#include <stdio.h>
#include <stdlib.h>
#include <string.h>
+
+#include "eglstring.h"
#include "eglcontext.h"
#include "egldisplay.h"
#include "egltypedefs.h"
#include "eglglobals.h"
+#include "eglcurrent.h"
#include "egldriver.h"
#include "eglsurface.h"
#include "eglconfig.h"
#include "eglscreen.h"
#include "eglmode.h"
+#include "eglimage.h"
/**
- * This is typically the first EGL function that an application calls.
- * We initialize our global vars and create a private _EGLDisplay object.
+ * Macros to help return an API entrypoint.
+ *
+ * These macros will unlock the display and record the error code.
*/
-EGLDisplay EGLAPIENTRY
-eglGetDisplay(NativeDisplayType nativeDisplay)
-{
- _EGLDisplay *dpy;
- dpy = _eglFindDisplay(nativeDisplay);
- if (!dpy) {
- dpy = _eglNewDisplay(nativeDisplay);
- if (dpy)
- _eglLinkDisplay(dpy);
- }
- return _eglGetDisplayHandle(dpy);
-}
+#define RETURN_EGL_ERROR(disp, err, ret) \
+ do { \
+ if (disp) \
+ _eglUnlockDisplay(disp); \
+ /* EGL error codes are non-zero */ \
+ if (err) \
+ _eglError(err, __FUNCTION__); \
+ return ret; \
+ } while (0)
+#define RETURN_EGL_SUCCESS(disp, ret) \
+ RETURN_EGL_ERROR(disp, EGL_SUCCESS, ret)
-/**
- * This is typically the second EGL function that an application calls.
- * Here we load/initialize the actual hardware driver.
- */
-EGLBoolean EGLAPIENTRY
-eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor)
-{
- _EGLDisplay *disp = _eglLookupDisplay(dpy);
- _EGLDriver *drv;
- EGLint major_int, minor_int;
+/* record EGL_SUCCESS only when ret evaluates to true */
+#define RETURN_EGL_EVAL(disp, ret) \
+ RETURN_EGL_ERROR(disp, (ret) ? EGL_SUCCESS : 0, ret)
- if (!disp)
- return _eglError(EGL_BAD_DISPLAY, __FUNCTION__);
- drv = disp->Driver;
- if (!drv) {
- drv = _eglOpenDriver(disp);
- if (!drv)
- return _eglError(EGL_NOT_INITIALIZED, __FUNCTION__);
+/*
+ * A bunch of macros and checks to simplify error checking.
+ */
- /* Initialize the particular display now */
- if (!drv->API.Initialize(drv, disp, &major_int, &minor_int)) {
- _eglCloseDriver(drv, disp);
- return _eglError(EGL_NOT_INITIALIZED, __FUNCTION__);
- }
+#define _EGL_CHECK_DISPLAY(disp, ret, drv) \
+ do { \
+ drv = _eglCheckDisplay(disp, __FUNCTION__); \
+ if (!drv) \
+ RETURN_EGL_ERROR(disp, 0, ret); \
+ } while (0)
- disp->APImajor = major_int;
- disp->APIminor = minor_int;
- snprintf(disp->Version, sizeof(disp->Version),
- "%d.%d (%s)", major_int, minor_int, drv->Name);
+#define _EGL_CHECK_OBJECT(disp, type, obj, ret, drv) \
+ do { \
+ drv = _eglCheck ## type(disp, obj, __FUNCTION__); \
+ if (!drv) \
+ RETURN_EGL_ERROR(disp, 0, ret); \
+ } while (0)
- /* limit to APIs supported by core */
- disp->ClientAPIsMask &= _EGL_API_ALL_BITS;
+#define _EGL_CHECK_SURFACE(disp, surf, ret, drv) \
+ _EGL_CHECK_OBJECT(disp, Surface, surf, ret, drv)
- disp->Driver = drv;
- } else {
- major_int = disp->APImajor;
- minor_int = disp->APIminor;
- }
+#define _EGL_CHECK_CONTEXT(disp, context, ret, drv) \
+ _EGL_CHECK_OBJECT(disp, Context, context, ret, drv)
- /* Update applications version of major and minor if not NULL */
- if ((major != NULL) && (minor != NULL)) {
- *major = major_int;
- *minor = minor_int;
- }
+#define _EGL_CHECK_CONFIG(disp, conf, ret, drv) \
+ _EGL_CHECK_OBJECT(disp, Config, conf, ret, drv)
- return EGL_TRUE;
-}
+#define _EGL_CHECK_SCREEN(disp, scrn, ret, drv) \
+ _EGL_CHECK_OBJECT(disp, Screen, scrn, ret, drv)
+#define _EGL_CHECK_MODE(disp, m, ret, drv) \
+ _EGL_CHECK_OBJECT(disp, Mode, m, ret, drv)
-EGLBoolean EGLAPIENTRY
-eglTerminate(EGLDisplay dpy)
-{
- _EGLDisplay *disp = _eglLookupDisplay(dpy);
- _EGLDriver *drv;
- if (!disp)
- return _eglError(EGL_BAD_DISPLAY, __FUNCTION__);
- drv = disp->Driver;
- if (drv) {
- drv->API.Terminate(drv, disp);
- _eglCloseDriver(drv, disp);
- disp->Driver = NULL;
- }
-
- return EGL_TRUE;
-}
-
-
-/**
- * A bunch of check functions and declare macros to simply error checking.
