#include "ir3.h"
#include "ir3_context.h"
+void
+ir3_handle_bindless_cat6(struct ir3_instruction *instr, nir_src rsrc)
+{
+ nir_intrinsic_instr *intrin = ir3_bindless_resource(rsrc);
+ if (!intrin)
+ return;
+
+ instr->flags |= IR3_INSTR_B;
+ instr->cat6.base = nir_intrinsic_desc_set(intrin);
+}
static struct ir3_instruction *
create_indirect_load(struct ir3_context *ctx, unsigned arrsz, int n,
{
/* first four vec4 sysval's reserved for UBOs: */
/* NOTE: dp is in scalar, but there can be >4 dp components: */
- struct ir3_const_state *const_state = &ctx->so->shader->const_state;
+ struct ir3_const_state *const_state = ir3_const_state(ctx->so);
unsigned n = const_state->offsets.driver_param;
unsigned r = regid(n + dp / 4, dp % 4);
return create_uniform(ctx->block, r);
}
/*
- * Adreno uses uint rather than having dedicated bool type,
- * which (potentially) requires some conversion, in particular
- * when using output of an bool instr to int input, or visa
- * versa.
- *
- * | Adreno | NIR |
- * -------+---------+-------+-
- * true | 1 | ~0 |
- * false | 0 | 0 |
- *
- * To convert from an adreno bool (uint) to nir, use:
- *
- * absneg.s dst, (neg)src
- *
- * To convert back in the other direction:
- *
- * absneg.s dst, (abs)arc
- *
- * The CP step can clean up the absneg.s that cancel each other
- * out, and with a slight bit of extra cleverness (to recognize
- * the instructions which produce either a 0 or 1) can eliminate
- * the absneg.s's completely when an instruction that wants
- * 0/1 consumes the result. For example, when a nir 'bcsel'
- * consumes the result of 'feq'. So we should be able to get by
- * without a boolean resolve step, and without incuring any
- * extra penalty in instruction count.
+ * Adreno's comparisons produce a 1 for true and 0 for false, in either 16 or
+ * 32-bit registers. We use NIR's 1-bit integers to represent bools, and
+ * trust that we will only see and/or/xor on those 1-bit values, so we can
+ * safely store NIR i1s in a 32-bit reg while always containing either a 1 or
+ * 0.
*/
-/* NIR bool -> native (adreno): */
-static struct ir3_instruction *
-ir3_b2n(struct ir3_block *block, struct ir3_instruction *instr)
-{
- return ir3_ABSNEG_S(block, instr, IR3_REG_SABS);
-}
-
-/* native (adreno) -> NIR bool: */
-static struct ir3_instruction *
-ir3_n2b(struct ir3_block *block, struct ir3_instruction *instr)
-{
- return ir3_ABSNEG_S(block, instr, IR3_REG_SNEG);
-}
-
/*
* alu/sfu instructions:
*/
}
break;
+ case nir_op_b2f16:
+ case nir_op_b2f32:
+ case nir_op_b2i8:
+ case nir_op_b2i16:
+ case nir_op_b2i32:
+ src_type = TYPE_U32;
+ break;
+
default:
ir3_context_error(ctx, "invalid conversion op: %u", op);
}
case nir_op_f2f32:
case nir_op_i2f32:
case nir_op_u2f32:
+ case nir_op_b2f32:
dst_type = TYPE_F32;
break;
case nir_op_f2f16_rtne:
case nir_op_f2f16_rtz:
case nir_op_f2f16:
- /* TODO how to handle rounding mode? */
case nir_op_i2f16:
case nir_op_u2f16:
+ case nir_op_b2f16:
dst_type = TYPE_F16;
break;
case nir_op_f2i32:
case nir_op_i2i32:
+ case nir_op_b2i32:
dst_type = TYPE_S32;
break;
case nir_op_f2i16:
case nir_op_i2i16:
+ case nir_op_b2i16:
dst_type = TYPE_S16;
break;
case nir_op_f2i8:
case nir_op_i2i8:
+ case nir_op_b2i8:
dst_type = TYPE_S8;
break;
ir3_context_error(ctx, "invalid conversion op: %u", op);
}
- return ir3_COV(ctx->block, src, src_type, dst_type);
+ if (src_type == dst_type)
+ return src;
+
+ struct ir3_instruction *cov =
+ ir3_COV(ctx->block, src, src_type, dst_type);
+
+ if (op == nir_op_f2f16_rtne)
+ cov->regs[0]->flags |= IR3_REG_EVEN;
+
+ return cov;
}
static void
unsigned bs[info->num_inputs]; /* bit size */
struct ir3_block *b = ctx->block;
unsigned dst_sz, wrmask;
- type_t dst_type = nir_dest_bit_size(alu->dest.dest) < 32 ?
+ type_t dst_type = nir_dest_bit_size(alu->dest.dest) == 16 ?
TYPE_U16 : TYPE_U32;
if (alu->dest.dest.is_ssa) {
case nir_op_u2u32:
case nir_op_u2u16:
case nir_op_u2u8:
+ case nir_op_b2f16:
+ case nir_op_b2f32:
+ case nir_op_b2i8:
+ case nir_op_b2i16:
+ case nir_op_b2i32:
dst[0] = create_cov(ctx, src[0], bs[0], alu->op);
break;
+
case nir_op_fquantize2f16:
dst[0] = create_cov(ctx,
create_cov(ctx, src[0], 32, nir_op_f2f16),
16, nir_op_f2f32);
break;
- case nir_op_f2b32:
- dst[0] = ir3_CMPS_F(b, src[0], 0, create_immed(b, fui(0.0)), 0);
+ case nir_op_f2b1:
+ dst[0] = ir3_CMPS_F(b,
+ src[0], 0,
+ create_immed_typed(b, 0, bs[0] == 16 ? TYPE_F16 : TYPE_F32), 0);
dst[0]->cat2.condition = IR3_COND_NE;
- dst[0] = ir3_n2b(b, dst[0]);
- break;
- case nir_op_b2f16:
- dst[0] = ir3_COV(b, ir3_b2n(b, src[0]), TYPE_U32, TYPE_F16);
- break;
- case nir_op_b2f32:
- dst[0] = ir3_COV(b, ir3_b2n(b, src[0]), TYPE_U32, TYPE_F32);
- break;
- case nir_op_b2i8:
- case nir_op_b2i16:
- case nir_op_b2i32:
- dst[0] = ir3_b2n(b, src[0]);
break;
- case nir_op_i2b32:
+
+ case nir_op_i2b1:
+ /* i2b1 will appear when translating from nir_load_ubo or
+ * nir_intrinsic_load_ssbo, where any non-zero value is true.
+ */
dst[0] = ir3_CMPS_S(b, src[0], 0, create_immed(b, 0), 0);
dst[0]->cat2.condition = IR3_COND_NE;
- dst[0] = ir3_n2b(b, dst[0]);
+ break;
+
+ case nir_op_b2b1:
+ /* b2b1 will appear when translating from
+ *
+ * - nir_intrinsic_load_shared of a 32-bit 0/~0 value.
+ * - nir_intrinsic_load_constant of a 32-bit 0/~0 value
+ *
+ * A negate can turn those into a 1 or 0 for us.
+ */
+ dst[0] = ir3_ABSNEG_S(b, src[0], IR3_REG_SNEG);
+ break;
+
+ case nir_op_b2b32:
+ /* b2b32 will appear when converting our 1-bit bools to a store_shared
+ * argument.
+ *
+ * A negate can turn those into a ~0 for us.
+ */
+ dst[0] = ir3_ABSNEG_S(b, src[0], IR3_REG_SNEG);
break;
case nir_op_fneg:
* src instruction and create a mov. This is easier for cp
* to eliminate.
*
+ * NOTE: a3xx definitely seen not working with flat bary.f. Same test
+ * uses ldlv on a4xx+, so not definitive. Seems rare enough to apply
+ * everywhere.
+ *
* TODO probably opc_cat==4 is ok too
*/
if (alu->src[0].src.is_ssa &&
+ src[0]->opc != OPC_BARY_F &&
(list_length(&alu->src[0].src.ssa->uses) == 1) &&
((opc_cat(src[0]->opc) == 2) || (opc_cat(src[0]->opc) == 3))) {
src[0]->flags |= IR3_INSTR_SAT;
dst[0] = ir3_DSX(b, src[0], 0);
dst[0]->cat5.type = TYPE_F32;
break;
+ case nir_op_fddx_fine:
+ dst[0] = ir3_DSXPP_1(b, src[0], 0);
+ dst[0]->cat5.type = TYPE_F32;
+ break;
case nir_op_fddy:
case nir_op_fddy_coarse:
dst[0] = ir3_DSY(b, src[0], 0);
dst[0]->cat5.type = TYPE_F32;
break;
break;
- case nir_op_flt32:
+ case nir_op_fddy_fine:
+ dst[0] = ir3_DSYPP_1(b, src[0], 0);
+ dst[0]->cat5.type = TYPE_F32;
+ break;
+ case nir_op_flt:
dst[0] = ir3_CMPS_F(b, src[0], 0, src[1], 0);
dst[0]->cat2.condition = IR3_COND_LT;
- dst[0] = ir3_n2b(b, dst[0]);
break;
- case nir_op_fge32:
+ case nir_op_fge:
dst[0] = ir3_CMPS_F(b, src[0], 0, src[1], 0);
dst[0]->cat2.condition = IR3_COND_GE;
- dst[0] = ir3_n2b(b, dst[0]);
break;
- case nir_op_feq32:
+ case nir_op_feq:
dst[0] = ir3_CMPS_F(b, src[0], 0, src[1], 0);
dst[0]->cat2.condition = IR3_COND_EQ;
- dst[0] = ir3_n2b(b, dst[0]);
break;
- case nir_op_fne32:
+ case nir_op_fne:
dst[0] = ir3_CMPS_F(b, src[0], 0, src[1], 0);
dst[0]->cat2.condition = IR3_COND_NE;
- dst[0] = ir3_n2b(b, dst[0]);
break;
case nir_op_fceil:
dst[0] = ir3_CEIL_F(b, src[0], 0);
dst[0] = ir3_ABSNEG_S(b, src[0], IR3_REG_SNEG);
break;
case nir_op_inot:
- dst[0] = ir3_NOT_B(b, src[0], 0);
+ if (bs[0] == 1) {
+ dst[0] = ir3_SUB_U(b, create_immed(ctx->block, 1), 0, src[0], 0);
+ } else {
+ dst[0] = ir3_NOT_B(b, src[0], 0);
+ }
break;
case nir_op_ior:
dst[0] = ir3_OR_B(b, src[0], 0, src[1], 0);
case nir_op_ushr:
dst[0] = ir3_SHR_B(b, src[0], 0, src[1], 0);
break;
- case nir_op_ilt32:
+ case nir_op_ilt:
dst[0] = ir3_CMPS_S(b, src[0], 0, src[1], 0);
dst[0]->cat2.condition = IR3_COND_LT;
- dst[0] = ir3_n2b(b, dst[0]);
break;
- case nir_op_ige32:
+ case nir_op_ige:
dst[0] = ir3_CMPS_S(b, src[0], 0, src[1], 0);
dst[0]->cat2.condition = IR3_COND_GE;
- dst[0] = ir3_n2b(b, dst[0]);
break;
- case nir_op_ieq32:
+ case nir_op_ieq:
dst[0] = ir3_CMPS_S(b, src[0], 0, src[1], 0);
dst[0]->cat2.condition = IR3_COND_EQ;
- dst[0] = ir3_n2b(b, dst[0]);
break;
- case nir_op_ine32:
+ case nir_op_ine:
dst[0] = ir3_CMPS_S(b, src[0], 0, src[1], 0);
dst[0]->cat2.condition = IR3_COND_NE;
- dst[0] = ir3_n2b(b, dst[0]);
break;
- case nir_op_ult32:
+ case nir_op_ult:
dst[0] = ir3_CMPS_U(b, src[0], 0, src[1], 0);
dst[0]->cat2.condition = IR3_COND_LT;
- dst[0] = ir3_n2b(b, dst[0]);
break;
- case nir_op_uge32:
+ case nir_op_uge:
dst[0] = ir3_CMPS_U(b, src[0], 0, src[1], 0);
dst[0]->cat2.condition = IR3_COND_GE;
- dst[0] = ir3_n2b(b, dst[0]);
break;
- case nir_op_b32csel: {
- struct ir3_instruction *cond = ir3_b2n(b, src[0]);
+ case nir_op_bcsel: {
+ struct ir3_instruction *cond = src[0];
+
+ /* If src[0] is a negation (likely as a result of an ir3_b2n(cond)),
+ * we can ignore that and use original cond, since the nonzero-ness of
+ * cond stays the same.
