/*
* TODO:
*
- * Add GLXFBConfig support
- * Pbuffer & Pixmap support
* test eglBind/ReleaseTexImage
*/
#define CALLOC_STRUCT(T) (struct T *) calloc(1, sizeof(struct T))
-static const EGLint all_apis = (EGL_OPENGL_ES_BIT |
- EGL_OPENGL_ES2_BIT |
- EGL_OPENVG_BIT |
- EGL_OPENGL_BIT);
+static const EGLint all_apis = (EGL_OPENGL_ES_BIT
+ | EGL_OPENGL_ES2_BIT
+ | EGL_OPENVG_BIT
+ /* | EGL_OPENGL_BIT */); /* can't do */
struct visual_attribs
{
_EGLDriver Base; /**< base class */
XVisualInfo *visuals;
+ GLXFBConfig *fbconfigs;
- /* GLXFBConfig *fbconfigs - todo */
+ int glx_maj, glx_min;
};
return GL_TRUE;
}
+#ifdef GLX_VERSION_1_3
+
+static int
+glx_token_to_visual_class(int visual_type)
+{
+ switch (visual_type) {
+ case GLX_TRUE_COLOR:
+ return TrueColor;
+ case GLX_DIRECT_COLOR:
+ return DirectColor;
+ case GLX_PSEUDO_COLOR:
+ return PseudoColor;
+ case GLX_STATIC_COLOR:
+ return StaticColor;
+ case GLX_GRAY_SCALE:
+ return GrayScale;
+ case GLX_STATIC_GRAY:
+ return StaticGray;
+ case GLX_NONE:
+ default:
+ return None;
+ }
+}
+static int
+get_fbconfig_attribs(Display *dpy, GLXFBConfig fbconfig,
+ struct visual_attribs *attribs)
+{
+ int visual_type;
+ int fbconfig_id;
+
+ memset(attribs, 0, sizeof(struct visual_attribs));
+
+ glXGetFBConfigAttrib(dpy, fbconfig, GLX_FBCONFIG_ID, &fbconfig_id);
+
+ glXGetFBConfigAttrib(dpy, fbconfig, GLX_VISUAL_ID, &attribs->id);
+
+#if 0
+ attribs->depth = vInfo->depth;
+ attribs->redMask = vInfo->red_mask;
+ attribs->greenMask = vInfo->green_mask;
+ attribs->blueMask = vInfo->blue_mask;
+ attribs->colormapSize = vInfo->colormap_size;
+ attribs->bitsPerRGB = vInfo->bits_per_rgb;
+#endif
+
+ glXGetFBConfigAttrib(dpy, fbconfig, GLX_X_VISUAL_TYPE, &visual_type);
+ attribs->klass = glx_token_to_visual_class(visual_type);
+
+ glXGetFBConfigAttrib(dpy, fbconfig, GLX_BUFFER_SIZE, &attribs->bufferSize);
+ glXGetFBConfigAttrib(dpy, fbconfig, GLX_LEVEL, &attribs->level);
+ glXGetFBConfigAttrib(dpy, fbconfig, GLX_RENDER_TYPE, &attribs->render_type);
+ if (!(attribs->render_type & GLX_RGBA_BIT))
+ return 0;
+
+ glXGetFBConfigAttrib(dpy, fbconfig, GLX_DOUBLEBUFFER, &attribs->doubleBuffer);
+ if (!attribs->doubleBuffer)
+ return 0;
+
+ glXGetFBConfigAttrib(dpy, fbconfig, GLX_STEREO, &attribs->stereo);
+ glXGetFBConfigAttrib(dpy, fbconfig, GLX_AUX_BUFFERS, &attribs->auxBuffers);
+
+ glXGetFBConfigAttrib(dpy, fbconfig, GLX_RED_SIZE, &attribs->redSize);
+ glXGetFBConfigAttrib(dpy, fbconfig, GLX_GREEN_SIZE, &attribs->greenSize);
+ glXGetFBConfigAttrib(dpy, fbconfig, GLX_BLUE_SIZE, &attribs->blueSize);
+ glXGetFBConfigAttrib(dpy, fbconfig, GLX_ALPHA_SIZE, &attribs->alphaSize);
+ glXGetFBConfigAttrib(dpy, fbconfig, GLX_DEPTH_SIZE, &attribs->depthSize);
+ glXGetFBConfigAttrib(dpy, fbconfig, GLX_STENCIL_SIZE, &attribs->stencilSize);
+
+ glXGetFBConfigAttrib(dpy, fbconfig, GLX_ACCUM_RED_SIZE, &attribs->accumRedSize);
+ glXGetFBConfigAttrib(dpy, fbconfig, GLX_ACCUM_GREEN_SIZE, &attribs->accumGreenSize);