- */
static INLINE _EGLDriver *
_eglCheckDisplay(_EGLDisplay *disp, const char *msg)
{
_eglError(EGL_BAD_DISPLAY, msg);
return NULL;
}
- if (!disp->Driver) {
+ if (!disp->Initialized) {
_eglError(EGL_NOT_INITIALIZED, msg);
return NULL;
}
}
-#define _EGL_DECLARE_DD(dpy) \
- _EGLDisplay *disp = _eglLookupDisplay(dpy); \
- _EGLDriver *drv; \
- do { \
- drv = _eglCheckDisplay(disp, __FUNCTION__); \
- if (!drv) \
- return EGL_FALSE; \
- } while (0)
-
-
-#define _EGL_DECLARE_DD_AND_SURFACE(dpy, surface) \
- _EGLDisplay *disp = _eglLookupDisplay(dpy); \
- _EGLSurface *surf = _eglLookupSurface((surface), disp); \
- _EGLDriver *drv; \
- do { \
- drv = _eglCheckSurface(disp, surf, __FUNCTION__); \
- if (!drv) \
- return EGL_FALSE; \
- } while (0)
-
-
-#define _EGL_DECLARE_DD_AND_CONTEXT(dpy, ctx) \
- _EGLDisplay *disp = _eglLookupDisplay(dpy); \
- _EGLContext *context = _eglLookupContext((ctx), disp); \
- _EGLDriver *drv; \
- do { \
- drv = _eglCheckContext(disp, context, __FUNCTION__); \
- if (!drv) \
- return EGL_FALSE; \
- } while (0)
-
-
#ifdef EGL_MESA_screen_surface
}
-#define _EGL_DECLARE_DD_AND_SCREEN(dpy, screen) \
- _EGLDisplay *disp = _eglLookupDisplay(dpy); \
- _EGLScreen *scrn = _eglLookupScreen((screen), disp); \
- _EGLDriver *drv; \
- do { \
- drv = _eglCheckScreen(disp, scrn, __FUNCTION__); \
- if (!drv) \
- return EGL_FALSE; \
- } while (0)
+#endif /* EGL_MESA_screen_surface */
-#define _EGL_DECLARE_DD_AND_MODE(dpy, mode) \
- _EGLDisplay *disp = _eglLookupDisplay(dpy); \
- _EGLMode *m = _eglLookupMode((mode), disp); \
- _EGLDriver *drv; \
- do { \
- drv = _eglCheckMode(disp, m, __FUNCTION__); \
- if (!drv) \
- return EGL_FALSE; \
- } while (0)
+/**
+ * Lookup and lock a display.
+ */
+static INLINE _EGLDisplay *
+_eglLockDisplay(EGLDisplay display)
+{
+ _EGLDisplay *dpy = _eglLookupDisplay(display);
+ if (dpy)
+ _eglLockMutex(&dpy->Mutex);
+ return dpy;
+}
-#endif /* EGL_MESA_screen_surface */
+/**
+ * Unlock a display.
+ */
+static INLINE void
+_eglUnlockDisplay(_EGLDisplay *dpy)
+{
+ _eglUnlockMutex(&dpy->Mutex);
+}
+
+
+/**
+ * This is typically the first EGL function that an application calls.
+ * It associates a private _EGLDisplay object to the native display.
+ */
+EGLDisplay EGLAPIENTRY
+eglGetDisplay(EGLNativeDisplayType nativeDisplay)
+{
+ _EGLDisplay *dpy = _eglFindDisplay(nativeDisplay);
+ return _eglGetDisplayHandle(dpy);
+}
+
+
+/**
+ * This is typically the second EGL function that an application calls.
+ * Here we load/initialize the actual hardware driver.
+ */
+EGLBoolean EGLAPIENTRY
+eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor)
+{
+ _EGLDisplay *disp = _eglLockDisplay(dpy);
+ EGLint major_int = 0, minor_int = 0;
+
+ if (!disp)
+ RETURN_EGL_ERROR(NULL, EGL_BAD_DISPLAY, EGL_FALSE);
+
+ if (!disp->Initialized) {
+ _EGLDriver *drv = disp->Driver;
+
+ if (!drv) {
+ _eglPreloadDrivers();
+ drv = _eglMatchDriver(disp);
+ /* Initialize the particular display now */
+ if (drv && !drv->API.Initialize(drv, disp, &major_int, &minor_int))
+ RETURN_EGL_ERROR(disp, EGL_NOT_INITIALIZED, EGL_FALSE);
+ }
+ if (!drv)
+ /* Load and initialize the first default driver that works */
+ drv = _eglLoadDefaultDriver(disp, &major_int, &minor_int);
+ if (!drv)
+ RETURN_EGL_ERROR(disp, EGL_NOT_INITIALIZED, EGL_FALSE);
+
+ disp->APImajor = major_int;
+ disp->APIminor = minor_int;
+ _eglsnprintf(disp->Version, sizeof(disp->Version),
+ "%d.%d (%s)", major_int, minor_int, drv->Name);
+
+ /* limit to APIs supported by core */
+ disp->ClientAPIsMask &= _EGL_API_ALL_BITS;
+
+ disp->Driver = drv;
+ disp->Initialized = EGL_TRUE;
+ } else {
+ major_int = disp->APImajor;
+ minor_int = disp->APIminor;
+ }
+
+ /* Update applications version of major and minor if not NULL */
+ if ((major != NULL) && (minor != NULL)) {
+ *major = major_int;
+ *minor = minor_int;
+ }
+
+ RETURN_EGL_SUCCESS(disp, EGL_TRUE);
+}
+
+
+EGLBoolean EGLAPIENTRY
+eglTerminate(EGLDisplay dpy)
+{
+ _EGLDisplay *disp = _eglLockDisplay(dpy);
+
+ if (!disp)
+ RETURN_EGL_ERROR(NULL, EGL_BAD_DISPLAY, EGL_FALSE);
+
+ if (disp->Initialized) {
+ _EGLDriver *drv = disp->Driver;
+
+ drv->API.Terminate(drv, disp);
+ /* do not reset disp->Driver */
+ disp->Initialized = EGL_FALSE;
+ }
+
+ RETURN_EGL_SUCCESS(disp, EGL_TRUE);
+}
const char * EGLAPIENTRY
eglQueryString(EGLDisplay dpy, EGLint name)
{
- _EGL_DECLARE_DD(dpy);
- return drv->API.QueryString(drv, disp, name);
+ _EGLDisplay *disp = _eglLockDisplay(dpy);
+ _EGLDriver *drv;
+ const char *ret;
+
+ _EGL_CHECK_DISPLAY(disp, NULL, drv);
+ ret = drv->API.QueryString(drv, disp, name);
+
+ RETURN_EGL_EVAL(disp, ret);
