#include "nir_deref.h"
#include "nir_vla.h"
+#include "util/set.h"
#include "util/u_math.h"
+static struct set *
+get_complex_used_vars(nir_shader *shader, void *mem_ctx)
+{
+ struct set *complex_vars = _mesa_pointer_set_create(mem_ctx);
+
+ nir_foreach_function(function, shader) {
+ if (!function->impl)
+ continue;
+
+ nir_foreach_block(block, function->impl) {
+ nir_foreach_instr(instr, block) {
+ if (instr->type != nir_instr_type_deref)
+ continue;
+
+ nir_deref_instr *deref = nir_instr_as_deref(instr);
+
+ /* We only need to consider var derefs because
+ * nir_deref_instr_has_complex_use is recursive.
+ */
+ if (deref->deref_type == nir_deref_type_var &&
+ nir_deref_instr_has_complex_use(deref))
+ _mesa_set_add(complex_vars, deref->var);
+ }
+ }
+ }
+
+ return complex_vars;
+}
struct split_var_state {
void *mem_ctx;
nir_function_impl *impl,
struct exec_list *vars,
struct hash_table *var_field_map,
+ struct set **complex_vars,
void *mem_ctx)
{
struct split_var_state state = {
if (!glsl_type_is_struct_or_ifc(glsl_without_array(var->type)))
continue;
+ if (*complex_vars == NULL)
+ *complex_vars = get_complex_used_vars(shader, mem_ctx);
+
+ /* We can't split a variable that's referenced with deref that has any
+ * sort of complex usage.
+ */
+ if (_mesa_set_search(*complex_vars, var))
+ continue;
+
exec_node_remove(&var->node);
exec_list_push_tail(&split_vars, &var->node);
}
void *mem_ctx = ralloc_context(NULL);
struct hash_table *var_field_map =
_mesa_pointer_hash_table_create(mem_ctx);
+ struct set *complex_vars = NULL;
assert((modes & (nir_var_shader_temp | nir_var_function_temp)) == modes);
if (modes & nir_var_shader_temp) {
has_global_splits = split_var_list_structs(shader, NULL,
&shader->globals,
- var_field_map, mem_ctx);
+ var_field_map,
+ &complex_vars,
+ mem_ctx);
}
bool progress = false;
if (modes & nir_var_function_temp) {
has_local_splits = split_var_list_structs(shader, function->impl,
&function->impl->locals,
- var_field_map, mem_ctx);
+ var_field_map,
+ &complex_vars,
+ mem_ctx);
}
if (has_global_splits || has_local_splits) {
nir_metadata_preserve(function->impl, nir_metadata_block_index |
nir_metadata_dominance);
progress = true;
+ } else {
+ nir_metadata_preserve(function->impl, nir_metadata_all);
}
}
};
static bool
-init_var_list_array_infos(struct exec_list *vars,
+init_var_list_array_infos(nir_shader *shader,
+ struct exec_list *vars,
struct hash_table *var_info_map,
+ struct set **complex_vars,
void *mem_ctx)
{
bool has_array = false;
if (num_levels <= 0)
continue;
+ if (*complex_vars == NULL)
+ *complex_vars = get_complex_used_vars(shader, mem_ctx);
+
+ /* We can't split a variable that's referenced with deref that has any
+ * sort of complex usage.
+ */
+ if (_mesa_set_search(*complex_vars, var))
+ continue;
+
struct array_var_info *info =
rzalloc_size(mem_ctx, sizeof(*info) +
num_levels * sizeof(info->levels[0]));
if (!(deref->mode & modes))
return NULL;
- return get_array_var_info(nir_deref_instr_get_variable(deref),
- var_info_map);
+ nir_variable *var = nir_deref_instr_get_variable(deref);
+ if (var == NULL)
+ return NULL;
+
+ return get_array_var_info(var, var_info_map);
}
static void
exec_node_remove(&var->node);
exec_list_push_tail(&split_vars, &var->node);
} else {
- assert(split_type == var->type);
+ assert(split_type == glsl_get_bare_type(var->type));
/* If we're not modifying this variable, delete the info so we skip
* it faster in later passes.
