nir_ssa_def *ssa = vtn_ssa_value(b, link.id)->def;
if (ssa->bit_size != bit_size)
ssa = nir_i2i(&b->nb, ssa, bit_size);
- if (stride != 1)
- ssa = nir_imul_imm(&b->nb, ssa, stride);
- return ssa;
+ return nir_imul_imm(&b->nb, ssa, stride);
}
}
}
}
+static const struct glsl_type *
+vtn_ptr_type_for_mode(struct vtn_builder *b, enum vtn_variable_mode mode)
+{
+ switch (mode) {
+ case vtn_variable_mode_ubo:
+ return b->options->ubo_ptr_type;
+ case vtn_variable_mode_ssbo:
+ return b->options->ssbo_ptr_type;
+ default:
+ vtn_fail("Invalid mode for vulkan_resource_index");
+ }
+}
+
static nir_ssa_def *
vtn_variable_resource_index(struct vtn_builder *b, struct vtn_variable *var,
nir_ssa_def *desc_array_index)
{
if (!desc_array_index) {
- vtn_assert(glsl_type_is_struct(var->type->type));
+ vtn_assert(glsl_type_is_struct_or_ifc(var->type->type));
desc_array_index = nir_imm_int(&b->nb, 0);
}
nir_intrinsic_set_binding(instr, var->binding);
nir_intrinsic_set_desc_type(instr, vk_desc_type_for_mode(b, var->mode));
- nir_ssa_dest_init(&instr->instr, &instr->dest, 1, 32, NULL);
+ const struct glsl_type *index_type =
+ b->options->lower_ubo_ssbo_access_to_offsets ?
+ glsl_uint_type() : vtn_ptr_type_for_mode(b, var->mode);
+
+ instr->num_components = glsl_get_vector_elements(index_type);
+ nir_ssa_dest_init(&instr->instr, &instr->dest, instr->num_components,
+ glsl_get_bit_size(index_type), NULL);
nir_builder_instr_insert(&b->nb, &instr->instr);
return &instr->dest.ssa;
instr->src[1] = nir_src_for_ssa(offset_index);
nir_intrinsic_set_desc_type(instr, vk_desc_type_for_mode(b, mode));
- nir_ssa_dest_init(&instr->instr, &instr->dest, 1, 32, NULL);
+ const struct glsl_type *index_type =
+ b->options->lower_ubo_ssbo_access_to_offsets ?
+ glsl_uint_type() : vtn_ptr_type_for_mode(b, mode);
+
+ instr->num_components = glsl_get_vector_elements(index_type);
+ nir_ssa_dest_init(&instr->instr, &instr->dest, instr->num_components,
+ glsl_get_bit_size(index_type), NULL);
nir_builder_instr_insert(&b->nb, &instr->instr);
return &instr->dest.ssa;
static nir_ssa_def *
vtn_descriptor_load(struct vtn_builder *b, enum vtn_variable_mode mode,
- const struct glsl_type *desc_type, nir_ssa_def *desc_index)
+ nir_ssa_def *desc_index)
{
nir_intrinsic_instr *desc_load =
nir_intrinsic_instr_create(b->nb.shader,
nir_intrinsic_load_vulkan_descriptor);
desc_load->src[0] = nir_src_for_ssa(desc_index);
- desc_load->num_components = glsl_get_vector_elements(desc_type);
nir_intrinsic_set_desc_type(desc_load, vk_desc_type_for_mode(b, mode));
+
+ const struct glsl_type *ptr_type = vtn_ptr_type_for_mode(b, mode);
+
+ desc_load->num_components = glsl_get_vector_elements(ptr_type);
nir_ssa_dest_init(&desc_load->instr, &desc_load->dest,
desc_load->num_components,
- glsl_get_bit_size(desc_type), NULL);
+ glsl_get_bit_size(ptr_type), NULL);
nir_builder_instr_insert(&b->nb, &desc_load->instr);
return &desc_load->dest.ssa;
* final block index. Insert a descriptor load and cast to a deref to
* start the deref chain.
