turnip: implement VK_EXT_4444_formats
[mesa.git] / src / freedreno / ir3 / ir3_legalize.c
index ae5547b6a527ebfd29c99a5b886ceab7894a591d..69efdbabc3f1828854d0b7260c447a4c8b944675 100644 (file)
 #include "util/u_math.h"
 
 #include "ir3.h"
-#include "ir3_compiler.h"
+#include "ir3_shader.h"
 
 /*
  * Legalize:
  *
- * We currently require that scheduling ensures that we have enough nop's
- * in all the right places.  The legalize step mostly handles fixing up
- * instruction flags ((ss)/(sy)/(ei)), and collapses sequences of nop's
- * into fewer nop's w/ rpt flag.
+ * The legalize pass handles ensuring sufficient nop's and sync flags for
+ * correct execution.
+ *
+ * 1) Iteratively determine where sync ((sy)/(ss)) flags are needed,
+ *    based on state flowing out of predecessor blocks until there is
+ *    no further change.  In some cases this requires inserting nops.
+ * 2) Mark (ei) on last varying input, and (ul) on last use of a0.x
+ * 3) Final nop scheduling for instruction latency
+ * 4) Resolve jumps and schedule blocks, marking potential convergence
+ *    points with (jp)
  */
 
 struct ir3_legalize_ctx {
        struct ir3_compiler *compiler;
+       struct ir3_shader_variant *so;
        gl_shader_stage type;
-       bool has_ssbo;
-       bool need_pixlod;
        int max_bary;
 };
 
@@ -88,10 +93,13 @@ legalize_block(struct ir3_legalize_ctx *ctx, struct ir3_block *block)
        struct ir3_legalize_state prev_state = bd->state;
        struct ir3_legalize_state *state = &bd->state;
        bool last_input_needs_ss = false;
+       bool has_tex_prefetch = false;
+       bool mergedregs = ctx->so->mergedregs;
 
        /* our input state is the OR of all predecessor blocks' state: */
-       for (unsigned i = 0; i < block->predecessors_count; i++) {
-               struct ir3_legalize_block_data *pbd = block->predecessors[i]->data;
+       set_foreach(block->predecessors, entry) {
+               struct ir3_block *predecessor = (struct ir3_block *)entry->key;
+               struct ir3_legalize_block_data *pbd = predecessor->data;
                struct ir3_legalize_state *pstate = &pbd->state;
 
                /* Our input (ss)/(sy) state is based on OR'ing the output
@@ -111,13 +119,15 @@ legalize_block(struct ir3_legalize_ctx *ctx, struct ir3_block *block)
        list_replace(&block->instr_list, &instr_list);
        list_inithead(&block->instr_list);
 
-       list_for_each_entry_safe (struct ir3_instruction, n, &instr_list, node) {
-               struct ir3_register *reg;
+       foreach_instr_safe (n, &instr_list) {
                unsigned i;
 
                n->flags &= ~(IR3_INSTR_SS | IR3_INSTR_SY);
 
-               if (is_meta(n))
+               /* _meta::tex_prefetch instructions removed later in
+                * collect_tex_prefetches()
+                */
+               if (is_meta(n) && (n->opc != OPC_META_TEX_PREFETCH))
                        continue;
 
                if (is_input(n)) {
@@ -129,6 +139,15 @@ legalize_block(struct ir3_legalize_ctx *ctx, struct ir3_block *block)
                if (last_n && is_barrier(last_n)) {
                        n->flags |= IR3_INSTR_SS | IR3_INSTR_SY;
                        last_input_needs_ss = false;
+                       regmask_init(&state->needs_ss_war, mergedregs);
+                       regmask_init(&state->needs_ss, mergedregs);
+                       regmask_init(&state->needs_sy, mergedregs);
+               }
+
+               if (last_n && (last_n->opc == OPC_PREDT)) {
+                       n->flags |= IR3_INSTR_SS;
+                       regmask_init(&state->needs_ss_war, mergedregs);
+                       regmask_init(&state->needs_ss, mergedregs);
                }
 
