#include "vtn_private.h"
#include "spirv_info.h"
+#include "nir_deref.h"
static struct vtn_access_chain *
vtn_access_chain_create(struct vtn_builder *b, unsigned length)
{
return ptr->mode == vtn_variable_mode_ubo ||
ptr->mode == vtn_variable_mode_ssbo ||
+ ptr->mode == vtn_variable_mode_push_constant ||
(ptr->mode == vtn_variable_mode_workgroup &&
b->options->lower_workgroup_access_to_offsets);
}
struct vtn_access_chain *chain =
vtn_access_chain_extend(b, base->chain, deref_chain->length);
struct vtn_type *type = base->type;
+ enum gl_access_qualifier access = base->access;
/* OpPtrAccessChain is only allowed on things which support variable
* pointers. For everything else, the client is expected to just pass us
} else {
type = type->array_element;
}
+
+ access |= type->access;
}
struct vtn_pointer *ptr = rzalloc(b, struct vtn_pointer);
ptr->mode = base->mode;
ptr->type = type;
ptr->var = base->var;
+ ptr->deref = base->deref;
ptr->chain = chain;
+ ptr->access = access;
return ptr;
}
nir_ssa_def *block_index = base->block_index;
nir_ssa_def *offset = base->offset;
struct vtn_type *type = base->type;
+ enum gl_access_qualifier access = base->access;
unsigned idx = 0;
if (base->mode == vtn_variable_mode_ubo ||
idx++;
/* This consumes a level of type */
type = type->array_element;
+ access |= type->access;
} else {
/* This is annoying. We've been asked for a pointer to the
* array of UBOs/SSBOs and not a specifc buffer. Return a
}
offset = nir_imm_int(&b->nb, base->var->shared_location);
+ } else if (base->mode == vtn_variable_mode_push_constant) {
+ /* Push constants neither need nor have a block index */
+ vtn_assert(!block_index);
+
+ /* Start off with at the start of the push constant block. */
+ offset = nir_imm_int(&b->nb, 0);
} else {
/* The code above should have ensured a block_index when needed. */
vtn_assert(block_index);
case GLSL_TYPE_INT:
case GLSL_TYPE_UINT16:
case GLSL_TYPE_INT16:
+ case GLSL_TYPE_UINT8:
+ case GLSL_TYPE_INT8:
case GLSL_TYPE_UINT64:
case GLSL_TYPE_INT64:
case GLSL_TYPE_FLOAT:
vtn_access_link_as_ssa(b, deref_chain->link[idx], type->stride);
offset = nir_iadd(&b->nb, offset, elem_offset);
type = type->array_element;
+ access |= type->access;
break;
}
nir_ssa_def *mem_offset = nir_imm_int(&b->nb, type->offsets[member]);
offset = nir_iadd(&b->nb, offset, mem_offset);
type = type->members[member];
+ access |= type->access;
break;
}
ptr->type = type;
ptr->block_index = block_index;
ptr->offset = offset;
+ ptr->access = access;
return ptr;
}
}
}
-/* Crawls a chain of array derefs and rewrites the types so that the
- * lengths stay the same but the terminal type is the one given by
- * tail_type. This is useful for split structures.
- */
-static void
-rewrite_deref_types(struct vtn_builder *b, nir_deref *deref,
- const struct glsl_type *type)
-{
- deref->type = type;
- if (deref->child) {
- vtn_assert(deref->child->deref_type == nir_deref_type_array);
- vtn_assert(glsl_type_is_array(deref->type));
- rewrite_deref_types(b, deref->child, glsl_get_array_element(type));
- }
-}
-
struct vtn_pointer *
vtn_pointer_for_variable(struct vtn_builder *b,
struct vtn_variable *var, struct vtn_type *ptr_type)
vtn_assert(ptr_type->deref->type == var->type->type);
pointer->ptr_type = ptr_type;
pointer->var = var;
+ pointer->access = var->access | var->type->access;
return pointer;
}
-nir_deref_var *
+/* Returns an atomic_uint type based on the original uint type. The returned
+ * type will be equivalent to the original one but will have an atomic_uint
+ * type as leaf instead of an uint.
+ *
+ * Manages uint scalars, arrays, and arrays of arrays of any nested depth.
+ */
+static const struct glsl_type *
+repair_atomic_type(const struct glsl_type *type)
+{
+ assert(glsl_get_base_type(glsl_without_array(type)) == GLSL_TYPE_UINT);
+ assert(glsl_type_is_scalar(glsl_without_array(type)));
+
+ if (glsl_type_is_array(type)) {
+ const struct glsl_type *atomic =
+ repair_atomic_type(glsl_get_array_element(type));
+
+ return glsl_array_type(atomic, glsl_get_length(type));
+ } else {
+ return glsl_atomic_uint_type();
+ }
+}
+
+nir_deref_instr *
vtn_pointer_to_deref(struct vtn_builder *b, struct vtn_pointer *ptr)
{
/* Do on-the-fly copy propagation for samplers. */
- if (ptr->var->copy_prop_sampler)
+ if (ptr->var && ptr->var->copy_prop_sampler)
return vtn_pointer_to_deref(b, ptr->var->copy_prop_sampler);
- nir_deref_var *deref_var;
- if (ptr->var->var) {
- deref_var = nir_deref_var_create(b, ptr->var->var);
- /* Raw variable access */
- if (!ptr->chain)
- return deref_var;
+ nir_deref_instr *tail;
+ if (ptr->deref) {
+ tail = ptr->deref;
} else {
- vtn_assert(ptr->var->members);
- /* Create the deref_var manually. It will get filled out later. */
- deref_var = rzalloc(b, nir_deref_var);
- deref_var->deref.deref_type = nir_deref_type_var;
+ assert(ptr->var && ptr->var->var);
+ tail = nir_build_deref_var(&b->nb, ptr->var->var);
}
+ /* Raw variable access */
+ if (!ptr->chain)
+ return tail;
+
struct vtn_access_chain *chain = ptr->chain;
vtn_assert(chain);
- struct vtn_type *deref_type = ptr->var->type;
- nir_deref *tail = &deref_var->deref;
- nir_variable **members = ptr->var->members;
-
for (unsigned i = 0; i < chain->length; i++) {
