#include "nir_types.h"
#include "compiler/glsl/ir.h"
-void
-glsl_print_type(const glsl_type *type, FILE *fp)
-{
- if (type->base_type == GLSL_TYPE_ARRAY) {
- glsl_print_type(type->fields.array, fp);
- fprintf(fp, "[%u]", type->length);
- } else if ((type->base_type == GLSL_TYPE_STRUCT)
- && !is_gl_identifier(type->name)) {
- fprintf(fp, "%s@%p", type->name, (void *) type);
- } else {
- fprintf(fp, "%s", type->name);
- }
+const char *
+glsl_get_type_name(const glsl_type *type)
+{
+ return type->name;
}
-void
-glsl_print_struct(const glsl_type *type, FILE *fp)
+int
+glsl_array_size(const struct glsl_type *type)
{
- assert(type->base_type == GLSL_TYPE_STRUCT);
-
- fprintf(fp, "struct {\n");
- for (unsigned i = 0; i < type->length; i++) {
- fprintf(fp, "\t");
- glsl_print_type(type->fields.structure[i].type, fp);
- fprintf(fp, " %s;\n", type->fields.structure[i].name);
- }
- fprintf(fp, "}\n");
+ return type->array_size();
}
const glsl_type *
{
if (type->is_matrix())
return type->column_type();
+ else if (type->is_vector())
+ return type->get_scalar_type();
return type->fields.array;
}
+const glsl_type *
+glsl_without_array(const glsl_type *type)
+{
+ return type->without_array();
+}
+
+const glsl_type *
+glsl_without_array_or_matrix(const glsl_type *type)
+{
+ type = type->without_array();
+ if (type->is_matrix())
+ type = type->column_type();
+ return type;
+}
+
+const glsl_type *
+glsl_get_bare_type(const glsl_type *type)
+{
+ return type->get_bare_type();
+}
+
const glsl_type *
glsl_get_struct_field(const glsl_type *type, unsigned index)
{
return type->fields.structure[index].type;
}
+int
+glsl_get_struct_field_offset(const struct glsl_type *type,
+ unsigned index)
+{
+ return type->fields.structure[index].offset;
+}
+
+const struct glsl_struct_field *
+glsl_get_struct_field_data(const struct glsl_type *type, unsigned index)
+{
+ assert(type->is_struct() || type->is_interface());
+ assert(index < type->length);
+ return &type->fields.structure[index];
+}
+
+unsigned
+glsl_get_explicit_stride(const struct glsl_type *type)
+{
+ return type->explicit_stride;
+}
+
const glsl_type *
glsl_get_function_return_type(const glsl_type *type)
{
return type->column_type();
}
+GLenum
+glsl_get_gl_type(const struct glsl_type *type)
+{
+ return type->gl_type;
+}
+
enum glsl_base_type
glsl_get_base_type(const struct glsl_type *type)
{
return type->arrays_of_arrays_size();
}
+unsigned
+glsl_count_vec4_slots(const struct glsl_type *type,
+ bool is_gl_vertex_input, bool is_bindless)
+{
+ return type->count_vec4_slots(is_gl_vertex_input, is_bindless);
+}
+
+unsigned
+glsl_count_dword_slots(const struct glsl_type *type, bool is_bindless)
+{
+ return type->count_dword_slots(is_bindless);
+}
+
unsigned
glsl_count_attribute_slots(const struct glsl_type *type,
- bool vertex_input_slots)
+ bool is_gl_vertex_input)
+{
+ return type->count_attribute_slots(is_gl_vertex_input);
+}
+
+unsigned
+glsl_get_component_slots(const struct glsl_type *type)
{
- return type->count_attribute_slots(vertex_input_slots);
+ return type->component_slots();
+}
+
+unsigned
+glsl_varying_count(const struct glsl_type *type)
+{
+ return type->varying_count();
}
const char *
glsl_get_sampler_result_type(const struct glsl_type *type)
{
assert(glsl_type_is_sampler(type) || glsl_type_is_image(type));
- return (glsl_base_type)type->sampler_type;
+ return (glsl_base_type)type->sampled_type;
+}
+
+unsigned
