/**************************************************************************
*
- * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * Copyright 2008 VMware, Inc.
* Copyright 2009-2010 Chia-I Wu <olvaffe@gmail.com>
* Copyright 2010 LunarG, Inc.
* All Rights Reserved.
#include <assert.h>
#include <stdlib.h>
#include <string.h>
+#include "c11/threads.h"
#include "egldisplay.h"
#include "eglcurrent.h"
#include "eglmode.h"
#include "eglsurface.h"
#include "eglscreen.h"
-#include "eglmutex.h"
#ifdef EGL_MESA_screen_surface
/* ugh, no atomic op? */
-static _EGL_DECLARE_MUTEX(_eglNextScreenHandleMutex);
+static mtx_t _eglNextScreenHandleMutex = _MTX_INITIALIZER_NP;
static EGLScreenMESA _eglNextScreenHandle = 1;
{
EGLScreenMESA s;
- _eglLockMutex(&_eglNextScreenHandleMutex);
+ mtx_lock(&_eglNextScreenHandleMutex);
s = _eglNextScreenHandle;
_eglNextScreenHandle += _EGL_SCREEN_MAX_MODES;
- _eglUnlockMutex(&_eglNextScreenHandleMutex);
+ mtx_unlock(&_eglNextScreenHandleMutex);
return s;
}
if (num_modes > _EGL_SCREEN_MAX_MODES)
num_modes = _EGL_SCREEN_MAX_MODES;
- screen->Modes = (_EGLMode *) calloc(num_modes, sizeof(*screen->Modes));
+ screen->Modes = calloc(num_modes, sizeof(*screen->Modes));
screen->NumModes = (screen->Modes) ? num_modes : 0;
}