                /* NOTE: consider dst register too.. it could happen that
@@ -138,7 +157,7 @@ legalize_block(struct ir3_legalize_ctx *ctx, struct ir3_block *block)
                 * resulting in undefined results:
                 */
                for (i = 0; i < n->regs_count; i++) {
-                       reg = n->regs[i];
+                       struct ir3_register *reg = n->regs[i];
 
                        if (reg_gpr(reg)) {
 
@@ -149,13 +168,13 @@ legalize_block(struct ir3_legalize_ctx *ctx, struct ir3_block *block)
                                if (regmask_get(&state->needs_ss, reg)) {
                                        n->flags |= IR3_INSTR_SS;
                                        last_input_needs_ss = false;
-                                       regmask_init(&state->needs_ss_war);
-                                       regmask_init(&state->needs_ss);
+                                       regmask_init(&state->needs_ss_war, mergedregs);
+                                       regmask_init(&state->needs_ss, mergedregs);
                                }
 
                                if (regmask_get(&state->needs_sy, reg)) {
                                        n->flags |= IR3_INSTR_SY;
-                                       regmask_init(&state->needs_sy);
+                                       regmask_init(&state->needs_sy, mergedregs);
                                }
                        }
 
@@ -168,12 +187,12 @@ legalize_block(struct ir3_legalize_ctx *ctx, struct ir3_block *block)
                }
 
                if (n->regs_count > 0) {
-                       reg = n->regs[0];
+                       struct ir3_register *reg = n->regs[0];
                        if (regmask_get(&state->needs_ss_war, reg)) {
                                n->flags |= IR3_INSTR_SS;
                                last_input_needs_ss = false;
-                               regmask_init(&state->needs_ss_war);
-                               regmask_init(&state->needs_ss);
+                               regmask_init(&state->needs_ss_war, mergedregs);
+                               regmask_init(&state->needs_ss, mergedregs);
                        }
 
                        if (last_rel && (reg->num == regid(REG_A0, 0))) {
@@ -195,40 +214,21 @@ legalize_block(struct ir3_legalize_ctx *ctx, struct ir3_block *block)
                }
 
                /* need to be able to set (ss) on first instruction: */
-               if (list_empty(&block->instr_list) && (opc_cat(n->opc) >= 5))
+               if (list_is_empty(&block->instr_list) && (opc_cat(n->opc) >= 5))
                        ir3_NOP(block);
 
-               if (is_nop(n) && !list_empty(&block->instr_list)) {
-                       struct ir3_instruction *last = list_last_entry(&block->instr_list,
-                                       struct ir3_instruction, node);
-                       if (is_nop(last) && (last->repeat < 5)) {
-                               last->repeat++;
-                               last->flags |= n->flags;
-                               continue;
-                       }
-
-                       /* NOTE: I think the nopN encoding works for a5xx and
-                        * probably a4xx, but not a3xx.  So far only tested on
-                        * a6xx.
-                        */
-                       if ((ctx->compiler->gpu_id >= 600) && !n->flags && (last->nop < 3) &&
-                                       ((opc_cat(last->opc) == 2) || (opc_cat(last->opc) == 3))) {
-                               last->nop++;
-                               continue;
-                       }
-               }
-
                if (ctx->compiler->samgq_workaround &&
                        ctx->type == MESA_SHADER_VERTEX && n->opc == OPC_SAMGQ) {
                        struct ir3_instruction *samgp;
 
+                       list_delinit(&n->node);
+
                        for (i = 0; i < 4; i++) {
                                samgp = ir3_instr_clone(n);
                                samgp->opc = OPC_SAMGP0 + i;
                                if (i > 1)
                                        samgp->flags |= IR3_INSTR_SY;
                        }
-                       list_delinit(&n->node);
                } else {
                        list_addtail(&n->node, &block->instr_list);
                }
@@ -236,9 +236,10 @@ legalize_block(struct ir3_legalize_ctx *ctx, struct ir3_block *block)
                if (is_sfu(n))
                        regmask_set(&state->needs_ss, n->regs[0]);
 
