#define _EGL_CONFIG_FIRST_ATTRIB EGL_BUFFER_SIZE
#define _EGL_CONFIG_LAST_ATTRIB EGL_CONFORMANT
-#define _EGL_CONFIG_NUM_ATTRIBS \
+#define _EGL_CONFIG_NUM_CONTIGUOUS_ATTRIBS \
(_EGL_CONFIG_LAST_ATTRIB - _EGL_CONFIG_FIRST_ATTRIB + 1)
-#define _EGL_CONFIG_STORAGE_SIZE _EGL_CONFIG_NUM_ATTRIBS
+/* Attributes outside the contiguous block:
+ *
+ * EGL_Y_INVERTED_NOK
+ */
+#define _EGL_CONFIG_FIRST_EXTRA_ATTRIB _EGL_CONFIG_NUM_CONTIGUOUS_ATTRIBS
+#define _EGL_CONFIG_NUM_EXTRA_ATTRIBS 1
+
+#define _EGL_CONFIG_NUM_ATTRIBS \
+ _EGL_CONFIG_NUM_CONTIGUOUS_ATTRIBS + _EGL_CONFIG_NUM_EXTRA_ATTRIBS
struct _egl_config
{
_EGLDisplay *Display;
- EGLint Storage[_EGL_CONFIG_STORAGE_SIZE];
+ EGLint Storage[_EGL_CONFIG_NUM_ATTRIBS];
};
+/**
+ * Macros for source level compatibility.
+ */
#define SET_CONFIG_ATTRIB(CONF, ATTR, VAL) _eglSetConfigKey(CONF, ATTR, VAL)
#define GET_CONFIG_ATTRIB(CONF, ATTR) _eglGetConfigKey(CONF, ATTR)
{
(void) conf;
if (key >= _EGL_CONFIG_FIRST_ATTRIB &&
- key < _EGL_CONFIG_FIRST_ATTRIB + _EGL_CONFIG_NUM_ATTRIBS)
+ key < _EGL_CONFIG_FIRST_ATTRIB + _EGL_CONFIG_NUM_CONTIGUOUS_ATTRIBS)
return key - _EGL_CONFIG_FIRST_ATTRIB;
- else
+
+ switch (key) {
+ case EGL_Y_INVERTED_NOK:
+ return _EGL_CONFIG_FIRST_EXTRA_ATTRIB;
+ default:
return -1;
+ }
}
/**
* Update a config for a given key.
+ *
+ * Note that a valid key is not necessarily a valid attribute. There are gaps
+ * in the attribute enums. The separation is to catch application errors.
+ * Drivers should never set a key that is an invalid attribute.
*/
static INLINE void
_eglSetConfigKey(_EGLConfig *conf, EGLint key, EGLint val)
}
-/**
- * Set a given attribute.
- *
- * Because _eglGetConfigAttrib is already used as a fallback driver
- * function, this function is not considered to have a good name.
- * SET_CONFIG_ATTRIB is preferred over this function.
- */
-static INLINE void
-_eglSetConfigAttrib(_EGLConfig *conf, EGLint attr, EGLint val)
-{
- SET_CONFIG_ATTRIB(conf, attr, val);
-}
-
-
PUBLIC void
-_eglInitConfig(_EGLConfig *config, EGLint id);
+_eglInitConfig(_EGLConfig *config, _EGLDisplay *dpy, EGLint id);
PUBLIC EGLConfig
_eglAddConfig(_EGLDisplay *dpy, _EGLConfig *conf);
-#ifndef _EGL_SKIP_HANDLE_CHECK
-
-
extern EGLBoolean
_eglCheckConfigHandle(EGLConfig config, _EGLDisplay *dpy);
-#else
-
-
-static INLINE EGLBoolean
-_eglCheckConfigHandle(EGLConfig config, _EGLDisplay *dpy)
-{
- _EGLConfig *conf = (_EGLConfig *) config;
- return (dpy && conf && conf->Display == dpy);
-}
-
-
-#endif /* _EGL_SKIP_HANDLE_CHECK */
-
-
/**
* Lookup a handle to find the linked config.
* Return NULL if the handle has no corresponding linked config.
_eglLookupConfig(EGLConfig config, _EGLDisplay *dpy)
{
_EGLConfig *conf = (_EGLConfig *) config;
- if (!_eglCheckConfigHandle(config, dpy))
+ if (!dpy || !_eglCheckConfigHandle(config, dpy))
conf = NULL;
return conf;
}