_fixupNativeWindow(_EGLDisplay *disp, void *native_window)
{
#ifdef HAVE_X11_PLATFORM
- if (disp->Platform == _EGL_PLATFORM_X11 && native_window != NULL) {
+ if (disp && disp->Platform == _EGL_PLATFORM_X11 && native_window != NULL) {
/* The `native_window` parameter for the X11 platform differs between
* eglCreateWindowSurface() and eglCreatePlatformPixmapSurfaceEXT(). In
* eglCreateWindowSurface(), the type of `native_window` is an Xlib
* `Pixmap*`. Convert `Pixmap*` to `Pixmap` because that's what
* dri2_x11_create_pixmap_surface() expects.
*/
- if (disp->Platform == _EGL_PLATFORM_X11 && native_pixmap != NULL)
+ if (disp && disp->Platform == _EGL_PLATFORM_X11 && native_pixmap != NULL)
return (void *)(* (Pixmap*) native_pixmap);
#endif
return native_pixmap;