- enum glsl_base_type base_type = glsl_get_base_type(deref_type->type);
- switch (base_type) {
- case GLSL_TYPE_UINT:
- case GLSL_TYPE_INT:
- case GLSL_TYPE_UINT16:
- case GLSL_TYPE_INT16:
- case GLSL_TYPE_UINT64:
- case GLSL_TYPE_INT64:
- case GLSL_TYPE_FLOAT:
- case GLSL_TYPE_FLOAT16:
- case GLSL_TYPE_DOUBLE:
- case GLSL_TYPE_BOOL:
- case GLSL_TYPE_ARRAY: {
- deref_type = deref_type->array_element;
-
- nir_deref_array *deref_arr = nir_deref_array_create(b);
- deref_arr->deref.type = deref_type->type;
-
- if (chain->link[i].mode == vtn_access_mode_literal) {
- deref_arr->deref_array_type = nir_deref_array_type_direct;
- deref_arr->base_offset = chain->link[i].id;
- } else {
- vtn_assert(chain->link[i].mode == vtn_access_mode_id);
- deref_arr->deref_array_type = nir_deref_array_type_indirect;
- deref_arr->base_offset = 0;
- deref_arr->indirect =
- nir_src_for_ssa(vtn_ssa_value(b, chain->link[i].id)->def);
- }
- tail->child = &deref_arr->deref;
- tail = tail->child;
- break;
- }
-
- case GLSL_TYPE_STRUCT: {
+ if (glsl_type_is_struct(tail->type)) {
vtn_assert(chain->link[i].mode == vtn_access_mode_literal);
unsigned idx = chain->link[i].id;
- deref_type = deref_type->members[idx];
- if (members) {
- /* This is a pre-split structure. */
- deref_var->var = members[idx];
- rewrite_deref_types(b, &deref_var->deref, members[idx]->type);
- vtn_assert(tail->type == deref_type->type);
- members = NULL;
+ tail = nir_build_deref_struct(&b->nb, tail, idx);
+ } else {
+ nir_ssa_def *index;
+ if (chain->link[i].mode == vtn_access_mode_literal) {
+ index = nir_imm_int(&b->nb, chain->link[i].id);
} else {
- nir_deref_struct *deref_struct = nir_deref_struct_create(b, idx);
- deref_struct->deref.type = deref_type->type;
- tail->child = &deref_struct->deref;
- tail = tail->child;
+ vtn_assert(chain->link[i].mode == vtn_access_mode_id);
+ index = vtn_ssa_value(b, chain->link[i].id)->def;
}
- break;
- }
- default:
- vtn_fail("Invalid type for deref");
+ tail = nir_build_deref_array(&b->nb, tail, index);
}
}
- vtn_assert(members == NULL);
- return deref_var;
+ return tail;
}
static void
-_vtn_local_load_store(struct vtn_builder *b, bool load, nir_deref_var *deref,
- nir_deref *tail, struct vtn_ssa_value *inout)
+_vtn_local_load_store(struct vtn_builder *b, bool load, nir_deref_instr *deref,
+ struct vtn_ssa_value *inout)
{
- /* The deref tail may contain a deref to select a component of a vector (in
- * other words, it might not be an actual tail) so we have to save it away
- * here since we overwrite it later.
- */
- nir_deref *old_child = tail->child;
-
- if (glsl_type_is_vector_or_scalar(tail->type)) {
- /* Terminate the deref chain in case there is one more link to pick
- * off a component of the vector.
- */
- tail->child = NULL;
-
- nir_intrinsic_op op = load ? nir_intrinsic_load_var :
- nir_intrinsic_store_var;
-
- nir_intrinsic_instr *intrin = nir_intrinsic_instr_create(b->shader, op);
- intrin->variables[0] = nir_deref_var_clone(deref, intrin);
- intrin->num_components = glsl_get_vector_elements(tail->type);
-
+ if (glsl_type_is_vector_or_scalar(deref->type)) {
if (load) {
- nir_ssa_dest_init(&intrin->instr, &intrin->dest,
- intrin->num_components,
- glsl_get_bit_size(tail->type),
- NULL);
- inout->def = &intrin->dest.ssa;
+ inout->def = nir_load_deref(&b->nb, deref);
} else {
- nir_intrinsic_set_write_mask(intrin, (1 << intrin->num_components) - 1);
- intrin->src[0] = nir_src_for_ssa(inout->def);
+ nir_store_deref(&b->nb, deref, inout->def, ~0);
}
-
- nir_builder_instr_insert(&b->nb, &intrin->instr);
- } else if (glsl_get_base_type(tail->type) == GLSL_TYPE_ARRAY ||
- glsl_type_is_matrix(tail->type)) {
- unsigned elems = glsl_get_length(tail->type);
- nir_deref_array *deref_arr = nir_deref_array_create(b);
- deref_arr->deref_array_type = nir_deref_array_type_direct;
- deref_arr->deref.type = glsl_get_array_element(tail->type);
- tail->child = &deref_arr->deref;
+ } else if (glsl_type_is_array(deref->type) ||
+ glsl_type_is_matrix(deref->type)) {
+ unsigned elems = glsl_get_length(deref->type);
for (unsigned i = 0; i < elems; i++) {
- deref_arr->base_offset = i;
- _vtn_local_load_store(b, load, deref, tail->child, inout->elems[i]);
+ nir_deref_instr *child =
+ nir_build_deref_array(&b->nb, deref, nir_imm_int(&b->nb, i));
+ _vtn_local_load_store(b, load, child, inout->elems[i]);
}
} else {
- vtn_assert(glsl_get_base_type(tail->type) == GLSL_TYPE_STRUCT);
- unsigned elems = glsl_get_length(tail->type);
- nir_deref_struct *deref_struct = nir_deref_struct_create(b, 0);
- tail->child = &deref_struct->deref;
+ vtn_assert(glsl_type_is_struct(deref->type));
+ unsigned elems = glsl_get_length(deref->type);
for (unsigned i = 0; i < elems; i++) {
- deref_struct->index = i;
- deref_struct->deref.type = glsl_get_struct_field(tail->type, i);
- _vtn_local_load_store(b, load, deref, tail->child, inout->elems[i]);
+ nir_deref_instr *child = nir_build_deref_struct(&b->nb, deref, i);
+ _vtn_local_load_store(b, load, child, inout->elems[i]);
}
}
-
- tail->child = old_child;
}
-nir_deref_var *
+nir_deref_instr *
vtn_nir_deref(struct vtn_builder *b, uint32_t id)
{
struct vtn_pointer *ptr = vtn_value(b, id, vtn_value_type_pointer)->pointer;
* selecting which component due to OpAccessChain supporting per-component
* indexing in SPIR-V.
