#include <fcntl.h>
#include <unistd.h>
+#include "util/os_file.h"
+
#include "egl_dri2.h"
#include "egl_dri2_fallbacks.h"
#include "loader.h"
const struct gbm_dri_visual *visual = NULL;
int shifts[4];
unsigned int sizes[4];
+ bool is_float;
int i;
/* Check that the EGLConfig being used to render to the surface is
*/
dri2_get_shifts_and_sizes(dri2_dpy->core, config, shifts, sizes);
+ dri2_get_render_type_float(dri2_dpy->core, config, &is_float);
+
for (i = 0; i < dri2_dpy->gbm_dri->num_visuals; i++) {
visual = &dri2_dpy->gbm_dri->visual_table[i];
if (visual->gbm_format == surface->format)
if (shifts[0] != visual->rgba_shifts.red ||
shifts[1] != visual->rgba_shifts.green ||
shifts[2] != visual->rgba_shifts.blue ||
- (shifts[3] > -1 && shifts[3] != visual->rgba_shifts.alpha) ||
+ (shifts[3] > -1 && visual->rgba_shifts.alpha > -1 &&
+ shifts[3] != visual->rgba_shifts.alpha) ||
sizes[0] != visual->rgba_sizes.red ||
sizes[1] != visual->rgba_sizes.green ||
sizes[2] != visual->rgba_sizes.blue ||
- (sizes[3] > 0 && sizes[3] != visual->rgba_sizes.alpha)) {
+ (sizes[3] > 0 && visual->rgba_sizes.alpha > 0 &&
+ sizes[3] != visual->rgba_sizes.alpha) ||
+ is_float != visual->is_float) {
return false;
}
const __DRIconfig *config = dri2_dpy->driver_configs[i];
int shifts[4];
unsigned int sizes[4];
+ bool is_float;
dri2_get_shifts_and_sizes(dri2_dpy->core, config, shifts, sizes);
+ dri2_get_render_type_float(dri2_dpy->core, config, &is_float);
+
for (unsigned j = 0; j < num_visuals; j++) {
struct dri2_egl_config *dri2_conf;
visuals[j].rgba_sizes.red != sizes[0] ||
visuals[j].rgba_sizes.green != sizes[1] ||
visuals[j].rgba_sizes.blue != sizes[2] ||
- visuals[j].rgba_sizes.alpha != sizes[3])
+ visuals[j].rgba_sizes.alpha != sizes[3] ||
+ visuals[j].is_float != is_float)
continue;
const EGLint attr_list[] = {
.authenticate = dri2_drm_authenticate,
.create_window_surface = dri2_drm_create_window_surface,
.create_pixmap_surface = dri2_drm_create_pixmap_surface,
- .create_pbuffer_surface = dri2_fallback_create_pbuffer_surface,
.destroy_surface = dri2_drm_destroy_surface,
.create_image = dri2_drm_create_image_khr,
.swap_buffers = dri2_drm_swap_buffers,
- .swap_buffers_with_damage = dri2_fallback_swap_buffers_with_damage,
- .swap_buffers_region = dri2_fallback_swap_buffers_region,
- .post_sub_buffer = dri2_fallback_post_sub_buffer,
.copy_buffers = dri2_fallback_copy_buffers,
.query_buffer_age = dri2_drm_query_buffer_age,
.create_wayland_buffer_from_image = dri2_fallback_create_wayland_buffer_from_image,
struct gbm_device *gbm;
const char *err;
- /* Not supported yet */
- if (disp->Options.ForceSoftware)
- return EGL_FALSE;
-
dri2_dpy = calloc(1, sizeof *dri2_dpy);
if (!dri2_dpy)
return _eglError(EGL_BAD_ALLOC, "eglInitialize");
}
dri2_dpy->own_device = true;
} else {
- dri2_dpy->fd = fcntl(gbm_device_get_fd(gbm), F_DUPFD_CLOEXEC, 3);
+ dri2_dpy->fd = os_dupfd_cloexec(gbm_device_get_fd(gbm));
if (dri2_dpy->fd < 0) {
err = "DRI2: failed to fcntl() existing gbm device";
goto cleanup;
goto cleanup;
}
- dev = _eglAddDevice(dri2_dpy->fd, false);
+ dev = _eglAddDevice(dri2_dpy->fd, disp->Options.ForceSoftware);
if (!dev) {
err = "DRI2: failed to find EGLDevice";
goto cleanup;
disp->Device = dev;
dri2_dpy->driver_name = strdup(dri2_dpy->gbm_dri->driver_name);
+ dri2_dpy->is_render_node = drmGetNodeTypeFromFd(dri2_dpy->fd) == DRM_NODE_RENDER;
+
+ /* render nodes cannot use Gem names, and thus do not support
+ * the __DRI_DRI2_LOADER extension */
+ if (!dri2_dpy->is_render_node) {
+ if (!dri2_load_driver(disp)) {
+ err = "DRI2: failed to load driver";
+ goto cleanup;
+ }
+ } else {
+ if (!dri2_load_driver_dri3(disp)) {
+ err = "DRI3: failed to load driver";
+ goto cleanup;
+ }
+ }
dri2_dpy->dri_screen = dri2_dpy->gbm_dri->screen;
dri2_dpy->core = dri2_dpy->gbm_dri->core;