#include <assert.h>
+#include <string.h>
#include "eglimage.h"
-#include "egldisplay.h"
+#include "egllog.h"
#ifdef EGL_KHR_image_base
-EGLBoolean
-_eglInitImage(_EGLDriver *drv, _EGLImage *img, const EGLint *attrib_list)
+/**
+ * Parse the list of image attributes and return the proper error code.
+ */
+EGLint
+_eglParseImageAttribList(_EGLImageAttribs *attrs, _EGLDisplay *dpy,
+ const EGLint *attrib_list)
{
- EGLint i;
+ EGLint i, err = EGL_SUCCESS;
+
+ (void) dpy;
+
+ memset(attrs, 0, sizeof(attrs));
+ attrs->ImagePreserved = EGL_FALSE;
+ attrs->GLTextureLevel = 0;
+ attrs->GLTextureZOffset = 0;
- img->Preserved = EGL_FALSE;
+ if (!attrib_list)
+ return err;
- for (i = 0; attrib_list && attrib_list[i] != EGL_NONE; i++) {
- switch (attrib_list[i]) {
+ for (i = 0; attrib_list[i] != EGL_NONE; i++) {
+ EGLint attr = attrib_list[i++];
+ EGLint val = attrib_list[i];
+
+ switch (attr) {
+ /* EGL_KHR_image_base */
case EGL_IMAGE_PRESERVED_KHR:
- i++;
- img->Preserved = attrib_list[i];
+ attrs->ImagePreserved = val;
+ break;
+
+ /* EGL_KHR_gl_image */
+ case EGL_GL_TEXTURE_LEVEL_KHR:
+ attrs->GLTextureLevel = val;
+ break;
+ case EGL_GL_TEXTURE_ZOFFSET_KHR:
+ attrs->GLTextureZOffset = val;
+ break;
+
+ /* EGL_MESA_drm_image */
+ case EGL_WIDTH:
+ attrs->Width = val;
+ break;
+ case EGL_HEIGHT:
+ attrs->Height = val;
+ break;
+ case EGL_DRM_BUFFER_FORMAT_MESA:
+ attrs->DRMBufferFormatMESA = val;
+ break;
+ case EGL_DRM_BUFFER_USE_MESA:
+ attrs->DRMBufferUseMESA = val;
break;
+ case EGL_DRM_BUFFER_STRIDE_MESA:
+ attrs->DRMBufferStrideMESA = val;
+ break;
+
default:
- /* not an error */
+ /* unknown attrs are ignored */
break;
}
- }
-
- return EGL_TRUE;
-}
+ if (err != EGL_SUCCESS) {
+ _eglLog(_EGL_DEBUG, "bad image attribute 0x%04x", attr);
+ break;
+ }
+ }
-_EGLImage *
-_eglCreateImageKHR(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx,
- EGLenum target, EGLClientBuffer buffer,
- const EGLint *attr_list)
-{
- /* driver should override this function */
- return NULL;
+ return err;
}
EGLBoolean
-_eglDestroyImageKHR(_EGLDriver *drv, _EGLDisplay *dpy, _EGLImage *image)
+_eglInitImage(_EGLImage *img, _EGLDisplay *dpy)
{
- /* driver should override this function */
- return EGL_FALSE;
+ _eglInitResource(&img->Resource, sizeof(*img), dpy);
+
+ return EGL_TRUE;
}