}
eglGetConfigs(EGLDisplay dpy, EGLConfig *configs,
EGLint config_size, EGLint *num_config)
{
- _EGL_DECLARE_DD(dpy);
- return drv->API.GetConfigs(drv, disp, configs, config_size, num_config);
+ _EGLDisplay *disp = _eglLockDisplay(dpy);
+ _EGLDriver *drv;
+ EGLBoolean ret;
+
+ _EGL_CHECK_DISPLAY(disp, EGL_FALSE, drv);
+ ret = drv->API.GetConfigs(drv, disp, configs, config_size, num_config);
+
+ RETURN_EGL_EVAL(disp, ret);
}
eglChooseConfig(EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs,
EGLint config_size, EGLint *num_config)
{
- _EGL_DECLARE_DD(dpy);
- return drv->API.ChooseConfig(drv, disp, attrib_list, configs,
+ _EGLDisplay *disp = _eglLockDisplay(dpy);
+ _EGLDriver *drv;
+ EGLBoolean ret;
+
+ _EGL_CHECK_DISPLAY(disp, EGL_FALSE, drv);
+ ret = drv->API.ChooseConfig(drv, disp, attrib_list, configs,
config_size, num_config);
+
+ RETURN_EGL_EVAL(disp, ret);
}
eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config,
EGLint attribute, EGLint *value)
{
- _EGLDisplay *disp = _eglLookupDisplay(dpy);
+ _EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLConfig *conf = _eglLookupConfig(config, disp);
_EGLDriver *drv;
+ EGLBoolean ret;
- drv = _eglCheckConfig(disp, conf, __FUNCTION__);
- if (!drv)
- return EGL_FALSE;
+ _EGL_CHECK_CONFIG(disp, conf, EGL_FALSE, drv);
+ ret = drv->API.GetConfigAttrib(drv, disp, conf, attribute, value);
- return drv->API.GetConfigAttrib(drv, disp, conf, attribute, value);
+ RETURN_EGL_EVAL(disp, ret);
}
eglCreateContext(EGLDisplay dpy, EGLConfig config, EGLContext share_list,
const EGLint *attrib_list)
{
- _EGLDisplay *disp = _eglLookupDisplay(dpy);
+ _EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLConfig *conf = _eglLookupConfig(config, disp);
_EGLContext *share = _eglLookupContext(share_list, disp);
_EGLDriver *drv;
_EGLContext *context;
+ EGLContext ret;
- drv = _eglCheckConfig(disp, conf, __FUNCTION__);
- if (!drv)
- return EGL_NO_CONTEXT;
- if (!share && share_list != EGL_NO_CONTEXT) {
- _eglError(EGL_BAD_CONTEXT, __FUNCTION__);
- return EGL_NO_CONTEXT;
- }
+ _EGL_CHECK_CONFIG(disp, conf, EGL_NO_CONTEXT, drv);
+ if (!share && share_list != EGL_NO_CONTEXT)
+ RETURN_EGL_ERROR(disp, EGL_BAD_CONTEXT, EGL_NO_CONTEXT);
context = drv->API.CreateContext(drv, disp, conf, share, attrib_list);
- if (context)
- return _eglLinkContext(context, disp);
- else
- return EGL_NO_CONTEXT;
+ ret = (context) ? _eglLinkContext(context, disp) : EGL_NO_CONTEXT;
+
+ RETURN_EGL_EVAL(disp, ret);
}
EGLBoolean EGLAPIENTRY
eglDestroyContext(EGLDisplay dpy, EGLContext ctx)
{
- _EGL_DECLARE_DD_AND_CONTEXT(dpy, ctx);
+ _EGLDisplay *disp = _eglLockDisplay(dpy);
+ _EGLContext *context = _eglLookupContext(ctx, disp);
+ _EGLDriver *drv;
+ EGLBoolean ret;
+
+ _EGL_CHECK_CONTEXT(disp, context, EGL_FALSE, drv);
_eglUnlinkContext(context);
- return drv->API.DestroyContext(drv, disp, context);
+ ret = drv->API.DestroyContext(drv, disp, context);
+
+ RETURN_EGL_EVAL(disp, ret);
}
eglMakeCurrent(EGLDisplay dpy, EGLSurface draw, EGLSurface read,
EGLContext ctx)
{
- _EGLDisplay *disp = _eglLookupDisplay(dpy);
+ _EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLContext *context = _eglLookupContext(ctx, disp);
_EGLSurface *draw_surf = _eglLookupSurface(draw, disp);
_EGLSurface *read_surf = _eglLookupSurface(read, disp);
_EGLDriver *drv;
+ EGLBoolean ret;
+
+ if (!disp)
+ RETURN_EGL_ERROR(disp, EGL_BAD_DISPLAY, EGL_FALSE);
+ drv = disp->Driver;
- drv = _eglCheckDisplay(disp, __FUNCTION__);
+ /* display is allowed to be uninitialized under certain condition */
+ if (!disp->Initialized) {
+ if (draw != EGL_NO_SURFACE || read != EGL_NO_SURFACE ||
+ ctx != EGL_NO_CONTEXT)
+ RETURN_EGL_ERROR(disp, EGL_BAD_DISPLAY, EGL_FALSE);
+ }
if (!drv)
- return EGL_FALSE;
+ RETURN_EGL_SUCCESS(disp, EGL_TRUE);
+
if (!context && ctx != EGL_NO_CONTEXT)
- return _eglError(EGL_BAD_CONTEXT, __FUNCTION__);
+ RETURN_EGL_ERROR(disp, EGL_BAD_CONTEXT, EGL_FALSE);
if ((!draw_surf && draw != EGL_NO_SURFACE) ||
(!read_surf && read != EGL_NO_SURFACE))
- return _eglError(EGL_BAD_SURFACE, __FUNCTION__);
+ RETURN_EGL_ERROR(disp, EGL_BAD_SURFACE, EGL_FALSE);
+
+ ret = drv->API.MakeCurrent(drv, disp, draw_surf, read_surf, context);
- return drv->API.MakeCurrent(drv, disp, draw_surf, read_surf, context);
+ RETURN_EGL_EVAL(disp, ret);
}
eglQueryContext(EGLDisplay dpy, EGLContext ctx,
EGLint attribute, EGLint *value)
{
- _EGL_DECLARE_DD_AND_CONTEXT(dpy, ctx);
- return drv->API.QueryContext(drv, disp, context, attribute, value);
+ _EGLDisplay *disp = _eglLockDisplay(dpy);
+ _EGLContext *context = _eglLookupContext(ctx, disp);
+ _EGLDriver *drv;