+glsl_get_sampler_target(const struct glsl_type *type)
+{
+ assert(glsl_type_is_sampler(type));
+ return type->sampler_index();
+}
+
+int
+glsl_get_sampler_coordinate_components(const struct glsl_type *type)
+{
+ assert(glsl_type_is_sampler(type) || glsl_type_is_image(type));
+ return type->coordinate_components();
}
unsigned
-glsl_get_record_location_offset(const struct glsl_type *type,
+glsl_get_struct_location_offset(const struct glsl_type *type,
unsigned length)
{
- return type->record_location_offset(length);
+ return type->struct_location_offset(length);
+}
+
+bool
+glsl_type_is_16bit(const glsl_type *type)
+{
+ return type->is_16bit();
+}
+
+bool
+glsl_type_is_32bit(const glsl_type *type)
+{
+ return type->is_32bit();
+}
+
+bool
+glsl_type_is_64bit(const glsl_type *type)
+{
+ return type->is_64bit();
}
bool
return type->is_matrix();
}
+bool
+glsl_matrix_type_is_row_major(const struct glsl_type *type)
+{
+ assert(type->is_matrix() && type->explicit_stride);
+ return type->interface_row_major;
+}
+
bool
glsl_type_is_array(const struct glsl_type *type)
{
return type->is_array();
}
+bool
+glsl_type_is_unsized_array(const struct glsl_type *type)
+{
+ return type->is_unsized_array();
+}
+
+bool
+glsl_type_is_array_of_arrays(const struct glsl_type *type)
+{
+ return type->is_array_of_arrays();
+}
+
+bool
+glsl_type_is_array_or_matrix(const struct glsl_type *type)
+{
+ return type->is_array() || type->is_matrix();
+}
+
bool
glsl_type_is_struct(const struct glsl_type *type)
{
- return type->is_record() || type->is_interface();
+ return type->is_struct();
+}
+
+bool
+glsl_type_is_interface(const struct glsl_type *type)
+{
+ return type->is_interface();
+}
+
+bool
+glsl_type_is_struct_or_ifc(const struct glsl_type *type)
+{
+ return type->is_struct() || type->is_interface();
}
bool
return type->sampler_array;
}
+bool
+glsl_struct_type_is_packed(const struct glsl_type *type)
+{
+ assert(glsl_type_is_struct(type));
+ return type->packed;
+}
+
+bool
+glsl_type_is_dual_slot(const struct glsl_type *type)
+{
+ return type->is_dual_slot();
+}
+
+bool
+glsl_type_is_numeric(const struct glsl_type *type)
+{
+ return type->is_numeric();
+}
+
+bool
+glsl_type_is_boolean(const struct glsl_type *type)
+{
+ return type->is_boolean();
+}
+bool
+glsl_type_is_integer(const struct glsl_type *type)
+{
+ return type->is_integer();
+}
+
+bool
+glsl_type_contains_64bit(const struct glsl_type *type)
+{
+ return type->contains_64bit();
+}
+
const glsl_type *
glsl_void_type(void)
{
return glsl_type::float_type;
}
+const glsl_type *
+glsl_double_type(void)
+{
+ return glsl_type::double_type;
+}
+
+const glsl_type *
+glsl_float16_t_type(void)
+{
+ return glsl_type::float16_t_type;
+}
+
const glsl_type *
glsl_vec_type(unsigned n)
{
return glsl_type::vec(n);
}
+const glsl_type *
+glsl_dvec_type(unsigned n)
+{
+ return glsl_type::dvec(n);
+}
+
const glsl_type *
glsl_vec4_type(void)
{
return glsl_type::vec4_type;
}
+const glsl_type *
+glsl_uvec4_type(void)
+{
+ return glsl_type::uvec4_type;
+}
+
const glsl_type *
glsl_int_type(void)
{
return glsl_type::uint_type;
}
+const glsl_type *
+glsl_int64_t_type(void)
+{
+ return glsl_type::int64_t_type;
+}
+
+const glsl_type *
+glsl_uint64_t_type(void)
+{
+ return glsl_type::uint64_t_type;
+}
+
+const glsl_type *
+glsl_int16_t_type(void)
+{
+ return glsl_type::int16_t_type;
+}
+
+const glsl_type *
+glsl_uint16_t_type(void)
+{
+ return glsl_type::uint16_t_type;
