Merge branch 'master' into glsl2
[mesa.git] / src / egl / main / eglconfigutil.h
index 8c923ee206a1abe3430e422cba0aaa3be819a6f3..c6f481996053c6341186fd2cbeb66484fff58945 100644 (file)
@@ -7,23 +7,13 @@
 #include "eglconfig.h"
 
 
-extern void
+PUBLIC void
 _eglConfigToContextModesRec(const _EGLConfig *config, __GLcontextModes *mode);
 
 
-extern EGLBoolean
+PUBLIC EGLBoolean
 _eglConfigFromContextModesRec(_EGLConfig *conf, const __GLcontextModes *m,
                               EGLint conformant, EGLint renderable_type);
 
 
-extern EGLBoolean
-_eglFillInConfigs( _EGLConfig *configs,
-                   EGLenum fb_format, EGLenum fb_type,
-                   const uint8_t * depth_bits, const uint8_t * stencil_bits,
-                   unsigned num_depth_stencil_bits,
-                   const EGLenum * db_modes, unsigned num_db_modes,
-                   int visType );
-
-
-
 #endif /* EGLCONFIGUTIL_INCLUDED */