#error Legion tracing only works with SPARC simulations!
#endif
-#include "config/full_system.hh"
-#if !FULL_SYSTEM
- #error Legion tracing only works in full system!
-#endif
-
#include <sys/ipc.h>
#include <sys/shm.h>
#include <cstdio>
#include <iomanip>
-#include "arch/sparc/predecoder.hh"
+#include "arch/sparc/decoder.hh"
#include "arch/sparc/registers.hh"
#include "arch/sparc/utility.hh"
+#include "arch/tlb.hh"
#include "base/socket.hh"
#include "cpu/base.hh"
#include "cpu/legiontrace.hh"
#include "cpu/static_inst.hh"
#include "cpu/thread_context.hh"
+#include "sim/full_system.hh"
#include "sim/system.hh"
-#if FULL_SYSTEM
-#include "arch/tlb.hh"
-#endif
-
//XXX This is temporary
#include "cpu/m5legion_interface.h"
using namespace std;
using namespace TheISA;
-#if FULL_SYSTEM
static int diffcount = 0;
static bool wasMicro = false;
-#endif
namespace Trace {
SharedData *shared_data = NULL;
{
ostream &outs = Trace::output();
- static TheISA::Predecoder predecoder(NULL);
// Compare
bool compared = false;
bool diffPC = false;
bool diffTnpc = false;
bool diffTstate = false;
bool diffTt = false;
- bool diffTba = false;
+ bool diffTba M5_VAR_USED = false;
bool diffHpstate = false;
bool diffHtstate = false;
bool diffHtba = false;
<< staticInst->disassemble(m5Pc, debugSymbolTable)
<< endl;
- predecoder.setTC(thread);
- predecoder.moreBytes(m5Pc, m5Pc, shared_data->instruction);
+ TheISA::Decoder *decoder = thread->getDecoderPtr();
+ decoder->moreBytes(m5Pc, m5Pc, shared_data->instruction);
- assert(predecoder.extMachInstReady());
+ assert(decoder->instReady());
PCState tempPC = pc;
- StaticInstPtr legionInst =
- StaticInst::decode(predecoder.getExtMachInst(tempPC),
- lgnPc);
+ StaticInstPtr legionInst = decoder->decode(tempPC);
outs << setfill(' ') << setw(15)
<< " Legion Inst: "
<< "0x" << setw(8) << setfill('0') << hex
}
if (diffTlb) {
printColumnLabels(outs);
- char label[8];
+ char label[9];
for (int x = 0; x < 64; x++) {
if (shared_data->itb[x] !=
ULL(0xFFFFFFFFFFFFFFFF) ||
Trace::LegionTrace *
LegionTraceParams::create()
{
+ if (!FullSystem)
+ panic("Legion tracing only works in full system!");
return new Trace::LegionTrace(this);
};