+ EGLBoolean ret;
+
+ _EGL_CHECK_CONTEXT(disp, context, EGL_FALSE, drv);
+ ret = drv->API.QueryContext(drv, disp, context, attribute, value);
+
+ RETURN_EGL_EVAL(disp, ret);
}
EGLSurface EGLAPIENTRY
eglCreateWindowSurface(EGLDisplay dpy, EGLConfig config,
- NativeWindowType window, const EGLint *attrib_list)
+ EGLNativeWindowType window, const EGLint *attrib_list)
{
- _EGLDisplay *disp = _eglLookupDisplay(dpy);
+ _EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLConfig *conf = _eglLookupConfig(config, disp);
_EGLDriver *drv;
_EGLSurface *surf;
+ EGLSurface ret;
- drv = _eglCheckConfig(disp, conf, __FUNCTION__);
- if (!drv)
- return EGL_NO_SURFACE;
+ _EGL_CHECK_CONFIG(disp, conf, EGL_NO_SURFACE, drv);
surf = drv->API.CreateWindowSurface(drv, disp, conf, window, attrib_list);
- if (surf)
- return _eglLinkSurface(surf, disp);
- else
- return EGL_NO_SURFACE;
+ ret = (surf) ? _eglLinkSurface(surf, disp) : EGL_NO_SURFACE;
+
+ RETURN_EGL_EVAL(disp, ret);
}
EGLSurface EGLAPIENTRY
eglCreatePixmapSurface(EGLDisplay dpy, EGLConfig config,
- NativePixmapType pixmap, const EGLint *attrib_list)
+ EGLNativePixmapType pixmap, const EGLint *attrib_list)
{
- _EGLDisplay *disp = _eglLookupDisplay(dpy);
+ _EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLConfig *conf = _eglLookupConfig(config, disp);
_EGLDriver *drv;
_EGLSurface *surf;
+ EGLSurface ret;
- drv = _eglCheckConfig(disp, conf, __FUNCTION__);
- if (!drv)
- return EGL_NO_SURFACE;
+ _EGL_CHECK_CONFIG(disp, conf, EGL_NO_SURFACE, drv);
surf = drv->API.CreatePixmapSurface(drv, disp, conf, pixmap, attrib_list);
- if (surf)
- return _eglLinkSurface(surf, disp);
- else
- return EGL_NO_SURFACE;
+ ret = (surf) ? _eglLinkSurface(surf, disp) : EGL_NO_SURFACE;
+
+ RETURN_EGL_EVAL(disp, ret);
}
eglCreatePbufferSurface(EGLDisplay dpy, EGLConfig config,
const EGLint *attrib_list)
{
- _EGLDisplay *disp = _eglLookupDisplay(dpy);
+ _EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLConfig *conf = _eglLookupConfig(config, disp);
_EGLDriver *drv;
_EGLSurface *surf;
+ EGLSurface ret;
- drv = _eglCheckConfig(disp, conf, __FUNCTION__);
- if (!drv)
- return EGL_NO_SURFACE;
+ _EGL_CHECK_CONFIG(disp, conf, EGL_NO_SURFACE, drv);
surf = drv->API.CreatePbufferSurface(drv, disp, conf, attrib_list);
- if (surf)
- return _eglLinkSurface(surf, disp);
- else
- return EGL_NO_SURFACE;
+ ret = (surf) ? _eglLinkSurface(surf, disp) : EGL_NO_SURFACE;
+
+ RETURN_EGL_EVAL(disp, ret);
}
EGLBoolean EGLAPIENTRY
eglDestroySurface(EGLDisplay dpy, EGLSurface surface)
{
- _EGL_DECLARE_DD_AND_SURFACE(dpy, surface);
+ _EGLDisplay *disp = _eglLockDisplay(dpy);
+ _EGLSurface *surf = _eglLookupSurface(surface, disp);
+ _EGLDriver *drv;
+ EGLBoolean ret;
+
+ _EGL_CHECK_SURFACE(disp, surf, EGL_FALSE, drv);
_eglUnlinkSurface(surf);
- return drv->API.DestroySurface(drv, disp, surf);
+ ret = drv->API.DestroySurface(drv, disp, surf);
+
+ RETURN_EGL_EVAL(disp, ret);
}
EGLBoolean EGLAPIENTRY
eglQuerySurface(EGLDisplay dpy, EGLSurface surface,
EGLint attribute, EGLint *value)
{
- _EGL_DECLARE_DD_AND_SURFACE(dpy, surface);
- return drv->API.QuerySurface(drv, disp, surf, attribute, value);
+ _EGLDisplay *disp = _eglLockDisplay(dpy);
+ _EGLSurface *surf = _eglLookupSurface(surface, disp);
+ _EGLDriver *drv;
+ EGLBoolean ret;
+
+ _EGL_CHECK_SURFACE(disp, surf, EGL_FALSE, drv);
+ ret = drv->API.QuerySurface(drv, disp, surf, attribute, value);
+
+ RETURN_EGL_EVAL(disp, ret);
}
EGLBoolean EGLAPIENTRY
eglSurfaceAttrib(EGLDisplay dpy, EGLSurface surface,
EGLint attribute, EGLint value)
{
- _EGL_DECLARE_DD_AND_SURFACE(dpy, surface);
- return drv->API.SurfaceAttrib(drv, disp, surf, attribute, value);
+ _EGLDisplay *disp = _eglLockDisplay(dpy);
+ _EGLSurface *surf = _eglLookupSurface(surface, disp);
+ _EGLDriver *drv;
+ EGLBoolean ret;
+
+ _EGL_CHECK_SURFACE(disp, surf, EGL_FALSE, drv);
+ ret = drv->API.SurfaceAttrib(drv, disp, surf, attribute, value);
+
+ RETURN_EGL_EVAL(disp, ret);
}
EGLBoolean EGLAPIENTRY
eglBindTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer)
{
- _EGL_DECLARE_DD_AND_SURFACE(dpy, surface);
- return drv->API.BindTexImage(drv, disp, surf, buffer);
+ _EGLDisplay *disp = _eglLockDisplay(dpy);
+ _EGLSurface *surf = _eglLookupSurface(surface, disp);
+ _EGLDriver *drv;
+ EGLBoolean ret;
+
+ _EGL_CHECK_SURFACE(disp, surf, EGL_FALSE, drv);
+ ret = drv->API.BindTexImage(drv, disp, surf, buffer);
+
+ RETURN_EGL_EVAL(disp, ret);
}
EGLBoolean EGLAPIENTRY
eglReleaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer)
{
- _EGL_DECLARE_DD_AND_SURFACE(dpy, surface);
- return drv->API.ReleaseTexImage(drv, disp, surf, buffer);