*/
-static nir_deref *
-get_deref_tail(nir_deref_var *deref)
+static nir_deref_instr *
+get_deref_tail(nir_deref_instr *deref)
{
- nir_deref *cur = &deref->deref;
- while (!glsl_type_is_vector_or_scalar(cur->type) && cur->child)
- cur = cur->child;
+ if (deref->deref_type != nir_deref_type_array)
+ return deref;
- return cur;
+ nir_deref_instr *parent =
+ nir_instr_as_deref(deref->parent.ssa->parent_instr);
+
+ if (glsl_type_is_vector(parent->type))
+ return parent;
+ else
+ return deref;
}
struct vtn_ssa_value *
-vtn_local_load(struct vtn_builder *b, nir_deref_var *src)
+vtn_local_load(struct vtn_builder *b, nir_deref_instr *src)
{
- nir_deref *src_tail = get_deref_tail(src);
+ nir_deref_instr *src_tail = get_deref_tail(src);
struct vtn_ssa_value *val = vtn_create_ssa_value(b, src_tail->type);
- _vtn_local_load_store(b, true, src, src_tail, val);
-
- if (src_tail->child) {
- nir_deref_array *vec_deref = nir_deref_as_array(src_tail->child);
- vtn_assert(vec_deref->deref.child == NULL);
- val->type = vec_deref->deref.type;
- if (vec_deref->deref_array_type == nir_deref_array_type_direct)
- val->def = vtn_vector_extract(b, val->def, vec_deref->base_offset);
+ _vtn_local_load_store(b, true, src_tail, val);
+
+ if (src_tail != src) {
+ val->type = src->type;
+ nir_const_value *const_index = nir_src_as_const_value(src->arr.index);
+ if (const_index)
+ val->def = vtn_vector_extract(b, val->def, const_index->u32[0]);
else
- val->def = vtn_vector_extract_dynamic(b, val->def,
- vec_deref->indirect.ssa);
+ val->def = vtn_vector_extract_dynamic(b, val->def, src->arr.index.ssa);
}
return val;
void
vtn_local_store(struct vtn_builder *b, struct vtn_ssa_value *src,
- nir_deref_var *dest)
+ nir_deref_instr *dest)
{
- nir_deref *dest_tail = get_deref_tail(dest);
+ nir_deref_instr *dest_tail = get_deref_tail(dest);
- if (dest_tail->child) {
+ if (dest_tail != dest) {
struct vtn_ssa_value *val = vtn_create_ssa_value(b, dest_tail->type);
- _vtn_local_load_store(b, true, dest, dest_tail, val);
- nir_deref_array *deref = nir_deref_as_array(dest_tail->child);
- vtn_assert(deref->deref.child == NULL);
- if (deref->deref_array_type == nir_deref_array_type_direct)
+ _vtn_local_load_store(b, true, dest_tail, val);
+
+ nir_const_value *const_index = nir_src_as_const_value(dest->arr.index);
+ if (const_index)
val->def = vtn_vector_insert(b, val->def, src->def,
- deref->base_offset);
+ const_index->u32[0]);
else
val->def = vtn_vector_insert_dynamic(b, val->def, src->def,
- deref->indirect.ssa);
- _vtn_local_load_store(b, false, dest, dest_tail, val);
+ dest->arr.index.ssa);
+ _vtn_local_load_store(b, false, dest_tail, val);
} else {
- _vtn_local_load_store(b, false, dest, dest_tail, src);
+ _vtn_local_load_store(b, false, dest_tail, src);
}
}
nir_ssa_def *
vtn_pointer_to_offset(struct vtn_builder *b, struct vtn_pointer *ptr,
- nir_ssa_def **index_out, unsigned *end_idx_out)
+ nir_ssa_def **index_out)
{
- if (vtn_pointer_uses_ssa_offset(b, ptr)) {
- if (!ptr->offset) {
- struct vtn_access_chain chain = {
- .length = 0,
- };
- ptr = vtn_ssa_offset_pointer_dereference(b, ptr, &chain);
- }
- *index_out = ptr->block_index;
- return ptr->offset;
- }
-
- vtn_assert(ptr->mode == vtn_variable_mode_push_constant);
- *index_out = NULL;
-
- unsigned idx = 0;
- struct vtn_type *type = ptr->var->type;
- nir_ssa_def *offset = nir_imm_int(&b->nb, 0);
-
- if (ptr->chain) {
- for (; idx < ptr->chain->length; idx++) {
- enum glsl_base_type base_type = glsl_get_base_type(type->type);
- switch (base_type) {
- case GLSL_TYPE_UINT:
- case GLSL_TYPE_INT:
- case GLSL_TYPE_UINT16:
- case GLSL_TYPE_INT16:
- case GLSL_TYPE_UINT64:
- case GLSL_TYPE_INT64:
- case GLSL_TYPE_FLOAT:
- case GLSL_TYPE_FLOAT16:
- case GLSL_TYPE_DOUBLE:
- case GLSL_TYPE_BOOL:
- case GLSL_TYPE_ARRAY:
- offset = nir_iadd(&b->nb, offset,
- vtn_access_link_as_ssa(b, ptr->chain->link[idx],
- type->stride));
-
- type = type->array_element;
- break;
-
- case GLSL_TYPE_STRUCT: {
- vtn_assert(ptr->chain->link[idx].mode == vtn_access_mode_literal);
- unsigned member = ptr->chain->link[idx].id;
- offset = nir_iadd(&b->nb, offset,
- nir_imm_int(&b->nb, type->offsets[member]));
- type = type->members[member];
- break;
- }
-
- default:
- vtn_fail("Invalid type for deref");
- }
- }
+ assert(vtn_pointer_uses_ssa_offset(b, ptr));
+ if (!ptr->offset) {
+ struct vtn_access_chain chain = {
+ .length = 0,
+ };
+ ptr = vtn_ssa_offset_pointer_dereference(b, ptr, &chain);
}
-
- vtn_assert(type == ptr->type);
- if (end_idx_out)
- *end_idx_out = idx;
-
- return offset;
+ *index_out = ptr->block_index;
+ return ptr->offset;
}
/* Tries to compute the size of an interface block based on the strides and
case GLSL_TYPE_INT:
case GLSL_TYPE_UINT16:
case GLSL_TYPE_INT16:
+ case GLSL_TYPE_UINT8:
+ case GLSL_TYPE_INT8:
case GLSL_TYPE_UINT64:
case GLSL_TYPE_INT64:
case GLSL_TYPE_FLOAT:
if (cols > 1) {
vtn_assert(type->stride > 0);
return type->stride * cols;
- } else if (base_type == GLSL_TYPE_DOUBLE ||
- base_type == GLSL_TYPE_UINT64 ||
- base_type == GLSL_TYPE_INT64) {
- return glsl_get_vector_elements(type->type) * 8;
} else {
- return glsl_get_vector_elements(type->type) * 4;
+ unsigned type_size = glsl_get_bit_size(type->type) / 8;
+ return glsl_get_vector_elements(type->type) * type_size;
}
}
}
}
-static void
