#include <stdlib.h>
#include <string.h>
#include "eglcontext.h"
+#include "eglcurrent.h"
#include "eglsurface.h"
#include "egldisplay.h"
#include "egldriver.h"
/* We always unlink before destroy. The driver still owns a reference */
assert(res->RefCount);
}
+
+#ifdef HAVE_X11_PLATFORM
+static EGLBoolean
+_eglParseX11DisplayAttribList(const EGLint *attrib_list)
+{
+ int i;
+
+ if (attrib_list == NULL) {
+ return EGL_TRUE;
+ }
+
+ for (i = 0; attrib_list[i] != EGL_NONE; i += 2) {
+ EGLint attrib = attrib_list[i];
+ EGLint value = attrib_list[i + 1];
+
+ /* EGL_EXT_platform_x11 recognizes exactly one attribute,
+ * EGL_PLATFORM_X11_SCREEN_EXT, which is optional.
+ *
+ * Mesa supports connecting to only the default screen, so we reject
+ * screen != 0.
+ */
+ if (attrib != EGL_PLATFORM_X11_SCREEN_EXT || value != 0) {
+ _eglError(EGL_BAD_ATTRIBUTE, "eglGetPlatformDisplay");
+ return EGL_FALSE;
+ }
+ }
+
+ return EGL_TRUE;
+}
+
+_EGLDisplay*
+_eglGetX11Display(Display *native_display,
+ const EGLint *attrib_list)
+{
+ if (!_eglParseX11DisplayAttribList(attrib_list)) {
+ return NULL;
+ }
+
+ return _eglFindDisplay(_EGL_PLATFORM_X11, native_display);
+}
+#endif /* HAVE_X11_PLATFORM */
+
+#ifdef HAVE_DRM_PLATFORM
+_EGLDisplay*
+_eglGetGbmDisplay(struct gbm_device *native_display,
+ const EGLint *attrib_list)
+{
+ /* EGL_MESA_platform_gbm recognizes no attributes. */
+ if (attrib_list != NULL && attrib_list[0] != EGL_NONE) {
+ _eglError(EGL_BAD_ATTRIBUTE, "eglGetPlatformDisplay");
+ return NULL;
+ }
+
+ return _eglFindDisplay(_EGL_PLATFORM_DRM, native_display);
+}
+#endif /* HAVE_DRM_PLATFORM */
+
+#ifdef HAVE_WAYLAND_PLATFORM
+_EGLDisplay*
+_eglGetWaylandDisplay(struct wl_display *native_display,
+ const EGLint *attrib_list)
+{
+ /* EGL_EXT_platform_wayland recognizes no attributes. */
+ if (attrib_list != NULL && attrib_list[0] != EGL_NONE) {
+ _eglError(EGL_BAD_ATTRIBUTE, "eglGetPlatformDisplay");
+ return NULL;
+ }
+
+ return _eglFindDisplay(_EGL_PLATFORM_WAYLAND, native_display);
+}
+#endif /* HAVE_WAYLAND_PLATFORM */