#define EGLSCREEN_INCLUDED
+#include "egltypedefs.h"
+
+
+#ifdef EGL_MESA_screen_surface
+
+
+#define _EGL_SCREEN_MAX_MODES 16
+
+
/**
* Per-screen information.
* Note that an EGL screen doesn't have a size. A screen may be set to
*/
struct _egl_screen
{
+ _EGLDisplay *Display;
+
EGLScreenMESA Handle; /* The public/opaque handle which names this object */
_EGLMode *CurrentMode;
};
-extern EGLScreenMESA
-_eglAllocScreenHandle(void);
+PUBLIC void
+_eglInitScreen(_EGLScreen *screen, _EGLDisplay *dpy, EGLint num_modes);
-extern void
-_eglInitScreen(_EGLScreen *screen);
+PUBLIC EGLScreenMESA
+_eglLinkScreen(_EGLScreen *screen);
extern _EGLScreen *
_eglLookupScreen(EGLScreenMESA screen, _EGLDisplay *dpy);
-extern void
-_eglAddScreen(_EGLDisplay *display, _EGLScreen *screen);
+/**
+ * Return the handle of a linked screen.
+ */
+static INLINE EGLScreenMESA
+_eglGetScreenHandle(_EGLScreen *screen)
+{
+ return (screen) ? screen->Handle : (EGLScreenMESA) 0;
+}
extern EGLBoolean
_eglGetScreensMESA(_EGLDriver *drv, _EGLDisplay *dpy, EGLScreenMESA *screens, EGLint max_screens, EGLint *num_screens);
-extern _EGLSurface *
-_eglCreateScreenSurfaceMESA(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, const EGLint *attrib_list);
-
-
-extern EGLBoolean
-_eglShowScreenSurfaceMESA(_EGLDriver *drv, _EGLDisplay *dpy, _EGLScreen *scrn, _EGLSurface *surf, _EGLMode *m);
-
-
-extern EGLBoolean
-_eglScreenModeMESA(_EGLDriver *drv, _EGLDisplay *dpy, _EGLScreen *scrn, _EGLMode *m);
-
-
extern EGLBoolean
_eglScreenPositionMESA(_EGLDriver *drv, _EGLDisplay *dpy, _EGLScreen *scrn, EGLint x, EGLint y);
-extern EGLBoolean
-_eglQueryDisplayMESA(_EGLDriver *drv, _EGLDisplay *dpy, EGLint attribute, EGLint *value);
-
-
extern EGLBoolean
_eglQueryScreenSurfaceMESA(_EGLDriver *drv, _EGLDisplay *dpy,
_EGLScreen *scrn, _EGLSurface **surface);
_eglQueryScreenMESA(_EGLDriver *drv, _EGLDisplay *dpy, _EGLScreen *scrn, EGLint attribute, EGLint *value);
-extern void
-_eglDestroyScreenModes(_EGLScreen *scrn);
-
-
-extern void
-_eglDestroyScreen(_EGLScreen *scrn);
+#endif /* EGL_MESA_screen_surface */
#endif /* EGLSCREEN_INCLUDED */