+ */
+ if (cond->opc == OPC_ABSNEG_S &&
+ cond->flags == 0 &&
+ (cond->regs[1]->flags & (IR3_REG_SNEG | IR3_REG_SABS)) == IR3_REG_SNEG) {
+ cond = cond->regs[1]->instr;
+ }
+
compile_assert(ctx, bs[1] == bs[2]);
- /* the boolean condition is 32b even if src[1] and src[2] are
- * half-precision, but sel.b16 wants all three src's to be the
- * same type.
+ /* The condition's size has to match the other two arguments' size, so
+ * convert down if necessary.
*/
- if (bs[1] < 32)
- cond = ir3_COV(b, cond, TYPE_U32, TYPE_U16);
- dst[0] = ir3_SEL_B32(b, src[1], 0, cond, 0, src[2], 0);
+ if (bs[1] == 16) {
+ struct hash_entry *prev_entry =
+ _mesa_hash_table_search(ctx->sel_cond_conversions, src[0]);
+ if (prev_entry) {
+ cond = prev_entry->data;
+ } else {
+ cond = ir3_COV(b, cond, TYPE_U32, TYPE_U16);
+ _mesa_hash_table_insert(ctx->sel_cond_conversions, src[0], cond);
+ }
+ }
+
+ if (bs[1] != 16)
+ dst[0] = ir3_SEL_B32(b, src[1], 0, cond, 0, src[2], 0);
+ else
+ dst[0] = ir3_SEL_B16(b, src[1], 0, cond, 0, src[2], 0);
break;
}
case nir_op_bit_count: {
break;
}
+ if (nir_alu_type_get_base_type(info->output_type) == nir_type_bool) {
+ assert(nir_dest_bit_size(alu->dest.dest) == 1 ||
+ alu->op == nir_op_b2b32);
+ assert(dst_sz == 1);
+ } else {
+ /* 1-bit values stored in 32-bit registers are only valid for certain
+ * ALU ops.
+ */
+ switch (alu->op) {
+ case nir_op_iand:
+ case nir_op_ior:
+ case nir_op_ixor:
+ case nir_op_inot:
+ case nir_op_bcsel:
+ break;
+ default:
+ compile_assert(ctx, nir_dest_bit_size(alu->dest.dest) != 1);
+ }
+ }
+
ir3_put_dst(ctx, &alu->dest.dest);
}
+static void
+emit_intrinsic_load_ubo_ldc(struct ir3_context *ctx, nir_intrinsic_instr *intr,
+ struct ir3_instruction **dst)
+{
+ struct ir3_block *b = ctx->block;
+
+ unsigned ncomp = intr->num_components;
+ struct ir3_instruction *offset = ir3_get_src(ctx, &intr->src[1])[0];
+ struct ir3_instruction *idx = ir3_get_src(ctx, &intr->src[0])[0];
+ struct ir3_instruction *ldc = ir3_LDC(b, idx, 0, offset, 0);
+ ldc->regs[0]->wrmask = MASK(ncomp);
+ ldc->cat6.iim_val = ncomp;
+ ldc->cat6.d = nir_intrinsic_base(intr);
+ ldc->cat6.type = TYPE_U32;
+
+ ir3_handle_bindless_cat6(ldc, intr->src[0]);
+ if (ldc->flags & IR3_INSTR_B)
+ ctx->so->bindless_ubo = true;
+
+ ir3_split_dest(b, dst, ldc, 0, ncomp);
+}
+
+
/* handles direct/indirect UBO reads: */
static void
emit_intrinsic_load_ubo(struct ir3_context *ctx, nir_intrinsic_instr *intr,
{
struct ir3_block *b = ctx->block;
struct ir3_instruction *base_lo, *base_hi, *addr, *src0, *src1;
- /* UBO addresses are the first driver params, but subtract 2 here to
- * account for nir_lower_uniforms_to_ubo rebasing the UBOs such that UBO 0
- * is the uniforms: */
- struct ir3_const_state *const_state = &ctx->so->shader->const_state;
- unsigned ubo = regid(const_state->offsets.ubo, 0) - 2;
+ const struct ir3_const_state *const_state = ir3_const_state(ctx->so);
+ unsigned ubo = regid(const_state->offsets.ubo, 0);
const unsigned ptrsz = ir3_pointer_size(ctx->compiler);
int off = 0;
base_lo = create_uniform(b, ubo + (src0->regs[1]->iim_val * ptrsz));
base_hi = create_uniform(b, ubo + (src0->regs[1]->iim_val * ptrsz) + 1);
} else {
- base_lo = create_uniform_indirect(b, ubo, ir3_get_addr(ctx, src0, ptrsz));
- base_hi = create_uniform_indirect(b, ubo + 1, ir3_get_addr(ctx, src0, ptrsz));
+ base_lo = create_uniform_indirect(b, ubo, ir3_get_addr0(ctx, src0, ptrsz));
+ base_hi = create_uniform_indirect(b, ubo + 1, ir3_get_addr0(ctx, src0, ptrsz));
/* NOTE: since relative addressing is used, make sure constlen is
* at least big enough to cover all the UBO addresses, since the
struct ir3_instruction **dst)
{
/* SSBO size stored as a const starting at ssbo_sizes: */
- struct ir3_const_state *const_state = &ctx->so->shader->const_state;
+ const struct ir3_const_state *const_state = ir3_const_state(ctx->so);
unsigned blk_idx = nir_src_as_uint(intr->src[0]);
unsigned idx = regid(const_state->offsets.ssbo_sizes, 0) +
const_state->ssbo_size.off[blk_idx];
struct ir3_block *b = ctx->block;
struct ir3_instruction *stl, *offset;
struct ir3_instruction * const *value;
- unsigned base, wrmask;
+ unsigned base, wrmask, ncomp;
value = ir3_get_src(ctx, &intr->src[0]);
offset = ir3_get_src(ctx, &intr->src[1])[0];
base = nir_intrinsic_base(intr);
wrmask = nir_intrinsic_write_mask(intr);
+ ncomp = ffs(~wrmask) - 1;
- /* Combine groups of consecutive enabled channels in one write
- * message. We use ffs to find the first enabled channel and then ffs on
- * the bit-inverse, down-shifted writemask to determine the length of
- * the block of enabled bits.
- *
- * (trick stolen from i965's fs_visitor::nir_emit_cs_intrinsic())
- */
- while (wrmask) {
- unsigned first_component = ffs(wrmask) - 1;
- unsigned length = ffs(~(wrmask >> first_component)) - 1;
-
- stl = ir3_STL(b, offset, 0,
- ir3_create_collect(ctx, &value[first_component], length), 0,
- create_immed(b, length), 0);
- stl->cat6.dst_offset = first_component + base;
- stl->cat6.type = utype_src(intr->src[0]);
- stl->barrier_class = IR3_BARRIER_SHARED_W;
- stl->barrier_conflict = IR3_BARRIER_SHARED_R | IR3_BARRIER_SHARED_W;
-
- array_insert(b, b->keeps, stl);
-
- /* Clear the bits in the writemask that we just wrote, then try
- * again to see if more channels are left.
- */
- wrmask &= (15 << (first_component + length));
- }
+ assert(wrmask == BITFIELD_MASK(intr->num_components));
+
+ stl = ir3_STL(b, offset, 0,
+ ir3_create_collect(ctx, value, ncomp), 0,
+ create_immed(b, ncomp), 0);
+ stl->cat6.dst_offset = base;
+ stl->cat6.type = utype_src(intr->src[0]);
+ stl->barrier_class = IR3_BARRIER_SHARED_W;
+ stl->barrier_conflict = IR3_BARRIER_SHARED_R | IR3_BARRIER_SHARED_W;
+
+ array_insert(b, b->keeps, stl);
}
/* src[] = { offset }. const_index[] = { base } */
ir3_split_dest(b, dst, load, 0, intr->num_components);
}
-/* src[] = { value, offset }. const_index[] = { base, write_mask } */
+/* src[] = { value, offset }. const_index[] = { base } */
static void
emit_intrinsic_store_shared_ir3(struct ir3_context *ctx, nir_intrinsic_instr *intr)
{
struct ir3_block *b = ctx->block;
struct ir3_instruction *store, *offset;
struct ir3_instruction * const *value;
- unsigned base, wrmask;
value = ir3_get_src(ctx, &intr->src[0]);
offset = ir3_get_src(ctx, &intr->src[1])[0];
- base = nir_intrinsic_base(intr);
- wrmask = nir_intrinsic_write_mask(intr);
-
- /* Combine groups of consecutive enabled channels in one write
- * message. We use ffs to find the first enabled channel and then ffs on
- * the bit-inverse, down-shifted writemask to determine the length of
- * the block of enabled bits.
- *
- * (trick stolen from i965's fs_visitor::nir_emit_cs_intrinsic())
- */
- while (wrmask) {
- unsigned first_component = ffs(wrmask) - 1;
- unsigned length = ffs(~(wrmask >> first_component)) - 1;
-
- store = ir3_STLW(b, offset, 0,
- ir3_create_collect(ctx, &value[first_component], length), 0,
- create_immed(b, length), 0);
-
- store->cat6.dst_offset = first_component + base;
- store->cat6.type = utype_src(intr->src[0]);
- store->barrier_class = IR3_BARRIER_SHARED_W;
- store->barrier_conflict = IR3_BARRIER_SHARED_R | IR3_BARRIER_SHARED_W;
+ store = ir3_STLW(b, offset, 0,
+ ir3_create_collect(ctx, value, intr->num_components), 0,
+ create_immed(b, intr->num_components), 0);
- array_insert(b, b->keeps, store);
+ store->cat6.dst_offset = nir_intrinsic_base(intr);
+ store->cat6.type = utype_src(intr->src[0]);
+ store->barrier_class = IR3_BARRIER_SHARED_W;
+ store->barrier_conflict = IR3_BARRIER_SHARED_R | IR3_BARRIER_SHARED_W;
- /* Clear the bits in the writemask that we just wrote, then try
- * again to see if more channels are left.
- */
- wrmask &= (15 << (first_component + length));
- }
+ array_insert(b, b->keeps, store);
}
/*
return atomic;
}
+struct tex_src_info {
+ /* For prefetch */
+ unsigned tex_base, samp_base, tex_idx, samp_idx;
+ /* For normal tex instructions */
+ unsigned base, combined_idx, a1_val, flags;
+ struct ir3_instruction *samp_tex;
+};
+
/* TODO handle actual indirect/dynamic case.. which is going to be weird
* to handle with the image_mapping table..