-vtn_access_chain_get_offset_size(struct vtn_builder *b,
- struct vtn_access_chain *chain,
- struct vtn_type *type,
- unsigned *access_offset,
- unsigned *access_size)
-{
- *access_offset = 0;
-
- for (unsigned i = 0; i < chain->length; i++) {
- if (chain->link[i].mode != vtn_access_mode_literal)
- break;
-
- if (glsl_type_is_struct(type->type)) {
- *access_offset += type->offsets[chain->link[i].id];
- type = type->members[chain->link[i].id];
- } else {
- *access_offset += type->stride * chain->link[i].id;
- type = type->array_element;
- }
- }
-
- *access_size = vtn_type_block_size(b, type);
-}
-
static void
_vtn_load_store_tail(struct vtn_builder *b, nir_intrinsic_op op, bool load,
nir_ssa_def *index, nir_ssa_def *offset,
unsigned access_offset, unsigned access_size,
- struct vtn_ssa_value **inout, const struct glsl_type *type)
+ struct vtn_ssa_value **inout, const struct glsl_type *type,
+ enum gl_access_qualifier access)
{
nir_intrinsic_instr *instr = nir_intrinsic_instr_create(b->nb.shader, op);
instr->num_components = glsl_get_vector_elements(type);
}
if (op == nir_intrinsic_load_push_constant) {
- vtn_assert(access_offset % 4 == 0);
-
nir_intrinsic_set_base(instr, access_offset);
nir_intrinsic_set_range(instr, access_size);
}
+ if (op == nir_intrinsic_load_ssbo ||
+ op == nir_intrinsic_store_ssbo) {
+ nir_intrinsic_set_access(instr, access);
+ }
+
if (index)
instr->src[src++] = nir_src_for_ssa(index);
_vtn_block_load_store(struct vtn_builder *b, nir_intrinsic_op op, bool load,
nir_ssa_def *index, nir_ssa_def *offset,
unsigned access_offset, unsigned access_size,
- struct vtn_access_chain *chain, unsigned chain_idx,
- struct vtn_type *type, struct vtn_ssa_value **inout)
+ struct vtn_type *type, enum gl_access_qualifier access,
+ struct vtn_ssa_value **inout)
{
- if (chain && chain_idx >= chain->length)
- chain = NULL;
-
- if (load && chain == NULL && *inout == NULL)
+ if (load && *inout == NULL)
*inout = vtn_create_ssa_value(b, type->type);
enum glsl_base_type base_type = glsl_get_base_type(type->type);
case GLSL_TYPE_INT:
case GLSL_TYPE_UINT16:
case GLSL_TYPE_INT16:
+ case GLSL_TYPE_UINT8:
+ case GLSL_TYPE_INT8:
case GLSL_TYPE_UINT64:
case GLSL_TYPE_INT64:
case GLSL_TYPE_FLOAT:
_vtn_load_store_tail(b, op, load, index, elem_offset,
access_offset, access_size,
&(*inout)->elems[i],
- glsl_vector_type(base_type, vec_width));
+ glsl_vector_type(base_type, vec_width),
+ type->access | access);
}
if (load && type->row_major)
vtn_assert(glsl_type_is_vector_or_scalar(type->type));
_vtn_load_store_tail(b, op, load, index, offset,
access_offset, access_size,
- inout, type->type);
+ inout, type->type,
+ type->access | access);
} else {
/* This is a strided load. We have to load N things separately.
* This is the single column of a row-major matrix case.
comp = &temp_val;
_vtn_load_store_tail(b, op, load, index, elem_offset,
access_offset, access_size,
- &comp, glsl_scalar_type(base_type));
+ &comp, glsl_scalar_type(base_type),
+ type->access | access);
per_comp[i] = comp->def;
}
nir_iadd(&b->nb, offset, nir_imm_int(&b->nb, i * type->stride));
_vtn_block_load_store(b, op, load, index, elem_off,
access_offset, access_size,
- NULL, 0,
- type->array_element, &(*inout)->elems[i]);
+ type->array_element,
+ type->array_element->access | access,
+ &(*inout)->elems[i]);
}
return;
}
nir_iadd(&b->nb, offset, nir_imm_int(&b->nb, type->offsets[i]));
_vtn_block_load_store(b, op, load, index, elem_off,
access_offset, access_size,
- NULL, 0,
- type->members[i], &(*inout)->elems[i]);
+ type->members[i],
+ type->members[i]->access | access,
+ &(*inout)->elems[i]);
}
return;
}
break;
case vtn_variable_mode_push_constant:
op = nir_intrinsic_load_push_constant;
- vtn_access_chain_get_offset_size(b, src->chain, src->var->type,
- &access_offset, &access_size);
+ access_size = b->shader->num_uniforms;
break;
case vtn_variable_mode_workgroup:
op = nir_intrinsic_load_shared;
}
nir_ssa_def *offset, *index = NULL;
- unsigned chain_idx;
- offset = vtn_pointer_to_offset(b, src, &index, &chain_idx);
+ offset = vtn_pointer_to_offset(b, src, &index);
struct vtn_ssa_value *value = NULL;
_vtn_block_load_store(b, op, true, index, offset,
access_offset, access_size,
- src->chain, chain_idx, src->type, &value);
+ src->type, src->access, &value);
return value;
}
}
nir_ssa_def *offset, *index = NULL;
- unsigned chain_idx;
- offset = vtn_pointer_to_offset(b, dst, &index, &chain_idx);
+ offset = vtn_pointer_to_offset(b, dst, &index);
_vtn_block_load_store(b, op, false, index, offset,
- 0, 0, dst->chain, chain_idx, dst->type, &src);
+ 0, 0, dst->type, dst->access, &src);
}
static void
case GLSL_TYPE_INT:
case GLSL_TYPE_UINT16:
case GLSL_TYPE_INT16:
+ case GLSL_TYPE_UINT8:
+ case GLSL_TYPE_INT8:
case GLSL_TYPE_UINT64:
case GLSL_TYPE_INT64:
case GLSL_TYPE_FLOAT:
case GLSL_TYPE_INT:
case GLSL_TYPE_UINT16:
case GLSL_TYPE_INT16:
+ case GLSL_TYPE_UINT8:
+ case GLSL_TYPE_INT8:
case GLSL_TYPE_UINT64:
case GLSL_TYPE_INT64:
case GLSL_TYPE_FLOAT:
case SpvBuiltInCullDistance:
*location = VARYING_SLOT_CULL_DIST0;
break;
- case SpvBuiltInVertexIndex:
- *location = SYSTEM_VALUE_VERTEX_ID;
- set_mode_system_value(b, mode);
- break;
case SpvBuiltInVertexId:
- /* Vulkan defines VertexID to be zero-based and reserves the new
- * builtin keyword VertexIndex to indicate the non-zero-based value.
