glsl: Remove unused member variable
[mesa.git] / src / compiler / shader_enums.c
index d596d7d04a06048896f1457ef24c73fcbbe82b62..0210b503d3f0102b3d6e447dd3918c184d2ee946 100644 (file)
@@ -216,16 +216,18 @@ gl_system_value_name(gl_system_value sysval)
      ENUM(SYSTEM_VALUE_INSTANCE_ID),
      ENUM(SYSTEM_VALUE_INSTANCE_INDEX),
      ENUM(SYSTEM_VALUE_VERTEX_ID_ZERO_BASE),
+     ENUM(SYSTEM_VALUE_BASE_VERTEX),
      ENUM(SYSTEM_VALUE_FIRST_VERTEX),
      ENUM(SYSTEM_VALUE_IS_INDEXED_DRAW),
-     ENUM(SYSTEM_VALUE_BASE_VERTEX),
      ENUM(SYSTEM_VALUE_BASE_INSTANCE),
      ENUM(SYSTEM_VALUE_DRAW_ID),
      ENUM(SYSTEM_VALUE_INVOCATION_ID),
+     ENUM(SYSTEM_VALUE_FRAG_COORD),
      ENUM(SYSTEM_VALUE_FRONT_FACE),
      ENUM(SYSTEM_VALUE_SAMPLE_ID),
      ENUM(SYSTEM_VALUE_SAMPLE_POS),
      ENUM(SYSTEM_VALUE_SAMPLE_MASK_IN),
+     ENUM(SYSTEM_VALUE_HELPER_INVOCATION),
      ENUM(SYSTEM_VALUE_TESS_COORD),
      ENUM(SYSTEM_VALUE_VERTICES_IN),
      ENUM(SYSTEM_VALUE_PRIMITIVE_ID),
@@ -236,9 +238,13 @@ gl_system_value_name(gl_system_value sysval)
      ENUM(SYSTEM_VALUE_GLOBAL_INVOCATION_ID),
      ENUM(SYSTEM_VALUE_WORK_GROUP_ID),
      ENUM(SYSTEM_VALUE_NUM_WORK_GROUPS),
+     ENUM(SYSTEM_VALUE_LOCAL_GROUP_SIZE),
+     ENUM(SYSTEM_VALUE_GLOBAL_GROUP_SIZE),
+     ENUM(SYSTEM_VALUE_WORK_DIM),
      ENUM(SYSTEM_VALUE_DEVICE_INDEX),
      ENUM(SYSTEM_VALUE_VIEW_INDEX),
      ENUM(SYSTEM_VALUE_VERTEX_CNT),
+     ENUM(SYSTEM_VALUE_VARYING_COORD),
    };
    STATIC_ASSERT(ARRAY_SIZE(names) == SYSTEM_VALUE_MAX);
    return NAME(sysval);