*/
-static struct ir3_instruction *
+static struct tex_src_info
get_image_samp_tex_src(struct ir3_context *ctx, nir_intrinsic_instr *intr)
{
- unsigned slot = ir3_get_image_slot(nir_src_as_deref(intr->src[0]));
- unsigned tex_idx = ir3_image_to_tex(&ctx->so->image_mapping, slot);
- struct ir3_instruction *texture, *sampler;
+ struct ir3_block *b = ctx->block;
+ struct tex_src_info info = { 0 };
+ nir_intrinsic_instr *bindless_tex = ir3_bindless_resource(intr->src[0]);
+ ctx->so->bindless_tex = true;
+
+ if (bindless_tex) {
+ /* Bindless case */
+ info.flags |= IR3_INSTR_B;
+
+ /* Gather information required to determine which encoding to
+ * choose as well as for prefetch.
+ */
+ info.tex_base = nir_intrinsic_desc_set(bindless_tex);
+ bool tex_const = nir_src_is_const(bindless_tex->src[0]);
+ if (tex_const)
+ info.tex_idx = nir_src_as_uint(bindless_tex->src[0]);
+ info.samp_idx = 0;
+
+ /* Choose encoding. */
+ if (tex_const && info.tex_idx < 256) {
+ if (info.tex_idx < 16) {
+ /* Everything fits within the instruction */
+ info.base = info.tex_base;
+ info.combined_idx = info.samp_idx | (info.tex_idx << 4);
+ } else {
+ info.base = info.tex_base;
+ info.a1_val = info.tex_idx << 3;
+ info.combined_idx = 0;
+ info.flags |= IR3_INSTR_A1EN;
+ }
+ info.samp_tex = NULL;
+ } else {
+ info.flags |= IR3_INSTR_S2EN;
+ info.base = info.tex_base;
+
+ /* Note: the indirect source is now a vec2 instead of hvec2 */
+ struct ir3_instruction *texture, *sampler;
+
+ texture = ir3_get_src(ctx, &intr->src[0])[0];
+ sampler = create_immed(b, 0);
+ info.samp_tex = ir3_create_collect(ctx, (struct ir3_instruction*[]){
+ texture,
+ sampler,
+ }, 2);
+ }
+ } else {
+ info.flags |= IR3_INSTR_S2EN;
+ unsigned slot = nir_src_as_uint(intr->src[0]);
+ unsigned tex_idx = ir3_image_to_tex(&ctx->so->image_mapping, slot);
+ struct ir3_instruction *texture, *sampler;
- texture = create_immed_typed(ctx->block, tex_idx, TYPE_U16);
- sampler = create_immed_typed(ctx->block, tex_idx, TYPE_U16);
+ texture = create_immed_typed(ctx->block, tex_idx, TYPE_U16);
+ sampler = create_immed_typed(ctx->block, tex_idx, TYPE_U16);
- return ir3_create_collect(ctx, (struct ir3_instruction*[]){
- sampler,
- texture,
- }, 2);
+ info.samp_tex = ir3_create_collect(ctx, (struct ir3_instruction*[]){
+ sampler,
+ texture,
+ }, 2);
+ }
+
+ return info;
+}
+
+static struct ir3_instruction *
+emit_sam(struct ir3_context *ctx, opc_t opc, struct tex_src_info info,
+ type_t type, unsigned wrmask, struct ir3_instruction *src0,
+ struct ir3_instruction *src1)
+{
+ struct ir3_instruction *sam, *addr;
+ if (info.flags & IR3_INSTR_A1EN) {
+ addr = ir3_get_addr1(ctx, info.a1_val);
+ }
+ sam = ir3_SAM(ctx->block, opc, type, 0b1111, info.flags,
+ info.samp_tex, src0, src1);
+ if (info.flags & IR3_INSTR_A1EN) {
+ ir3_instr_set_address(sam, addr);
+ }
+ if (info.flags & IR3_INSTR_B) {
+ sam->cat5.tex_base = info.base;
+ sam->cat5.samp = info.combined_idx;
+ }
+ return sam;
}
/* src[] = { deref, coord, sample_index }. const_index[] = {} */
struct ir3_instruction **dst)
{
struct ir3_block *b = ctx->block;
- const nir_variable *var = nir_intrinsic_get_var(intr, 0);
- struct ir3_instruction *samp_tex = get_image_samp_tex_src(ctx, intr);
+ struct tex_src_info info = get_image_samp_tex_src(ctx, intr);
struct ir3_instruction *sam;
struct ir3_instruction * const *src0 = ir3_get_src(ctx, &intr->src[1]);
struct ir3_instruction *coords[4];
- unsigned flags, ncoords = ir3_get_image_coords(var, &flags);
- type_t type = ir3_get_image_type(var);
+ unsigned flags, ncoords = ir3_get_image_coords(intr, &flags);
+ type_t type = ir3_get_type_for_image_intrinsic(intr);
/* hmm, this seems a bit odd, but it is what blob does and (at least
* a5xx) just faults on bogus addresses otherwise:
flags &= ~IR3_INSTR_3D;
flags |= IR3_INSTR_A;
}
+ info.flags |= flags;
for (unsigned i = 0; i < ncoords; i++)
coords[i] = src0[i];
if (ncoords == 1)
coords[ncoords++] = create_immed(b, 0);
- sam = ir3_SAM(b, OPC_ISAM, type, 0b1111, flags,
- samp_tex, ir3_create_collect(ctx, coords, ncoords), NULL);
+ sam = emit_sam(ctx, OPC_ISAM, info, type, 0b1111,
+ ir3_create_collect(ctx, coords, ncoords), NULL);
sam->barrier_class = IR3_BARRIER_IMAGE_R;
sam->barrier_conflict = IR3_BARRIER_IMAGE_W;
ir3_split_dest(b, dst, sam, 0, 4);
}
-static void
-emit_intrinsic_image_size(struct ir3_context *ctx, nir_intrinsic_instr *intr,
+/* A4xx version of image_size, see ir3_a6xx.c for newer resinfo version. */
+void
+emit_intrinsic_image_size_tex(struct ir3_context *ctx, nir_intrinsic_instr *intr,
struct ir3_instruction **dst)
{
struct ir3_block *b = ctx->block;
- const nir_variable *var = nir_intrinsic_get_var(intr, 0);
- struct ir3_instruction *samp_tex = get_image_samp_tex_src(ctx, intr);
+ struct tex_src_info info = get_image_samp_tex_src(ctx, intr);
struct ir3_instruction *sam, *lod;
- unsigned flags, ncoords = ir3_get_image_coords(var, &flags);
+ unsigned flags, ncoords = ir3_get_image_coords(intr, &flags);
+ type_t dst_type = nir_dest_bit_size(intr->dest) == 16 ?
+ TYPE_U16 : TYPE_U32;
+ info.flags |= flags;
lod = create_immed(b, 0);
- sam = ir3_SAM(b, OPC_GETSIZE, TYPE_U32, 0b1111, flags,
- samp_tex, lod, NULL);
+ sam = emit_sam(ctx, OPC_GETSIZE, info, dst_type, 0b1111, lod, NULL);
/* Array size actually ends up in .w rather than .z. This doesn't
* matter for miplevel 0, but for higher mips the value in z is
*
* TODO: This is at least true on a5xx. Check other gens.
*/
- enum glsl_sampler_dim dim =
- glsl_get_sampler_dim(glsl_without_array(var->type));
- if (dim == GLSL_SAMPLER_DIM_BUF) {
+ if (nir_intrinsic_image_dim(intr) == GLSL_SAMPLER_DIM_BUF) {
/* Since all the possible values the divisor can take are
* power-of-two (4, 8, or 16), the division is implemented
* as a shift-right.
* bytes-per-pixel should have been emitted in 2nd slot of
* image_dims. See ir3_shader::emit_image_dims().
*/
- struct ir3_const_state *const_state = &ctx->so->shader->const_state;
+ const struct ir3_const_state *const_state =
+ ir3_const_state(ctx->so);
unsigned cb = regid(const_state->offsets.image_dims, 0) +
- const_state->image_dims.off[var->data.driver_location];
+ const_state->image_dims.off[nir_src_as_uint(intr->src[0])];
struct ir3_instruction *aux = create_uniform(b, cb + 1);
tmp[0] = ir3_SHR_B(b, tmp[0], 0, aux, 0);
struct ir3_instruction *barrier;
switch (intr->intrinsic) {
- case nir_intrinsic_barrier:
+ case nir_intrinsic_control_barrier:
barrier = ir3_BAR(b);
barrier->cat7.g = true;
barrier->cat7.l = true;
IR3_BARRIER_IMAGE_R | IR3_BARRIER_IMAGE_W |
IR3_BARRIER_BUFFER_R | IR3_BARRIER_BUFFER_W;
break;
- case nir_intrinsic_memory_barrier_atomic_counter:
case nir_intrinsic_memory_barrier_buffer:
barrier = ir3_FENCE(b);
barrier->cat7.g = true;
struct ir3_instruction *xy[2];
struct ir3_instruction *ij;
- ij = create_sysval_input(ctx, SYSTEM_VALUE_BARYCENTRIC_CENTROID, 0x3);
+ ij = create_sysval_input(ctx, SYSTEM_VALUE_BARYCENTRIC_PERSP_CENTROID, 0x3);
ir3_split_dest(ctx->block, xy, ij, 0, 2);
ctx->ij_centroid = ir3_create_collect(ctx, xy, 2);
struct ir3_instruction *xy[2];
struct ir3_instruction *ij;
- ij = create_sysval_input(ctx, SYSTEM_VALUE_BARYCENTRIC_SAMPLE, 0x3);
+ ij = create_sysval_input(ctx, SYSTEM_VALUE_BARYCENTRIC_PERSP_SAMPLE, 0x3);
ir3_split_dest(ctx->block, xy, ij, 0, 2);
ctx->ij_sample = ir3_create_collect(ctx, xy, 2);
}
static struct ir3_instruction *
-get_frag_coord(struct ir3_context *ctx)
+get_frag_coord(struct ir3_context *ctx, nir_intrinsic_instr *intr)
{
if (!ctx->frag_coord) {
- struct ir3_block *b = ctx->block;
+ struct ir3_block *b = ctx->in_block;
struct ir3_instruction *xyzw[4];
struct ir3_instruction *hw_frag_coord;
hw_frag_coord = create_sysval_input(ctx, SYSTEM_VALUE_FRAG_COORD, 0xf);
- ir3_split_dest(ctx->block, xyzw, hw_frag_coord, 0, 4);
+ ir3_split_dest(b, xyzw, hw_frag_coord, 0, 4);
/* for frag_coord.xy, we get unsigned values.. we need
* to subtract (integer) 8 and divide by 16 (right-
*
*/
for (int i = 0; i < 2; i++) {
- xyzw[i] = ir3_SUB_S(b, xyzw[i], 0,
- create_immed(b, 8), 0);
- xyzw[i] = ir3_SHR_B(b, xyzw[i], 0,
- create_immed(b, 4), 0);
xyzw[i] = ir3_COV(b, xyzw[i], TYPE_U32, TYPE_F32);
+ xyzw[i] = ir3_MUL_F(b, xyzw[i], 0, create_immed(b, fui(1.0 / 16.0)), 0);
}
ctx->frag_coord = ir3_create_collect(ctx, xyzw, 4);
- ctx->so->frag_coord = true;
}
+ ctx->so->fragcoord_compmask |=
+ nir_ssa_def_components_read(&intr->dest.ssa);
+
return ctx->frag_coord;
}
struct ir3_instruction **dst;
struct ir3_instruction * const *src;
struct ir3_block *b = ctx->block;
+ unsigned dest_components = nir_intrinsic_dest_components(intr);
int idx, comp;
if (info->has_dest) {
- unsigned n = nir_intrinsic_dest_components(intr);
- dst = ir3_get_dst(ctx, &intr->dest, n);
+ dst = ir3_get_dst(ctx, &intr->dest, dest_components);
} else {
dst = NULL;
}