+}
+
+const glsl_type *
+glsl_int8_t_type(void)
+{
+ return glsl_type::int8_t_type;
+}
+
+const glsl_type *
+glsl_uint8_t_type(void)
+{
+ return glsl_type::uint8_t_type;
+}
+
const glsl_type *
glsl_bool_type(void)
{
const glsl_type *
glsl_vector_type(enum glsl_base_type base_type, unsigned components)
{
- assert(components > 1 && components <= 4);
- return glsl_type::get_instance(base_type, components, 1);
+ const glsl_type *t = glsl_type::get_instance(base_type, components, 1);
+ assert(t != glsl_type::error_type);
+ return t;
}
const glsl_type *
glsl_matrix_type(enum glsl_base_type base_type, unsigned rows, unsigned columns)
{
- assert(rows > 1 && rows <= 4 && columns >= 1 && columns <= 4);
- return glsl_type::get_instance(base_type, rows, columns);
+ const glsl_type *t = glsl_type::get_instance(base_type, rows, columns);
+ assert(t != glsl_type::error_type);
+ return t;
}
const glsl_type *
-glsl_array_type(const glsl_type *base, unsigned elements)
+glsl_explicit_matrix_type(const glsl_type *mat,
+ unsigned stride, bool row_major)
{
- return glsl_type::get_array_instance(base, elements);
+ assert(stride > 0);
+ const glsl_type *t = glsl_type::get_instance(mat->base_type,
+ mat->vector_elements,
+ mat->matrix_columns,
+ stride, row_major);
+ assert(t != glsl_type::error_type);
+ return t;
+}
+
+const glsl_type *
+glsl_array_type(const glsl_type *base, unsigned elements,
+ unsigned explicit_stride)
+{
+ return glsl_type::get_array_instance(base, elements, explicit_stride);
+}
+
+const glsl_type *
+glsl_replace_vector_type(const glsl_type *t, unsigned components)
+{
+ if (glsl_type_is_array(t)) {
+ return glsl_array_type(
+ glsl_replace_vector_type(t->fields.array, components), t->length,
+ t->explicit_stride);
+ } else if (glsl_type_is_vector_or_scalar(t)) {
+ return glsl_vector_type(t->base_type, components);
+ } else {
+ unreachable("Unhandled base type glsl_replace_vector_type()");
+ }
}
const glsl_type *
glsl_struct_type(const glsl_struct_field *fields,
- unsigned num_fields, const char *name)
+ unsigned num_fields, const char *name,
+ bool packed)
{
- return glsl_type::get_record_instance(fields, num_fields, name);
+ return glsl_type::get_struct_instance(fields, num_fields, name, packed);
+}
+
+const glsl_type *
+glsl_interface_type(const glsl_struct_field *fields,
+ unsigned num_fields,
+ enum glsl_interface_packing packing,
+ bool row_major,
+ const char *block_name)
+{
+ return glsl_type::get_interface_instance(fields, num_fields, packing,
+ row_major, block_name);
}
const struct glsl_type *
return glsl_type::get_sampler_instance(dim, is_shadow, is_array, base_type);
}
+const struct glsl_type *
+glsl_bare_sampler_type()
+{
+ return glsl_type::sampler_type;
+}
+
+const struct glsl_type *
+glsl_bare_shadow_sampler_type()
+{
+ return glsl_type::samplerShadow_type;
+}
+
const struct glsl_type *
glsl_image_type(enum glsl_sampler_dim dim, bool is_array,
enum glsl_base_type base_type)
const glsl_type *
glsl_transposed_type(const struct glsl_type *type)
{
+ assert(glsl_type_is_matrix(type));
return glsl_type::get_instance(type->base_type, type->matrix_columns,
type->vector_elements);
}
+
+const glsl_type *
+glsl_channel_type(const glsl_type *t)
+{
+ switch (t->base_type) {
+ case GLSL_TYPE_ARRAY:
+ return glsl_array_type(glsl_channel_type(t->fields.array), t->length,
+ t->explicit_stride);
+ case GLSL_TYPE_UINT:
+ case GLSL_TYPE_INT:
+ case GLSL_TYPE_FLOAT:
+ case GLSL_TYPE_FLOAT16:
+ case GLSL_TYPE_DOUBLE:
+ case GLSL_TYPE_UINT8:
+ case GLSL_TYPE_INT8:
+ case GLSL_TYPE_UINT16:
+ case GLSL_TYPE_INT16:
+ case GLSL_TYPE_UINT64:
+ case GLSL_TYPE_INT64:
+ case GLSL_TYPE_BOOL:
+ return glsl_type::get_instance(t->base_type, 1, 1);
+ default:
+ unreachable("Unhandled base type glsl_channel_type()");
+ }
+}
+
+const glsl_type *
+glsl_float16_type(const struct glsl_type *type)
+{
+ return type->get_float16_type();
+}
+
+const glsl_type *
+glsl_int16_type(const struct glsl_type *type)
+{
+ return type->get_int16_type();
+}
+
+const glsl_type *
+glsl_uint16_type(const struct glsl_type *type)
+{
+ return type->get_uint16_type();
+}
+
+void
+glsl_get_natural_size_align_bytes(const struct glsl_type *type,
+ unsigned *size, unsigned *align)
+{
+ switch (type->base_type) {
+ case GLSL_TYPE_BOOL:
+ /* We special-case Booleans to 32 bits to not cause heartburn for
+ * drivers that suddenly get an 8-bit load.
+ */
+ *size = 4 * type->components();
+ *align = 4;
+ break;
+
+ case GLSL_TYPE_UINT8:
+ case GLSL_TYPE_INT8:
+ case GLSL_TYPE_UINT16:
+ case GLSL_TYPE_INT16:
+ case GLSL_TYPE_FLOAT16:
+ case GLSL_TYPE_UINT:
+ case GLSL_TYPE_INT:
+ case GLSL_TYPE_FLOAT:
+ case GLSL_TYPE_DOUBLE:
+ case GLSL_TYPE_UINT64:
+ case GLSL_TYPE_INT64: {
+ unsigned N = glsl_get_bit_size(type) / 8;
+ *size = N * type->components();
+ *align = N;
+ break;
+ }
+
+ case GLSL_TYPE_ARRAY: {
+ unsigned elem_size = 0, elem_align = 0;
+ glsl_get_natural_size_align_bytes(type->fields.array,
+ &elem_size, &elem_align);
+ *align = elem_align;
+ *size = type->length * ALIGN_POT(elem_size, elem_align);
+ break;
+ }
+
+ case GLSL_TYPE_INTERFACE:
+ case GLSL_TYPE_STRUCT:
+ *size = 0;
+ *align = 0;
+ for (unsigned i = 0; i < type->length; i++) {
+ unsigned elem_size = 0, elem_align = 0;
+ glsl_get_natural_size_align_bytes(type->fields.structure[i].type,
+ &elem_size, &elem_align);
+ *align = MAX2(*align, elem_align);
+ *size = ALIGN_POT(*size, elem_align) + elem_size;
+ }
+ break;
+
+ case GLSL_TYPE_SAMPLER:
+ case GLSL_TYPE_IMAGE:
+ /* Bindless samplers and images. */
+ *size = 8;
+ *align = 8;
+ break;
+
+ case GLSL_TYPE_ATOMIC_UINT:
+ case GLSL_TYPE_SUBROUTINE:
+ case GLSL_TYPE_VOID:
+ case GLSL_TYPE_ERROR:
+ case GLSL_TYPE_FUNCTION:
+ unreachable("type does not have a natural size");
+ }
+}
+
+const glsl_type *
+glsl_atomic_uint_type(void)
+{
+ return glsl_type::atomic_uint_type;
+}
+
+unsigned
+glsl_atomic_size(const struct glsl_type *type)
+{
+ return type->atomic_size();
+}
+
+bool
+glsl_contains_atomic(const struct glsl_type *type)
+{
+ return type->contains_atomic();
+}
+
+bool
+glsl_contains_opaque(const struct glsl_type *type)
+{
+ return type->contains_opaque();
+}
+
+int
+glsl_get_cl_size(const struct glsl_type *type)
+{
+ return type->cl_size();
+}
+
+int
+glsl_get_cl_alignment(const struct glsl_type *type)
+{
+ return type->cl_alignment();
+}
+
+void
+glsl_get_cl_type_size_align(const struct glsl_type *type,
+ unsigned *size, unsigned *align)
+{
+ *size = glsl_get_cl_size(type);
+ *align = glsl_get_cl_alignment(type);
+}
+
+unsigned
+glsl_type_get_sampler_count(const struct glsl_type *type)
+{
+ if (glsl_type_is_array(type)) {
+ return (glsl_get_aoa_size(type) *
+ glsl_type_get_sampler_count(glsl_without_array(type)));
+ }
+
+ /* Ignore interface blocks - they can only contain bindless samplers,
+ * which we shouldn't count.