-               if (is_tex(n)) {
+               if (is_tex_or_prefetch(n)) {
                        regmask_set(&state->needs_sy, n->regs[0]);
-                       ctx->need_pixlod = true;
+                       if (n->opc == OPC_META_TEX_PREFETCH)
+                               has_tex_prefetch = true;
                } else if (n->opc == OPC_RESINFO) {
                        regmask_set(&state->needs_ss, n->regs[0]);
                        ir3_NOP(block)->flags |= IR3_INSTR_SS;
@@ -247,7 +248,7 @@ legalize_block(struct ir3_legalize_ctx *ctx, struct ir3_block *block)
                        /* seems like ldlv needs (ss) bit instead??  which is odd but
                         * makes a bunch of flat-varying tests start working on a4xx.
                         */
-                       if ((n->opc == OPC_LDLV) || (n->opc == OPC_LDL))
+                       if ((n->opc == OPC_LDLV) || (n->opc == OPC_LDL) || (n->opc == OPC_LDLW))
                                regmask_set(&state->needs_ss, n->regs[0]);
                        else
                                regmask_set(&state->needs_sy, n->regs[0]);
@@ -265,13 +266,13 @@ legalize_block(struct ir3_legalize_ctx *ctx, struct ir3_block *block)
                }
 
                if (is_ssbo(n->opc) || (is_atomic(n->opc) && (n->flags & IR3_INSTR_G)))
-                       ctx->has_ssbo = true;
+                       ctx->so->has_ssbo = true;
 
                /* both tex/sfu appear to not always immediately consume
                 * their src register(s):
                 */
                if (is_tex(n) || is_sfu(n) || is_mem(n)) {
-                       foreach_src(reg, n) {
+                       foreach_src (reg, n) {
                                if (reg_gpr(reg))
                                        regmask_set(&state->needs_ss_war, reg);
                        }
@@ -302,8 +303,7 @@ legalize_block(struct ir3_legalize_ctx *ctx, struct ir3_block *block)
                        ir3_reg_create(baryf, regid(0, 0), 0);
 
                        /* insert the dummy bary.f after last_input: */
-                       list_delinit(&baryf->node);
-                       list_add(&baryf->node, &last_input->node);
+                       ir3_instr_move_after(baryf, last_input);
 
                        last_input = baryf;
 
@@ -315,6 +315,22 @@ legalize_block(struct ir3_legalize_ctx *ctx, struct ir3_block *block)
                last_input->regs[0]->flags |= IR3_REG_EI;
                if (last_input_needs_ss)
                        last_input->flags |= IR3_INSTR_SS;
+       } else if (has_tex_prefetch) {
+               /* texture prefetch, but *no* inputs.. we need to insert a
+                * dummy bary.f at the top of the shader to unblock varying
+                * storage:
+                */
+               struct ir3_instruction *baryf;
+
+               /* (ss)bary.f (ei)r63.x, 0, r0.x */
+               baryf = ir3_instr_create(block, OPC_BARY_F);
+               ir3_reg_create(baryf, regid(63, 0), 0)->flags |= IR3_REG_EI;
+               ir3_reg_create(baryf, 0, IR3_REG_IMMED)->iim_val = 0;
+               ir3_reg_create(baryf, regid(0, 0), 0);
+
+               /* insert the dummy bary.f at head: */
+               list_delinit(&baryf->node);
+               list_add(&baryf->node, &block->instr_list);
        }
 
        if (last_rel)
@@ -337,6 +353,42 @@ legalize_block(struct ir3_legalize_ctx *ctx, struct ir3_block *block)
        return true;
 }
 