- const unsigned primitive_param = ctx->so->shader->const_state.offsets.primitive_param * 4;
- const unsigned primitive_map = ctx->so->shader->const_state.offsets.primitive_map * 4;
+ const struct ir3_const_state *const_state = ir3_const_state(ctx->so);
+ const unsigned primitive_param = const_state->offsets.primitive_param * 4;
+ const unsigned primitive_map = const_state->offsets.primitive_map * 4;
switch (intr->intrinsic) {
case nir_intrinsic_load_uniform:
idx = nir_intrinsic_base(intr);
if (nir_src_is_const(intr->src[0])) {
idx += nir_src_as_uint(intr->src[0]);
- for (int i = 0; i < intr->num_components; i++) {
+ for (int i = 0; i < dest_components; i++) {
dst[i] = create_uniform_typed(b, idx + i,
- nir_dest_bit_size(intr->dest) < 32 ? TYPE_F16 : TYPE_F32);
+ nir_dest_bit_size(intr->dest) == 16 ? TYPE_F16 : TYPE_F32);
}
} else {
src = ir3_get_src(ctx, &intr->src[0]);
- for (int i = 0; i < intr->num_components; i++) {
+ for (int i = 0; i < dest_components; i++) {
dst[i] = create_uniform_indirect(b, idx + i,
- ir3_get_addr(ctx, src[0], 1));
+ ir3_get_addr0(ctx, src[0], 1));
}
/* NOTE: if relative addressing is used, we set
* constlen in the compiler (to worst-case value)
* addr reg value can be:
*/
ctx->so->constlen = MAX2(ctx->so->constlen,
- ctx->so->shader->ubo_state.size / 16);
+ const_state->ubo_state.size / 16);
}
break;
case nir_intrinsic_end_patch_ir3:
assert(ctx->so->type == MESA_SHADER_TESS_CTRL);
- struct ir3_instruction *end = ir3_ENDPATCH(b);
+ struct ir3_instruction *end = ir3_PREDE(b);
array_insert(b, b->keeps, end);
end->barrier_class = IR3_BARRIER_EVERYTHING;
case nir_intrinsic_store_global_ir3: {
struct ir3_instruction *value, *addr, *offset;
+ unsigned ncomp = nir_intrinsic_src_components(intr, 0);
addr = ir3_create_collect(ctx, (struct ir3_instruction*[]){
ir3_get_src(ctx, &intr->src[1])[0],
offset = ir3_get_src(ctx, &intr->src[2])[0];
- value = ir3_create_collect(ctx, ir3_get_src(ctx, &intr->src[0]),
- intr->num_components);
+ value = ir3_create_collect(ctx, ir3_get_src(ctx, &intr->src[0]), ncomp);
struct ir3_instruction *stg =
ir3_STG_G(ctx->block, addr, 0, value, 0,
- create_immed(ctx->block, intr->num_components), 0, offset, 0);
+ create_immed(ctx->block, ncomp), 0, offset, 0);
stg->cat6.type = TYPE_U32;
stg->cat6.iim_val = 1;
offset = ir3_get_src(ctx, &intr->src[1])[0];
struct ir3_instruction *load =
- ir3_LDG(b, addr, 0, create_immed(ctx->block, intr->num_components),
+ ir3_LDG(b, addr, 0, create_immed(ctx->block, dest_components),
0, offset, 0);
load->cat6.type = TYPE_U32;
- load->regs[0]->wrmask = MASK(intr->num_components);
+ load->regs[0]->wrmask = MASK(dest_components);
load->barrier_class = IR3_BARRIER_BUFFER_R;
load->barrier_conflict = IR3_BARRIER_BUFFER_W;
- ir3_split_dest(b, dst, load, 0, intr->num_components);
+ ir3_split_dest(b, dst, load, 0, dest_components);
break;
}
case nir_intrinsic_load_ubo:
emit_intrinsic_load_ubo(ctx, intr, dst);
break;
+ case nir_intrinsic_load_ubo_ir3:
+ emit_intrinsic_load_ubo_ldc(ctx, intr, dst);
+ break;
case nir_intrinsic_load_frag_coord:
- ir3_split_dest(b, dst, get_frag_coord(ctx), 0, 4);
+ ir3_split_dest(b, dst, get_frag_coord(ctx, intr), 0, 4);
break;
case nir_intrinsic_load_sample_pos_from_id: {
/* NOTE: blob seems to always use TYPE_F16 and then cov.f16f32,
case nir_intrinsic_load_size_ir3:
if (!ctx->ij_size) {
ctx->ij_size =
- create_sysval_input(ctx, SYSTEM_VALUE_BARYCENTRIC_SIZE, 0x1);
+ create_sysval_input(ctx, SYSTEM_VALUE_BARYCENTRIC_PERSP_SIZE, 0x1);
}
dst[0] = ctx->ij_size;
break;
if (nir_src_is_const(intr->src[1])) {
struct ir3_instruction *coord = ir3_create_collect(ctx, src, 2);
idx += nir_src_as_uint(intr->src[1]);
- for (int i = 0; i < intr->num_components; i++) {
+ for (int i = 0; i < dest_components; i++) {
unsigned inloc = idx * 4 + i + comp;
if (ctx->so->inputs[idx].bary &&
!ctx->so->inputs[idx].use_ldlv) {
* that is easier than mapping things back to a
* nir_variable to figure out what it is.
*/
- dst[i] = ctx->ir->inputs[inloc];
+ dst[i] = ctx->inputs[inloc];
+ compile_assert(ctx, dst[i]);
}
}
} else {
comp = nir_intrinsic_component(intr);
if (nir_src_is_const(intr->src[0])) {
idx += nir_src_as_uint(intr->src[0]);
- for (int i = 0; i < intr->num_components; i++) {
+ for (int i = 0; i < dest_components; i++) {
unsigned n = idx * 4 + i + comp;
dst[i] = ctx->inputs[n];
compile_assert(ctx, ctx->inputs[n]);
src = ir3_get_src(ctx, &intr->src[0]);
struct ir3_instruction *collect =
ir3_create_collect(ctx, ctx->ir->inputs, ctx->ninputs);
- struct ir3_instruction *addr = ir3_get_addr(ctx, src[0], 4);
- for (int i = 0; i < intr->num_components; i++) {
+ struct ir3_instruction *addr = ir3_get_addr0(ctx, src[0], 4);
+ for (int i = 0; i < dest_components; i++) {
unsigned n = idx * 4 + i + comp;
dst[i] = create_indirect_load(ctx, ctx->ninputs,
n, addr, collect);
case nir_intrinsic_shared_atomic_comp_swap:
dst[0] = emit_intrinsic_atomic_shared(ctx, intr);
break;
- case nir_intrinsic_image_deref_load:
+ case nir_intrinsic_image_load:
emit_intrinsic_load_image(ctx, intr, dst);
break;
- case nir_intrinsic_image_deref_store:
+ case nir_intrinsic_bindless_image_load:
+ /* Bindless uses the IBO state, which doesn't have swizzle filled out,
+ * so using isam doesn't work.
+ *
+ * TODO: can we use isam if we fill out more fields?
+ */
+ ctx->funcs->emit_intrinsic_load_image(ctx, intr, dst);
+ break;
+ case nir_intrinsic_image_store:
+ case nir_intrinsic_bindless_image_store:
if ((ctx->so->type == MESA_SHADER_FRAGMENT) &&
!ctx->s->info.fs.early_fragment_tests)
ctx->so->no_earlyz = true;
ctx->funcs->emit_intrinsic_store_image(ctx, intr);
break;
- case nir_intrinsic_image_deref_size:
- emit_intrinsic_image_size(ctx, intr, dst);
- break;
- case nir_intrinsic_image_deref_atomic_add:
- case nir_intrinsic_image_deref_atomic_imin:
- case nir_intrinsic_image_deref_atomic_umin:
- case nir_intrinsic_image_deref_atomic_imax:
- case nir_intrinsic_image_deref_atomic_umax:
- case nir_intrinsic_image_deref_atomic_and:
- case nir_intrinsic_image_deref_atomic_or:
- case nir_intrinsic_image_deref_atomic_xor:
- case nir_intrinsic_image_deref_atomic_exchange:
- case nir_intrinsic_image_deref_atomic_comp_swap:
+ case nir_intrinsic_image_size:
+ case nir_intrinsic_bindless_image_size:
+ ctx->funcs->emit_intrinsic_image_size(ctx, intr, dst);
+ break;
+ case nir_intrinsic_image_atomic_add:
+ case nir_intrinsic_bindless_image_atomic_add:
+ case nir_intrinsic_image_atomic_imin:
+ case nir_intrinsic_bindless_image_atomic_imin:
+ case nir_intrinsic_image_atomic_umin:
+ case nir_intrinsic_bindless_image_atomic_umin:
+ case nir_intrinsic_image_atomic_imax:
+ case nir_intrinsic_bindless_image_atomic_imax:
+ case nir_intrinsic_image_atomic_umax:
+ case nir_intrinsic_bindless_image_atomic_umax:
+ case nir_intrinsic_image_atomic_and:
+ case nir_intrinsic_bindless_image_atomic_and:
+ case nir_intrinsic_image_atomic_or:
+ case nir_intrinsic_bindless_image_atomic_or:
+ case nir_intrinsic_image_atomic_xor:
+ case nir_intrinsic_bindless_image_atomic_xor:
+ case nir_intrinsic_image_atomic_exchange:
+ case nir_intrinsic_bindless_image_atomic_exchange:
+ case nir_intrinsic_image_atomic_comp_swap:
+ case nir_intrinsic_bindless_image_atomic_comp_swap:
if ((ctx->so->type == MESA_SHADER_FRAGMENT) &&
!ctx->s->info.fs.early_fragment_tests)
ctx->so->no_earlyz = true;
dst[0] = ctx->funcs->emit_intrinsic_atomic_image(ctx, intr);
break;
- case nir_intrinsic_barrier:
+ case nir_intrinsic_control_barrier:
case nir_intrinsic_memory_barrier:
case nir_intrinsic_group_memory_barrier:
- case nir_intrinsic_memory_barrier_atomic_counter:
case nir_intrinsic_memory_barrier_buffer:
case nir_intrinsic_memory_barrier_image:
case nir_intrinsic_memory_barrier_shared:
idx += nir_src_as_uint(intr->src[1]);
src = ir3_get_src(ctx, &intr->src[0]);
- for (int i = 0; i < intr->num_components; i++) {
+ for (int i = 0; i < nir_intrinsic_src_components(intr, 0); i++) {
unsigned n = idx * 4 + i + comp;
ctx->outputs[n] = src[i];
}
}
dst[0] = ctx->basevertex;
break;
+ case nir_intrinsic_load_draw_id:
+ if (!ctx->draw_id) {
+ ctx->draw_id = create_driver_param(ctx, IR3_DP_DRAWID);
+ }
+ dst[0] = ctx->draw_id;
+ break;
+ case nir_intrinsic_load_base_instance:
+ if (!ctx->base_instance) {
+ ctx->base_instance = create_driver_param(ctx, IR3_DP_INSTID_BASE);
+ }
+ dst[0] = ctx->base_instance;
+ break;
case nir_intrinsic_load_vertex_id_zero_base:
case nir_intrinsic_load_vertex_id:
if (!ctx->vertex_id) {
break;
case nir_intrinsic_load_user_clip_plane:
idx = nir_intrinsic_ucp_id(intr);
- for (int i = 0; i < intr->num_components; i++) {
+ for (int i = 0; i < dest_components; i++) {
unsigned n = idx * 4 + i;
dst[i] = create_driver_param(ctx, IR3_DP_UCP0_X + n);
}
/* for fragface, we get -1 for back and 0 for front. However this is
* the inverse of what nir expects (where ~0 is true).