*/
{
void *mem_ctx = ralloc_context(NULL);
struct hash_table *var_info_map = _mesa_pointer_hash_table_create(mem_ctx);
+ struct set *complex_vars = NULL;
assert((modes & (nir_var_shader_temp | nir_var_function_temp)) == modes);
bool has_global_array = false;
if (modes & nir_var_shader_temp) {
- has_global_array = init_var_list_array_infos(&shader->globals,
- var_info_map, mem_ctx);
+ has_global_array = init_var_list_array_infos(shader,
+ &shader->globals,
+ var_info_map,
+ &complex_vars,
+ mem_ctx);
}
bool has_any_array = false;
bool has_local_array = false;
if (modes & nir_var_function_temp) {
- has_local_array = init_var_list_array_infos(&function->impl->locals,
- var_info_map, mem_ctx);
+ has_local_array = init_var_list_array_infos(shader,
+ &function->impl->locals,
+ var_info_map,
+ &complex_vars,
+ mem_ctx);
}
if (has_global_array || has_local_array) {
/* If we failed to find any arrays of arrays, bail early. */
if (!has_any_array) {
ralloc_free(mem_ctx);
+ nir_shader_preserve_all_metadata(shader);
return false;
}
nir_metadata_preserve(function->impl, nir_metadata_block_index |
nir_metadata_dominance);
progress = true;
+ } else {
+ nir_metadata_preserve(function->impl, nir_metadata_all);
}
}
/* True if there is a copy that isn't to/from a shrinkable vector */
bool has_external_copy;
+ bool has_complex_use;
struct set *vars_copied;
unsigned num_levels;
const struct glsl_type *type = var->type;
for (unsigned i = 0; i < num_levels; i++) {
usage->levels[i].array_len = glsl_get_length(type);
- assert(glsl_get_explicit_stride(type) == 0);
type = glsl_get_array_element(type);
}
assert(glsl_type_is_vector_or_scalar(type));
var_usage_map, add_usage_entry, mem_ctx);
}
+static void
+mark_deref_if_complex(nir_deref_instr *deref,
+ struct hash_table *var_usage_map,
+ nir_variable_mode modes,
+ void *mem_ctx)
+{
+ if (!(deref->mode & modes))
+ return;
+
+ /* Only bother with var derefs because nir_deref_instr_has_complex_use is
+ * recursive.
+ */
+ if (deref->deref_type != nir_deref_type_var)
+ return;
+
+ if (!nir_deref_instr_has_complex_use(deref))
+ return;
+
+ struct vec_var_usage *usage =
+ get_vec_var_usage(deref->var, var_usage_map, true, mem_ctx);
+ if (!usage)
+ return;
+
+ usage->has_complex_use = true;
+}
+
static void
mark_deref_used(nir_deref_instr *deref,
nir_component_mask_t comps_read,
return;
nir_variable *var = nir_deref_instr_get_variable(deref);
+ if (var == NULL)
+ return;
struct vec_var_usage *usage =
get_vec_var_usage(var, var_usage_map, true, mem_ctx);
static bool
src_is_load_deref(nir_src src, nir_src deref_src)
{
- assert(src.is_ssa);
- assert(deref_src.is_ssa);
-
- if (src.ssa->parent_instr->type != nir_instr_type_intrinsic)
- return false;
-
- nir_intrinsic_instr *load = nir_instr_as_intrinsic(src.ssa->parent_instr);
- if (load->intrinsic != nir_intrinsic_load_deref)
+ nir_intrinsic_instr *load = nir_src_as_intrinsic(src);
+ if (load == NULL || load->intrinsic != nir_intrinsic_load_deref)
return false;
assert(load->src[0].is_ssa);
nir_alu_instr *src_alu = nir_instr_as_alu(src_instr);
- if (src_alu->op == nir_op_imov ||
- src_alu->op == nir_op_fmov) {
+ if (src_alu->op == nir_op_mov) {
/* If it's just a swizzle of a load from the same deref, discount any
* channels that don't move in the swizzle.
*/
comps &= ~(1u << i);
}
}
- } else if (src_alu->op == nir_op_vec2 ||
- src_alu->op == nir_op_vec3 ||
- src_alu->op == nir_op_vec4) {
+ } else if (nir_op_is_vec(src_alu->op)) {
/* If it's a vec, discount any channels that are just loads from the
* same deref put in the same spot.
*/
{
nir_foreach_block(block, impl) {
nir_foreach_instr(instr, block) {
+ if (instr->type == nir_instr_type_deref) {
+ mark_deref_if_complex(nir_instr_as_deref(instr),
+ var_usage_map, modes, mem_ctx);
+ }
+
if (instr->type != nir_instr_type_intrinsic)
continue;
continue;
assert(usage->comps_kept == 0);
- if (usage->has_external_copy)
+ if (usage->has_external_copy || usage->has_complex_use)
usage->comps_kept = usage->all_comps;
else
usage->comps_kept = usage->comps_read & usage->comps_written;
struct array_level_usage *level = &usage->levels[i];
assert(level->array_len > 0);
- if (level->max_written == UINT_MAX || level->has_external_copy)
+ if (level->max_written == UINT_MAX || level->has_external_copy ||
+ usage->has_complex_use)
continue; /* Can't shrink */
unsigned max_used = MIN2(level->max_read, level->max_written);
b.cursor = nir_before_instr(&intrin->instr);
nir_ssa_def *swizzled =
- nir_swizzle(&b, intrin->src[1].ssa, swizzle, c, false);
+ nir_swizzle(&b, intrin->src[1].ssa, swizzle, c);
/* Rewrite to use the compacted source */
nir_instr_rewrite_src(&intrin->instr, &intrin->src[1],
}
if (!has_vars_to_shrink) {
ralloc_free(mem_ctx);
+ nir_shader_preserve_all_metadata(shader);
return false;
}
nir_metadata_preserve(function->impl, nir_metadata_block_index |
nir_metadata_dominance);
progress = true;
+ } else {
+ nir_metadata_preserve(function->impl, nir_metadata_all);
}
}