* heterogeneous hardware devices in the future.
*
* The EGLDisplay, EGLConfig, EGLContext and EGLSurface types are
- * opaque handles implemented with 32-bit unsigned integers.
- * It's up to the driver function or fallback function to look up the
- * handle and get an object.
- * By using opaque handles, we leave open the possibility of having
- * indirect rendering in the future, like GLX.
+ * opaque handles. Internal objects are linked to a display to
+ * create the handles.
*
+ * For each public API entry point, the opaque handles are looked up
+ * before being dispatched to the drivers. When it fails to look up
+ * a handle, one of
+ *
+ * EGL_BAD_DISPLAY
+ * EGL_BAD_CONFIG
+ * EGL_BAD_CONTEXT
+ * EGL_BAD_SURFACE
+ * EGL_BAD_SCREEN_MESA
+ * EGL_BAD_MODE_MESA
+ *
+ * is generated and the driver function is not called. An
+ * uninitialized EGLDisplay has no driver associated with it. When
+ * such display is detected,
+ *
+ * EGL_NOT_INITIALIZED
+ *
+ * is generated.
+ *
+ * Some of the entry points use current display, context, or surface
+ * implicitly. For such entry points, the implicit objects are also
+ * checked before calling the driver function. Other than the
+ * errors listed above,
+ *
+ * EGL_BAD_CURRENT_SURFACE
+ *
+ * may also be generated.
*
* Notes on naming conventions:
*
*/
-
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "eglglobals.h"
#include "egldriver.h"
#include "eglsurface.h"
-
+#include "eglconfig.h"
+#include "eglscreen.h"
+#include "eglmode.h"
/**
eglGetDisplay(NativeDisplayType nativeDisplay)
{
_EGLDisplay *dpy;
- _eglInitGlobals();
dpy = _eglFindDisplay(nativeDisplay);
if (!dpy) {
dpy = _eglNewDisplay(nativeDisplay);
EGLBoolean EGLAPIENTRY
eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor)
{
+ _EGLDisplay *disp = _eglLookupDisplay(dpy);
+ _EGLDriver *drv;
EGLint major_int, minor_int;
- if (dpy) {
- EGLBoolean retVal;
- _EGLDisplay *dpyPriv = _eglLookupDisplay(dpy);
- if (!dpyPriv) {
- return EGL_FALSE;
- }
- dpyPriv->Driver = _eglOpenDriver(dpyPriv,
- dpyPriv->DriverName,
- dpyPriv->DriverArgs);
- if (!dpyPriv->Driver) {
- return EGL_FALSE;
- }
- /* Initialize the particular driver now */
- retVal = dpyPriv->Driver->API.Initialize(dpyPriv->Driver, dpy,
- &major_int, &minor_int);
-
- dpyPriv->Driver->APImajor = major_int;
- dpyPriv->Driver->APIminor = minor_int;
- snprintf(dpyPriv->Driver->Version, sizeof(dpyPriv->Driver->Version),
- "%d.%d (%s)", major_int, minor_int, dpyPriv->Driver->Name);
-
- /* Update applications version of major and minor if not NULL */
- if((major != NULL) && (minor != NULL))
- {
- *major = major_int;
- *minor = minor_int;
+ if (!disp)
+ return _eglError(EGL_BAD_DISPLAY, __FUNCTION__);
+
+ drv = disp->Driver;
+ if (!drv) {
+ _eglPreloadDrivers();
+
+ drv = _eglOpenDriver(disp);
+ if (!drv)
+ return _eglError(EGL_NOT_INITIALIZED, __FUNCTION__);
+
+ /* Initialize the particular display now */
+ if (!drv->API.Initialize(drv, disp, &major_int, &minor_int)) {
+ _eglCloseDriver(drv, disp);
+ return _eglError(EGL_NOT_INITIALIZED, __FUNCTION__);
}
- return retVal;
+ disp->APImajor = major_int;
+ disp->APIminor = minor_int;
+ snprintf(disp->Version, sizeof(disp->Version),
+ "%d.%d (%s)", major_int, minor_int, drv->Name);
+
+ /* limit to APIs supported by core */
+ disp->ClientAPIsMask &= _EGL_API_ALL_BITS;
+
+ disp->Driver = drv;
+ } else {
+ major_int = disp->APImajor;
+ minor_int = disp->APIminor;
+ }
+
+ /* Update applications version of major and minor if not NULL */
+ if ((major != NULL) && (minor != NULL)) {
+ *major = major_int;
+ *minor = minor_int;
}
- return EGL_FALSE;
+
+ return EGL_TRUE;
}
EGLBoolean EGLAPIENTRY
eglTerminate(EGLDisplay dpy)
{
- _EGLDriver *drv = _eglLookupDriver(dpy);
- if (drv)
- return _eglCloseDriver(drv, dpy);
- else
- return EGL_FALSE;
+ _EGLDisplay *disp = _eglLookupDisplay(dpy);
+ _EGLDriver *drv;
+
+ if (!disp)
+ return _eglError(EGL_BAD_DISPLAY, __FUNCTION__);
+
+ drv = disp->Driver;
+ if (drv) {
+ drv->API.Terminate(drv, disp);
+ _eglCloseDriver(drv, disp);
+ disp->Driver = NULL;
+ }
+
+ return EGL_TRUE;
+}
+
+
+/**
+ * A bunch of check functions and declare macros to simply error checking.