*/
- dst[0] = ir3_COV(b, ctx->frag_face, TYPE_S16, TYPE_S32);
- dst[0] = ir3_NOT_B(b, dst[0], 0);
+ dst[0] = ir3_CMPS_S(b,
+ ctx->frag_face, 0,
+ create_immed_typed(b, 0, TYPE_U16), 0);
+ dst[0]->cat2.condition = IR3_COND_EQ;
break;
case nir_intrinsic_load_local_invocation_id:
if (!ctx->local_invocation_id) {
ir3_split_dest(b, dst, ctx->work_group_id, 0, 3);
break;
case nir_intrinsic_load_num_work_groups:
- for (int i = 0; i < intr->num_components; i++) {
+ for (int i = 0; i < dest_components; i++) {
dst[i] = create_driver_param(ctx, IR3_DP_NUM_WORK_GROUPS_X + i);
}
break;
case nir_intrinsic_load_local_group_size:
- for (int i = 0; i < intr->num_components; i++) {
+ for (int i = 0; i < dest_components; i++) {
dst[i] = create_driver_param(ctx, IR3_DP_LOCAL_GROUP_SIZE_X + i);
}
break;
if (intr->intrinsic == nir_intrinsic_discard_if) {
/* conditional discard: */
src = ir3_get_src(ctx, &intr->src[0]);
- cond = ir3_b2n(b, src[0]);
+ cond = src[0];
} else {
/* unconditional discard: */
cond = create_immed(b, 1);
cond->regs[0]->flags &= ~IR3_REG_SSA;
kill = ir3_KILL(b, cond, 0);
+ kill->regs[1]->num = regid(REG_P0, 0);
array_insert(ctx->ir, ctx->ir->predicates, kill);
array_insert(b, b->keeps, kill);
- ctx->so->no_earlyz = true;
+ ctx->so->has_kill = true;
break;
}
struct ir3_instruction *cond, *kill;
src = ir3_get_src(ctx, &intr->src[0]);
- cond = ir3_b2n(b, src[0]);
+ cond = src[0];
/* NOTE: only cmps.*.* can write p0.x: */
cond = ir3_CMPS_S(b, cond, 0, create_immed(b, 0), 0);
/* condition always goes in predicate register: */
cond->regs[0]->num = regid(REG_P0, 0);
- kill = ir3_CONDEND(b, cond, 0);
+ kill = ir3_PREDT(b, cond, 0);
kill->barrier_class = IR3_BARRIER_EVERYTHING;
kill->barrier_conflict = IR3_BARRIER_EVERYTHING;
case nir_intrinsic_store_shared_ir3:
emit_intrinsic_store_shared_ir3(ctx, intr);
break;
+ case nir_intrinsic_bindless_resource_ir3:
+ dst[0] = ir3_get_src(ctx, &intr->src[0])[0];
+ break;
default:
ir3_context_error(ctx, "Unhandled intrinsic type: %s\n",
nir_intrinsic_infos[intr->intrinsic].name);
struct ir3_instruction **dst = ir3_get_dst_ssa(ctx, &instr->def,
instr->def.num_components);
- if (instr->def.bit_size < 32) {
+ if (instr->def.bit_size == 16) {
for (int i = 0; i < instr->def.num_components; i++)
dst[i] = create_immed_typed(ctx->block,
instr->value[i].u16,
{
struct ir3_instruction **dst = ir3_get_dst_ssa(ctx, &undef->def,
undef->def.num_components);
- type_t type = (undef->def.bit_size < 32) ? TYPE_U16 : TYPE_U32;
+ type_t type = (undef->def.bit_size == 16) ? TYPE_U16 : TYPE_U32;
/* backend doesn't want undefined instructions, so just plug
* in 0.0..
* texture fetch/sample instructions:
*/
+static type_t
+get_tex_dest_type(nir_tex_instr *tex)
+{
+ type_t type;
+
+ switch (nir_alu_type_get_base_type(tex->dest_type)) {
+ case nir_type_invalid:
+ case nir_type_float:
+ type = nir_dest_bit_size(tex->dest) == 16 ? TYPE_F16 : TYPE_F32;
+ break;
+ case nir_type_int:
+ type = nir_dest_bit_size(tex->dest) == 16 ? TYPE_S16 : TYPE_S32;
+ break;
+ case nir_type_uint:
+ case nir_type_bool:
+ type = nir_dest_bit_size(tex->dest) == 16 ? TYPE_U16 : TYPE_U32;
+ break;
+ default:
+ unreachable("bad dest_type");
+ }
+
+ return type;
+}
+
static void
tex_info(nir_tex_instr *tex, unsigned *flagsp, unsigned *coordsp)
{
- unsigned coords, flags = 0;
+ unsigned coords = glsl_get_sampler_dim_coordinate_components(tex->sampler_dim);
+ unsigned flags = 0;
/* note: would use tex->coord_components.. except txs.. also,
* since array index goes after shadow ref, we don't want to
* count it:
*/
- switch (tex->sampler_dim) {
- case GLSL_SAMPLER_DIM_1D:
- case GLSL_SAMPLER_DIM_BUF:
- coords = 1;
- break;
- case GLSL_SAMPLER_DIM_2D:
- case GLSL_SAMPLER_DIM_RECT:
- case GLSL_SAMPLER_DIM_EXTERNAL:
- case GLSL_SAMPLER_DIM_MS:
- coords = 2;
- break;
- case GLSL_SAMPLER_DIM_3D:
- case GLSL_SAMPLER_DIM_CUBE:
- coords = 3;
+ if (coords == 3)
flags |= IR3_INSTR_3D;
- break;
- default:
- unreachable("bad sampler_dim");
- }
if (tex->is_shadow && tex->op != nir_texop_lod)
flags |= IR3_INSTR_S;
* or immediate (in which case it will get lowered later to a non .s2en
* version of the tex instruction which encode tex/samp as immediates:
*/
-static struct ir3_instruction *
+static struct tex_src_info
get_tex_samp_tex_src(struct ir3_context *ctx, nir_tex_instr *tex)
{
- int texture_idx = nir_tex_instr_src_index(tex, nir_tex_src_texture_offset);
- int sampler_idx = nir_tex_instr_src_index(tex, nir_tex_src_sampler_offset);
+ struct ir3_block *b = ctx->block;
+ struct tex_src_info info = { 0 };
+ int texture_idx = nir_tex_instr_src_index(tex, nir_tex_src_texture_handle);
+ int sampler_idx = nir_tex_instr_src_index(tex, nir_tex_src_sampler_handle);
struct ir3_instruction *texture, *sampler;
- if (texture_idx >= 0) {
- texture = ir3_get_src(ctx, &tex->src[texture_idx].src)[0];
- texture = ir3_COV(ctx->block, texture, TYPE_U32, TYPE_U16);
- } else {
- /* TODO what to do for dynamic case? I guess we only need the
- * max index for astc srgb workaround so maybe not a problem
- * to worry about if we don't enable indirect samplers for
- * a4xx?
+ if (texture_idx >= 0 || sampler_idx >= 0) {
+ /* Bindless case */
+ info.flags |= IR3_INSTR_B;
+
+ /* Gather information required to determine which encoding to
+ * choose as well as for prefetch.
*/
- ctx->max_texture_index = MAX2(ctx->max_texture_index, tex->texture_index);
- texture = create_immed_typed(ctx->block, tex->texture_index, TYPE_U16);
- }
+ nir_intrinsic_instr *bindless_tex = NULL;
+ bool tex_const;
+ if (texture_idx >= 0) {
+ ctx->so->bindless_tex = true;
+ bindless_tex = ir3_bindless_resource(tex->src[texture_idx].src);
+ assert(bindless_tex);
+ info.tex_base = nir_intrinsic_desc_set(bindless_tex);
+ tex_const = nir_src_is_const(bindless_tex->src[0]);
+ if (tex_const)
+ info.tex_idx = nir_src_as_uint(bindless_tex->src[0]);
+ } else {
+ /* To simplify some of the logic below, assume the index is
+ * constant 0 when it's not enabled.
+ */
+ tex_const = true;
+ info.tex_idx = 0;
+ }
+ nir_intrinsic_instr *bindless_samp = NULL;
+ bool samp_const;
+ if (sampler_idx >= 0) {
+ ctx->so->bindless_samp = true;
+ bindless_samp = ir3_bindless_resource(tex->src[sampler_idx].src);
+ assert(bindless_samp);
+ info.samp_base = nir_intrinsic_desc_set(bindless_samp);
+ samp_const = nir_src_is_const(bindless_samp->src[0]);
+ if (samp_const)
+ info.samp_idx = nir_src_as_uint(bindless_samp->src[0]);
+ } else {
+ samp_const = true;
+ info.samp_idx = 0;
+ }
+
+ /* Choose encoding. */
+ if (tex_const && samp_const && info.tex_idx < 256 && info.samp_idx < 256) {
+ if (info.tex_idx < 16 && info.samp_idx < 16 &&
+ (!bindless_tex || !bindless_samp || info.tex_base == info.samp_base)) {
+ /* Everything fits within the instruction */
+ info.base = info.tex_base;
+ info.combined_idx = info.samp_idx | (info.tex_idx << 4);
+ } else {
+ info.base = info.tex_base;
+ info.a1_val = info.tex_idx << 3 | info.samp_base;
+ info.combined_idx = info.samp_idx;
+ info.flags |= IR3_INSTR_A1EN;
+ }
+ info.samp_tex = NULL;
+ } else {
+ info.flags |= IR3_INSTR_S2EN;
+ /* In the indirect case, we only use a1.x to store the sampler
+ * base if it differs from the texture base.
+ */
+ if (!bindless_tex || !bindless_samp || info.tex_base == info.samp_base) {
+ info.base = info.tex_base;
+ } else {
+ info.base = info.tex_base;
+ info.a1_val = info.samp_base;
+ info.flags |= IR3_INSTR_A1EN;
+ }
+
+ /* Note: the indirect source is now a vec2 instead of hvec2, and
+ * for some reason the texture and sampler are swapped.
