/**
* \brief Buffer access qualifiers
*/
-enum gl_buffer_access_qualifier
+enum gl_access_qualifier
{
- ACCESS_COHERENT = 1,
- ACCESS_RESTRICT = 2,
- ACCESS_VOLATILE = 4,
+ ACCESS_COHERENT = (1 << 0),
+ ACCESS_RESTRICT = (1 << 1),
+ ACCESS_VOLATILE = (1 << 2),
+ ACCESS_NON_READABLE = (1 << 3),
+ ACCESS_NON_WRITEABLE = (1 << 4),
};
/**