+ case SpvBuiltInVertexIndex:
+ /* The Vulkan spec defines VertexIndex to be non-zero-based and doesn't
+ * allow VertexId. The ARB_gl_spirv spec defines VertexId to be the
+ * same as gl_VertexID, which is non-zero-based, and removes
+ * VertexIndex. Since they're both defined to be non-zero-based, we use
+ * SYSTEM_VALUE_VERTEX_ID for both.
*/
- *location = SYSTEM_VALUE_VERTEX_ID_ZERO_BASE;
+ *location = SYSTEM_VALUE_VERTEX_ID;
set_mode_system_value(b, mode);
break;
case SpvBuiltInInstanceIndex:
*mode = nir_var_shader_in;
else if (b->shader->info.stage == MESA_SHADER_GEOMETRY)
*mode = nir_var_shader_out;
+ else if (b->options && b->options->caps.shader_viewport_index_layer &&
+ (b->shader->info.stage == MESA_SHADER_VERTEX ||
+ b->shader->info.stage == MESA_SHADER_TESS_EVAL))
+ *mode = nir_var_shader_out;
else
vtn_fail("invalid stage for SpvBuiltInLayer");
break;
*location = VARYING_SLOT_VIEWPORT;
if (b->shader->info.stage == MESA_SHADER_GEOMETRY)
*mode = nir_var_shader_out;
+ else if (b->options && b->options->caps.shader_viewport_index_layer &&
+ (b->shader->info.stage == MESA_SHADER_VERTEX ||
+ b->shader->info.stage == MESA_SHADER_TESS_EVAL))
+ *mode = nir_var_shader_out;
else if (b->shader->info.stage == MESA_SHADER_FRAGMENT)
*mode = nir_var_shader_in;
else
set_mode_system_value(b, mode);
break;
case SpvBuiltInWorkgroupSize:
- /* This should already be handled */
- vtn_fail("unsupported builtin");
+ *location = SYSTEM_VALUE_LOCAL_GROUP_SIZE;
+ set_mode_system_value(b, mode);
break;
case SpvBuiltInWorkgroupId:
*location = SYSTEM_VALUE_WORK_GROUP_ID;
set_mode_system_value(b, mode);
break;
case SpvBuiltInBaseVertex:
- *location = SYSTEM_VALUE_BASE_VERTEX;
+ /* OpenGL gl_BaseVertex (SYSTEM_VALUE_BASE_VERTEX) is not the same
+ * semantic as SPIR-V BaseVertex (SYSTEM_VALUE_FIRST_VERTEX).
+ */
+ *location = SYSTEM_VALUE_FIRST_VERTEX;
set_mode_system_value(b, mode);
break;
case SpvBuiltInBaseInstance:
*location = SYSTEM_VALUE_DRAW_ID;
set_mode_system_value(b, mode);
break;
+ case SpvBuiltInSubgroupSize:
+ *location = SYSTEM_VALUE_SUBGROUP_SIZE;
+ set_mode_system_value(b, mode);
+ break;
+ case SpvBuiltInSubgroupId:
+ *location = SYSTEM_VALUE_SUBGROUP_ID;
+ set_mode_system_value(b, mode);
+ break;
+ case SpvBuiltInSubgroupLocalInvocationId:
+ *location = SYSTEM_VALUE_SUBGROUP_INVOCATION;
+ set_mode_system_value(b, mode);
+ break;
+ case SpvBuiltInNumSubgroups:
+ *location = SYSTEM_VALUE_NUM_SUBGROUPS;
+ set_mode_system_value(b, mode);
+ break;
+ case SpvBuiltInDeviceIndex:
+ *location = SYSTEM_VALUE_DEVICE_INDEX;
+ set_mode_system_value(b, mode);
+ break;
case SpvBuiltInViewIndex:
*location = SYSTEM_VALUE_VIEW_INDEX;
set_mode_system_value(b, mode);
break;
+ case SpvBuiltInSubgroupEqMask:
+ *location = SYSTEM_VALUE_SUBGROUP_EQ_MASK,
+ set_mode_system_value(b, mode);
+ break;
+ case SpvBuiltInSubgroupGeMask:
+ *location = SYSTEM_VALUE_SUBGROUP_GE_MASK,
+ set_mode_system_value(b, mode);
+ break;
+ case SpvBuiltInSubgroupGtMask:
+ *location = SYSTEM_VALUE_SUBGROUP_GT_MASK,
+ set_mode_system_value(b, mode);
+ break;
+ case SpvBuiltInSubgroupLeMask:
+ *location = SYSTEM_VALUE_SUBGROUP_LE_MASK,
+ set_mode_system_value(b, mode);
+ break;
+ case SpvBuiltInSubgroupLtMask:
+ *location = SYSTEM_VALUE_SUBGROUP_LT_MASK,
+ set_mode_system_value(b, mode);
+ break;
+ case SpvBuiltInFragStencilRefEXT:
+ *location = FRAG_RESULT_STENCIL;
+ vtn_assert(*mode == nir_var_shader_out);
+ break;
+ case SpvBuiltInWorkDim:
+ *location = SYSTEM_VALUE_WORK_DIM;
+ set_mode_system_value(b, mode);
+ break;
+ case SpvBuiltInGlobalSize:
+ *location = SYSTEM_VALUE_GLOBAL_GROUP_SIZE;
+ set_mode_system_value(b, mode);
+ break;
default:
- vtn_fail("unsupported builtin");
+ vtn_fail("unsupported builtin: %u", builtin);
}
}
static void
-apply_var_decoration(struct vtn_builder *b, nir_variable *nir_var,
+apply_var_decoration(struct vtn_builder *b,
+ struct nir_variable_data *var_data,
const struct vtn_decoration *dec)
{
switch (dec->decoration) {
case SpvDecorationRelaxedPrecision:
break; /* FIXME: Do nothing with this for now. */
case SpvDecorationNoPerspective:
- nir_var->data.interpolation = INTERP_MODE_NOPERSPECTIVE;
+ var_data->interpolation = INTERP_MODE_NOPERSPECTIVE;
break;
case SpvDecorationFlat:
- nir_var->data.interpolation = INTERP_MODE_FLAT;
+ var_data->interpolation = INTERP_MODE_FLAT;
break;
case SpvDecorationCentroid:
- nir_var->data.centroid = true;
+ var_data->centroid = true;
break;
case SpvDecorationSample:
- nir_var->data.sample = true;
+ var_data->sample = true;
break;
case SpvDecorationInvariant:
- nir_var->data.invariant = true;
+ var_data->invariant = true;
break;
case SpvDecorationConstant:
- vtn_assert(nir_var->constant_initializer != NULL);
- nir_var->data.read_only = true;
+ var_data->read_only = true;
break;
case SpvDecorationNonReadable:
- nir_var->data.image.write_only = true;
+ var_data->image.access |= ACCESS_NON_READABLE;
break;
case SpvDecorationNonWritable:
- nir_var->data.read_only = true;
- nir_var->data.image.read_only = true;
+ var_data->read_only = true;
+ var_data->image.access |= ACCESS_NON_WRITEABLE;
+ break;
+ case SpvDecorationRestrict:
+ var_data->image.access |= ACCESS_RESTRICT;
+ break;
+ case SpvDecorationVolatile:
+ var_data->image.access |= ACCESS_VOLATILE;
+ break;
+ case SpvDecorationCoherent:
+ var_data->image.access |= ACCESS_COHERENT;
break;
case SpvDecorationComponent:
- nir_var->data.location_frac = dec->literals[0];
+ var_data->location_frac = dec->literals[0];
break;
case SpvDecorationIndex:
- nir_var->data.index = dec->literals[0];
+ var_data->index = dec->literals[0];
break;
case SpvDecorationBuiltIn: {
SpvBuiltIn builtin = dec->literals[0];
- if (builtin == SpvBuiltInWorkgroupSize) {
- /* This shouldn't be a builtin. It's actually a constant. */
- nir_var->data.mode = nir_var_global;
- nir_var->data.read_only = true;
-
- nir_constant *c = rzalloc(nir_var, nir_constant);
- c->values[0].u32[0] = b->shader->info.cs.local_size[0];
- c->values[0].u32[1] = b->shader->info.cs.local_size[1];
- c->values[0].u32[2] = b->shader->info.cs.local_size[2];
- nir_var->constant_initializer = c;
- break;
- }
-
- nir_variable_mode mode = nir_var->data.mode;
- vtn_get_builtin_location(b, builtin, &nir_var->data.location, &mode);
- nir_var->data.mode = mode;
+ nir_variable_mode mode = var_data->mode;
+ vtn_get_builtin_location(b, builtin, &var_data->location, &mode);
+ var_data->mode = mode;
switch (builtin) {
case SpvBuiltInTessLevelOuter:
case SpvBuiltInTessLevelInner:
- nir_var->data.compact = true;
+ var_data->compact = true;
break;
- case SpvBuiltInSamplePosition:
- nir_var->data.origin_upper_left = b->origin_upper_left;
- /* fallthrough */
case SpvBuiltInFragCoord:
- nir_var->data.pixel_center_integer = b->pixel_center_integer;
+ var_data->pixel_center_integer = b->pixel_center_integer;
+ /* fallthrough */
+ case SpvBuiltInSamplePosition:
+ var_data->origin_upper_left = b->origin_upper_left;
break;
default:
break;
case SpvDecorationRowMajor:
case SpvDecorationColMajor:
case SpvDecorationMatrixStride:
- case SpvDecorationRestrict:
case SpvDecorationAliased:
- case SpvDecorationVolatile:
- case SpvDecorationCoherent:
case SpvDecorationUniform:
- case SpvDecorationStream:
- case SpvDecorationOffset:
case SpvDecorationLinkageAttributes:
break; /* Do nothing with these here */
case SpvDecorationPatch:
- nir_var->data.patch = true;
+ var_data->patch = true;
break;
case SpvDecorationLocation:
break;
case SpvDecorationXfbBuffer:
+ var_data->explicit_xfb_buffer = true;
+ var_data->xfb_buffer = dec->literals[0];
+ var_data->always_active_io = true;
+ break;
case SpvDecorationXfbStride:
- vtn_warn("Vulkan does not have transform feedback: %s",
- spirv_decoration_to_string(dec->decoration));
+ var_data->explicit_xfb_stride = true;
+ var_data->xfb_stride = dec->literals[0];
+ break;
+ case SpvDecorationOffset:
+ var_data->explicit_offset = true;
+ var_data->offset = dec->literals[0];
+ break;
+
+ case SpvDecorationStream:
+ var_data->stream = dec->literals[0];
break;
case SpvDecorationCPacked:
spirv_decoration_to_string(dec->decoration));
break;
+ case SpvDecorationHlslSemanticGOOGLE:
+ /* HLSL semantic decorations can safely be ignored by the driver. */
+ break;
+
default:
vtn_fail("Unhandled decoration");
}
switch (dec->decoration) {
case SpvDecorationBinding:
vtn_var->binding = dec->literals[0];
+ vtn_var->explicit_binding = true;
return;
case SpvDecorationDescriptorSet:
vtn_var->descriptor_set = dec->literals[0];
case SpvDecorationPatch:
vtn_var->patch = true;
break;
+ case SpvDecorationOffset:
+ vtn_var->offset = dec->literals[0];
+ break;
+ case SpvDecorationNonWritable:
+ vtn_var->access |= ACCESS_NON_WRITEABLE;
+ break;
+ case SpvDecorationNonReadable:
+ vtn_var->access |= ACCESS_NON_READABLE;
+ break;
+ case SpvDecorationVolatile:
+ vtn_var->access |= ACCESS_VOLATILE;
+ break;
+ case SpvDecorationCoherent:
+ vtn_var->access |= ACCESS_COHERENT;
+ break;
+ case SpvDecorationHlslCounterBufferGOOGLE:
+ /* HLSL semantic decorations can safely be ignored by the driver. */
+ break;
default:
break;
}
*/
if (dec->decoration == SpvDecorationLocation) {
unsigned location = dec->literals[0];
- bool is_vertex_input;
+ bool is_vertex_input = false;
if (b->shader->info.stage == MESA_SHADER_FRAGMENT &&
vtn_var->mode == vtn_variable_mode_output) {
- is_vertex_input = false;
location += FRAG_RESULT_DATA0;
} else if (b->shader->info.stage == MESA_SHADER_VERTEX &&
vtn_var->mode == vtn_variable_mode_input) {
location += VERT_ATTRIB_GENERIC0;
} else if (vtn_var->mode == vtn_variable_mode_input ||
vtn_var->mode == vtn_variable_mode_output) {
- is_vertex_input = false;
location += vtn_var->patch ? VARYING_SLOT_PATCH0 : VARYING_SLOT_VAR0;
- } else {
- vtn_warn("Location must be on input or output variable");
+ } else if (vtn_var->mode != vtn_variable_mode_uniform) {
+ vtn_warn("Location must be on input, output, uniform, sampler or "
+ "image variable");
return;
}
- if (vtn_var->var) {
+ if (vtn_var->var->num_members == 0) {
/* This handles the member and lone variable cases */
vtn_var->var->data.location = location;
} else {
/* This handles the structure member case */
- assert(vtn_var->members);
- unsigned length =
- glsl_get_length(glsl_without_array(vtn_var->type->type));
- for (unsigned i = 0; i < length; i++) {
- vtn_var->members[i]->data.location = location;
- location +=
- glsl_count_attribute_slots(vtn_var->members[i]->interface_type,
- is_vertex_input);
+ assert(vtn_var->var->members);
+ for (unsigned i = 0; i < vtn_var->var->num_members; i++) {
+ vtn_var->var->members[i].location = location;
+ const struct glsl_type *member_type =