+ _EGLDisplay *disp = _eglLockDisplay(dpy);
+ _EGLSurface *surf = _eglLookupSurface(surface, disp);
+ _EGLDriver *drv;
+ EGLBoolean ret;
+
+ _EGL_CHECK_SURFACE(disp, surf, EGL_FALSE, drv);
+ ret = drv->API.ReleaseTexImage(drv, disp, surf, buffer);
+
+ RETURN_EGL_EVAL(disp, ret);
}
EGLBoolean EGLAPIENTRY
eglSwapInterval(EGLDisplay dpy, EGLint interval)
{
+ _EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLContext *ctx = _eglGetCurrentContext();
_EGLSurface *surf;
- _EGL_DECLARE_DD(dpy);
+ _EGLDriver *drv;
+ EGLBoolean ret;
+
+ _EGL_CHECK_DISPLAY(disp, EGL_FALSE, drv);
- if (!ctx || !_eglIsContextLinked(ctx) || ctx->Display != disp)
- return _eglError(EGL_BAD_CONTEXT, __FUNCTION__);
+ if (!ctx || !_eglIsContextLinked(ctx) || ctx->Resource.Display != disp)
+ RETURN_EGL_ERROR(disp, EGL_BAD_CONTEXT, EGL_FALSE);
surf = ctx->DrawSurface;
if (!_eglIsSurfaceLinked(surf))
- return _eglError(EGL_BAD_SURFACE, __FUNCTION__);
+ RETURN_EGL_ERROR(disp, EGL_BAD_SURFACE, EGL_FALSE);
- return drv->API.SwapInterval(drv, disp, surf, interval);
+ ret = drv->API.SwapInterval(drv, disp, surf, interval);
+
+ RETURN_EGL_EVAL(disp, ret);
}
eglSwapBuffers(EGLDisplay dpy, EGLSurface surface)
{
_EGLContext *ctx = _eglGetCurrentContext();
- _EGL_DECLARE_DD_AND_SURFACE(dpy, surface);
+ _EGLDisplay *disp = _eglLockDisplay(dpy);
+ _EGLSurface *surf = _eglLookupSurface(surface, disp);
+ _EGLDriver *drv;
+ EGLBoolean ret;
+
+ _EGL_CHECK_SURFACE(disp, surf, EGL_FALSE, drv);
/* surface must be bound to current context in EGL 1.4 */
if (!ctx || !_eglIsContextLinked(ctx) || surf != ctx->DrawSurface)
- return _eglError(EGL_BAD_SURFACE, __FUNCTION__);
+ RETURN_EGL_ERROR(disp, EGL_BAD_SURFACE, EGL_FALSE);
- return drv->API.SwapBuffers(drv, disp, surf);
+ ret = drv->API.SwapBuffers(drv, disp, surf);
+
+ RETURN_EGL_EVAL(disp, ret);
}
EGLBoolean EGLAPIENTRY
-eglCopyBuffers(EGLDisplay dpy, EGLSurface surface, NativePixmapType target)
+eglCopyBuffers(EGLDisplay dpy, EGLSurface surface, EGLNativePixmapType target)
{
- _EGL_DECLARE_DD_AND_SURFACE(dpy, surface);
- return drv->API.CopyBuffers(drv, disp, surf, target);
+ _EGLDisplay *disp = _eglLockDisplay(dpy);
+ _EGLSurface *surf = _eglLookupSurface(surface, disp);
+ _EGLDriver *drv;
+ EGLBoolean ret;
+
+ _EGL_CHECK_SURFACE(disp, surf, EGL_FALSE, drv);
+ ret = drv->API.CopyBuffers(drv, disp, surf, target);
+
+ RETURN_EGL_EVAL(disp, ret);
}
_EGLContext *ctx = _eglGetCurrentContext();
_EGLDisplay *disp;
_EGLDriver *drv;
+ EGLBoolean ret;
if (!ctx)
- return EGL_TRUE;
+ RETURN_EGL_SUCCESS(NULL, EGL_TRUE);
+
+ disp = ctx->Resource.Display;
+ _eglLockMutex(&disp->Mutex);
+
/* let bad current context imply bad current surface */
if (!_eglIsContextLinked(ctx) || !_eglIsSurfaceLinked(ctx->DrawSurface))
- return _eglError(EGL_BAD_CURRENT_SURFACE, __FUNCTION__);
+ RETURN_EGL_ERROR(disp, EGL_BAD_CURRENT_SURFACE, EGL_FALSE);
/* a valid current context implies an initialized current display */
- disp = ctx->Display;
+ assert(disp->Initialized);
drv = disp->Driver;
- assert(drv);
+ ret = drv->API.WaitClient(drv, disp, ctx);
- return drv->API.WaitClient(drv, disp, ctx);
+ RETURN_EGL_EVAL(disp, ret);
}
EGLBoolean ret;
if (api_index != es_index && _eglIsCurrentThreadDummy())
- return _eglError(EGL_BAD_ALLOC, "eglWaitGL");
+ RETURN_EGL_ERROR(NULL, EGL_BAD_ALLOC, EGL_FALSE);
t->CurrentAPIIndex = es_index;
ret = eglWaitClient();
_EGLContext *ctx = _eglGetCurrentContext();
_EGLDisplay *disp;
_EGLDriver *drv;
+ EGLBoolean ret;
if (!ctx)
- return EGL_TRUE;
+ RETURN_EGL_SUCCESS(NULL, EGL_TRUE);
+
+ disp = ctx->Resource.Display;
+ _eglLockMutex(&disp->Mutex);
+
/* let bad current context imply bad current surface */
if (!_eglIsContextLinked(ctx) || !_eglIsSurfaceLinked(ctx->DrawSurface))
- return _eglError(EGL_BAD_CURRENT_SURFACE, __FUNCTION__);
+ RETURN_EGL_ERROR(disp, EGL_BAD_CURRENT_SURFACE, EGL_FALSE);
/* a valid current context implies an initialized current display */
- disp = ctx->Display;
+ assert(disp->Initialized);
drv = disp->Driver;
- assert(drv);
+ ret = drv->API.WaitNative(drv, disp, engine);
- return drv->API.WaitNative(drv, disp, engine);
+ RETURN_EGL_EVAL(disp, ret);
}
EGLDisplay EGLAPIENTRY
eglGetCurrentDisplay(void)
{
- _EGLDisplay *dpy = _eglGetCurrentDisplay();
- return _eglGetDisplayHandle(dpy);
+ _EGLContext *ctx = _eglGetCurrentContext();
+ EGLDisplay ret;
+
+ ret = (ctx) ? _eglGetDisplayHandle(ctx->Resource.Display) : EGL_NO_DISPLAY;
+
+ RETURN_EGL_SUCCESS(NULL, ret);
}
eglGetCurrentContext(void)
{
_EGLContext *ctx = _eglGetCurrentContext();
- return _eglGetContextHandle(ctx);
+ EGLContext ret;
+
