#include "util/u_math.h"
#include "ir3.h"
-#include "ir3_compiler.h"
+#include "ir3_shader.h"
/*
* Legalize:
list_addtail(&n->node, &block->instr_list);
}
- if (n->opc == OPC_DSXPP_1 || n->opc == OPC_DSYPP_1) {
- struct ir3_instruction *op_p = ir3_instr_clone(n);
- op_p->flags = IR3_INSTR_P;
-
- ctx->so->need_fine_derivatives = true;
- }
-
if (is_sfu(n))
regmask_set(&state->needs_ss, n->regs[0]);
return true;
}
+/* Expands dsxpp and dsypp macros to:
+ *
+ * dsxpp.1 dst, src
+ * dsxpp.1.p dst, src
+ *
+ * We apply this after flags syncing, as we don't want to sync in between the
+ * two (which might happen if dst == src). We do it before nop scheduling
+ * because that needs to count actual instructions.
+ */
+static bool
+apply_fine_deriv_macro(struct ir3_legalize_ctx *ctx, struct ir3_block *block)
+{
+ struct list_head instr_list;
+
+ /* remove all the instructions from the list, we'll be adding
+ * them back in as we go
+ */
+ list_replace(&block->instr_list, &instr_list);
+ list_inithead(&block->instr_list);
+
+ foreach_instr_safe (n, &instr_list) {
+ list_addtail(&n->node, &block->instr_list);
+
+ if (n->opc == OPC_DSXPP_MACRO || n->opc == OPC_DSYPP_MACRO) {
+ n->opc = (n->opc == OPC_DSXPP_MACRO) ? OPC_DSXPP_1 : OPC_DSYPP_1;
+
+ struct ir3_instruction *op_p = ir3_instr_clone(n);
+ op_p->flags = IR3_INSTR_P;
+
+ ctx->so->need_fine_derivatives = true;
+ }
+ }
+
+ return true;
+}
+
/* NOTE: branch instructions are always the last instruction(s)
* in the block. We take advantage of this as we resolve the
* branches, since "if (foo) break;" constructs turn into
block_sched(ir);
if (so->type == MESA_SHADER_FRAGMENT)
kill_sched(ir, so);
+
+ foreach_block (block, &ir->block_list) {
+ progress |= apply_fine_deriv_macro(ctx, block);
+ }
+
nop_sched(ir);
do {