#ifndef EGLDISPLAY_INCLUDED
#define EGLDISPLAY_INCLUDED
+#ifdef _EGL_PLATFORM_X
+#include <X11/Xlib.h>
+#endif
#include "egltypedefs.h"
+#include "eglhash.h"
struct _egl_display
{
+ EGLNativeDisplayType NativeDisplay;
EGLDisplay Handle;
- char *Name;
+ const char *DriverName;
_EGLDriver *Driver;
EGLint NumScreens;
_EGLScreen **Screens; /* array [NumScreens] */
EGLint NumConfigs;
- _EGLConfig *Configs; /* array [NumConfigs] */
+ _EGLConfig **Configs; /* array [NumConfigs] of ptr to _EGLConfig */
+
+ /* lists of linked contexts and surface */
+ _EGLContext *ContextList;
+ _EGLSurface *SurfaceList;
+
+ /* hash table to map surfaces to handles */
+ _EGLHashtable *SurfaceHash;
+
+#ifdef _EGL_PLATFORM_X
+ Display *Xdpy;
+#endif
};
_eglNewDisplay(NativeDisplayType displayName);
+extern EGLDisplay
+_eglLinkDisplay(_EGLDisplay *dpy);
+
+
+extern void
+_eglUnlinkDisplay(_EGLDisplay *dpy);
+
+
+extern EGLDisplay
+_eglGetDisplayHandle(_EGLDisplay *display);
+
+
extern _EGLDisplay *
_eglLookupDisplay(EGLDisplay dpy);
+/**
+ * Return true if the display is linked.
+ */
+static INLINE EGLBoolean
+_eglIsDisplayLinked(_EGLDisplay *dpy)
+{
+ return (EGLBoolean) (_eglGetDisplayHandle(dpy) != EGL_NO_DISPLAY);
+}
+
+
extern _EGLDisplay *
-_eglGetCurrentDisplay(void);
+_eglFindDisplay(NativeDisplayType nativeDisplay);
+
+
+extern void
+_eglReleaseDisplayResources(_EGLDriver *drv, _EGLDisplay *dpy);
extern void
-_eglDeleteDisplay(_EGLDisplay *disp);
+_eglCleanupDisplay(_EGLDisplay *disp);
+
+
+extern EGLContext
+_eglLinkContext(_EGLContext *ctx, _EGLDisplay *dpy);
+
+
+extern void
+_eglUnlinkContext(_EGLContext *ctx);
+
+
+extern EGLContext
+_eglGetContextHandle(_EGLContext *ctx);
+
+
+extern _EGLContext *
+_eglLookupContext(EGLContext ctx, _EGLDisplay *dpy);
+
+
+/**
+ * Return true if the context is linked to a display.
+ */
+static INLINE EGLBoolean
+_eglIsContextLinked(_EGLContext *ctx)
+{
+ return (EGLBoolean) (_eglGetContextHandle(ctx) != EGL_NO_CONTEXT);
+}
+
+extern EGLSurface
+_eglLinkSurface(_EGLSurface *surf, _EGLDisplay *dpy);
+
+
+extern void
+_eglUnlinkSurface(_EGLSurface *surf);
+
+
+extern EGLSurface
+_eglGetSurfaceHandle(_EGLSurface *);
+
+
+extern _EGLSurface *
+_eglLookupSurface(EGLSurface surf, _EGLDisplay *dpy);
+
+
+/**
+ * Return true if the surface is linked to a display.
+ */
+static INLINE EGLBoolean
+_eglIsSurfaceLinked(_EGLSurface *surf)
+{
+ return (EGLBoolean) (_eglGetSurfaceHandle(surf) != EGL_NO_SURFACE);
+}
+
+
+/**
+ * Cast an unsigned int to a pointer.
+ */
+static INLINE void *
+_eglUIntToPointer(unsigned int v)
+{
+ return (void *) ((uintptr_t) v);
+}
+
+
+/**
+ * Cast a pointer to an unsigned int. The pointer must be one that is
+ * returned by _eglUIntToPointer.
+ */
+static INLINE unsigned int
+_eglPointerToUInt(const void *p)
+{
+ return (unsigned int) ((uintptr_t) p);
+}
#endif /* EGLDISPLAY_INCLUDED */