spirv: s/uint/unsigned/ to fix MSVC build
[mesa.git] / src / compiler / spirv / nir_spirv.h
index e43e9b5382593af6c5a7a9cf2a9390b34ebb87a8..d2766abb7f974cf4075df108f3b3d0e7a62f062c 100644 (file)
  *
  */
 
-#pragma once
-
 #ifndef _NIR_SPIRV_H_
 #define _NIR_SPIRV_H_
 
-#include "nir/nir.h"
+#include "compiler/nir/nir.h"
+#include "compiler/shader_info.h"
 
 #ifdef __cplusplus
 extern "C" {
@@ -42,22 +41,45 @@ struct nir_spirv_specialization {
       uint32_t data32;
       uint64_t data64;
    };
+   bool defined_on_module;
+};
+
+enum nir_spirv_debug_level {
+   NIR_SPIRV_DEBUG_LEVEL_INFO,
+   NIR_SPIRV_DEBUG_LEVEL_WARNING,
+   NIR_SPIRV_DEBUG_LEVEL_ERROR,
 };
 
-struct nir_spirv_supported_extensions {
-   bool float64;
-   bool image_ms_array;
-   bool tessellation;
-   bool draw_parameters;
-   bool image_write_without_format;
+struct spirv_to_nir_options {
+   /* Whether or not to lower all workgroup variable access to offsets
+    * up-front.  This means you will _shared intrinsics instead of _var
+    * for workgroup data access.
+    *
+    * This is currently required for full variable pointers support.
+    */
+   bool lower_workgroup_access_to_offsets;
+
+   struct spirv_supported_capabilities caps;
+
+   struct {
+      void (*func)(void *private_data,
+                   enum nir_spirv_debug_level level,
+                   size_t spirv_offset,
+                   const char *message);
+      void *private_data;
+   } debug;
 };
 
+bool gl_spirv_validation(const uint32_t *words, size_t word_count,
+                         struct nir_spirv_specialization *spec, unsigned num_spec,
+                         gl_shader_stage stage, const char *entry_point_name);
+
 nir_function *spirv_to_nir(const uint32_t *words, size_t word_count,
                            struct nir_spirv_specialization *specializations,
                            unsigned num_specializations,
                            gl_shader_stage stage, const char *entry_point_name,
-                           const struct nir_spirv_supported_extensions *ext,
-                           const nir_shader_compiler_options *options);
+                           const struct spirv_to_nir_options *options,
+                           const nir_shader_compiler_options *nir_options);
 
 #ifdef __cplusplus
 }