+ glXGetFBConfigAttrib(dpy, fbconfig, GLX_ACCUM_BLUE_SIZE, &attribs->accumBlueSize);
+ glXGetFBConfigAttrib(dpy, fbconfig, GLX_ACCUM_ALPHA_SIZE, &attribs->accumAlphaSize);
+
+ /* get transparent pixel stuff */
+ glXGetFBConfigAttrib(dpy, fbconfig,GLX_TRANSPARENT_TYPE, &attribs->transparentType);
+ if (attribs->transparentType == GLX_TRANSPARENT_RGB) {
+ glXGetFBConfigAttrib(dpy, fbconfig, GLX_TRANSPARENT_RED_VALUE, &attribs->transparentRedValue);
+ glXGetFBConfigAttrib(dpy, fbconfig, GLX_TRANSPARENT_GREEN_VALUE, &attribs->transparentGreenValue);
+ glXGetFBConfigAttrib(dpy, fbconfig, GLX_TRANSPARENT_BLUE_VALUE, &attribs->transparentBlueValue);
+ glXGetFBConfigAttrib(dpy, fbconfig, GLX_TRANSPARENT_ALPHA_VALUE, &attribs->transparentAlphaValue);
+ }
+ else if (attribs->transparentType == GLX_TRANSPARENT_INDEX) {
+ glXGetFBConfigAttrib(dpy, fbconfig, GLX_TRANSPARENT_INDEX_VALUE, &attribs->transparentIndexValue);
+ }
+
+ glXGetFBConfigAttrib(dpy, fbconfig, GLX_SAMPLE_BUFFERS, &attribs->numMultisample);
+ glXGetFBConfigAttrib(dpy, fbconfig, GLX_SAMPLES, &attribs->numSamples);
+
+ glXGetFBConfigAttrib(dpy, fbconfig, GLX_CONFIG_CAVEAT, &attribs->visualCaveat);
+
+ if (attribs->id == 0) {
+ attribs->id = fbconfig_id;
+ return EGL_PBUFFER_BIT | EGL_PIXMAP_BIT;
+ }
+
+ return EGL_WINDOW_BIT;
+}
+
+#endif
+
static EGLBoolean
create_configs(_EGLDisplay *disp, struct GLX_egl_driver *GLX_drv)
{
int numVisuals;
long mask;
int i;
+ int egl_configs = 1;
struct visual_attribs attribs;
+ GLX_drv->fbconfigs = NULL;
+
+#ifdef GLX_VERSION_1_3
+ /* get list of all fbconfigs on this screen */
+ GLX_drv->fbconfigs = glXGetFBConfigs(disp->Xdpy, DefaultScreen(disp->Xdpy), &numVisuals);
+
+ if (numVisuals == 0) {
+ GLX_drv->fbconfigs = NULL;
+ goto xvisual;
+ }
+
+ for (i = 0; i < numVisuals; i++) {
+ struct GLX_egl_config *config;
+ int bit;
+
+ bit = get_fbconfig_attribs(disp->Xdpy, GLX_drv->fbconfigs[i], &attribs);
+ if (!bit)
+ continue;
+
+ config = CALLOC_STRUCT(GLX_egl_config);
+
+ _eglInitConfig(&config->Base, (i+1));
+ SET_CONFIG_ATTRIB(&config->Base, EGL_NATIVE_VISUAL_ID, attribs.id);
+ SET_CONFIG_ATTRIB(&config->Base, EGL_BUFFER_SIZE, attribs.bufferSize);
+ SET_CONFIG_ATTRIB(&config->Base, EGL_RED_SIZE, attribs.redSize);
+ SET_CONFIG_ATTRIB(&config->Base, EGL_GREEN_SIZE, attribs.greenSize);
+ SET_CONFIG_ATTRIB(&config->Base, EGL_BLUE_SIZE, attribs.blueSize);
+ SET_CONFIG_ATTRIB(&config->Base, EGL_ALPHA_SIZE, attribs.alphaSize);
+ SET_CONFIG_ATTRIB(&config->Base, EGL_DEPTH_SIZE, attribs.depthSize);
+ SET_CONFIG_ATTRIB(&config->Base, EGL_STENCIL_SIZE, attribs.stencilSize);
+ SET_CONFIG_ATTRIB(&config->Base, EGL_SAMPLES, attribs.numSamples);
+ SET_CONFIG_ATTRIB(&config->Base, EGL_SAMPLE_BUFFERS, attribs.numMultisample);
+ SET_CONFIG_ATTRIB(&config->Base, EGL_CONFORMANT, all_apis);
+ SET_CONFIG_ATTRIB(&config->Base, EGL_RENDERABLE_TYPE, all_apis);
+ SET_CONFIG_ATTRIB(&config->Base, EGL_SURFACE_TYPE, bit);
+
+ /* XXX possibly other things to init... */
