void
_eglInitDriverFallbacks(_EGLDriver *drv)
{
- memset(&drv->API, 0, sizeof(drv->API));
-
/* the driver has to implement these */
drv->API.Initialize = NULL;
drv->API.Terminate = NULL;
drv->API.ReleaseTexImage = (void*) _eglReturnFalse;
drv->API.CopyBuffers = (void*) _eglReturnFalse;
drv->API.SwapBuffers = (void*) _eglReturnFalse;
+ drv->API.SetDamageRegion = (void*) _eglReturnFalse;
drv->API.SwapInterval = _eglSwapInterval;
drv->API.WaitClient = (void*) _eglReturnFalse;
drv->API.WaitSyncKHR = NULL;
drv->API.SignalSyncKHR = NULL;
drv->API.GetSyncAttrib = _eglGetSyncAttrib;
+ drv->API.DupNativeFenceFDANDROID = NULL;
drv->API.CreateDRMImageMESA = NULL;
drv->API.ExportDRMImageMESA = NULL;