+ ret = _eglGetContextHandle(ctx);
+
+ RETURN_EGL_SUCCESS(NULL, ret);
}
eglGetCurrentSurface(EGLint readdraw)
{
_EGLContext *ctx = _eglGetCurrentContext();
+ EGLint err = EGL_SUCCESS;
_EGLSurface *surf;
+ EGLSurface ret;
if (!ctx)
- return EGL_NO_SURFACE;
+ RETURN_EGL_SUCCESS(NULL, EGL_NO_SURFACE);
switch (readdraw) {
case EGL_DRAW:
surf = ctx->ReadSurface;
break;
default:
- _eglError(EGL_BAD_PARAMETER, __FUNCTION__);
surf = NULL;
+ err = EGL_BAD_PARAMETER;
break;
}
- return _eglGetSurfaceHandle(surf);
+ ret = _eglGetSurfaceHandle(surf);
+
+ RETURN_EGL_ERROR(NULL, err, ret);
}
}
-void (* EGLAPIENTRY eglGetProcAddress(const char *procname))()
+__eglMustCastToProperFunctionPointerType EGLAPIENTRY
+eglGetProcAddress(const char *procname)
{
static const struct {
const char *name;
{ "eglQueryScreenModeMESA", (_EGLProc) eglQueryScreenModeMESA },
{ "eglQueryModeStringMESA", (_EGLProc) eglQueryModeStringMESA },
#endif /* EGL_MESA_screen_surface */
+#ifdef EGL_KHR_image_base
+ { "eglCreateImageKHR", (_EGLProc) eglCreateImageKHR },
+ { "eglDestroyImageKHR", (_EGLProc) eglDestroyImageKHR },
+#endif /* EGL_KHR_image_base */
+#ifdef EGL_NOK_swap_region
+ { "eglSwapBuffersRegionNOK", (_EGLProc) eglSwapBuffersRegionNOK },
+#endif
{ NULL, NULL }
};
EGLint i;
+ _EGLProc ret;
if (!procname)
- return NULL;
+ RETURN_EGL_SUCCESS(NULL, NULL);
+
+ ret = NULL;
if (strncmp(procname, "egl", 3) == 0) {
for (i = 0; egl_functions[i].name; i++) {
- if (strcmp(egl_functions[i].name, procname) == 0)
- return egl_functions[i].function;
+ if (strcmp(egl_functions[i].name, procname) == 0) {
+ ret = egl_functions[i].function;
+ break;
+ }
}
}
+ if (ret)
+ RETURN_EGL_SUCCESS(NULL, ret);
- /* preload a driver if there isn't one */
- if (!_eglGlobal.NumDrivers)
- _eglPreloadDriver(NULL);
+ _eglPreloadDrivers();
/* now loop over drivers to query their procs */
for (i = 0; i < _eglGlobal.NumDrivers; i++) {
- _EGLProc p = _eglGlobal.Drivers[i]->API.GetProcAddress(procname);
- if (p)
- return p;
+ _EGLDriver *drv = _eglGlobal.Drivers[i];
+ ret = drv->API.GetProcAddress(drv, procname);
+ if (ret)
+ break;
}
- return NULL;
+ RETURN_EGL_SUCCESS(NULL, ret);
}
const EGLint *attrib_list, EGLModeMESA *modes,
EGLint modes_size, EGLint *num_modes)
{
- _EGL_DECLARE_DD_AND_SCREEN(dpy, screen);
- return drv->API.ChooseModeMESA(drv, disp, scrn, attrib_list,
- modes, modes_size, num_modes);
+ _EGLDisplay *disp = _eglLockDisplay(dpy);
+ _EGLScreen *scrn = _eglLookupScreen(screen, disp);
+ _EGLDriver *drv;
+ EGLBoolean ret;
+
+ _EGL_CHECK_SCREEN(disp, scrn, EGL_FALSE, drv);
+ ret = drv->API.ChooseModeMESA(drv, disp, scrn, attrib_list,
+ modes, modes_size, num_modes);
+
+ RETURN_EGL_EVAL(disp, ret);
}
eglGetModesMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLModeMESA *modes,
EGLint mode_size, EGLint *num_mode)
{
- _EGL_DECLARE_DD_AND_SCREEN(dpy, screen);
- return drv->API.GetModesMESA(drv, disp, scrn, modes, mode_size, num_mode);
+ _EGLDisplay *disp = _eglLockDisplay(dpy);
+ _EGLScreen *scrn = _eglLookupScreen(screen, disp);
+ _EGLDriver *drv;
+ EGLBoolean ret;
+
+ _EGL_CHECK_SCREEN(disp, scrn, EGL_FALSE, drv);
+ ret = drv->API.GetModesMESA(drv, disp, scrn, modes, mode_size, num_mode);
+
+ RETURN_EGL_EVAL(disp, ret);
}
eglGetModeAttribMESA(EGLDisplay dpy, EGLModeMESA mode,
EGLint attribute, EGLint *value)
{
- _EGL_DECLARE_DD_AND_MODE(dpy, mode);
- return drv->API.GetModeAttribMESA(drv, disp, m, attribute, value);
+ _EGLDisplay *disp = _eglLockDisplay(dpy);
+ _EGLMode *m = _eglLookupMode(mode, disp);
+ _EGLDriver *drv;
+ EGLBoolean ret;
+
+ _EGL_CHECK_MODE(disp, m, EGL_FALSE, drv);
+ ret = drv->API.GetModeAttribMESA(drv, disp, m, attribute, value);
+
+ RETURN_EGL_EVAL(disp, ret);
}
eglCopyContextMESA(EGLDisplay dpy, EGLContext source, EGLContext dest,
EGLint mask)
{
- _EGLDisplay *disp = _eglLookupDisplay(dpy);
+ _EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLContext *source_context = _eglLookupContext(source, disp);
_EGLContext *dest_context = _eglLookupContext(dest, disp);
_EGLDriver *drv;
+ EGLBoolean ret;
- drv = _eglCheckContext(disp, source_context, __FUNCTION__);
- if (!drv || !dest_context) {
- if (drv)
- _eglError(EGL_BAD_CONTEXT, __FUNCTION__);
- return EGL_FALSE;
- }
+ _EGL_CHECK_CONTEXT(disp, source_context, EGL_FALSE, drv);
+ if (!dest_context)
+ RETURN_EGL_ERROR(disp, EGL_BAD_CONTEXT, EGL_FALSE);
+
+ ret = drv->API.CopyContextMESA(drv, disp,
+ source_context, dest_context, mask);
- return drv->API.CopyContextMESA(drv, disp, source_context, dest_context,
- mask);
+ RETURN_EGL_EVAL(disp, ret);
}
eglGetScreensMESA(EGLDisplay dpy, EGLScreenMESA *screens,