+
+ _eglAddConfig(disp, &config->Base);
+ }
+
+ goto end;
+#endif
+
+xvisual:
/* get list of all visuals on this screen */
theTemplate.screen = DefaultScreen(disp->Xdpy);
mask = VisualScreenMask;
config = CALLOC_STRUCT(GLX_egl_config);
- _eglInitConfig(&config->Base, i+1);
+ _eglInitConfig(&config->Base, (i+1));
SET_CONFIG_ATTRIB(&config->Base, EGL_NATIVE_VISUAL_ID, attribs.id);
SET_CONFIG_ATTRIB(&config->Base, EGL_BUFFER_SIZE, attribs.bufferSize);
SET_CONFIG_ATTRIB(&config->Base, EGL_RED_SIZE, attribs.redSize);
_eglAddConfig(disp, &config->Base);
}
+end:
return EGL_TRUE;
}
struct GLX_egl_driver *GLX_drv = GLX_egl_driver(drv);
_EGLDisplay *disp = _eglLookupDisplay(dpy);
- _eglLog(_EGL_DEBUG, "XDRI: eglInitialize");
+ _eglLog(_EGL_DEBUG, "GLX: eglInitialize");
if (!disp->Xdpy) {
disp->Xdpy = XOpenDisplay(NULL);
if (!disp->Xdpy) {
- _eglLog(_EGL_WARNING, "XDRI: XOpenDisplay failed");
+ _eglLog(_EGL_WARNING, "GLX: XOpenDisplay failed");
return EGL_FALSE;
}
- }
+ }
+ glXQueryVersion(disp->Xdpy, &GLX_drv->glx_maj, &GLX_drv->glx_min);
+
GLX_drv->Base.Initialized = EGL_TRUE;
GLX_drv->Base.Name = "GLX";
return EGL_TRUE;
}
+/*
+ * Do some clean-up that normally occurs in XCloseDisplay().
+ * We do this here because we're about to unload a dynamic library
+ * that has added some per-display extension data and callbacks.
+ * If we don't do this here we'll crash in XCloseDisplay() because it'll
+ * try to call functions that went away when the driver library was unloaded.
+ */
+static void
+FreeDisplayExt(Display *dpy)
+{
+ _XExtension *ext, *next;
+
+ for (ext = dpy->ext_procs; ext; ext = next) {
+ next = ext->next;
+ if (ext->close_display) {
+ ext->close_display(dpy, &ext->codes);
+ ext->close_display = NULL;
+ }
+ if (ext->name)
+ Xfree(ext->name);
+ Xfree(ext);
+ }
+ dpy->ext_procs = NULL;
+
+ _XFreeExtData (dpy->ext_data);
+ dpy->ext_data = NULL;
+}
/**
* Called via eglTerminate(), drv->API.Terminate().
{
_EGLDisplay *disp = _eglLookupDisplay(dpy);
- _eglLog(_EGL_DEBUG, "XDRI: eglTerminate");
+ _eglLog(_EGL_DEBUG, "GLX: eglTerminate");
-// XCloseDisplay(disp->Xdpy);
+ FreeDisplayExt(disp->Xdpy);
return EGL_TRUE;
}
if (!GLX_ctx)
return EGL_NO_CONTEXT;
- if (!_eglInitContext(drv, dpy, &GLX_ctx->Base, config, attrib_list)) {
+ conf = _eglLookupConfig(drv, dpy, config);
+ assert(conf);
+
+ if (!_eglInitContext(drv, &GLX_ctx->Base, conf, attrib_list)) {
free(GLX_ctx);
return EGL_NO_CONTEXT;
}
GLX_ctx_shared = GLX_egl_context(shareCtx);
}
- conf = _eglLookupConfig(drv, dpy, config);
- assert(conf);
-
- GLX_ctx->context = glXCreateContext(disp->Xdpy, &GLX_drv->visuals[(int)config-1], GLX_ctx_shared ? GLX_ctx_shared->context : NULL, GL_TRUE);
+#ifdef GLX_VERSION_1_3
+ if (GLX_drv->fbconfigs)
+ GLX_ctx->context = glXCreateNewContext(disp->Xdpy, GLX_drv->fbconfigs[(int)config-1], GLX_RGBA_TYPE, GLX_ctx_shared ? GLX_ctx_shared->context : NULL, GL_TRUE);
+ else
+#endif