+ */
+static INLINE _EGLDriver *
+_eglCheckDisplay(_EGLDisplay *disp, const char *msg)
+{
+ if (!disp) {
+ _eglError(EGL_BAD_DISPLAY, msg);
+ return NULL;
+ }
+ if (!disp->Driver) {
+ _eglError(EGL_NOT_INITIALIZED, msg);
+ return NULL;
+ }
+ return disp->Driver;
+}
+
+
+static INLINE _EGLDriver *
+_eglCheckSurface(_EGLDisplay *disp, _EGLSurface *surf, const char *msg)
+{
+ _EGLDriver *drv = _eglCheckDisplay(disp, msg);
+ if (!drv)
+ return NULL;
+ if (!surf) {
+ _eglError(EGL_BAD_SURFACE, msg);
+ return NULL;
+ }
+ return drv;
+}
+
+
+static INLINE _EGLDriver *
+_eglCheckContext(_EGLDisplay *disp, _EGLContext *context, const char *msg)
+{
+ _EGLDriver *drv = _eglCheckDisplay(disp, msg);
+ if (!drv)
+ return NULL;
+ if (!context) {
+ _eglError(EGL_BAD_CONTEXT, msg);
+ return NULL;
+ }
+ return drv;
+}
+
+
+static INLINE _EGLDriver *
+_eglCheckConfig(_EGLDisplay *disp, _EGLConfig *conf, const char *msg)
+{
+ _EGLDriver *drv = _eglCheckDisplay(disp, msg);
+ if (!drv)
+ return NULL;
+ if (!conf) {
+ _eglError(EGL_BAD_CONFIG, msg);
+ return NULL;
+ }
+ return drv;
}
+#define _EGL_DECLARE_DD(dpy) \
+ _EGLDisplay *disp = _eglLookupDisplay(dpy); \
+ _EGLDriver *drv; \
+ do { \
+ drv = _eglCheckDisplay(disp, __FUNCTION__); \
+ if (!drv) \
+ return EGL_FALSE; \
+ } while (0)
+
+
+#define _EGL_DECLARE_DD_AND_SURFACE(dpy, surface) \
+ _EGLDisplay *disp = _eglLookupDisplay(dpy); \
+ _EGLSurface *surf = _eglLookupSurface((surface), disp); \
+ _EGLDriver *drv; \
+ do { \
+ drv = _eglCheckSurface(disp, surf, __FUNCTION__); \
+ if (!drv) \
+ return EGL_FALSE; \
+ } while (0)
+
+
+#define _EGL_DECLARE_DD_AND_CONTEXT(dpy, ctx) \
+ _EGLDisplay *disp = _eglLookupDisplay(dpy); \
+ _EGLContext *context = _eglLookupContext((ctx), disp); \
+ _EGLDriver *drv; \
+ do { \
+ drv = _eglCheckContext(disp, context, __FUNCTION__); \
+ if (!drv) \
+ return EGL_FALSE; \
+ } while (0)
+
+
+#ifdef EGL_MESA_screen_surface
+
+
+static INLINE _EGLDriver *
+_eglCheckScreen(_EGLDisplay *disp, _EGLScreen *scrn, const char *msg)
+{
+ _EGLDriver *drv = _eglCheckDisplay(disp, msg);
+ if (!drv)
+ return NULL;
+ if (!scrn) {
+ _eglError(EGL_BAD_SCREEN_MESA, msg);
+ return NULL;
+ }
+ return drv;
+}
+
+
+static INLINE _EGLDriver *
+_eglCheckMode(_EGLDisplay *disp, _EGLMode *m, const char *msg)
+{
+ _EGLDriver *drv = _eglCheckDisplay(disp, msg);
+ if (!drv)
+ return NULL;
+ if (!m) {
+ _eglError(EGL_BAD_MODE_MESA, msg);
+ return NULL;
+ }
+ return drv;
+}
+
+
+#define _EGL_DECLARE_DD_AND_SCREEN(dpy, screen) \
+ _EGLDisplay *disp = _eglLookupDisplay(dpy); \
+ _EGLScreen *scrn = _eglLookupScreen((screen), disp); \
+ _EGLDriver *drv; \
+ do { \
+ drv = _eglCheckScreen(disp, scrn, __FUNCTION__); \
+ if (!drv) \
+ return EGL_FALSE; \
+ } while (0)
+
+
+#define _EGL_DECLARE_DD_AND_MODE(dpy, mode) \
+ _EGLDisplay *disp = _eglLookupDisplay(dpy); \
+ _EGLMode *m = _eglLookupMode((mode), disp); \
+ _EGLDriver *drv; \
+ do { \
+ drv = _eglCheckMode(disp, m, __FUNCTION__); \
+ if (!drv) \
+ return EGL_FALSE; \
+ } while (0)
+
+
+#endif /* EGL_MESA_screen_surface */
+
+
const char * EGLAPIENTRY
eglQueryString(EGLDisplay dpy, EGLint name)
{
- _EGLDriver *drv = _eglLookupDriver(dpy);
- if (drv)
- return drv->API.QueryString(drv, dpy, name);
- else
- return NULL;
+ _EGL_DECLARE_DD(dpy);
+ return drv->API.QueryString(drv, disp, name);
}
EGLBoolean EGLAPIENTRY
-eglGetConfigs(EGLDisplay dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config)
+eglGetConfigs(EGLDisplay dpy, EGLConfig *configs,
+ EGLint config_size, EGLint *num_config)
{
- _EGLDriver *drv = _eglLookupDriver(dpy);
- /* XXX check drv for null in remaining functions */
- return drv->API.GetConfigs(drv, dpy, configs, config_size, num_config);
+ _EGL_DECLARE_DD(dpy);
+ return drv->API.GetConfigs(drv, disp, configs, config_size, num_config);
}
EGLBoolean EGLAPIENTRY
-eglChooseConfig(EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config)
+eglChooseConfig(EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs,
