Import('*')
-if env['platform'] != 'winddk':
-
- env = env.Clone()
-
- env.Append(CPPDEFINES = [
- '_EGL_NATIVE_PLATFORM=_EGL_PLATFORM_WINDOWS',
- '_EGL_DRIVER_SEARCH_DIR=\\"\\"',
- '_EGL_OS_WINDOWS',
- 'KHRONOS_DLL_EXPORTS',
- ])
-
- env.Append(CPPPATH = [
- '#/include',
- ])
-
- egl_sources = [
- 'eglapi.c',
- 'eglarray.c',
- 'eglconfig.c',
- 'eglconfigutil.c',
- 'eglcontext.c',
- 'eglcurrent.c',
- 'egldisplay.c',
- 'egldriver.c',
- 'eglglobals.c',
- 'eglimage.c',
- 'egllog.c',
- 'eglmisc.c',
- 'eglmode.c',
- 'eglscreen.c',
- 'eglstring.c',
- 'eglsurface.c',
- ]
-
- egl = env.SharedLibrary(
- target = 'libEGL',
- source = egl_sources,
- )
-
- env.InstallSharedLibrary(egl, version=(1, 4, 0))
-
- egl = [env.FindIxes(egl, 'LIBPREFIX', 'LIBSUFFIX')]
-
- Export('egl')
+env = env.Clone()
+
+env.Append(CPPDEFINES = [
+ '_EGL_BUILT_IN_DRIVER_GALLIUM',
+ '_EGL_DRIVER_SEARCH_DIR=\\"\\"',
+])
+
+if env['platform'] == 'windows':
+ env.Append(CPPDEFINES = [
+ '_EGL_NATIVE_PLATFORM=_EGL_PLATFORM_WINDOWS',
+ '_EGL_OS_WINDOWS',
+ '_EGL_GET_CORE_ADDRESSES',
+ 'KHRONOS_DLL_EXPORTS',
+ ])
+else:
+ env.Append(CPPDEFINES = [
+ '_EGL_NATIVE_PLATFORM=_EGL_PLATFORM_X11',
+ '_EGL_OS_UNIX',
+ ])
+
+env.Append(CPPPATH = [
+ '#/include',
+])
+
+egl_sources = [
+ 'eglapi.c',
+ 'eglarray.c',
+ 'eglconfig.c',
+ 'eglcontext.c',
+ 'eglcurrent.c',
+ 'egldisplay.c',
+ 'egldriver.c',
+ 'eglfallbacks.c',
+ 'eglglobals.c',
+ 'eglimage.c',
+ 'egllog.c',
+ 'eglmisc.c',
+ 'eglmode.c',
+ 'eglscreen.c',
+ 'eglstring.c',
+ 'eglsurface.c',
+ 'eglsync.c',
+]
+
+egl = env.ConvenienceLibrary(
+ target = 'egl',
+ source = egl_sources,
+)
+
+Export('egl')