return type->arrays_of_arrays_size();
}
+unsigned
+glsl_count_vec4_slots(const struct glsl_type *type,
+ bool is_gl_vertex_input, bool is_bindless)
+{
+ return type->count_vec4_slots(is_gl_vertex_input, is_bindless);
+}
+
+unsigned
+glsl_count_dword_slots(const struct glsl_type *type, bool is_bindless)
+{
+ return type->count_dword_slots(is_bindless);
+}
+
unsigned
glsl_count_attribute_slots(const struct glsl_type *type,
bool is_gl_vertex_input)
return glsl_type::get_array_instance(base, elements, explicit_stride);
}
+const glsl_type *
+glsl_replace_vector_type(const glsl_type *t, unsigned components)
+{
+ if (glsl_type_is_array(t)) {
+ return glsl_array_type(
+ glsl_replace_vector_type(t->fields.array, components), t->length,
+ t->explicit_stride);
+ } else if (glsl_type_is_vector_or_scalar(t)) {
+ return glsl_vector_type(t->base_type, components);
+ } else {
+ unreachable("Unhandled base type glsl_replace_vector_type()");
+ }
+}
+
const glsl_type *
glsl_struct_type(const glsl_struct_field *fields,
unsigned num_fields, const char *name,
}
}
+const glsl_type *
+glsl_float16_type(const struct glsl_type *type)
+{
+ return type->get_float16_type();
+}
+
void
glsl_get_natural_size_align_bytes(const struct glsl_type *type,
unsigned *size, unsigned *align)
break;
case GLSL_TYPE_SAMPLER:
+ case GLSL_TYPE_IMAGE:
+ /* Bindless samplers and images. */
+ *size = 8;
+ *align = 8;
+ break;
+
case GLSL_TYPE_ATOMIC_UINT:
case GLSL_TYPE_SUBROUTINE:
- case GLSL_TYPE_IMAGE:
case GLSL_TYPE_VOID:
case GLSL_TYPE_ERROR:
case GLSL_TYPE_INTERFACE:
return type->contains_atomic();
}
+bool
+glsl_contains_opaque(const struct glsl_type *type)
+{
+ return type->contains_opaque();
+}
+
int
glsl_get_cl_size(const struct glsl_type *type)
{