+ EGLint config_size, EGLint *num_config)
{
- _EGLDriver *drv = _eglLookupDriver(dpy);
- return drv->API.ChooseConfig(drv, dpy, attrib_list, configs, config_size, num_config);
+ _EGL_DECLARE_DD(dpy);
+ return drv->API.ChooseConfig(drv, disp, attrib_list, configs,
+ config_size, num_config);
}
EGLBoolean EGLAPIENTRY
-eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *value)
+eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config,
+ EGLint attribute, EGLint *value)
{
- _EGLDriver *drv = _eglLookupDriver(dpy);
- return drv->API.GetConfigAttrib(drv, dpy, config, attribute, value);
+ _EGLDisplay *disp = _eglLookupDisplay(dpy);
+ _EGLConfig *conf = _eglLookupConfig(config, disp);
+ _EGLDriver *drv;
+
+ drv = _eglCheckConfig(disp, conf, __FUNCTION__);
+ if (!drv)
+ return EGL_FALSE;
+
+ return drv->API.GetConfigAttrib(drv, disp, conf, attribute, value);
}
EGLContext EGLAPIENTRY
-eglCreateContext(EGLDisplay dpy, EGLConfig config, EGLContext share_list, const EGLint *attrib_list)
-{
- _EGLDriver *drv = _eglLookupDriver(dpy);
- return drv->API.CreateContext(drv, dpy, config, share_list, attrib_list);
+eglCreateContext(EGLDisplay dpy, EGLConfig config, EGLContext share_list,
+ const EGLint *attrib_list)
+{
+ _EGLDisplay *disp = _eglLookupDisplay(dpy);
+ _EGLConfig *conf = _eglLookupConfig(config, disp);
+ _EGLContext *share = _eglLookupContext(share_list, disp);
+ _EGLDriver *drv;
+ _EGLContext *context;
+
+ drv = _eglCheckConfig(disp, conf, __FUNCTION__);
+ if (!drv)
+ return EGL_NO_CONTEXT;
+ if (!share && share_list != EGL_NO_CONTEXT) {
+ _eglError(EGL_BAD_CONTEXT, __FUNCTION__);
+ return EGL_NO_CONTEXT;
+ }
+
+ context = drv->API.CreateContext(drv, disp, conf, share, attrib_list);
+ if (context)
+ return _eglLinkContext(context, disp);
+ else
+ return EGL_NO_CONTEXT;
}
EGLBoolean EGLAPIENTRY
eglDestroyContext(EGLDisplay dpy, EGLContext ctx)
{
- _EGLDriver *drv = _eglLookupDriver(dpy);
- return drv->API.DestroyContext(drv, dpy, ctx);
+ _EGL_DECLARE_DD_AND_CONTEXT(dpy, ctx);
+ _eglUnlinkContext(context);
+ return drv->API.DestroyContext(drv, disp, context);
}
EGLBoolean EGLAPIENTRY
-eglMakeCurrent(EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx)
+eglMakeCurrent(EGLDisplay dpy, EGLSurface draw, EGLSurface read,
+ EGLContext ctx)
{
- _EGLDriver *drv = _eglLookupDriver(dpy);
- return drv->API.MakeCurrent(drv, dpy, draw, read, ctx);
+ _EGLDisplay *disp = _eglLookupDisplay(dpy);
+ _EGLContext *context = _eglLookupContext(ctx, disp);
+ _EGLSurface *draw_surf = _eglLookupSurface(draw, disp);
+ _EGLSurface *read_surf = _eglLookupSurface(read, disp);
+ _EGLDriver *drv;
+
+ drv = _eglCheckDisplay(disp, __FUNCTION__);
+ if (!drv)
+ return EGL_FALSE;
+ if (!context && ctx != EGL_NO_CONTEXT)
+ return _eglError(EGL_BAD_CONTEXT, __FUNCTION__);
+ if ((!draw_surf && draw != EGL_NO_SURFACE) ||
+ (!read_surf && read != EGL_NO_SURFACE))
+ return _eglError(EGL_BAD_SURFACE, __FUNCTION__);
+
+ return drv->API.MakeCurrent(drv, disp, draw_surf, read_surf, context);
}
EGLBoolean EGLAPIENTRY
-eglQueryContext(EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint *value)
+eglQueryContext(EGLDisplay dpy, EGLContext ctx,
+ EGLint attribute, EGLint *value)
{
- _EGLDriver *drv = _eglLookupDriver(dpy);
- return drv->API.QueryContext(drv, dpy, ctx, attribute, value);
+ _EGL_DECLARE_DD_AND_CONTEXT(dpy, ctx);
+ return drv->API.QueryContext(drv, disp, context, attribute, value);
}
EGLSurface EGLAPIENTRY
-eglCreateWindowSurface(EGLDisplay dpy, EGLConfig config, NativeWindowType window, const EGLint *attrib_list)
+eglCreateWindowSurface(EGLDisplay dpy, EGLConfig config,
+ NativeWindowType window, const EGLint *attrib_list)
{
- _EGLDriver *drv = _eglLookupDriver(dpy);
- return drv->API.CreateWindowSurface(drv, dpy, config, window, attrib_list);
+ _EGLDisplay *disp = _eglLookupDisplay(dpy);
+ _EGLConfig *conf = _eglLookupConfig(config, disp);
+ _EGLDriver *drv;
+ _EGLSurface *surf;
+