+ */
+ struct ir3_instruction *texture, *sampler;
+
+ if (bindless_tex) {
+ texture = ir3_get_src(ctx, &tex->src[texture_idx].src)[0];
+ } else {
+ texture = create_immed(b, 0);
+ }
- if (sampler_idx >= 0) {
- sampler = ir3_get_src(ctx, &tex->src[sampler_idx].src)[0];
- sampler = ir3_COV(ctx->block, sampler, TYPE_U32, TYPE_U16);
+ if (bindless_samp) {
+ sampler = ir3_get_src(ctx, &tex->src[sampler_idx].src)[0];
+ } else {
+ sampler = create_immed(b, 0);
+ }
+ info.samp_tex = ir3_create_collect(ctx, (struct ir3_instruction*[]){
+ texture,
+ sampler,
+ }, 2);
+ }
} else {
- sampler = create_immed_typed(ctx->block, tex->sampler_index, TYPE_U16);
- }
+ info.flags |= IR3_INSTR_S2EN;
+ texture_idx = nir_tex_instr_src_index(tex, nir_tex_src_texture_offset);
+ sampler_idx = nir_tex_instr_src_index(tex, nir_tex_src_sampler_offset);
+ if (texture_idx >= 0) {
+ texture = ir3_get_src(ctx, &tex->src[texture_idx].src)[0];
+ texture = ir3_COV(ctx->block, texture, TYPE_U32, TYPE_U16);
+ } else {
+ /* TODO what to do for dynamic case? I guess we only need the
+ * max index for astc srgb workaround so maybe not a problem
+ * to worry about if we don't enable indirect samplers for
+ * a4xx?
+ */
+ ctx->max_texture_index = MAX2(ctx->max_texture_index, tex->texture_index);
+ texture = create_immed_typed(ctx->block, tex->texture_index, TYPE_U16);
+ info.tex_idx = tex->texture_index;
+ }
- return ir3_create_collect(ctx, (struct ir3_instruction*[]){
- sampler,
- texture,
- }, 2);
+ if (sampler_idx >= 0) {
+ sampler = ir3_get_src(ctx, &tex->src[sampler_idx].src)[0];
+ sampler = ir3_COV(ctx->block, sampler, TYPE_U32, TYPE_U16);
+ } else {
+ sampler = create_immed_typed(ctx->block, tex->sampler_index, TYPE_U16);
+ info.samp_idx = tex->texture_index;
+ }
+
+ info.samp_tex = ir3_create_collect(ctx, (struct ir3_instruction*[]){
+ sampler,
+ texture,
+ }, 2);
+ }
+
+ return info;
}
static void
struct ir3_instruction **dst, *sam, *src0[12], *src1[4];
struct ir3_instruction * const *coord, * const *off, * const *ddx, * const *ddy;
struct ir3_instruction *lod, *compare, *proj, *sample_index;
+ struct tex_src_info info = { 0 };
bool has_bias = false, has_lod = false, has_proj = false, has_off = false;
unsigned i, coords, flags, ncomp;
unsigned nsrc0 = 0, nsrc1 = 0;
break;
case nir_tex_src_texture_offset:
case nir_tex_src_sampler_offset:
+ case nir_tex_src_texture_handle:
+ case nir_tex_src_sampler_handle:
/* handled in get_tex_samp_src() */
break;
default:
compile_assert(ctx, nir_tex_instr_src_index(tex, nir_tex_src_texture_offset) < 0);
compile_assert(ctx, nir_tex_instr_src_index(tex, nir_tex_src_sampler_offset) < 0);
- if (ctx->so->num_sampler_prefetch < IR3_MAX_SAMPLER_PREFETCH) {
+ if (ctx->so->num_sampler_prefetch < ctx->prefetch_limit) {
opc = OPC_META_TEX_PREFETCH;
ctx->so->num_sampler_prefetch++;
break;
src1[nsrc1++] = lod;
}
- switch (tex->dest_type) {
- case nir_type_invalid:
- case nir_type_float:
- type = TYPE_F32;
- break;
- case nir_type_int:
- type = TYPE_S32;
- break;
- case nir_type_uint:
- case nir_type_bool:
- type = TYPE_U32;
- break;
- default:
- unreachable("bad dest_type");
- }
+ type = get_tex_dest_type(tex);
if (opc == OPC_GETLOD)
type = TYPE_S32;
- struct ir3_instruction *samp_tex;
if (tex->op == nir_texop_txf_ms_fb) {
/* only expect a single txf_ms_fb per shader: */
compile_assert(ctx, ctx->so->type == MESA_SHADER_FRAGMENT);
ctx->so->fb_read = true;
- samp_tex = ir3_create_collect(ctx, (struct ir3_instruction*[]){
+ info.samp_tex = ir3_create_collect(ctx, (struct ir3_instruction*[]){
create_immed_typed(ctx->block, ctx->so->num_samp, TYPE_U16),
create_immed_typed(ctx->block, ctx->so->num_samp, TYPE_U16),
}, 2);
+ info.flags = IR3_INSTR_S2EN;
ctx->so->num_samp++;
} else {
- samp_tex = get_tex_samp_tex_src(ctx, tex);
+ info = get_tex_samp_tex_src(ctx, tex);
}
struct ir3_instruction *col0 = ir3_create_collect(ctx, src0, nsrc0);
sam = ir3_META_TEX_PREFETCH(b);
__ssa_dst(sam)->wrmask = MASK(ncomp); /* dst */
+ __ssa_src(sam, get_barycentric_pixel(ctx), 0);
sam->prefetch.input_offset =
ir3_nir_coord_offset(tex->src[idx].src.ssa);
- sam->prefetch.tex = tex->texture_index;
- sam->prefetch.samp = tex->sampler_index;
+ /* make sure not to add irrelevant flags like S2EN */
+ sam->flags = flags | (info.flags & IR3_INSTR_B);
+ sam->prefetch.tex = info.tex_idx;
+ sam->prefetch.samp = info.samp_idx;
+ sam->prefetch.tex_base = info.tex_base;
+ sam->prefetch.samp_base = info.samp_base;
} else {
- sam = ir3_SAM(b, opc, type, MASK(ncomp), flags,
- samp_tex, col0, col1);
+ info.flags |= flags;
+ sam = emit_sam(ctx, opc, info, type, MASK(ncomp), col0, col1);
}
if ((ctx->astc_srgb & (1 << tex->texture_index)) && !nir_tex_instr_is_query(tex)) {
/* we need to sample the alpha separately with a non-ASTC
* texture state:
*/
- sam = ir3_SAM(b, opc, type, 0b1000, flags,
- samp_tex, col0, col1);
+ sam = ir3_SAM(b, opc, type, 0b1000, flags | info.flags,
+ info.samp_tex, col0, col1);
array_insert(ctx->ir, ctx->ir->astc_srgb, sam);
{
struct ir3_block *b = ctx->block;
struct ir3_instruction **dst, *sam;
+ type_t dst_type = get_tex_dest_type(tex);
+ struct tex_src_info info = get_tex_samp_tex_src(ctx, tex);
dst = ir3_get_dst(ctx, &tex->dest, 1);
- sam = ir3_SAM(b, OPC_GETINFO, TYPE_U32, 1 << idx, 0,
- get_tex_samp_tex_src(ctx, tex), NULL, NULL);
+ sam = emit_sam(ctx, OPC_GETINFO, info, dst_type, 1 << idx, NULL, NULL);
/* even though there is only one component, since it ends
* up in .y/.z/.w rather than .x, we need a split_dest()
*/
- if (idx)
- ir3_split_dest(b, dst, sam, 0, idx + 1);
+ ir3_split_dest(b, dst, sam, idx, 1);
/* The # of levels comes from getinfo.z. We need to add 1 to it, since
* the value in TEX_CONST_0 is zero-based.
struct ir3_instruction **dst, *sam;
struct ir3_instruction *lod;
unsigned flags, coords;
+ type_t dst_type = get_tex_dest_type(tex);
+ struct tex_src_info info = get_tex_samp_tex_src(ctx, tex);
tex_info(tex, &flags, &coords);
+ info.flags |= flags;
/* Actually we want the number of dimensions, not coordinates. This
* distinction only matters for cubes.
dst = ir3_get_dst(ctx, &tex->dest, 4);
- compile_assert(ctx, tex->num_srcs == 1);
- compile_assert(ctx, tex->src[0].src_type == nir_tex_src_lod);
+ int lod_idx = nir_tex_instr_src_index(tex, nir_tex_src_lod);
+ compile_assert(ctx, lod_idx >= 0);
- lod = ir3_get_src(ctx, &tex->src[0].src)[0];
-
- sam = ir3_SAM(b, OPC_GETSIZE, TYPE_U32, 0b1111, flags,
- get_tex_samp_tex_src(ctx, tex), lod, NULL);
+ lod = ir3_get_src(ctx, &tex->src[lod_idx].src)[0];
+ sam = emit_sam(ctx, OPC_GETSIZE, info, dst_type, 0b1111, lod, NULL);
ir3_split_dest(b, dst, sam, 0, 4);
/* Array size actually ends up in .w rather than .z. This doesn't
block->nblock = nblock;
_mesa_hash_table_insert(ctx->block_ht, nblock, block);
- block->predecessors = _mesa_pointer_set_create(block);
set_foreach(nblock->predecessors, sentry) {
_mesa_set_add(block->predecessors, get_block(ctx, sentry->key));
}
list_addtail(&block->node, &ctx->ir->block_list);
/* re-emit addr register in each block if needed: */
- for (int i = 0; i < ARRAY_SIZE(ctx->addr_ht); i++) {
- _mesa_hash_table_destroy(ctx->addr_ht[i], NULL);
- ctx->addr_ht[i] = NULL;
+ for (int i = 0; i < ARRAY_SIZE(ctx->addr0_ht); i++) {
+ _mesa_hash_table_destroy(ctx->addr0_ht[i], NULL);
+ ctx->addr0_ht[i] = NULL;
}
- nir_foreach_instr(instr, nblock) {
+ _mesa_hash_table_u64_destroy(ctx->addr1_ht, NULL);
+ ctx->addr1_ht = NULL;
+
+ nir_foreach_instr (instr, nblock) {
ctx->cur_instr = instr;
emit_instr(ctx, instr);
ctx->cur_instr = NULL;
if (ctx->error)
return;
}
+
+ _mesa_hash_table_clear(ctx->sel_cond_conversions, NULL);
}
static void emit_cf_list(struct ir3_context *ctx, struct exec_list *list);
{
struct ir3_instruction *condition = ir3_get_src(ctx, &nif->condition)[0];
- ctx->block->condition =
- ir3_get_predicate(ctx, ir3_b2n(condition->block, condition));
+ ctx->block->condition = ir3_get_predicate(ctx, condition);
emit_cf_list(ctx, &nif->then_list);
emit_cf_list(ctx, &nif->else_list);
static void
emit_cf_list(struct ir3_context *ctx, struct exec_list *list)
{
- foreach_list_typed(nir_cf_node, node, node, list) {
+ foreach_list_typed (nir_cf_node, node, node, list) {
switch (node->type) {
case nir_cf_node_block:
emit_block(ctx, nir_cf_node_as_block(node));
* // succs: blockStreamOut, blockNewEnd
* }
* blockStreamOut {
+ * // preds: blockOrigEnd
* ... stream-out instructions ...
* // succs: blockNewEnd
* }
* blockNewEnd {
+ * // preds: blockOrigEnd, blockStreamOut
* }
*/
static void
*/
orig_end_block = ctx->block;
-// TODO these blocks need to update predecessors..
// maybe w/ store_global intrinsic, we could do this
// stuff in nir->nir pass
orig_end_block->successors[0] = stream_out_block;
orig_end_block->successors[1] = new_end_block;
+
stream_out_block->successors[0] = new_end_block;
+ _mesa_set_add(stream_out_block->predecessors, orig_end_block);
+
+ _mesa_set_add(new_end_block->predecessors, orig_end_block);
+ _mesa_set_add(new_end_block->predecessors, stream_out_block);
/* setup 'if (vtxcnt < maxvtxcnt)' condition: */
cond = ir3_CMPS_S(ctx->block, vtxcnt, 0, maxvtxcnt, 0);
* stripped out in the backend.
