#include <GL/gl.h>
#include <GL/internal/dri_interface.h>
+#ifdef HAVE_DRM_PLATFORM
+#include <gbm_driint.h>
+#endif
+
#include "eglconfig.h"
#include "eglcontext.h"
#include "egldisplay.h"
int dri2_major;
int dri2_minor;
__DRIscreen *dri_screen;
+ int own_dri_screen;
const __DRIconfig **driver_configs;
void *driver;
__DRIcoreExtension *core;
__DRIimageExtension *image;
int fd;
+#ifdef HAVE_DRM_PLATFORM
+ struct gbm_dri_device *gbm_dri;
+ int own_gbm_device;
+#endif
+
char *device_name;
char *driver_name;
__DRIdri2LoaderExtension dri2_loader_extension;
__DRIswrastLoaderExtension swrast_loader_extension;
- const __DRIextension *extensions[3];
+ const __DRIextension *extensions[4];
#ifdef HAVE_X11_PLATFORM
xcb_connection_t *conn;
enum wayland_buffer_type {
WL_BUFFER_FRONT,
WL_BUFFER_BACK,
+ WL_BUFFER_THIRD,
WL_BUFFER_COUNT
};
-
-#define __DRI_BUFFER_COUNT 10
#endif
enum dri2_surface_type {
struct wl_egl_window *wl_win;
struct wl_egl_pixmap *wl_pix;
struct wl_buffer *wl_drm_buffer[WL_BUFFER_COUNT];
+ int wl_buffer_lock[WL_BUFFER_COUNT];
int dx;
int dy;
__DRIbuffer *dri_buffers[__DRI_BUFFER_COUNT];
+ __DRIbuffer *third_buffer;
__DRIbuffer *pending_buffer;
EGLBoolean block_swap_buffers;
#endif
EGLBoolean
dri2_load_driver(_EGLDisplay *disp);
+/* Helper for platforms not using dri2_create_screen */
+void
+dri2_setup_screen(_EGLDisplay *disp);
+
+EGLBoolean
+dri2_load_driver_swrast(_EGLDisplay *disp);
+
EGLBoolean
dri2_create_screen(_EGLDisplay *disp);
+__DRIimage *
+dri2_lookup_egl_image(__DRIscreen *screen, void *image, void *data);
+
struct dri2_egl_config *
dri2_add_config(_EGLDisplay *disp, const __DRIconfig *dri_config, int id,
- int depth, EGLint surface_type, const EGLint *attr_list);
+ int depth, EGLint surface_type, const EGLint *attr_list,
+ const unsigned int *rgba_masks);
_EGLImage *
dri2_create_image_khr(_EGLDriver *drv, _EGLDisplay *disp,
char *
dri2_get_driver_for_fd(int fd);
+char *
+dri2_get_device_name_for_fd(int fd);
#endif /* EGL_DRI2_INCLUDED */