unsigned glsl_get_aoa_size(const struct glsl_type *type);
+unsigned glsl_count_attribute_slots(const struct glsl_type *type,
+ bool vertex_input_slots);
+
const char *glsl_get_struct_elem_name(const struct glsl_type *type,
unsigned index);
const struct glsl_type *glsl_float_type(void);
const struct glsl_type *glsl_vec_type(unsigned n);
const struct glsl_type *glsl_vec4_type(void);
+const struct glsl_type *glsl_int_type(void);
const struct glsl_type *glsl_uint_type(void);
+const struct glsl_type *glsl_bool_type(void);
+
+const struct glsl_type *glsl_scalar_type(enum glsl_base_type base_type);
+const struct glsl_type *glsl_vector_type(enum glsl_base_type base_type,
+ unsigned components);
+const struct glsl_type *glsl_matrix_type(enum glsl_base_type base_type,
+ unsigned rows, unsigned columns);
const struct glsl_type *glsl_array_type(const struct glsl_type *base,
unsigned elements);
+const struct glsl_type *glsl_struct_type(const struct glsl_struct_field *fields,
+ unsigned num_fields, const char *name);
const struct glsl_type *glsl_sampler_type(enum glsl_sampler_dim dim,
bool is_shadow, bool is_array,
enum glsl_base_type base_type);
const struct glsl_function_param *params,
unsigned num_params);
+const struct glsl_type *glsl_transposed_type(const struct glsl_type *type);
+
#ifdef __cplusplus
}
#endif