env.Append(CPPPATH = [
'#/include',
+ '#/include/drm-uapi',
'#/include/HaikuGL',
'#/src/egl/main',
'#/src',
])
egl_sources.append('drivers/haiku/egl_haiku.cpp')
+env.Prepend(LIBS = [mesautil])
+
egl = env.SharedLibrary(
target = 'EGL',
source = egl_sources,