#define NIR_MAX_XFB_BUFFERS 4
#define NIR_MAX_XFB_STREAMS 4
+typedef struct {
+ uint16_t stride;
+ uint16_t varying_count;
+} nir_xfb_buffer_info;
+
typedef struct {
uint8_t buffer;
uint16_t offset;
uint8_t location;
uint8_t component_mask;
+ uint8_t component_offset;
} nir_xfb_output_info;
typedef struct {
+ const struct glsl_type *type;
+ uint8_t buffer;
+ uint16_t offset;
+} nir_xfb_varying_info;
+
+typedef struct nir_xfb_info {
uint8_t buffers_written;
uint8_t streams_written;
- uint16_t strides[NIR_MAX_XFB_BUFFERS];
+ nir_xfb_buffer_info buffers[NIR_MAX_XFB_BUFFERS];
uint8_t buffer_to_stream[NIR_MAX_XFB_STREAMS];
uint16_t output_count;
nir_xfb_output_info outputs[0];
} nir_xfb_info;
+typedef struct nir_xfb_varyings_info {
+ uint16_t varying_count;
+ nir_xfb_varying_info varyings[0];
+} nir_xfb_varyings_info;
+
static inline size_t
nir_xfb_info_size(uint16_t output_count)
{
nir_xfb_info *
nir_gather_xfb_info(const nir_shader *shader, void *mem_ctx);
+nir_xfb_info *
+nir_gather_xfb_info_with_varyings(const nir_shader *shader,
+ void *mem_ctx,
+ nir_xfb_varyings_info **varyings_info);
#endif /* NIR_XFB_INFO_H */