+ GLX_ctx->context = glXCreateContext(disp->Xdpy, &GLX_drv->visuals[(int)config-1], GLX_ctx_shared ? GLX_ctx_shared->context : NULL, GL_TRUE);
if (!GLX_ctx->context)
return EGL_FALSE;
- /* need to have a direct rendering context */
+#if 1
+ /* (maybe?) need to have a direct rendering context */
if (!glXIsDirect(disp->Xdpy, GLX_ctx->context))
return EGL_FALSE;
+#endif
- return _eglGetContextHandle(&GLX_ctx->Base);
+ return _eglLinkContext(&GLX_ctx->Base, disp);
}
if (!_eglMakeCurrent(drv, dpy, d, r, context))
return EGL_FALSE;
-// if (!glXMakeContextCurrent(disp->Xdpy, GLX_dsurf->drawable, GLX_rsurf->drawable, GLX_ctx->context))
- if (!glXMakeCurrent(disp->Xdpy, GLX_dsurf ? GLX_dsurf->drawable : 0, GLX_ctx ? GLX_ctx->context : NULL))
- return EGL_FALSE;
+#ifdef GLX_VERSION_1_3
+ if (!glXMakeContextCurrent(disp->Xdpy, GLX_dsurf ? GLX_dsurf->drawable : 0, GLX_rsurf ? GLX_rsurf->drawable : 0, GLX_ctx ? GLX_ctx->context : NULL))
+#endif
+ if (!glXMakeCurrent(disp->Xdpy, GLX_dsurf ? GLX_dsurf->drawable : 0, GLX_ctx ? GLX_ctx->context : NULL))
+ return EGL_FALSE;
return EGL_TRUE;
}
_EGLDisplay *disp = _eglLookupDisplay(dpy);
struct GLX_egl_surface *GLX_surf;
uint width, height;
+ _EGLConfig *conf;
+
+ conf = _eglLookupConfig(drv, dpy, config);
+ assert(conf);
GLX_surf = CALLOC_STRUCT(GLX_egl_surface);
if (!GLX_surf)
return EGL_NO_SURFACE;
- if (!_eglInitSurface(drv, dpy, &GLX_surf->Base, EGL_WINDOW_BIT,
- config, attrib_list)) {
+ if (!_eglInitSurface(drv, &GLX_surf->Base, EGL_WINDOW_BIT,
+ conf, attrib_list)) {
free(GLX_surf);
return EGL_FALSE;
}
- _eglSaveSurface(&GLX_surf->Base);
+ _eglLinkSurface(&GLX_surf->Base, disp);
GLX_surf->drawable = window;
get_drawable_size(disp->Xdpy, window, &width, &height);
return _eglGetSurfaceHandle(&GLX_surf->Base);
}
+#ifdef GLX_VERSION_1_3
+static EGLSurface
+GLX_eglCreatePixmapSurface(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config,
+ NativePixmapType pixmap, const EGLint *attrib_list)
+{
+ struct GLX_egl_driver *GLX_drv = GLX_egl_driver(drv);
+ _EGLDisplay *disp = _eglLookupDisplay(dpy);
+ struct GLX_egl_surface *GLX_surf;
+ _EGLConfig *conf;
+ int i;
+
+ conf = _eglLookupConfig(drv, dpy, config);
+ assert(conf);
+
+ GLX_surf = CALLOC_STRUCT(GLX_egl_surface);
+ if (!GLX_surf)
+ return EGL_NO_SURFACE;
+
+ if (!_eglInitSurface(drv, &GLX_surf->Base, EGL_PIXMAP_BIT,
+ conf, attrib_list)) {
+ free(GLX_surf);
+ return EGL_FALSE;
+ }
+
+ _eglLinkSurface(&GLX_surf->Base, disp);
+
+ for (i = 0; attrib_list && attrib_list[i] != EGL_NONE; i++) {
+ switch (attrib_list[i]) {
+ /* no attribs at this time */
+ default:
+ _eglError(EGL_BAD_ATTRIBUTE, "eglCreatePixmapSurface");
+ return EGL_NO_SURFACE;
+ }
+ }
+
+ GLX_surf->drawable = glXCreatePixmap(disp->Xdpy, GLX_drv->fbconfigs[(int)config-1], pixmap, NULL);
+
+ return _eglGetSurfaceHandle(&GLX_surf->Base);
+}
+
+static EGLSurface
+GLX_eglCreatePbufferSurface(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config,
+ const EGLint *attrib_list)
+{
+ struct GLX_egl_driver *GLX_drv = GLX_egl_driver(drv);
