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glsl: Factor out the sampler dim coordinate components switch statement.
[mesa.git]
/
src
/
compiler
/
nir_types.cpp
diff --git
a/src/compiler/nir_types.cpp
b/src/compiler/nir_types.cpp
index 37dde30dd6c6eaf0071bf77f6ad43b39b914a3c2..807529fb2b87c366f12206ca4271899a24ef11e3 100644
(file)
--- a/
src/compiler/nir_types.cpp
+++ b/
src/compiler/nir_types.cpp
@@
-620,6
+620,12
@@
glsl_channel_type(const glsl_type *t)
}
}
+const glsl_type *
+glsl_float16_type(const struct glsl_type *type)
+{
+ return type->get_float16_type();
+}
+
void
glsl_get_natural_size_align_bytes(const struct glsl_type *type,
unsigned *size, unsigned *align)