+ drv = _eglCheckConfig(disp, conf, __FUNCTION__);
+ if (!drv)
+ return EGL_NO_SURFACE;
+
+ surf = drv->API.CreateWindowSurface(drv, disp, conf, window, attrib_list);
+ if (surf)
+ return _eglLinkSurface(surf, disp);
+ else
+ return EGL_NO_SURFACE;
}
EGLSurface EGLAPIENTRY
-eglCreatePixmapSurface(EGLDisplay dpy, EGLConfig config, NativePixmapType pixmap, const EGLint *attrib_list)
+eglCreatePixmapSurface(EGLDisplay dpy, EGLConfig config,
+ NativePixmapType pixmap, const EGLint *attrib_list)
{
- _EGLDriver *drv = _eglLookupDriver(dpy);
- return drv->API.CreatePixmapSurface(drv, dpy, config, pixmap, attrib_list);
+ _EGLDisplay *disp = _eglLookupDisplay(dpy);
+ _EGLConfig *conf = _eglLookupConfig(config, disp);
+ _EGLDriver *drv;
+ _EGLSurface *surf;
+
+ drv = _eglCheckConfig(disp, conf, __FUNCTION__);
+ if (!drv)
+ return EGL_NO_SURFACE;
+
+ surf = drv->API.CreatePixmapSurface(drv, disp, conf, pixmap, attrib_list);
+ if (surf)
+ return _eglLinkSurface(surf, disp);
+ else
+ return EGL_NO_SURFACE;
}
EGLSurface EGLAPIENTRY
-eglCreatePbufferSurface(EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list)
+eglCreatePbufferSurface(EGLDisplay dpy, EGLConfig config,
+ const EGLint *attrib_list)
{
- _EGLDriver *drv = _eglLookupDriver(dpy);
- return drv->API.CreatePbufferSurface(drv, dpy, config, attrib_list);
+ _EGLDisplay *disp = _eglLookupDisplay(dpy);
+ _EGLConfig *conf = _eglLookupConfig(config, disp);
+ _EGLDriver *drv;
+ _EGLSurface *surf;
+
+ drv = _eglCheckConfig(disp, conf, __FUNCTION__);
+ if (!drv)
+ return EGL_NO_SURFACE;
+
+ surf = drv->API.CreatePbufferSurface(drv, disp, conf, attrib_list);
+ if (surf)
+ return _eglLinkSurface(surf, disp);
+ else
+ return EGL_NO_SURFACE;
}
EGLBoolean EGLAPIENTRY
eglDestroySurface(EGLDisplay dpy, EGLSurface surface)
{
- _EGLDriver *drv = _eglLookupDriver(dpy);
- return drv->API.DestroySurface(drv, dpy, surface);
+ _EGL_DECLARE_DD_AND_SURFACE(dpy, surface);
+ _eglUnlinkSurface(surf);
+ return drv->API.DestroySurface(drv, disp, surf);
}
-
EGLBoolean EGLAPIENTRY
-eglQuerySurface(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint *value)
+eglQuerySurface(EGLDisplay dpy, EGLSurface surface,
+ EGLint attribute, EGLint *value)
{
- _EGLDriver *drv = _eglLookupDriver(dpy);
- return drv->API.QuerySurface(drv, dpy, surface, attribute, value);
+ _EGL_DECLARE_DD_AND_SURFACE(dpy, surface);
+ return drv->API.QuerySurface(drv, disp, surf, attribute, value);
}
-
EGLBoolean EGLAPIENTRY
-eglSurfaceAttrib(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value)
+eglSurfaceAttrib(EGLDisplay dpy, EGLSurface surface,
+ EGLint attribute, EGLint value)
{
- _EGLDriver *drv = _eglLookupDriver(dpy);
- return drv->API.SurfaceAttrib(drv, dpy, surface, attribute, value);
+ _EGL_DECLARE_DD_AND_SURFACE(dpy, surface);
+ return drv->API.SurfaceAttrib(drv, disp, surf, attribute, value);
}
EGLBoolean EGLAPIENTRY
eglBindTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer)
{
- _EGLDriver *drv = _eglLookupDriver(dpy);
- return drv->API.BindTexImage(drv, dpy, surface, buffer);
+ _EGL_DECLARE_DD_AND_SURFACE(dpy, surface);
+ return drv->API.BindTexImage(drv, disp, surf, buffer);
}
EGLBoolean EGLAPIENTRY
eglReleaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer)
{
- _EGLDriver *drv = _eglLookupDriver(dpy);
- return drv->API.ReleaseTexImage(drv, dpy, surface, buffer);
+ _EGL_DECLARE_DD_AND_SURFACE(dpy, surface);
+ return drv->API.ReleaseTexImage(drv, disp, surf, buffer);
}
EGLBoolean EGLAPIENTRY
eglSwapInterval(EGLDisplay dpy, EGLint interval)
{
- _EGLDriver *drv = _eglLookupDriver(dpy);
- return drv->API.SwapInterval(drv, dpy, interval);
+ _EGLContext *ctx = _eglGetCurrentContext();
+ _EGLSurface *surf;
+ _EGL_DECLARE_DD(dpy);
+
+ if (!ctx || !_eglIsContextLinked(ctx) || ctx->Resource.Display != disp)
+ return _eglError(EGL_BAD_CONTEXT, __FUNCTION__);
+
+ surf = ctx->DrawSurface;
+ if (!_eglIsSurfaceLinked(surf))
+ return _eglError(EGL_BAD_SURFACE, __FUNCTION__);
+
