static void validate_src(nir_src *src, validate_state *state,
unsigned bit_sizes, unsigned num_components);
+static void
+validate_num_components(validate_state *state, unsigned num_components)
+{
+ validate_assert(state, nir_num_components_valid(num_components));
+}
+
static void
validate_reg_src(nir_src *src, validate_state *state,
unsigned bit_sizes, unsigned num_components)
BITSET_SET(state->ssa_defs_found, def->index);
validate_assert(state, def->parent_instr == state->instr);
-
- validate_assert(state, (def->num_components <= 4) ||
- (def->num_components == 8) ||
- (def->num_components == 16));
+ validate_num_components(state, def->num_components);
list_validate(&def->uses);
nir_foreach_use(src, def) {
case nir_intrinsic_load_deref: {
nir_deref_instr *src = nir_src_as_deref(instr->src[0]);
+ assert(src);
validate_assert(state, glsl_type_is_vector_or_scalar(src->type) ||
(src->mode == nir_var_uniform &&
glsl_get_base_type(src->type) == GLSL_TYPE_SUBROUTINE));
case nir_intrinsic_store_deref: {
nir_deref_instr *dst = nir_src_as_deref(instr->src[0]);
+ assert(dst);
validate_assert(state, glsl_type_is_vector_or_scalar(dst->type));
validate_assert(state, instr->num_components ==
glsl_get_vector_elements(dst->type));
break;
}
+ case nir_intrinsic_load_ubo:
+ case nir_intrinsic_load_ssbo:
+ case nir_intrinsic_load_shared:
+ case nir_intrinsic_load_global:
+ case nir_intrinsic_load_scratch:
+ case nir_intrinsic_load_constant:
+ /* These memory load operations must have alignments */
+ validate_assert(state,
+ util_is_power_of_two_nonzero(nir_intrinsic_align_mul(instr)));
+ validate_assert(state, nir_intrinsic_align_offset(instr) <
+ nir_intrinsic_align_mul(instr));
+ /* Fall through */
+
+ case nir_intrinsic_load_uniform:
+ case nir_intrinsic_load_input:
+ case nir_intrinsic_load_per_vertex_input:
+ case nir_intrinsic_load_interpolated_input:
+ case nir_intrinsic_load_output:
+ case nir_intrinsic_load_per_vertex_output:
+ case nir_intrinsic_load_push_constant:
+ /* All memory load operations must load at least a byte */
+ validate_assert(state, nir_dest_bit_size(instr->dest) >= 8);
+ break;
+
+ case nir_intrinsic_store_ssbo:
+ case nir_intrinsic_store_shared:
+ case nir_intrinsic_store_global:
+ case nir_intrinsic_store_scratch:
+ /* These memory store operations must also have alignments */
+ validate_assert(state,
+ util_is_power_of_two_nonzero(nir_intrinsic_align_mul(instr)));
+ validate_assert(state, nir_intrinsic_align_offset(instr) <
+ nir_intrinsic_align_mul(instr));
+ /* Fall through */
+
+ case nir_intrinsic_store_output:
+ case nir_intrinsic_store_per_vertex_output:
+ /* All memory store operations must store at least a byte */
+ validate_assert(state, nir_src_bit_size(instr->src[0]) >= 8);
+ break;
+
default:
break;
}
- unsigned num_srcs = nir_intrinsic_infos[instr->intrinsic].num_srcs;
+ if (instr->num_components > 0)
+ validate_num_components(state, instr->num_components);
+
+ const nir_intrinsic_info *info = &nir_intrinsic_infos[instr->intrinsic];
+ unsigned num_srcs = info->num_srcs;
for (unsigned i = 0; i < num_srcs; i++) {
unsigned components_read = nir_intrinsic_src_components(instr, i);
- validate_assert(state, components_read > 0);
+ validate_num_components(state, components_read);
validate_src(&instr->src[i], state, src_bit_sizes[i], components_read);
}
unsigned components_written = nir_intrinsic_dest_components(instr);
unsigned bit_sizes = nir_intrinsic_infos[instr->intrinsic].dest_bit_sizes;
- validate_assert(state, components_written > 0);
-
+ validate_num_components(state, components_written);
if (dest_bit_size && bit_sizes)
validate_assert(state, dest_bit_size & bit_sizes);
else
state->block->predecessors->entries);
}
+static void
+validate_jump_instr(nir_jump_instr *instr, validate_state *state)
+{
+ nir_block *block = state->block;
+ validate_assert(state, &instr->instr == nir_block_last_instr(block));
+
+ switch (instr->type) {
+ case nir_jump_return:
+ validate_assert(state, block->successors[0] == state->impl->end_block);
+ validate_assert(state, block->successors[1] == NULL);
+ break;
+
+ case nir_jump_break:
+ validate_assert(state, state->loop != NULL);
+ if (state->loop) {
+ nir_block *after =
+ nir_cf_node_as_block(nir_cf_node_next(&state->loop->cf_node));
+ validate_assert(state, block->successors[0] == after);
+ }
+ validate_assert(state, block->successors[1] == NULL);
+ break;
+
+ case nir_jump_continue:
+ validate_assert(state, state->loop != NULL);
+ if (state->loop) {
+ nir_block *first = nir_loop_first_block(state->loop);
+ validate_assert(state, block->successors[0] == first);
+ }
+ validate_assert(state, block->successors[1] == NULL);
+ break;
+
+ default:
+ validate_assert(state, !"Invalid jump instruction type");
+ break;
+ }
+}
+
static void
validate_instr(nir_instr *instr, validate_state *state)
{
break;
case nir_instr_type_jump:
+ validate_jump_instr(nir_instr_as_jump(instr), state);
break;
default:
nir_instr_prev(instr)->type == nir_instr_type_phi);
}
- if (instr->type == nir_instr_type_jump) {
- validate_assert(state, instr == nir_block_last_instr(block));
- }
-
validate_instr(instr, state);
}
pred->successors[1] == block);
}
- if (!exec_list_is_empty(&block->instr_list) &&
- nir_block_last_instr(block)->type == nir_instr_type_jump) {
- validate_assert(state, block->successors[1] == NULL);
- nir_jump_instr *jump = nir_instr_as_jump(nir_block_last_instr(block));
- switch (jump->type) {
- case nir_jump_break: {
- nir_block *after =
- nir_cf_node_as_block(nir_cf_node_next(&state->loop->cf_node));
- validate_assert(state, block->successors[0] == after);
- break;
- }
-
- case nir_jump_continue: {
- nir_block *first = nir_loop_first_block(state->loop);
- validate_assert(state, block->successors[0] == first);
- break;
- }
-
- case nir_jump_return:
- validate_assert(state, block->successors[0] == state->impl->end_block);
- break;
-
- default:
- unreachable("bad jump type");
- }
- } else {
+ if (!nir_block_ends_in_jump(block)) {
nir_cf_node *next = nir_cf_node_next(&block->cf_node);
if (next == NULL) {
switch (state->parent_node->type) {
{
validate_assert(state, reg->index < state->impl->reg_alloc);
validate_assert(state, !BITSET_TEST(state->regs_found, reg->index));
+ validate_num_components(state, reg->num_components);
BITSET_SET(state->regs_found, reg->index);
list_validate(®->uses);
validate_assert(state, var->members != NULL);
}
+ if (var->data.per_view)
+ validate_assert(state, glsl_type_is_array(var->type));
+
/*
* TODO validate some things ir_validate.cpp does (requires more GLSL type
* support)