spirv: Move the emit a 'return value' store logic into own function
[mesa.git] / src / compiler / shader_enums.h
index 11cd3b5b1da6d837a14f21e468dcc7f883f1c454..4ef3512849f28e66a0e56f35dc0ff31cfb74eaee 100644 (file)
@@ -772,25 +772,22 @@ enum gl_access_qualifier
  */
 enum gl_advanced_blend_mode
 {
-   BLEND_NONE           = 0x0000,
-
-   BLEND_MULTIPLY       = 0x0001,
-   BLEND_SCREEN         = 0x0002,
-   BLEND_OVERLAY        = 0x0004,
-   BLEND_DARKEN         = 0x0008,
-   BLEND_LIGHTEN        = 0x0010,
-   BLEND_COLORDODGE     = 0x0020,
-   BLEND_COLORBURN      = 0x0040,
-   BLEND_HARDLIGHT      = 0x0080,
-   BLEND_SOFTLIGHT      = 0x0100,
-   BLEND_DIFFERENCE     = 0x0200,
-   BLEND_EXCLUSION      = 0x0400,
-   BLEND_HSL_HUE        = 0x0800,
-   BLEND_HSL_SATURATION = 0x1000,
-   BLEND_HSL_COLOR      = 0x2000,
-   BLEND_HSL_LUMINOSITY = 0x4000,
-
-   BLEND_ALL            = 0x7fff,
+   BLEND_NONE = 0,
+   BLEND_MULTIPLY,
+   BLEND_SCREEN,
+   BLEND_OVERLAY,
+   BLEND_DARKEN,
+   BLEND_LIGHTEN,
+   BLEND_COLORDODGE,
+   BLEND_COLORBURN,
+   BLEND_HARDLIGHT,
+   BLEND_SOFTLIGHT,
+   BLEND_DIFFERENCE,
+   BLEND_EXCLUSION,
+   BLEND_HSL_HUE,
+   BLEND_HSL_SATURATION,
+   BLEND_HSL_COLOR,
+   BLEND_HSL_LUMINOSITY,
 };
 
 enum blend_func
@@ -806,8 +803,10 @@ enum blend_factor
 {
    BLEND_FACTOR_ZERO,
    BLEND_FACTOR_SRC_COLOR,
+   BLEND_FACTOR_SRC1_COLOR,
    BLEND_FACTOR_DST_COLOR,
    BLEND_FACTOR_SRC_ALPHA,
+   BLEND_FACTOR_SRC1_ALPHA,
    BLEND_FACTOR_DST_ALPHA,
    BLEND_FACTOR_CONSTANT_COLOR,
    BLEND_FACTOR_CONSTANT_ALPHA,