+ glsl_get_struct_field(vtn_var->var->interface_type, i);
+ location += glsl_count_attribute_slots(member_type,
+ is_vertex_input);
}
}
return;
} else {
if (vtn_var->var) {
- assert(member == -1);
- apply_var_decoration(b, vtn_var->var, dec);
- } else if (vtn_var->members) {
- if (member >= 0) {
+ if (vtn_var->var->num_members == 0) {
+ assert(member == -1);
+ apply_var_decoration(b, &vtn_var->var->data, dec);
+ } else if (member >= 0) {
/* Member decorations must come from a type */
assert(val->value_type == vtn_value_type_type);
- apply_var_decoration(b, vtn_var->members[member], dec);
+ apply_var_decoration(b, &vtn_var->var->members[member], dec);
} else {
unsigned length =
glsl_get_length(glsl_without_array(vtn_var->type->type));
for (unsigned i = 0; i < length; i++)
- apply_var_decoration(b, vtn_var->members[i], dec);
+ apply_var_decoration(b, &vtn_var->var->members[i], dec);
}
} else {
/* A few variables, those with external storage, have no actual
mode = vtn_variable_mode_ssbo;
nir_mode = 0;
} else {
- vtn_fail("Invalid uniform variable type");
+ /* Default-block uniforms, coming from gl_spirv */
+ mode = vtn_variable_mode_uniform;
+ nir_mode = nir_var_uniform;
}
break;
case SpvStorageClassStorageBuffer:
nir_mode = 0;
break;
case SpvStorageClassUniformConstant:
- if (glsl_type_is_image(interface_type->type)) {
- mode = vtn_variable_mode_image;
- nir_mode = nir_var_uniform;
- } else if (glsl_type_is_sampler(interface_type->type)) {
- mode = vtn_variable_mode_sampler;
- nir_mode = nir_var_uniform;
- } else {
- vtn_fail("Invalid uniform constant variable type");
- }
+ mode = vtn_variable_mode_uniform;
+ nir_mode = nir_var_uniform;
break;
case SpvStorageClassPushConstant:
mode = vtn_variable_mode_push_constant;
mode = vtn_variable_mode_workgroup;
nir_mode = nir_var_shared;
break;
+ case SpvStorageClassAtomicCounter:
+ mode = vtn_variable_mode_uniform;
+ nir_mode = nir_var_uniform;
+ break;
case SpvStorageClassCrossWorkgroup:
case SpvStorageClassGeneric:
- case SpvStorageClassAtomicCounter:
default:
vtn_fail("Unhandled variable storage class");
}
nir_ssa_def *
vtn_pointer_to_ssa(struct vtn_builder *b, struct vtn_pointer *ptr)
{
- /* This pointer needs to have a pointer type with actual storage */
- vtn_assert(ptr->ptr_type);
- vtn_assert(ptr->ptr_type->type);
+ if (vtn_pointer_uses_ssa_offset(b, ptr)) {
+ /* This pointer needs to have a pointer type with actual storage */
+ vtn_assert(ptr->ptr_type);
+ vtn_assert(ptr->ptr_type->type);
- if (!ptr->offset) {
- /* If we don't have an offset then we must be a pointer to the variable
- * itself.
- */
- vtn_assert(!ptr->offset && !ptr->block_index);
+ if (!ptr->offset) {
+ /* If we don't have an offset then we must be a pointer to the variable
+ * itself.
+ */
+ vtn_assert(!ptr->offset && !ptr->block_index);
- struct vtn_access_chain chain = {
- .length = 0,
- };
- ptr = vtn_ssa_offset_pointer_dereference(b, ptr, &chain);
- }
+ struct vtn_access_chain chain = {
+ .length = 0,
+ };
+ ptr = vtn_ssa_offset_pointer_dereference(b, ptr, &chain);
+ }
- vtn_assert(ptr->offset);
- if (ptr->block_index) {
- vtn_assert(ptr->mode == vtn_variable_mode_ubo ||
- ptr->mode == vtn_variable_mode_ssbo);
- return nir_vec2(&b->nb, ptr->block_index, ptr->offset);
+ vtn_assert(ptr->offset);
+ if (ptr->block_index) {
+ vtn_assert(ptr->mode == vtn_variable_mode_ubo ||
+ ptr->mode == vtn_variable_mode_ssbo);
+ return nir_vec2(&b->nb, ptr->block_index, ptr->offset);
+ } else {
+ vtn_assert(ptr->mode == vtn_variable_mode_workgroup);
+ return ptr->offset;
+ }
} else {
- vtn_assert(ptr->mode == vtn_variable_mode_workgroup);
- return ptr->offset;
+ return &vtn_pointer_to_deref(b, ptr)->dest.ssa;
}
}
{
vtn_assert(ssa->num_components <= 2 && ssa->bit_size == 32);
vtn_assert(ptr_type->base_type == vtn_base_type_pointer);
- vtn_assert(ptr_type->deref->base_type != vtn_base_type_pointer);
- /* This pointer type needs to have actual storage */
- vtn_assert(ptr_type->type);
+
+ struct vtn_type *interface_type = ptr_type->deref;
+ while (interface_type->base_type == vtn_base_type_array)
+ interface_type = interface_type->array_element;
struct vtn_pointer *ptr = rzalloc(b, struct vtn_pointer);
+ nir_variable_mode nir_mode;
ptr->mode = vtn_storage_class_to_mode(b, ptr_type->storage_class,
- ptr_type, NULL);
+ interface_type, &nir_mode);
ptr->type = ptr_type->deref;
ptr->ptr_type = ptr_type;
- if (ssa->num_components > 1) {
+ if (ptr->mode == vtn_variable_mode_ubo ||
+ ptr->mode == vtn_variable_mode_ssbo) {
+ /* This pointer type needs to have actual storage */
+ vtn_assert(ptr_type->type);
vtn_assert(ssa->num_components == 2);
- vtn_assert(ptr->mode == vtn_variable_mode_ubo ||
- ptr->mode == vtn_variable_mode_ssbo);
ptr->block_index = nir_channel(&b->nb, ssa, 0);
ptr->offset = nir_channel(&b->nb, ssa, 1);
- } else {
+ } else if (ptr->mode == vtn_variable_mode_workgroup ||
+ ptr->mode == vtn_variable_mode_push_constant) {
+ /* This pointer type needs to have actual storage */
+ vtn_assert(ptr_type->type);
vtn_assert(ssa->num_components == 1);
- vtn_assert(ptr->mode == vtn_variable_mode_workgroup);
ptr->block_index = NULL;
ptr->offset = ssa;
+ } else {
+ ptr->deref = nir_build_deref_cast(&b->nb, ssa, nir_mode,
+ ptr_type->deref->type);
}
return ptr;
case vtn_variable_mode_ssbo:
b->shader->info.num_ssbos++;
break;
- case vtn_variable_mode_image:
- b->shader->info.num_images++;
- break;
- case vtn_variable_mode_sampler:
- b->shader->info.num_textures++;
+ case vtn_variable_mode_uniform:
+ if (glsl_type_is_image(without_array->type))
+ b->shader->info.num_images++;
+ else if (glsl_type_is_sampler(without_array->type))
+ b->shader->info.num_textures++;
break;
case vtn_variable_mode_push_constant:
b->shader->num_uniforms = vtn_type_block_size(b, type);
switch (var->mode) {
case vtn_variable_mode_local:
case vtn_variable_mode_global:
- case vtn_variable_mode_image:
- case vtn_variable_mode_sampler:
+ case vtn_variable_mode_uniform:
/* For these, we create the variable normally */
var->var = rzalloc(b->shader, nir_variable);
var->var->name = ralloc_strdup(var->var, val->name);
- var->var->type = var->type->type;
- var->var->data.mode = nir_mode;
- switch (var->mode) {
- case vtn_variable_mode_image:
- case vtn_variable_mode_sampler:
- var->var->interface_type = without_array->type;
- break;
- default:
- var->var->interface_type = NULL;
- break;
+ /* Need to tweak the nir type here as at vtn_handle_type we don't have
+ * the access to storage_class, that is the one that points us that is
+ * an atomic uint.
+ */
+ if (storage_class == SpvStorageClassAtomicCounter) {
+ var->var->type = repair_atomic_type(var->type->type);
+ } else {
+ var->var->type = var->type->type;
}
+ var->var->data.mode = nir_mode;
+ var->var->data.location = -1;
+ var->var->interface_type = NULL;
break;
case vtn_variable_mode_workgroup:
* able to preserve that information.
*/
- int array_length = -1;
struct vtn_type *interface_type = var->type;
if (is_per_vertex_inout(var, b->shader->info.stage)) {
/* In Geometry shaders (and some tessellation), inputs come
* check should be sufficient.
*/
interface_type = var->type->array_element;
- array_length = glsl_get_length(var->type->type);
}
+ var->var = rzalloc(b->shader, nir_variable);
+ var->var->name = ralloc_strdup(var->var, val->name);
+ var->var->type = var->type->type;
+ var->var->interface_type = interface_type->type;
+ var->var->data.mode = nir_mode;
+ var->var->data.patch = var->patch;
+
if (glsl_type_is_struct(interface_type->type)) {
- /* It's a struct. Split it. */
- unsigned num_members = glsl_get_length(interface_type->type);
- var->members = ralloc_array(b, nir_variable *, num_members);
-
- for (unsigned i = 0; i < num_members; i++) {
- const struct glsl_type *mtype = interface_type->members[i]->type;
- if (array_length >= 0)
- mtype = glsl_array_type(mtype, array_length);
-
- var->members[i] = rzalloc(b->shader, nir_variable);
- var->members[i]->name =
- ralloc_asprintf(var->members[i], "%s.%d", val->name, i);
- var->members[i]->type = mtype;
- var->members[i]->interface_type =
- interface_type->members[i]->type;
- var->members[i]->data.mode = nir_mode;
- var->members[i]->data.patch = var->patch;
+ /* It's a struct. Set it up as per-member. */
+ var->var->num_members = glsl_get_length(interface_type->type);
+ var->var->members = rzalloc_array(var->var, struct nir_variable_data,
+ var->var->num_members);
+
+ for (unsigned i = 0; i < var->var->num_members; i++) {
+ var->var->members[i].mode = nir_mode;
+ var->var->members[i].patch = var->patch;
}
- } else {
- var->var = rzalloc(b->shader, nir_variable);
- var->var->name = ralloc_strdup(var->var, val->name);
- var->var->type = var->type->type;
- var->var->interface_type = interface_type->type;
- var->var->data.mode = nir_mode;
- var->var->data.patch = var->patch;
}
/* For inputs and outputs, we need to grab locations and builtin
break;
}
- case vtn_variable_mode_param:
- vtn_fail("Not created through OpVariable");
-
case vtn_variable_mode_ubo:
case vtn_variable_mode_ssbo:
case vtn_variable_mode_push_constant:
vtn_foreach_decoration(b, val, var_decoration_cb, var);
- if (var->mode == vtn_variable_mode_image ||
- var->mode == vtn_variable_mode_sampler) {
+ if (var->mode == vtn_variable_mode_uniform) {
/* XXX: We still need the binding information in the nir_variable
* for these. We should fix that.
*/
var->var->data.binding = var->binding;
+ var->var->data.explicit_binding = var->explicit_binding;
var->var->data.descriptor_set = var->descriptor_set;
var->var->data.index = var->input_attachment_index;
+ var->var->data.offset = var->offset;
- if (var->mode == vtn_variable_mode_image)
+ if (glsl_type_is_image(without_array->type))
var->var->data.image.format = without_array->image_format;
}
if (var->mode == vtn_variable_mode_local) {
- vtn_assert(var->members == NULL && var->var != NULL);
+ vtn_assert(var->var != NULL && var->var->members == NULL);
nir_function_impl_add_variable(b->nb.impl, var->var);
} else if (var->var) {
nir_shader_add_variable(b->shader, var->var);
- } else if (var->members) {
- unsigned count = glsl_get_length(without_array->type);
- for (unsigned i = 0; i < count; i++) {
- vtn_assert(var->members[i]->data.mode != nir_var_local);
- nir_shader_add_variable(b->shader, var->members[i]);
- }
} else {
vtn_assert(vtn_pointer_is_external_block(b, val->pointer));
}
vtn_assert_types_equal(b, opcode, res_type, src_val->type->deref);
- if (src->mode == vtn_variable_mode_image ||
- src->mode == vtn_variable_mode_sampler) {
+ if (glsl_type_is_image(res_type->type) ||
+ glsl_type_is_sampler(res_type->type)) {
vtn_push_value(b, w[2], vtn_value_type_pointer)->pointer = src;
return;
}