+ _EGLDisplay *disp = _eglLookupDisplay(dpy);
+ struct GLX_egl_surface *GLX_surf;
+ _EGLConfig *conf;
+ int attribs[5];
+ int i = 0, j = 0;
+
+ conf = _eglLookupConfig(drv, dpy, config);
+ assert(conf);
+
+ GLX_surf = CALLOC_STRUCT(GLX_egl_surface);
+ if (!GLX_surf)
+ return EGL_NO_SURFACE;
+
+ if (!_eglInitSurface(drv, &GLX_surf->Base, EGL_PBUFFER_BIT,
+ conf, attrib_list)) {
+ free(GLX_surf);
+ return EGL_NO_SURFACE;
+ }
+
+ _eglLinkSurface(&GLX_surf->Base, disp);
+
+ while(attrib_list[i] != EGL_NONE) {
+ switch (attrib_list[i]) {
+ case EGL_WIDTH:
+ attribs[j++] = GLX_PBUFFER_WIDTH;
+ attribs[j++] = attrib_list[i+1];
+ break;
+ case EGL_HEIGHT:
+ attribs[j++] = GLX_PBUFFER_HEIGHT;
+ attribs[j++] = attrib_list[i+1];
+ break;
+ }
+ i++;
+ }
+ attribs[j++] = 0;
+
+ GLX_surf->drawable = glXCreatePbuffer(disp->Xdpy, GLX_drv->fbconfigs[(int)config-1], attribs);
+
+ return _eglGetSurfaceHandle(&GLX_surf->Base);
+}
+#endif
+
static EGLBoolean
GLX_eglDestroySurface(_EGLDriver *drv, EGLDisplay dpy, EGLSurface surface)
{
_EGLSurface *surf = _eglLookupSurface(surface);
return EGL_TRUE;
if (surf) {
- _eglHashRemove(_eglGlobal.Surfaces, (EGLuint) surface);
+ _eglUnlinkSurface(surf);
if (surf->IsBound) {
surf->DeletePending = EGL_TRUE;
}
_EGLSurface *surf = _eglLookupSurface(draw);
struct GLX_egl_surface *GLX_surf = GLX_egl_surface(surf);
- _eglLog(_EGL_DEBUG, "XDRI: EGL SwapBuffers 0x%x",draw);
+ _eglLog(_EGL_DEBUG, "GLX: EGL SwapBuffers 0x%x",draw);
/* error checking step: */
if (!_eglSwapBuffers(drv, dpy, draw))
static _EGLProc
GLX_eglGetProcAddress(const char *procname)
{
- return (_EGLProc)glXGetProcAddress((const GLubyte *)procname);
+ /* This is a bit of a hack to get at the gallium/Mesa state tracker
+ * function st_get_proc_address(). This will probably change at
+ * some point.
+ */
+ _EGLProc (*get_proc_addr)(const char *procname);
+ get_proc_addr = dlsym(NULL, "st_get_proc_address");
+ if (get_proc_addr)
+ return get_proc_addr(procname);
+
+ get_proc_addr = glXGetProcAddress((const GLubyte *)procname);
+ if (get_proc_addr)
+ return get_proc_addr(procname);
+
+ return (_EGLProc)dlsym(NULL, procname);
}
{
struct GLX_egl_driver *GLX_drv = CALLOC_STRUCT(GLX_egl_driver);
char *env;
+ int maj = 0, min = 0;
if (!GLX_drv)
return NULL;
GLX_drv->Base.API.CreateContext = GLX_eglCreateContext;
GLX_drv->Base.API.MakeCurrent = GLX_eglMakeCurrent;
GLX_drv->Base.API.CreateWindowSurface = GLX_eglCreateWindowSurface;
+#ifdef GLX_VERSION_1_3
+ if (GLX_drv->glx_maj == 1 && GLX_drv->glx_min >= 3) {
+ GLX_drv->Base.API.CreatePixmapSurface = GLX_eglCreatePixmapSurface;
+ GLX_drv->Base.API.CreatePbufferSurface = GLX_eglCreatePbufferSurface;
+ printf("GLX: Pbuffer and Pixmap support\n");
+ } else {
+ printf("GLX: No pbuffer or pixmap support\n");
+ }
+#endif
GLX_drv->Base.API.DestroySurface = GLX_eglDestroySurface;
GLX_drv->Base.API.BindTexImage = GLX_eglBindTexImage;
GLX_drv->Base.API.ReleaseTexImage = GLX_eglReleaseTexImage;