+/* Expands dsxpp and dsypp macros to:
+ *
+ * dsxpp.1 dst, src
+ * dsxpp.1.p dst, src
+ *
+ * We apply this after flags syncing, as we don't want to sync in between the
+ * two (which might happen if dst == src).  We do it before nop scheduling
+ * because that needs to count actual instructions.
+ */
+static bool
+apply_fine_deriv_macro(struct ir3_legalize_ctx *ctx, struct ir3_block *block)
+{
+       struct list_head instr_list;
+
+       /* remove all the instructions from the list, we'll be adding
+        * them back in as we go
+        */
+       list_replace(&block->instr_list, &instr_list);
+       list_inithead(&block->instr_list);
+
+       foreach_instr_safe (n, &instr_list) {
+               list_addtail(&n->node, &block->instr_list);
+
+               if (n->opc == OPC_DSXPP_MACRO || n->opc == OPC_DSYPP_MACRO) {
+                       n->opc = (n->opc == OPC_DSXPP_MACRO) ? OPC_DSXPP_1 : OPC_DSYPP_1;
+
+                       struct ir3_instruction *op_p = ir3_instr_clone(n);
+                       op_p->flags = IR3_INSTR_P;
+
+                       ctx->so->need_fine_derivatives = true;
+               }
+       }
+
+       return true;
+}
+
 /* NOTE: branch instructions are always the last instruction(s)
  * in the block.  We take advantage of this as we resolve the
  * branches, since "if (foo) break;" constructs turn into
@@ -387,7 +439,7 @@ resolve_dest_block(struct ir3_block *block)
         *   (2) (block-is-empty || only-instr-is-jump)
         */
        if (block->successors[1] == NULL) {
-               if (list_empty(&block->instr_list)) {
+               if (list_is_empty(&block->instr_list)) {
                        return block->successors[0];
                } else if (list_length(&block->instr_list) == 1) {
                        struct ir3_instruction *instr = list_first_entry(
@@ -399,6 +451,47 @@ resolve_dest_block(struct ir3_block *block)
        return block;
 }
 
+static void
+remove_unused_block(struct ir3_block *old_target)
+{
+       list_delinit(&old_target->node);
+
+       /* cleanup dangling predecessors: */
+       for (unsigned i = 0; i < ARRAY_SIZE(old_target->successors); i++) {
+               if (old_target->successors[i]) {
+                       struct ir3_block *succ = old_target->successors[i];
+                       _mesa_set_remove_key(succ->predecessors, old_target);
+               }
+       }
+}
+
+static void
+retarget_jump(struct ir3_instruction *instr, struct ir3_block *new_target)
+{
+       struct ir3_block *old_target = instr->cat0.target;
+       struct ir3_block *cur_block = instr->block;
+
+       /* update current blocks successors to reflect the retargetting: */
+       if (cur_block->successors[0] == old_target) {
+               cur_block->successors[0] = new_target;
+       } else {
+               debug_assert(cur_block->successors[1] == old_target);
+               cur_block->successors[1] = new_target;
+       }
+
+       /* update new target's predecessors: */
+       _mesa_set_add(new_target->predecessors, cur_block);
+
+       /* and remove old_target's predecessor: */
+       debug_assert(_mesa_set_search(old_target->predecessors, cur_block));
+       _mesa_set_remove_key(old_target->predecessors, cur_block);
+
+       if (old_target->predecessors->entries == 0)
+               remove_unused_block(old_target);
+
+       instr->cat0.target = new_target;
+}
+
 static bool
 resolve_jump(struct ir3_instruction *instr)
 {
@@ -407,8 +500,7 @@ resolve_jump(struct ir3_instruction *instr)
        struct ir3_instruction *target;
 
        if (tblock != instr->cat0.target) {
-               list_delinit(&instr->cat0.target->node);
-               instr->cat0.target = tblock;
+               retarget_jump(instr, tblock);
                return true;
        }
 
@@ -449,8 +541,8 @@ resolve_jump(struct ir3_instruction *instr)
 static bool
 resolve_jumps(struct ir3 *ir)
 {
-       list_for_each_entry (struct ir3_block, block, &ir->block_list, node)
-               list_for_each_entry (struct ir3_instruction, instr, &block->instr_list, node)
+       foreach_block (block, &ir->block_list)
+               foreach_instr (instr, &block->instr_list)
                        if (is_flow(instr) && instr->cat0.target)
                                if (resolve_jump(instr))
                                        return true;
@@ -458,82 +550,251 @@ resolve_jumps(struct ir3 *ir)
        return false;
 }
 
