{
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
struct dri2_egl_surface *dri2_surf = dri2_egl_surface(draw);
-
- if (dri2_surf->base.Type != EGL_WINDOW_BIT)
- return EGL_TRUE;
-
const bool has_mutable_rb = _eglSurfaceHasMutableRenderBuffer(draw);
/* From the EGL_KHR_mutable_render_buffer spec (v12):