*/
- nir_ssa_def *desc =
- vtn_descriptor_load(b, base->mode, base->ptr_type->type, block_index);
+ nir_ssa_def *desc = vtn_descriptor_load(b, base->mode, block_index);
assert(base->mode == vtn_variable_mode_ssbo ||
base->mode == vtn_variable_mode_ubo);
}
for (; idx < deref_chain->length; idx++) {
- if (glsl_type_is_struct(type->type)) {
+ if (glsl_type_is_struct_or_ifc(type->type)) {
vtn_assert(deref_chain->link[idx].mode == vtn_access_mode_literal);
unsigned field = deref_chain->link[idx].id;
tail = nir_build_deref_struct(&b->nb, tail, field);
unsigned elems = glsl_get_length(deref->type);
for (unsigned i = 0; i < elems; i++) {
nir_deref_instr *child =
- nir_build_deref_array(&b->nb, deref, nir_imm_int(&b->nb, i));
+ nir_build_deref_array_imm(&b->nb, deref, i);
_vtn_local_load_store(b, load, child, inout->elems[i]);
}
} else {
- vtn_assert(glsl_type_is_struct(deref->type));
+ vtn_assert(glsl_type_is_struct_or_ifc(deref->type));
unsigned elems = glsl_get_length(deref->type);
for (unsigned i = 0; i < elems; i++) {
nir_deref_instr *child = nir_build_deref_struct(&b->nb, deref, i);
*location = SYSTEM_VALUE_GLOBAL_INVOCATION_ID;
set_mode_system_value(b, mode);
break;
+ case SpvBuiltInGlobalLinearId:
+ *location = SYSTEM_VALUE_GLOBAL_INVOCATION_INDEX;
+ set_mode_system_value(b, mode);
+ break;
case SpvBuiltInBaseVertex:
/* OpenGL gl_BaseVertex (SYSTEM_VALUE_BASE_VERTEX) is not the same
* semantic as SPIR-V BaseVertex (SYSTEM_VALUE_FIRST_VERTEX).
if (vtn_pointer_is_external_block(b, ptr) &&
vtn_type_contains_block(b, ptr->type) &&
ptr->mode != vtn_variable_mode_phys_ssbo) {
- const unsigned bit_size = glsl_get_bit_size(ptr->ptr_type->type);
- const unsigned num_components =
- glsl_get_vector_elements(ptr->ptr_type->type);
-
/* In this case, we're looking for a block index and not an actual
* deref.
*
ptr = vtn_nir_deref_pointer_dereference(b, ptr, &chain);
}
- /* A block index is just a 32-bit value but the pointer has some
- * other dimensionality. Cram it in there and we'll unpack it later
- * in vtn_pointer_from_ssa.
- */
- const unsigned swiz[4] = { 0, };
- return nir_swizzle(&b->nb, nir_u2u(&b->nb, ptr->block_index, bit_size),
- swiz, num_components, false);
+ return ptr->block_index;
} else {
return &vtn_pointer_to_deref(b, ptr)->dest.ssa;
}
} else {
const struct glsl_type *deref_type = ptr_type->deref->type;
if (!vtn_pointer_is_external_block(b, ptr)) {
- assert(ssa->bit_size == 32 && ssa->num_components == 1);
ptr->deref = nir_build_deref_cast(&b->nb, ssa, nir_mode,
- glsl_get_bare_type(deref_type), 0);
+ deref_type, 0);
} else if (vtn_type_contains_block(b, ptr->type) &&
ptr->mode != vtn_variable_mode_phys_ssbo) {
/* This is a pointer to somewhere in an array of blocks, not a
- * pointer to somewhere inside the block. We squashed it into a
- * random vector type before so just pick off the first channel and
- * cast it back to 32 bits.
+ * pointer to somewhere inside the block. Set the block index
+ * instead of making a cast.
*/
- ptr->block_index = nir_u2u32(&b->nb, nir_channel(&b->nb, ssa, 0));
+ ptr->block_index = ssa;
} else {
/* This is a pointer to something internal or a pointer inside a
* block. It's just a regular cast.
/* Private variables don't have any explicit layout but some layouts
* may have leaked through due to type deduplication in the SPIR-V.
*/
- var->var->type = glsl_get_bare_type(var->type->type);
+ var->var->type = var->type->type;
}
var->var->data.mode = nir_mode;
var->var->data.location = -1;
* layouts may have leaked through due to type deduplication in the
* SPIR-V.
*/
- var->var->type = glsl_get_bare_type(var->type->type);
+ var->var->type = var->type->type;
var->var->data.mode = nir_var_mem_shared;
}
break;
var->patch = false;
vtn_foreach_decoration(b, val, var_is_patch_cb, &var->patch);
if (glsl_type_is_array(var->type->type) &&
- glsl_type_is_struct(without_array->type)) {
+ glsl_type_is_struct_or_ifc(without_array->type)) {
vtn_foreach_decoration(b, vtn_value(b, without_array->id,
vtn_value_type_type),
var_is_patch_cb, &var->patch);
* the SPIR-V. We do, however, keep the layouts in the variable's
* interface_type because we need offsets for XFB arrays of blocks.
*/
- var->var->type = glsl_get_bare_type(var->type->type);
+ var->var->type = var->type->type;
var->var->data.mode = nir_mode;
var->var->data.patch = var->patch;
case SpvOpAccessChain:
case SpvOpPtrAccessChain:
- case SpvOpInBoundsAccessChain: {
+ case SpvOpInBoundsAccessChain:
+ case SpvOpInBoundsPtrAccessChain: {
struct vtn_access_chain *chain = vtn_access_chain_create(b, count - 4);
- chain->ptr_as_array = (opcode == SpvOpPtrAccessChain);
+ chain->ptr_as_array = (opcode == SpvOpPtrAccessChain || opcode == SpvOpInBoundsPtrAccessChain);
unsigned idx = 0;
for (int i = 4; i < count; i++) {