+ */
+ if (glsl_type_is_struct(type)) {
+ unsigned count = 0;
+ for (unsigned i = 0; i < glsl_get_length(type); i++)
+ count += glsl_type_get_sampler_count(glsl_get_struct_field(type, i));
+ return count;
+ }
+
+ if (glsl_type_is_sampler(type))
+ return 1;
+
+ return 0;
+}
+
+unsigned
+glsl_type_get_image_count(const struct glsl_type *type)
+{
+ if (glsl_type_is_array(type)) {
+ return (glsl_get_aoa_size(type) *
+ glsl_type_get_image_count(glsl_without_array(type)));
+ }
+
+ /* Ignore interface blocks - they can only contain bindless images,
+ * which we shouldn't count.
+ */
+ if (glsl_type_is_struct(type)) {
+ unsigned count = 0;
+ for (unsigned i = 0; i < glsl_get_length(type); i++)
+ count += glsl_type_get_image_count(glsl_get_struct_field(type, i));
+ return count;
+ }
+
+ if (glsl_type_is_image(type))
+ return 1;
+
+ return 0;
+}
+
+enum glsl_interface_packing
+glsl_get_internal_ifc_packing(const struct glsl_type *type,
+ bool std430_supported)
+{
+ return type->get_internal_ifc_packing(std430_supported);
+}
+
+enum glsl_interface_packing
+glsl_get_ifc_packing(const struct glsl_type *type)
+{
+ return type->get_interface_packing();
+}
+
+unsigned
+glsl_get_std140_base_alignment(const struct glsl_type *type, bool row_major)
+{
+ return type->std140_base_alignment(row_major);
+}
+
+unsigned
+glsl_get_std140_size(const struct glsl_type *type, bool row_major)
+{
+ return type->std140_size(row_major);
+}
+
+unsigned
+glsl_get_std430_base_alignment(const struct glsl_type *type, bool row_major)
+{
+ return type->std430_base_alignment(row_major);
+}
+
+unsigned
+glsl_get_std430_size(const struct glsl_type *type, bool row_major)
+{
+ return type->std430_size(row_major);
+}
+
+unsigned
+glsl_get_explicit_size(const struct glsl_type *type, bool align_to_stride)
+{
+ return type->explicit_size(align_to_stride);
+}
+
+unsigned
+glsl_get_explicit_alignment(const struct glsl_type *type)
+{
+ return type->explicit_alignment;
+}
+
+bool
+glsl_type_is_packed(const struct glsl_type *type)
+{
+ return type->packed;
+}
+
+bool
+glsl_type_is_leaf(const struct glsl_type *type)
+{
+ if (glsl_type_is_struct_or_ifc(type) ||
+ (glsl_type_is_array(type) &&
+ (glsl_type_is_array(glsl_get_array_element(type)) ||
+ glsl_type_is_struct_or_ifc(glsl_get_array_element(type))))) {
+ return false;
+ } else {
+ return true;
+ }
+}
+
+const struct glsl_type *
+glsl_get_explicit_type_for_size_align(const struct glsl_type *type,
+ glsl_type_size_align_func type_info,
+ unsigned *size, unsigned *align)
+{
+ return type->get_explicit_type_for_size_align(type_info, size, align);
+}