+ return drv->API.SwapInterval(drv, disp, surf, interval);
}
EGLBoolean EGLAPIENTRY
-eglSwapBuffers(EGLDisplay dpy, EGLSurface draw)
+eglSwapBuffers(EGLDisplay dpy, EGLSurface surface)
{
- _EGLDriver *drv = _eglLookupDriver(dpy);
- return drv->API.SwapBuffers(drv, dpy, draw);
+ _EGLContext *ctx = _eglGetCurrentContext();
+ _EGL_DECLARE_DD_AND_SURFACE(dpy, surface);
+
+ /* surface must be bound to current context in EGL 1.4 */
+ if (!ctx || !_eglIsContextLinked(ctx) || surf != ctx->DrawSurface)
+ return _eglError(EGL_BAD_SURFACE, __FUNCTION__);
+
+ return drv->API.SwapBuffers(drv, disp, surf);
}
EGLBoolean EGLAPIENTRY
eglCopyBuffers(EGLDisplay dpy, EGLSurface surface, NativePixmapType target)
{
- _EGLDriver *drv = _eglLookupDriver(dpy);
- return drv->API.CopyBuffers(drv, dpy, surface, target);
+ _EGL_DECLARE_DD_AND_SURFACE(dpy, surface);
+ return drv->API.CopyBuffers(drv, disp, surf, target);
+}
+
+
+EGLBoolean EGLAPIENTRY
+eglWaitClient(void)
+{
+ _EGLContext *ctx = _eglGetCurrentContext();
+ _EGLDisplay *disp;
+ _EGLDriver *drv;
+
+ if (!ctx)
+ return EGL_TRUE;
+ /* let bad current context imply bad current surface */
+ if (!_eglIsContextLinked(ctx) || !_eglIsSurfaceLinked(ctx->DrawSurface))
+ return _eglError(EGL_BAD_CURRENT_SURFACE, __FUNCTION__);
+
+ /* a valid current context implies an initialized current display */
+ disp = ctx->Resource.Display;
+ drv = disp->Driver;
+ assert(drv);
+
+ return drv->API.WaitClient(drv, disp, ctx);
}
EGLBoolean EGLAPIENTRY
eglWaitGL(void)
{
- EGLDisplay dpy = eglGetCurrentDisplay();
- if (dpy != EGL_NO_DISPLAY) {
- _EGLDriver *drv = _eglLookupDriver(dpy);
- return drv->API.WaitGL(drv, dpy);
- }
- else
- return EGL_FALSE;
+#ifdef EGL_VERSION_1_2
+ _EGLThreadInfo *t = _eglGetCurrentThread();
+ EGLint api_index = t->CurrentAPIIndex;
+ EGLint es_index = _eglConvertApiToIndex(EGL_OPENGL_ES_API);
+ EGLBoolean ret;
+
+ if (api_index != es_index && _eglIsCurrentThreadDummy())
+ return _eglError(EGL_BAD_ALLOC, "eglWaitGL");
+
+ t->CurrentAPIIndex = es_index;
+ ret = eglWaitClient();
+ t->CurrentAPIIndex = api_index;
+ return ret;
+#else
+ return eglWaitClient();
+#endif
}
EGLBoolean EGLAPIENTRY
eglWaitNative(EGLint engine)
{
- EGLDisplay dpy = eglGetCurrentDisplay();
- if (dpy != EGL_NO_DISPLAY) {
- _EGLDriver *drv = _eglLookupDriver(dpy);
- return drv->API.WaitNative(drv, dpy, engine);
- }
- else
- return EGL_FALSE;
+ _EGLContext *ctx = _eglGetCurrentContext();
+ _EGLDisplay *disp;
+ _EGLDriver *drv;
+
+ if (!ctx)
+ return EGL_TRUE;
+ /* let bad current context imply bad current surface */
+ if (!_eglIsContextLinked(ctx) || !_eglIsSurfaceLinked(ctx->DrawSurface))
+ return _eglError(EGL_BAD_CURRENT_SURFACE, __FUNCTION__);
+
+ /* a valid current context implies an initialized current display */
+ disp = ctx->Resource.Display;
+ drv = disp->Driver;
+ assert(drv);
+
+ return drv->API.WaitNative(drv, disp, engine);
}
EGLSurface EGLAPIENTRY
eglGetCurrentSurface(EGLint readdraw)
{
- _EGLSurface *s = _eglGetCurrentSurface(readdraw);
- return _eglGetSurfaceHandle(s);
+ _EGLContext *ctx = _eglGetCurrentContext();
+ _EGLSurface *surf;
+
+ if (!ctx)
+ return EGL_NO_SURFACE;
+
+ switch (readdraw) {
+ case EGL_DRAW:
+ surf = ctx->DrawSurface;
+ break;
+ case EGL_READ:
+ surf = ctx->ReadSurface;
+ break;
+ default:
+ _eglError(EGL_BAD_PARAMETER, __FUNCTION__);
+ surf = NULL;
+ break;
+ }
+
+ return _eglGetSurfaceHandle(surf);
}
}
-void (* EGLAPIENTRY eglGetProcAddress(const char *procname))()
+__eglMustCastToProperFunctionPointerType EGLAPIENTRY
+eglGetProcAddress(const char *procname)
{
- typedef void (*genericFunc)();
- struct name_function {
+ static const struct {
const char *name;
_EGLProc function;
- };
- static struct name_function egl_functions[] = {
- /* alphabetical order */
- { "eglBindTexImage", (_EGLProc) eglBindTexImage },
- { "eglChooseConfig", (_EGLProc) eglChooseConfig },
- { "eglCopyBuffers", (_EGLProc) eglCopyBuffers },
- { "eglCreateContext", (_EGLProc) eglCreateContext },