*/
for (unsigned i = 0; i < IR3_MAX_SO_BUFFERS; i++) {
- struct ir3_const_state *const_state = &ctx->so->shader->const_state;
+ const struct ir3_const_state *const_state =
+ ir3_const_state(ctx->so);
unsigned stride = strmout->stride[i];
struct ir3_instruction *base, *off;
struct ir3_instruction *base, *out, *stg;
base = bases[strmout->output[i].output_buffer];
- out = ctx->ir->outputs[regid(strmout->output[i].register_index, c)];
+ out = ctx->outputs[regid(strmout->output[i].register_index, c)];
stg = ir3_STG(ctx->block, base, 0, out, 0,
create_immed(ctx->block, 1), 0);
return;
so->inputs[n].slot = slot;
- so->inputs[n].compmask = (1 << (ncomp + frac)) - 1;
+ so->inputs[n].compmask |= (1 << (ncomp + frac)) - 1;
so->inputs_count = MAX2(so->inputs_count, n + 1);
so->inputs[n].interpolate = in->data.interpolation;
if (slot == VARYING_SLOT_POS) {
ir3_context_error(ctx, "fragcoord should be a sysval!\n");
- } else if (slot == VARYING_SLOT_PNTC) {
- /* see for example st_nir_fixup_varying_slots().. this is
- * maybe a bit mesa/st specific. But we need things to line
- * up for this in fdN_program:
- * unsigned texmask = 1 << (slot - VARYING_SLOT_VAR0);
- * if (emit->sprite_coord_enable & texmask) {
- * ...
- * }
- */
- so->inputs[n].slot = VARYING_SLOT_VAR8;
- so->inputs[n].bary = true;
- instr = create_frag_input(ctx, false, idx);
} else {
/* detect the special case for front/back colors where
* we need to do flat vs smooth shading depending on
ctx->inputs[idx] = instr;
}
} else if (ctx->so->type == MESA_SHADER_VERTEX) {
- /* We shouldn't have fractional input for VS input.. that only shows
- * up with varying packing
- */
- assert(frac == 0);
+ struct ir3_instruction *input = NULL;
+ struct ir3_instruction *components[4];
+ unsigned mask = (1 << (ncomp + frac)) - 1;
- struct ir3_instruction *input = create_input(ctx, (1 << ncomp) - 1);
- struct ir3_instruction *components[ncomp];
+ foreach_input (in, ctx->ir) {
+ if (in->input.inidx == n) {
+ input = in;
+ break;
+ }
+ }
- input->input.inidx = n;
+ if (!input) {
+ input = create_input(ctx, mask);
+ input->input.inidx = n;
+ } else {
+ /* For aliased inputs, just append to the wrmask.. ie. if we
+ * first see a vec2 index at slot N, and then later a vec4,
+ * the wrmask of the resulting overlapped vec2 and vec4 is 0xf
+ *
+ * If the new input that aliases a previously processed input
+ * sets no new bits, then just bail as there is nothing to see
+ * here.
+ *
+ * Note that we don't expect to get an input w/ frac!=0, if we
+ * did we'd have to adjust ncomp and frac to cover the entire
+ * merged input.
+ */
+ if (!(mask & ~input->regs[0]->wrmask))
+ return;
+ input->regs[0]->wrmask |= mask;
+ }
- ir3_split_dest(ctx->block, components, input, 0, ncomp);
+ ir3_split_dest(ctx->block, components, input, frac, ncomp);
for (int i = 0; i < ncomp; i++) {
unsigned idx = (n * 4) + i + frac;
compile_assert(ctx, idx < ctx->ninputs);
+
+ /* With aliased inputs, since we add to the wrmask above, we
+ * can end up with stale meta:split instructions in the inputs
+ * table. This is basically harmless, since eventually they
+ * will get swept away by DCE, but the mismatch wrmask (since
+ * they would be using the previous wrmask before we OR'd in
+ * more bits) angers ir3_validate. So just preemptively clean
+ * them up. See:
+ *
+ * dEQP-GLES2.functional.attribute_location.bind_aliasing.cond_vec2
+ *
+ * Note however that split_dest() will return the src if it is
+ * scalar, so the previous ctx->inputs[idx] could be the input
+ * itself (which we don't want to remove)
+ */
+ if (ctx->inputs[idx] && (ctx->inputs[idx] != input)) {
+ list_del(&ctx->inputs[idx]->node);
+ }
+
ctx->inputs[idx] = components[i];
}
} else {
* First Step: scan shader to find which bary.f/ldlv remain:
*/
- list_for_each_entry (struct ir3_block, block, &ctx->ir->block_list, node) {
- list_for_each_entry (struct ir3_instruction, instr, &block->instr_list, node) {
+ foreach_block (block, &ctx->ir->block_list) {
+ foreach_instr (instr, &block->instr_list) {
if (is_input(instr)) {
unsigned inloc = instr->regs[1]->iim_val;
unsigned i = inloc / 4;
* Third Step: reassign packed inloc's:
*/
- list_for_each_entry (struct ir3_block, block, &ctx->ir->block_list, node) {
- list_for_each_entry (struct ir3_instruction, instr, &block->instr_list, node) {
+ foreach_block (block, &ctx->ir->block_list) {
+ foreach_instr (instr, &block->instr_list) {
if (is_input(instr)) {
unsigned inloc = instr->regs[1]->iim_val;
unsigned i = inloc / 4;
unsigned j = inloc % 4;
instr->regs[1]->iim_val = so->inputs[i].inloc + j;
+ } else if (instr->opc == OPC_META_TEX_PREFETCH) {
+ unsigned i = instr->prefetch.input_offset / 4;
+ unsigned j = instr->prefetch.input_offset % 4;
+ instr->prefetch.input_offset = so->inputs[i].inloc + j;
}
}
}
setup_output(struct ir3_context *ctx, nir_variable *out)
{
struct ir3_shader_variant *so = ctx->so;
- unsigned ncomp = glsl_get_components(out->type);
+ unsigned slots = glsl_count_vec4_slots(out->type, false, false);
+ unsigned ncomp = glsl_get_components(glsl_without_array(out->type));
unsigned n = out->data.driver_location;
unsigned frac = out->data.location_frac;
unsigned slot = out->data.location;
- unsigned comp = 0;
if (ctx->so->type == MESA_SHADER_FRAGMENT) {
switch (slot) {
case FRAG_RESULT_DEPTH:
- comp = 2; /* tgsi will write to .z component */
so->writes_pos = true;
break;
case FRAG_RESULT_COLOR:
so->writes_smask = true;
break;
default:
+ slot += out->data.index; /* For dual-src blend */
if (slot >= FRAG_RESULT_DATA0)
break;
ir3_context_error(ctx, "unknown FS output name: %s\n",
ir3_context_error(ctx, "unknown shader type: %d\n", ctx->so->type);
}
- compile_assert(ctx, n < ARRAY_SIZE(so->outputs));
- so->outputs[n].slot = slot;
- so->outputs[n].regid = regid(n, comp);
- so->outputs_count = MAX2(so->outputs_count, n + 1);
+ so->outputs_count = out->data.driver_location + slots;
+ compile_assert(ctx, so->outputs_count < ARRAY_SIZE(so->outputs));
- for (int i = 0; i < ncomp; i++) {
- unsigned idx = (n * 4) + i + frac;
- compile_assert(ctx, idx < ctx->noutputs);
- ctx->outputs[idx] = create_immed(ctx->block, fui(0.0));
- }
+ for (int i = 0; i < slots; i++) {
+ int slot_base = n + i;
+ so->outputs[slot_base].slot = slot + i;
- /* if varying packing doesn't happen, we could end up in a situation
- * with "holes" in the output, and since the per-generation code that
- * sets up varying linkage registers doesn't expect to have more than
- * one varying per vec4 slot, pad the holes.
- *
- * Note that this should probably generate a performance warning of
- * some sort.
- */
- for (int i = 0; i < frac; i++) {
- unsigned idx = (n * 4) + i;
- if (!ctx->outputs[idx]) {
+ for (int i = 0; i < ncomp; i++) {
+ unsigned idx = (slot_base * 4) + i + frac;
+ compile_assert(ctx, idx < ctx->noutputs);
ctx->outputs[idx] = create_immed(ctx->block, fui(0.0));
}
- }
-}
-static int
-max_drvloc(struct exec_list *vars)
-{
- int drvloc = -1;
- nir_foreach_variable(var, vars) {
- drvloc = MAX2(drvloc, (int)var->data.driver_location);
+ /* if varying packing doesn't happen, we could end up in a situation
+ * with "holes" in the output, and since the per-generation code that
+ * sets up varying linkage registers doesn't expect to have more than
+ * one varying per vec4 slot, pad the holes.
+ *
+ * Note that this should probably generate a performance warning of
+ * some sort.
+ */
+ for (int i = 0; i < frac; i++) {
+ unsigned idx = (slot_base * 4) + i;
+ if (!ctx->outputs[idx]) {
+ ctx->outputs[idx] = create_immed(ctx->block, fui(0.0));
+ }
+ }
}
- return drvloc;
}
static void
{
nir_function_impl *fxn = nir_shader_get_entrypoint(ctx->s);
- ctx->ninputs = (max_drvloc(&ctx->s->inputs) + 1) * 4;
- ctx->noutputs = (max_drvloc(&ctx->s->outputs) + 1) * 4;
-
+ ctx->ninputs = ctx->s->num_inputs * 4;
+ ctx->noutputs = ctx->s->num_outputs * 4;
ctx->inputs = rzalloc_array(ctx, struct ir3_instruction *, ctx->ninputs);
ctx->outputs = rzalloc_array(ctx, struct ir3_instruction *, ctx->noutputs);
- ctx->ir = ir3_create(ctx->compiler, ctx->so->type);
+ ctx->ir = ir3_create(ctx->compiler, ctx->so);
/* Create inputs in first block: */
ctx->block = get_block(ctx, nir_start_block(fxn));
ctx->in_block = ctx->block;
- list_addtail(&ctx->block->node, &ctx->ir->block_list);
/* for fragment shader, the vcoord input register is used as the
* base for bary.f varying fetch instrs:
* only need ij_pixel for "old style" varying inputs (ie.
* tgsi_to_nir)
*/
- struct ir3_instruction *vcoord = NULL;
if (ctx->so->type == MESA_SHADER_FRAGMENT) {
- struct ir3_instruction *xy[2];
-
- vcoord = create_input(ctx, 0x3);
- ir3_split_dest(ctx->block, xy, vcoord, 0, 2);
-
- ctx->ij_pixel = ir3_create_collect(ctx, xy, 2);
+ ctx->ij_pixel = create_input(ctx, 0x3);
}
/* Setup inputs: */
- nir_foreach_variable(var, &ctx->s->inputs) {
+ nir_foreach_variable (var, &ctx->s->inputs) {
setup_input(ctx, var);
}
/* Defer add_sysval_input() stuff until after setup_inputs(),
* because sysvals need to be appended after varyings:
*/
- if (vcoord) {
- add_sysval_input_compmask(ctx, SYSTEM_VALUE_BARYCENTRIC_PIXEL,
- 0x3, vcoord);
+ if (ctx->ij_pixel) {
+ add_sysval_input_compmask(ctx, SYSTEM_VALUE_BARYCENTRIC_PERSP_PIXEL,
+ 0x3, ctx->ij_pixel);
}
}
/* Setup outputs: */
- nir_foreach_variable(var, &ctx->s->outputs) {
+ nir_foreach_variable (var, &ctx->s->outputs) {
setup_output(ctx, var);
}
- /* Find # of samplers: */
- nir_foreach_variable(var, &ctx->s->uniforms) {
- ctx->so->num_samp += glsl_type_get_sampler_count(var->type);
- /* just assume that we'll be reading from images.. if it
- * is write-only we don't have to count it, but not sure
- * if there is a good way to know?
