spirv: Change spirv_to_nir() to return a nir_shader
[mesa.git] / src / compiler / spirv / nir_spirv.h
index f129a205764a683ae897ed0669f9fd0e4ace5221..c4381bdf62e3e0283e72b2ae11c39277587d91e8 100644 (file)
@@ -28,7 +28,8 @@
 #ifndef _NIR_SPIRV_H_
 #define _NIR_SPIRV_H_
 
-#include "nir/nir.h"
+#include "compiler/nir/nir.h"
+#include "compiler/shader_info.h"
 
 #ifdef __cplusplus
 extern "C" {
@@ -40,6 +41,7 @@ struct nir_spirv_specialization {
       uint32_t data32;
       uint64_t data64;
    };
+   bool defined_on_module;
 };
 
 enum nir_spirv_debug_level {
@@ -48,18 +50,36 @@ enum nir_spirv_debug_level {
    NIR_SPIRV_DEBUG_LEVEL_ERROR,
 };
 
+enum nir_spirv_execution_environment {
+   NIR_SPIRV_VULKAN = 0,
+   NIR_SPIRV_OPENCL,
+   NIR_SPIRV_OPENGL,
+};
+
 struct spirv_to_nir_options {
-   struct {
-      bool float64;
-      bool image_ms_array;
-      bool tessellation;
-      bool draw_parameters;
-      bool image_read_without_format;
-      bool image_write_without_format;
-      bool int64;
-      bool multiview;
-      bool variable_pointers;
-   } caps;
+   enum nir_spirv_execution_environment environment;
+
+   /* Whether or not to lower all workgroup variable access to offsets
+    * up-front.  This means you will _shared intrinsics instead of _var
+    * for workgroup data access.
+    *
+    * This is currently required for full variable pointers support.
+    */
+   bool lower_workgroup_access_to_offsets;
+
+   /* Whether or not to lower all UBO/SSBO access to offsets up-front. */
+   bool lower_ubo_ssbo_access_to_offsets;
+
+   struct spirv_supported_capabilities caps;
+
+   /* Address format for various kinds of pointers. */
+   nir_address_format ubo_addr_format;
+   nir_address_format ssbo_addr_format;
+   nir_address_format phys_ssbo_addr_format;
+   nir_address_format push_const_addr_format;
+   nir_address_format shared_addr_format;
+   nir_address_format global_addr_format;
+   nir_address_format temp_addr_format;
 
    struct {
       void (*func)(void *private_data,
@@ -70,12 +90,16 @@ struct spirv_to_nir_options {
    } debug;
 };
 
-nir_function *spirv_to_nir(const uint32_t *words, size_t word_count,
-                           struct nir_spirv_specialization *specializations,
-                           unsigned num_specializations,
-                           gl_shader_stage stage, const char *entry_point_name,
-                           const struct spirv_to_nir_options *options,
-                           const nir_shader_compiler_options *nir_options);
+bool gl_spirv_validation(const uint32_t *words, size_t word_count,
+                         struct nir_spirv_specialization *spec, unsigned num_spec,
+                         gl_shader_stage stage, const char *entry_point_name);
+
+nir_shader *spirv_to_nir(const uint32_t *words, size_t word_count,
+                         struct nir_spirv_specialization *specializations,
+                         unsigned num_specializations,
+                         gl_shader_stage stage, const char *entry_point_name,
+                         const struct spirv_to_nir_options *options,
+                         const nir_shader_compiler_options *nir_options);
 
 #ifdef __cplusplus
 }