- { "eglCreatePbufferSurface", (_EGLProc) eglCreatePbufferSurface },
- { "eglCreatePixmapSurface", (_EGLProc) eglCreatePixmapSurface },
- { "eglCreateWindowSurface", (_EGLProc) eglCreateWindowSurface },
- { "eglDestroyContext", (_EGLProc) eglDestroyContext },
- { "eglDestroySurface", (_EGLProc) eglDestroySurface },
- { "eglGetConfigAttrib", (_EGLProc) eglGetConfigAttrib },
- { "eglGetConfigs", (_EGLProc) eglGetConfigs },
- { "eglGetCurrentContext", (_EGLProc) eglGetCurrentContext },
- { "eglGetCurrentDisplay", (_EGLProc) eglGetCurrentDisplay },
- { "eglGetCurrentSurface", (_EGLProc) eglGetCurrentSurface },
- { "eglGetDisplay", (_EGLProc) eglGetDisplay },
- { "eglGetError", (_EGLProc) eglGetError },
- { "eglGetProcAddress", (_EGLProc) eglGetProcAddress },
- { "eglInitialize", (_EGLProc) eglInitialize },
- { "eglMakeCurrent", (_EGLProc) eglMakeCurrent },
- { "eglQueryContext", (_EGLProc) eglQueryContext },
- { "eglQueryString", (_EGLProc) eglQueryString },
- { "eglQuerySurface", (_EGLProc) eglQuerySurface },
- { "eglReleaseTexImage", (_EGLProc) eglReleaseTexImage },
- { "eglSurfaceAttrib", (_EGLProc) eglSurfaceAttrib },
- { "eglSwapBuffers", (_EGLProc) eglSwapBuffers },
- { "eglSwapInterval", (_EGLProc) eglSwapInterval },
- { "eglTerminate", (_EGLProc) eglTerminate },
- { "eglWaitGL", (_EGLProc) eglWaitGL },
- { "eglWaitNative", (_EGLProc) eglWaitNative },
- /* Extensions */
+ } egl_functions[] = {
+ /* extensions only */
#ifdef EGL_MESA_screen_surface
{ "eglChooseModeMESA", (_EGLProc) eglChooseModeMESA },
{ "eglGetModesMESA", (_EGLProc) eglGetModesMESA },
{ "eglQueryScreenModeMESA", (_EGLProc) eglQueryScreenModeMESA },
{ "eglQueryModeStringMESA", (_EGLProc) eglQueryModeStringMESA },
#endif /* EGL_MESA_screen_surface */
-#ifdef EGL_VERSION_1_2
- { "eglBindAPI", (_EGLProc) eglBindAPI },
- { "eglCreatePbufferFromClientBuffer", (_EGLProc) eglCreatePbufferFromClientBuffer },
- { "eglQueryAPI", (_EGLProc) eglQueryAPI },
- { "eglReleaseThread", (_EGLProc) eglReleaseThread },
- { "eglWaitClient", (_EGLProc) eglWaitClient },
-#endif /* EGL_VERSION_1_2 */
{ NULL, NULL }
};
EGLint i;
- for (i = 0; egl_functions[i].name; i++) {
- if (strcmp(egl_functions[i].name, procname) == 0) {
- return (genericFunc) egl_functions[i].function;
+
+ if (!procname)
+ return NULL;
+ if (strncmp(procname, "egl", 3) == 0) {
+ for (i = 0; egl_functions[i].name; i++) {
+ if (strcmp(egl_functions[i].name, procname) == 0)
+ return egl_functions[i].function;
}
}
+ _eglPreloadDrivers();
+
/* now loop over drivers to query their procs */
for (i = 0; i < _eglGlobal.NumDrivers; i++) {
- _EGLProc p = _eglGlobal.Drivers[i]->API.GetProcAddress(procname);
+ _EGLDriver *drv = _eglGlobal.Drivers[i];
+ _EGLProc p = drv->API.GetProcAddress(drv, procname);
if (p)
return p;
}
}
+#ifdef EGL_MESA_screen_surface
+
+
/*
* EGL_MESA_screen extension
*/
const EGLint *attrib_list, EGLModeMESA *modes,
EGLint modes_size, EGLint *num_modes)
{
- _EGLDriver *drv = _eglLookupDriver(dpy);
- if (drv)
- return drv->API.ChooseModeMESA(drv, dpy, screen, attrib_list, modes, modes_size, num_modes);
- else
- return EGL_FALSE;
+ _EGL_DECLARE_DD_AND_SCREEN(dpy, screen);
+ return drv->API.ChooseModeMESA(drv, disp, scrn, attrib_list,
+ modes, modes_size, num_modes);
}
EGLBoolean EGLAPIENTRY
-eglGetModesMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLModeMESA *modes, EGLint mode_size, EGLint *num_mode)
+eglGetModesMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLModeMESA *modes,
+ EGLint mode_size, EGLint *num_mode)
{
- _EGLDriver *drv = _eglLookupDriver(dpy);
- if (drv)
- return drv->API.GetModesMESA(drv, dpy, screen, modes, mode_size, num_mode);
- else
- return EGL_FALSE;
+ _EGL_DECLARE_DD_AND_SCREEN(dpy, screen);
+ return drv->API.GetModesMESA(drv, disp, scrn, modes, mode_size, num_mode);
}
EGLBoolean EGLAPIENTRY
-eglGetModeAttribMESA(EGLDisplay dpy, EGLModeMESA mode, EGLint attribute, EGLint *value)
+eglGetModeAttribMESA(EGLDisplay dpy, EGLModeMESA mode,