- */
- ctx->so->num_samp += glsl_type_get_image_count(var->type);
- }
+ /* Find # of samplers. Just assume that we'll be reading from images.. if
+ * it is write-only we don't have to count it, but after lowering derefs
+ * is too late to compact indices for that.
+ */
+ ctx->so->num_samp = util_last_bit(ctx->s->info.textures_used) + ctx->s->info.num_images;
/* NOTE: need to do something more clever when we support >1 fxn */
- nir_foreach_register(reg, &fxn->registers) {
+ nir_foreach_register (reg, &fxn->registers) {
ir3_declare_array(ctx, reg);
}
/* And emit the body: */
so->outputs[j] = so->outputs[i];
/* fixup outidx to point to new output table entry: */
- struct ir3_instruction *out;
- foreach_output(out, ir) {
+ foreach_output (out, ir) {
if (out->collect.outidx == i) {
out->collect.outidx = j;
break;
unsigned idx = 0;
/* Collect sampling instructions eligible for pre-dispatch. */
- list_for_each_entry(struct ir3_block, block, &ir->block_list, node) {
- list_for_each_entry_safe(struct ir3_instruction, instr,
- &block->instr_list, node) {
+ foreach_block (block, &ir->block_list) {
+ foreach_instr_safe (instr, &block->instr_list) {
if (instr->opc == OPC_META_TEX_PREFETCH) {
assert(idx < ARRAY_SIZE(ctx->so->sampler_prefetch));
struct ir3_sampler_prefetch *fetch =
&ctx->so->sampler_prefetch[idx];
idx++;
- fetch->cmd = IR3_SAMPLER_PREFETCH_CMD;
+ if (instr->flags & IR3_INSTR_B) {
+ fetch->cmd = IR3_SAMPLER_BINDLESS_PREFETCH_CMD;
+ /* In bindless mode, the index is actually the base */
+ fetch->tex_id = instr->prefetch.tex_base;
+ fetch->samp_id = instr->prefetch.samp_base;
+ fetch->tex_bindless_id = instr->prefetch.tex;
+ fetch->samp_bindless_id = instr->prefetch.samp;
+ } else {
+ fetch->cmd = IR3_SAMPLER_PREFETCH_CMD;
+ fetch->tex_id = instr->prefetch.tex;
+ fetch->samp_id = instr->prefetch.samp;
+ }
fetch->wrmask = instr->regs[0]->wrmask;
- fetch->tex_id = instr->prefetch.tex;
- fetch->samp_id = instr->prefetch.samp;
fetch->dst = instr->regs[0]->num;
fetch->src = instr->prefetch.input_offset;
+ /* These are the limits on a5xx/a6xx, we might need to
+ * revisit if SP_FS_PREFETCH[n] changes on later gens:
+ */
+ assert(fetch->dst <= 0x3f);
+ assert(fetch->tex_id <= 0x1f);
+ assert(fetch->samp_id < 0xf);
+
ctx->so->total_in =
MAX2(ctx->so->total_in, instr->prefetch.input_offset + 2);
- /* Disable half precision until supported. */
- fetch->half_precision = 0x0;
+ fetch->half_precision = !!(instr->regs[0]->flags & IR3_REG_HALF);
/* Remove the prefetch placeholder instruction: */
list_delinit(&instr->node);
struct ir3_context *ctx;
struct ir3 *ir;
int ret = 0, max_bary;
+ bool progress;
assert(!so->ir);
}
}
- /* at this point, for binning pass, throw away unneeded outputs: */
- if (so->binning_pass && (ctx->compiler->gpu_id < 600))
- fixup_binning_pass(ctx);
-
- ir3_debug_print(ir, "BEFORE CP");
-
- ir3_cp(ir, so);
-
- /* at this point, for binning pass, throw away unneeded outputs:
- * Note that for a6xx and later, we do this after ir3_cp to ensure
- * that the uniform/constant layout for BS and VS matches, so that
- * we can re-use same VS_CONST state group.
- */
- if (so->binning_pass && (ctx->compiler->gpu_id >= 600))
- fixup_binning_pass(ctx);
-
/* for a6xx+, binning and draw pass VS use same VBO state, so we
* need to make sure not to remove any inputs that are used by
* the nonbinning VS.
}
}
- ir3_debug_print(ir, "BEFORE GROUPING");
+ /* at this point, for binning pass, throw away unneeded outputs: */
+ if (so->binning_pass && (ctx->compiler->gpu_id < 600))
+ fixup_binning_pass(ctx);
+
+ ir3_debug_print(ir, "AFTER: nir->ir3");
+ ir3_validate(ir);
- ir3_sched_add_deps(ir);
+ do {
+ progress = false;
- /* Group left/right neighbors, inserting mov's where needed to
- * solve conflicts:
- */
- ir3_group(ir);
+ progress |= IR3_PASS(ir, ir3_cf);
+ progress |= IR3_PASS(ir, ir3_cp, so);
+ progress |= IR3_PASS(ir, ir3_dce, so);
+ } while (progress);
- ir3_debug_print(ir, "AFTER GROUPING");
+ /* at this point, for binning pass, throw away unneeded outputs:
+ * Note that for a6xx and later, we do this after ir3_cp to ensure
+ * that the uniform/constant layout for BS and VS matches, so that
+ * we can re-use same VS_CONST state group.
+ */
+ if (so->binning_pass && (ctx->compiler->gpu_id >= 600)) {
+ fixup_binning_pass(ctx);
+ /* cleanup the result of removing unneeded outputs: */
+ while (IR3_PASS(ir, ir3_dce, so)) {}
+ }
- ir3_depth(ir, so);
+ IR3_PASS(ir, ir3_sched_add_deps);
- ir3_debug_print(ir, "AFTER DEPTH");
+ /* Group left/right neighbors, inserting mov's where needed to
+ * solve conflicts:
+ */
+ IR3_PASS(ir, ir3_group);
- /* do Sethi–Ullman numbering before scheduling: */
- ir3_sun(ir);
+ /* At this point, all the dead code should be long gone: */
+ assert(!IR3_PASS(ir, ir3_dce, so));
ret = ir3_sched(ir);
if (ret) {
goto out;
}
- if (compiler->gpu_id >= 600) {
- ir3_a6xx_fixup_atomic_dests(ir, so);
- }
+ ir3_debug_print(ir, "AFTER: ir3_sched");
- ir3_debug_print(ir, "AFTER SCHED");
+ if (IR3_PASS(ir, ir3_cp_postsched)) {
+ /* cleanup the result of removing unneeded mov's: */
+ while (IR3_PASS(ir, ir3_dce, so)) {}
+ }
/* Pre-assign VS inputs on a6xx+ binning pass shader, to align
* with draw pass VS, so binning and draw pass can both use the
ret = ir3_ra(so, precolor, ARRAY_SIZE(precolor));
} else if (so->num_sampler_prefetch) {
assert(so->type == MESA_SHADER_FRAGMENT);
- struct ir3_instruction *instr, *precolor[2];
+ struct ir3_instruction *precolor[2];
int idx = 0;
- foreach_input(instr, ir) {
- if (instr->input.sysval != SYSTEM_VALUE_BARYCENTRIC_PIXEL)
+ foreach_input (instr, ir) {
+ if (instr->input.sysval != SYSTEM_VALUE_BARYCENTRIC_PERSP_PIXEL)
continue;
assert(idx < ARRAY_SIZE(precolor));
goto out;
}
- ir3_debug_print(ir, "AFTER RA");
+ IR3_PASS(ir, ir3_postsched, so);
+
+ if (compiler->gpu_id >= 600) {
+ IR3_PASS(ir, ir3_a6xx_fixup_atomic_dests, so);
+ }
if (so->type == MESA_SHADER_FRAGMENT)
pack_inlocs(ctx);
*/
for (unsigned i = 0; i < so->inputs_count; i++)
- so->inputs[i].regid = regid(63, 0);
+ so->inputs[i].regid = INVALID_REG;
for (unsigned i = 0; i < so->outputs_count; i++)
- so->outputs[i].regid = regid(63, 0);
+ so->outputs[i].regid = INVALID_REG;
- struct ir3_instruction *out;
- foreach_output(out, ir) {
+ foreach_output (out, ir) {
assert(out->opc == OPC_META_COLLECT);
unsigned outidx = out->collect.outidx;
so->outputs[outidx].half = !!(out->regs[0]->flags & IR3_REG_HALF);
}
- struct ir3_instruction *in;
- foreach_input(in, ir) {
+ foreach_input (in, ir) {
assert(in->opc == OPC_META_INPUT);
unsigned inidx = in->input.inidx;
- so->inputs[inidx].regid = in->regs[0]->num;
- so->inputs[inidx].half = !!(in->regs[0]->flags & IR3_REG_HALF);
+ if (pre_assign_inputs && !so->inputs[inidx].sysval) {
+ if (VALIDREG(so->nonbinning->inputs[inidx].regid)) {
+ compile_assert(ctx, in->regs[0]->num ==
+ so->nonbinning->inputs[inidx].regid);
+ compile_assert(ctx, !!(in->regs[0]->flags & IR3_REG_HALF) ==
+ so->nonbinning->inputs[inidx].half);
+ }
+ so->inputs[inidx].regid = so->nonbinning->inputs[inidx].regid;
+ so->inputs[inidx].half = so->nonbinning->inputs[inidx].half;
+ } else {
+ so->inputs[inidx].regid = in->regs[0]->num;
+ so->inputs[inidx].half = !!(in->regs[0]->flags & IR3_REG_HALF);
+ }
}
if (ctx->astc_srgb)
/* We need to do legalize after (for frag shader's) the "bary.f"
* offsets (inloc) have been assigned.
*/
- ir3_legalize(ir, &so->has_ssbo, &so->need_pixlod, &max_bary);
-
- ir3_debug_print(ir, "AFTER LEGALIZE");
+ IR3_PASS(ir, ir3_legalize, so, &max_bary);
/* Set (ss)(sy) on first TCS and GEOMETRY instructions, since we don't
* know what we might have to wait on when coming in from VS chsh.
*/
if (so->type == MESA_SHADER_TESS_CTRL ||
so->type == MESA_SHADER_GEOMETRY ) {
- list_for_each_entry (struct ir3_block, block, &ir->block_list, node) {
- list_for_each_entry (struct ir3_instruction, instr, &block->instr_list, node) {
+ foreach_block (block, &ir->block_list) {
+ foreach_instr (instr, &block->instr_list) {
instr->flags |= IR3_INSTR_SS | IR3_INSTR_SY;
break;
}
if (so->type == MESA_SHADER_FRAGMENT)
so->total_in = max_bary + 1;
- so->max_sun = ir->max_sun;
-
/* Collect sampling instructions eligible for pre-dispatch. */
collect_tex_prefetches(ctx, ir);
+ if (so->type == MESA_SHADER_FRAGMENT &&
+ ctx->s->info.fs.needs_helper_invocations)
+ so->need_pixlod = true;
+
out:
if (ret) {
if (so->ir)