_EGLDisplay *display = _eglFindDisplay(_EGL_PLATFORM_X11,
native_display);
- if (!display)
+ if (!display) {
_eglError(EGL_BAD_ALLOC, "eglGetPlatformDisplay");
+ return NULL;
+ }
if (!_eglParseX11DisplayAttribList(display, attrib_list)) {
return NULL;