EGLint max_screens, EGLint *num_screens)
{
- _EGL_DECLARE_DD(dpy);
- return drv->API.GetScreensMESA(drv, disp, screens,
- max_screens, num_screens);
+ _EGLDisplay *disp = _eglLockDisplay(dpy);
+ _EGLDriver *drv;
+ EGLBoolean ret;
+
+ _EGL_CHECK_DISPLAY(disp, EGL_FALSE, drv);
+ ret = drv->API.GetScreensMESA(drv, disp, screens, max_screens, num_screens);
+
+ RETURN_EGL_EVAL(disp, ret);
}
eglCreateScreenSurfaceMESA(EGLDisplay dpy, EGLConfig config,
const EGLint *attrib_list)
{
- _EGLDisplay *disp = _eglLookupDisplay(dpy);
+ _EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLConfig *conf = _eglLookupConfig(config, disp);
_EGLDriver *drv;
_EGLSurface *surf;
+ EGLSurface ret;
- drv = _eglCheckConfig(disp, conf, __FUNCTION__);
- if (!drv)
- return EGL_NO_SURFACE;
+ _EGL_CHECK_CONFIG(disp, conf, EGL_NO_SURFACE, drv);
surf = drv->API.CreateScreenSurfaceMESA(drv, disp, conf, attrib_list);
- if (surf)
- return _eglLinkSurface(surf, disp);
- else
- return EGL_NO_SURFACE;
+ ret = (surf) ? _eglLinkSurface(surf, disp) : EGL_NO_SURFACE;
+
+ RETURN_EGL_EVAL(disp, ret);
}
eglShowScreenSurfaceMESA(EGLDisplay dpy, EGLint screen,
EGLSurface surface, EGLModeMESA mode)
{
- _EGLDisplay *disp = _eglLookupDisplay(dpy);
+ _EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLScreen *scrn = _eglLookupScreen((EGLScreenMESA) screen, disp);
_EGLSurface *surf = _eglLookupSurface(surface, disp);
_EGLMode *m = _eglLookupMode(mode, disp);
_EGLDriver *drv;
+ EGLBoolean ret;
- drv = _eglCheckScreen(disp, scrn, __FUNCTION__);
- if (!drv)
- return EGL_FALSE;
+ _EGL_CHECK_SCREEN(disp, scrn, EGL_FALSE, drv);
if (!surf && surface != EGL_NO_SURFACE)
- return _eglError(EGL_BAD_SURFACE, __FUNCTION__);
+ RETURN_EGL_ERROR(disp, EGL_BAD_SURFACE, EGL_FALSE);
if (!m && mode != EGL_NO_MODE_MESA)
- return _eglError(EGL_BAD_MODE_MESA, __FUNCTION__);
+ RETURN_EGL_ERROR(disp, EGL_BAD_MODE_MESA, EGL_FALSE);
- return drv->API.ShowScreenSurfaceMESA(drv, disp, scrn, surf, m);
+ ret = drv->API.ShowScreenSurfaceMESA(drv, disp, scrn, surf, m);
+
+ RETURN_EGL_EVAL(disp, ret);
}
EGLBoolean
eglScreenPositionMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLint x, EGLint y)
{
- _EGL_DECLARE_DD_AND_SCREEN(dpy, screen);
- return drv->API.ScreenPositionMESA(drv, disp, scrn, x, y);
+ _EGLDisplay *disp = _eglLockDisplay(dpy);
+ _EGLScreen *scrn = _eglLookupScreen(screen, disp);
+ _EGLDriver *drv;
+ EGLBoolean ret;
+
+ _EGL_CHECK_SCREEN(disp, scrn, EGL_FALSE, drv);
+ ret = drv->API.ScreenPositionMESA(drv, disp, scrn, x, y);
+
+ RETURN_EGL_EVAL(disp, ret);
}
eglQueryScreenMESA(EGLDisplay dpy, EGLScreenMESA screen,
EGLint attribute, EGLint *value)
{
- _EGL_DECLARE_DD_AND_SCREEN(dpy, screen);
- return drv->API.QueryScreenMESA(drv, disp, scrn, attribute, value);
+ _EGLDisplay *disp = _eglLockDisplay(dpy);
+ _EGLScreen *scrn = _eglLookupScreen(screen, disp);
+ _EGLDriver *drv;
+ EGLBoolean ret;
+
+ _EGL_CHECK_SCREEN(disp, scrn, EGL_FALSE, drv);
+ ret = drv->API.QueryScreenMESA(drv, disp, scrn, attribute, value);
+
+ RETURN_EGL_EVAL(disp, ret);
}
eglQueryScreenSurfaceMESA(EGLDisplay dpy, EGLScreenMESA screen,
EGLSurface *surface)
{
- _EGLDisplay *disp = _eglLookupDisplay(dpy);
+ _EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLScreen *scrn = _eglLookupScreen((EGLScreenMESA) screen, disp);
_EGLDriver *drv;
_EGLSurface *surf;
+ EGLBoolean ret;
- drv = _eglCheckScreen(disp, scrn, __FUNCTION__);
- if (!drv)
- return EGL_FALSE;
-
- if (drv->API.QueryScreenSurfaceMESA(drv, disp, scrn, &surf) != EGL_TRUE)
- surf = NULL;
- if (surface)
+ _EGL_CHECK_SCREEN(disp, scrn, EGL_FALSE, drv);
+ ret = drv->API.QueryScreenSurfaceMESA(drv, disp, scrn, &surf);
+ if (ret && surface)
*surface = _eglGetSurfaceHandle(surf);
- return (surf != NULL);
+
+ RETURN_EGL_EVAL(disp, ret);
}
EGLBoolean
eglQueryScreenModeMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLModeMESA *mode)
{
- _EGLDisplay *disp = _eglLookupDisplay(dpy);
+ _EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLScreen *scrn = _eglLookupScreen((EGLScreenMESA) screen, disp);
_EGLDriver *drv;
_EGLMode *m;
+ EGLBoolean ret;
- drv = _eglCheckScreen(disp, scrn, __FUNCTION__);
- if (!drv)
- return EGL_FALSE;
-
- if (drv->API.QueryScreenModeMESA(drv, disp, scrn, &m) != EGL_TRUE)
- m = NULL;
- if (mode)
+ _EGL_CHECK_SCREEN(disp, scrn, EGL_FALSE, drv);
+ ret = drv->API.QueryScreenModeMESA(drv, disp, scrn, &m);
+ if (ret && mode)
*mode = m->Handle;
- return (m != NULL);
+ RETURN_EGL_EVAL(disp, ret);
}
const char *
eglQueryModeStringMESA(EGLDisplay dpy, EGLModeMESA mode)
{
- _EGL_DECLARE_DD_AND_MODE(dpy, mode);
- return drv->API.QueryModeStringMESA(drv, disp, m);
