-
#ifndef EGLCONFIGUTIL_INCLUDED
#define EGLCONFIGUTIL_INCLUDED
-#include "eglconfig.h"
+
+#include "GL/gl.h"
#include "GL/internal/glcore.h"
-#if (!defined(WIN32) && !defined(_WIN32_WCE))
-#include "stdint.h"
-#endif
+#include "eglconfig.h"
-extern void
+PUBLIC void
_eglConfigToContextModesRec(const _EGLConfig *config, __GLcontextModes *mode);
-extern EGLBoolean
-_eglFillInConfigs( _EGLConfig *configs,
- EGLenum fb_format, EGLenum fb_type,
- const uint8_t * depth_bits, const uint8_t * stencil_bits,
- unsigned num_depth_stencil_bits,
- const EGLenum * db_modes, unsigned num_db_modes,
- int visType );
-
+PUBLIC EGLBoolean
+_eglConfigFromContextModesRec(_EGLConfig *conf, const __GLcontextModes *m,
+ EGLint conformant, EGLint renderable_type);
#endif /* EGLCONFIGUTIL_INCLUDED */