+ EGLint attribute, EGLint *value)
{
- _EGLDriver *drv = _eglLookupDriver(dpy);
- if (drv)
- return drv->API.GetModeAttribMESA(drv, dpy, mode, attribute, value);
- else
- return EGL_FALSE;
+ _EGL_DECLARE_DD_AND_MODE(dpy, mode);
+ return drv->API.GetModeAttribMESA(drv, disp, m, attribute, value);
}
EGLBoolean EGLAPIENTRY
-eglCopyContextMESA(EGLDisplay dpy, EGLContext source, EGLContext dest, EGLint mask)
-{
- _EGLDriver *drv = _eglLookupDriver(dpy);
- if (drv)
- return drv->API.CopyContextMESA(drv, dpy, source, dest, mask);
- else
+eglCopyContextMESA(EGLDisplay dpy, EGLContext source, EGLContext dest,
+ EGLint mask)
+{
+ _EGLDisplay *disp = _eglLookupDisplay(dpy);
+ _EGLContext *source_context = _eglLookupContext(source, disp);
+ _EGLContext *dest_context = _eglLookupContext(dest, disp);
+ _EGLDriver *drv;
+
+ drv = _eglCheckContext(disp, source_context, __FUNCTION__);
+ if (!drv || !dest_context) {
+ if (drv)
+ _eglError(EGL_BAD_CONTEXT, __FUNCTION__);
return EGL_FALSE;
+ }
+
+ return drv->API.CopyContextMESA(drv, disp, source_context, dest_context,
+ mask);
}
EGLBoolean
-eglGetScreensMESA(EGLDisplay dpy, EGLScreenMESA *screens, EGLint max_screens, EGLint *num_screens)
+eglGetScreensMESA(EGLDisplay dpy, EGLScreenMESA *screens,
+ EGLint max_screens, EGLint *num_screens)
{
- _EGLDriver *drv = _eglLookupDriver(dpy);
- if (drv)
- return drv->API.GetScreensMESA(drv, dpy, screens, max_screens, num_screens);
- else
- return EGL_FALSE;
+ _EGL_DECLARE_DD(dpy);
+ return drv->API.GetScreensMESA(drv, disp, screens,
+ max_screens, num_screens);
}
EGLSurface
-eglCreateScreenSurfaceMESA(EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list)
+eglCreateScreenSurfaceMESA(EGLDisplay dpy, EGLConfig config,
+ const EGLint *attrib_list)
{
- _EGLDriver *drv = _eglLookupDriver(dpy);
- return drv->API.CreateScreenSurfaceMESA(drv, dpy, config, attrib_list);
+ _EGLDisplay *disp = _eglLookupDisplay(dpy);
+ _EGLConfig *conf = _eglLookupConfig(config, disp);
+ _EGLDriver *drv;
+ _EGLSurface *surf;
+
+ drv = _eglCheckConfig(disp, conf, __FUNCTION__);
+ if (!drv)
+ return EGL_NO_SURFACE;
+
+ surf = drv->API.CreateScreenSurfaceMESA(drv, disp, conf, attrib_list);
+ if (surf)
+ return _eglLinkSurface(surf, disp);
+ else
+ return EGL_NO_SURFACE;
}
EGLBoolean
-eglShowScreenSurfaceMESA(EGLDisplay dpy, EGLint screen, EGLSurface surface, EGLModeMESA mode)
+eglShowScreenSurfaceMESA(EGLDisplay dpy, EGLint screen,
+ EGLSurface surface, EGLModeMESA mode)
{
- _EGLDriver *drv = _eglLookupDriver(dpy);
- return drv->API.ShowScreenSurfaceMESA(drv, dpy, screen, surface, mode);
+ _EGLDisplay *disp = _eglLookupDisplay(dpy);
+ _EGLScreen *scrn = _eglLookupScreen((EGLScreenMESA) screen, disp);
+ _EGLSurface *surf = _eglLookupSurface(surface, disp);
+ _EGLMode *m = _eglLookupMode(mode, disp);
+ _EGLDriver *drv;
+
+ drv = _eglCheckScreen(disp, scrn, __FUNCTION__);
+ if (!drv)
+ return EGL_FALSE;
+ if (!surf && surface != EGL_NO_SURFACE)
+ return _eglError(EGL_BAD_SURFACE, __FUNCTION__);
+ if (!m && mode != EGL_NO_MODE_MESA)
+ return _eglError(EGL_BAD_MODE_MESA, __FUNCTION__);
+
+ return drv->API.ShowScreenSurfaceMESA(drv, disp, scrn, surf, m);
}
EGLBoolean
eglScreenPositionMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLint x, EGLint y)
{
- _EGLDriver *drv = _eglLookupDriver(dpy);
- return drv->API.ScreenPositionMESA(drv, dpy, screen, x, y);
+ _EGL_DECLARE_DD_AND_SCREEN(dpy, screen);
+ return drv->API.ScreenPositionMESA(drv, disp, scrn, x, y);
}
EGLBoolean
-eglQueryScreenMESA( EGLDisplay dpy, EGLScreenMESA screen, EGLint attribute, EGLint *value)
+eglQueryScreenMESA(EGLDisplay dpy, EGLScreenMESA screen,
+ EGLint attribute, EGLint *value)
{
- _EGLDriver *drv = _eglLookupDriver(dpy);
- return drv->API.QueryScreenMESA(drv, dpy, screen, attribute, value);
+ _EGL_DECLARE_DD_AND_SCREEN(dpy, screen);
+ return drv->API.QueryScreenMESA(drv, disp, scrn, attribute, value);
}
EGLBoolean
-eglQueryScreenSurfaceMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLSurface *surface)
+eglQueryScreenSurfaceMESA(EGLDisplay dpy, EGLScreenMESA screen,
+ EGLSurface *surface)
{
- _EGLDriver *drv = _eglLookupDriver(dpy);
- return drv->API.QueryScreenSurfaceMESA(drv, dpy, screen, surface);
+ _EGLDisplay *disp = _eglLookupDisplay(dpy);
+ _EGLScreen *scrn = _eglLookupScreen((EGLScreenMESA) screen, disp);
+ _EGLDriver *drv;
+ _EGLSurface *surf;
+
+ drv = _eglCheckScreen(disp, scrn, __FUNCTION__);
+ if (!drv)
+ return EGL_FALSE;
+
+ if (drv->API.QueryScreenSurfaceMESA(drv, disp, scrn, &surf) != EGL_TRUE)
+ surf = NULL;
+ if (surface)
+ *surface = _eglGetSurfaceHandle(surf);
+ return (surf != NULL);
}
EGLBoolean
eglQueryScreenModeMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLModeMESA *mode)
{
- _EGLDriver *drv = _eglLookupDriver(dpy);
- return drv->API.QueryScreenModeMESA(drv, dpy, screen, mode);
+ _EGLDisplay *disp = _eglLookupDisplay(dpy);
+ _EGLScreen *scrn = _eglLookupScreen((EGLScreenMESA) screen, disp);
+ _EGLDriver *drv;
+ _EGLMode *m;
+
+ drv = _eglCheckScreen(disp, scrn, __FUNCTION__);
+ if (!drv)
+ return EGL_FALSE;
+
+ if (drv->API.QueryScreenModeMESA(drv, disp, scrn, &m) != EGL_TRUE)
+ m = NULL;
+ if (mode)
+ *mode = m->Handle;
+
+ return (m != NULL);
}
const char *
eglQueryModeStringMESA(EGLDisplay dpy, EGLModeMESA mode)
{
- _EGLDriver *drv = _eglLookupDriver(dpy);
- return drv->API.QueryModeStringMESA(drv, dpy, mode);
+ _EGL_DECLARE_DD_AND_MODE(dpy, mode);
+ return drv->API.QueryModeStringMESA(drv, disp, m);
}
+#endif /* EGL_MESA_screen_surface */
+
+
/**
** EGL 1.2
**/
if (!_eglIsApiValid(api))
return _eglError(EGL_BAD_PARAMETER, "eglBindAPI");
- switch (api) {
-#ifdef EGL_VERSION_1_4
- case EGL_OPENGL_API:
- if (_eglGlobal.ClientAPIsMask & EGL_OPENGL_BIT) {
- t->CurrentAPIIndex = _eglConvertApiToIndex(api);
- return EGL_TRUE;
- }
- _eglError(EGL_BAD_PARAMETER, "eglBindAPI");
- return EGL_FALSE;
-#endif
- case EGL_OPENGL_ES_API:
- if (_eglGlobal.ClientAPIsMask & (EGL_OPENGL_ES_BIT | EGL_OPENGL_ES2_BIT)) {
- t->CurrentAPIIndex = _eglConvertApiToIndex(api);
- return EGL_TRUE;
- }
- _eglError(EGL_BAD_PARAMETER, "eglBindAPI");
- return EGL_FALSE;
- case EGL_OPENVG_API:
- if (_eglGlobal.ClientAPIsMask & EGL_OPENVG_BIT) {
- t->CurrentAPIIndex = _eglConvertApiToIndex(api);
- return EGL_TRUE;
- }
- _eglError(EGL_BAD_PARAMETER, "eglBindAPI");
- return EGL_FALSE;
- default:
- return EGL_FALSE;
- }
+ t->CurrentAPIIndex = _eglConvertApiToIndex(api);
return EGL_TRUE;
}
EGLClientBuffer buffer, EGLConfig config,
const EGLint *attrib_list)
{
- _EGLDriver *drv = _eglLookupDriver(dpy);
- return drv->API.CreatePbufferFromClientBuffer(drv, dpy, buftype, buffer,
- config, attrib_list);
+ _EGLDisplay *disp = _eglLookupDisplay(dpy);
+ _EGLConfig *conf = _eglLookupConfig(config, disp);
+ _EGLDriver *drv;
+ _EGLSurface *surf;
+
+ drv = _eglCheckConfig(disp, conf, __FUNCTION__);
+ if (!drv)
+ return EGL_NO_SURFACE;
+
+ surf = drv->API.CreatePbufferFromClientBuffer(drv, disp, buftype, buffer,
+ conf, attrib_list);
+ if (surf)
+ return _eglLinkSurface(surf, disp);
+ else
+ return EGL_NO_SURFACE;
}
EGLBoolean
eglReleaseThread(void)
{
- EGLDisplay dpy;
-
- if (_eglIsCurrentThreadDummy())
- return EGL_TRUE;
-
- dpy = eglGetCurrentDisplay();
- if (dpy) {
- _EGLDriver *drv = _eglLookupDriver(dpy);
- /* unbind context */
- (void) drv->API.MakeCurrent(drv, dpy, EGL_NO_SURFACE,
- EGL_NO_SURFACE, EGL_NO_CONTEXT);
+ /* unbind current context */
+ if (!_eglIsCurrentThreadDummy()) {
+ _EGLDisplay *disp = _eglGetCurrentDisplay();
+ _EGLDriver *drv;
+ if (disp) {
+ drv = disp->Driver;
+ (void) drv->API.MakeCurrent(drv, disp, NULL, NULL, NULL);
+ }
}
+
_eglDestroyCurrentThread();
return EGL_TRUE;
}
-EGLBoolean
-eglWaitClient(void)
-{
- EGLDisplay dpy = eglGetCurrentDisplay();
- if (dpy != EGL_NO_DISPLAY) {
- _EGLDriver *drv = _eglLookupDriver(dpy);
- return drv->API.WaitClient(drv, dpy);
- }
- else
- return EGL_FALSE;
-}
-
#endif /* EGL_VERSION_1_2 */