+ _EGLDisplay *disp = _eglLockDisplay(dpy);
+ _EGLMode *m = _eglLookupMode(mode, disp);
+ _EGLDriver *drv;
+ const char *ret;
+
+ _EGL_CHECK_MODE(disp, m, NULL, drv);
+ ret = drv->API.QueryModeStringMESA(drv, disp, m);
+
+ RETURN_EGL_EVAL(disp, ret);
}
_EGLThreadInfo *t = _eglGetCurrentThread();
if (_eglIsCurrentThreadDummy())
- return _eglError(EGL_BAD_ALLOC, "eglBindAPI");
+ RETURN_EGL_ERROR(NULL, EGL_BAD_ALLOC, EGL_FALSE);
if (!_eglIsApiValid(api))
- return _eglError(EGL_BAD_PARAMETER, "eglBindAPI");
+ RETURN_EGL_ERROR(NULL, EGL_BAD_PARAMETER, EGL_FALSE);
t->CurrentAPIIndex = _eglConvertApiToIndex(api);
- return EGL_TRUE;
+
+ RETURN_EGL_SUCCESS(NULL, EGL_TRUE);
}
EGLenum
eglQueryAPI(void)
{
- /* returns one of EGL_OPENGL_API, EGL_OPENGL_ES_API or EGL_OPENVG_API */
_EGLThreadInfo *t = _eglGetCurrentThread();
- return _eglConvertApiFromIndex(t->CurrentAPIIndex);
+ EGLenum ret;
+
+ /* returns one of EGL_OPENGL_API, EGL_OPENGL_ES_API or EGL_OPENVG_API */
+ ret = _eglConvertApiFromIndex(t->CurrentAPIIndex);
+
+ RETURN_EGL_SUCCESS(NULL, ret);
}
EGLClientBuffer buffer, EGLConfig config,
const EGLint *attrib_list)
{
- _EGLDisplay *disp = _eglLookupDisplay(dpy);
+ _EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLConfig *conf = _eglLookupConfig(config, disp);
_EGLDriver *drv;
_EGLSurface *surf;
+ EGLSurface ret;
- drv = _eglCheckConfig(disp, conf, __FUNCTION__);
- if (!drv)
- return EGL_NO_SURFACE;
+ _EGL_CHECK_CONFIG(disp, conf, EGL_NO_SURFACE, drv);
surf = drv->API.CreatePbufferFromClientBuffer(drv, disp, buftype, buffer,
conf, attrib_list);
- if (surf)
- return _eglLinkSurface(surf, disp);
- else
- return EGL_NO_SURFACE;
+ ret = (surf) ? _eglLinkSurface(surf, disp) : EGL_NO_SURFACE;
+
+ RETURN_EGL_EVAL(disp, ret);
}
EGLBoolean
eglReleaseThread(void)
{
- /* unbind current context */
+ /* unbind current contexts */
if (!_eglIsCurrentThreadDummy()) {
- _EGLDisplay *disp = _eglGetCurrentDisplay();
- _EGLDriver *drv;
- if (disp) {
- drv = disp->Driver;
- (void) drv->API.MakeCurrent(drv, disp, NULL, NULL, NULL);
+ _EGLThreadInfo *t = _eglGetCurrentThread();
+ EGLint api_index = t->CurrentAPIIndex;
+ EGLint i;
+
+ for (i = 0; i < _EGL_API_NUM_APIS; i++) {
+ _EGLContext *ctx = t->CurrentContexts[i];
+ if (ctx) {
+ _EGLDisplay *disp = ctx->Resource.Display;
+ _EGLDriver *drv;
+
+ t->CurrentAPIIndex = i;
+
+ _eglLockMutex(&disp->Mutex);
+ drv = disp->Driver;
+ (void) drv->API.MakeCurrent(drv, disp, NULL, NULL, NULL);
+ _eglUnlockMutex(&disp->Mutex);
+ }
}
+
+ t->CurrentAPIIndex = api_index;
}
_eglDestroyCurrentThread();
- return EGL_TRUE;
+
+ RETURN_EGL_SUCCESS(NULL, EGL_TRUE);
}
#endif /* EGL_VERSION_1_2 */
+
+
+#ifdef EGL_KHR_image_base
+
+
+EGLImageKHR
+eglCreateImageKHR(EGLDisplay dpy, EGLContext ctx, EGLenum target,
+ EGLClientBuffer buffer, const EGLint *attr_list)
+{
+ _EGLDisplay *disp = _eglLockDisplay(dpy);
+ _EGLContext *context = _eglLookupContext(ctx, disp);
+ _EGLDriver *drv;
+ _EGLImage *img;
+ EGLImageKHR ret;
+
+ _EGL_CHECK_DISPLAY(disp, EGL_NO_IMAGE_KHR, drv);
+ if (!context && ctx != EGL_NO_CONTEXT)
+ RETURN_EGL_ERROR(disp, EGL_BAD_CONTEXT, EGL_NO_IMAGE_KHR);
+
+ img = drv->API.CreateImageKHR(drv,
+ disp, context, target, buffer, attr_list);
+ ret = (img) ? _eglLinkImage(img, disp) : EGL_NO_IMAGE_KHR;
+
+ RETURN_EGL_EVAL(disp, ret);
+}
+
+
+EGLBoolean
+eglDestroyImageKHR(EGLDisplay dpy, EGLImageKHR image)
+{
+ _EGLDisplay *disp = _eglLockDisplay(dpy);
+ _EGLImage *img = _eglLookupImage(image, disp);
+ _EGLDriver *drv;
+ EGLBoolean ret;
+
+ _EGL_CHECK_DISPLAY(disp, EGL_FALSE, drv);
+ if (!img)
+ RETURN_EGL_ERROR(disp, EGL_BAD_PARAMETER, EGL_FALSE);
+
+ _eglUnlinkImage(img);
+ ret = drv->API.DestroyImageKHR(drv, disp, img);
+
+ RETURN_EGL_EVAL(disp, ret);
+}
+
+
+#endif /* EGL_KHR_image_base */
+
+
+#ifdef EGL_NOK_swap_region
+
+EGLBoolean
+eglSwapBuffersRegionNOK(EGLDisplay dpy, EGLSurface surface,
+ EGLint numRects, const EGLint *rects)
+{
+ _EGLContext *ctx = _eglGetCurrentContext();
+ _EGLDisplay *disp = _eglLockDisplay(dpy);
+ _EGLSurface *surf = _eglLookupSurface(surface, disp);
+ _EGLDriver *drv;
+ EGLBoolean ret;
+
+ _EGL_CHECK_SURFACE(disp, surf, EGL_FALSE, drv);
+
+ /* surface must be bound to current context in EGL 1.4 */
+ if (!ctx || !_eglIsContextLinked(ctx) || surf != ctx->DrawSurface)
+ RETURN_EGL_ERROR(disp, EGL_BAD_SURFACE, EGL_FALSE);
+
+ if (drv->API.SwapBuffersRegionNOK)
+ ret = drv->API.SwapBuffersRegionNOK(drv, disp, surf, numRects, rects);
+ else
+ ret = drv->API.SwapBuffers(drv, disp, surf);
+
+ RETURN_EGL_EVAL(disp, ret);
+}
+
+#endif /* EGL_NOK_swap_region */