if (dri2_surf->base.Type != EGL_WINDOW_BIT)
return EGL_TRUE;
- if (dri2_drv->glFlush) {
- ctx = _eglGetCurrentContext();
- if (ctx && ctx->DrawSurface == &dri2_surf->base)
- dri2_drv->glFlush();
- }
-
dri2_flush_drawable_for_swapbuffers(disp, draw);
if (dri2_surf->buffer)