-/* we want to mark points where divergent flow control re-converges
- * with (jp) flags.  For now, since we don't do any optimization for
- * things that start out as a 'do {} while()', re-convergence points
- * will always be a branch or jump target.  Note that this is overly
- * conservative, since unconditional jump targets are not convergence
- * points, we are just assuming that the other path to reach the jump
- * target was divergent.  If we were clever enough to optimize the
- * jump at end of a loop back to a conditional branch into a single
- * conditional branch, ie. like:
+static void mark_jp(struct ir3_block *block)
+{
+       struct ir3_instruction *target = list_first_entry(&block->instr_list,
+                       struct ir3_instruction, node);
+       target->flags |= IR3_INSTR_JP;
+}
+
+/* Mark points where control flow converges or diverges.
  *
- *    add.f r1.w, r0.x, (neg)(r)c2.x   <= loop start
- *    mul.f r1.z, r1.z, r0.x
- *    mul.f r1.y, r1.y, r0.x
- *    mul.f r0.z, r1.x, r0.x
- *    mul.f r0.w, r0.y, r0.x
- *    cmps.f.ge r0.x, (r)c2.y, (r)r1.w
- *    add.s r0.x, (r)r0.x, (r)-1
- *    sel.f32 r0.x, (r)c3.y, (r)r0.x, c3.x
- *    cmps.f.eq p0.x, r0.x, c3.y
- *    mov.f32f32 r0.x, r1.w
- *    mov.f32f32 r0.y, r0.w
- *    mov.f32f32 r1.x, r0.z
- *    (rpt2)nop
- *    br !p0.x, #-13
- *    (jp)mul.f r0.x, c263.y, r1.y
+ * Divergence points could actually be re-convergence points where
+ * "parked" threads are recoverged with threads that took the opposite
+ * path last time around.  Possibly it is easier to think of (jp) as
+ * "the execution mask might have changed".
+ */
+static void
+mark_xvergence_points(struct ir3 *ir)
+{
+       foreach_block (block, &ir->block_list) {
+               if (block->predecessors->entries > 1) {
+                       /* if a block has more than one possible predecessor, then
+                        * the first instruction is a convergence point.
+                        */
+                       mark_jp(block);
+               } else if (block->predecessors->entries == 1) {
+                       /* If a block has one predecessor, which has multiple possible
+                        * successors, it is a divergence point.
+                        */
+                       set_foreach(block->predecessors, entry) {
+                               struct ir3_block *predecessor = (struct ir3_block *)entry->key;
+                               if (predecessor->successors[1]) {
+                                       mark_jp(block);
+                               }
+                       }
+               }
+       }
+}
+
+/* Insert the branch/jump instructions for flow control between blocks.
+ * Initially this is done naively, without considering if the successor
+ * block immediately follows the current block (ie. so no jump required),
+ * but that is cleaned up in resolve_jumps().
  *
- * Then we'd have to be more clever, as the convergence point is no
- * longer a branch or jump target.
+ * TODO what ensures that the last write to p0.x in a block is the
+ * branch condition?  Have we been getting lucky all this time?
  */
 static void
-mark_convergence_points(struct ir3 *ir)
+block_sched(struct ir3 *ir)
+{
+       foreach_block (block, &ir->block_list) {
+               if (block->successors[1]) {
+                       /* if/else, conditional branches to "then" or "else": */
+                       struct ir3_instruction *br;
+
+                       debug_assert(block->condition);
+
+                       /* create "else" branch first (since "then" block should
+                        * frequently/always end up being a fall-thru):
+                        */
+                       br = ir3_B(block, block->condition, 0);
+                       br->cat0.inv = true;
+                       br->cat0.target = block->successors[1];
+
+                       /* "then" branch: */
+                       br = ir3_B(block, block->condition, 0);
+                       br->cat0.target = block->successors[0];
+
+               } else if (block->successors[0]) {
+                       /* otherwise unconditional jump to next block: */
+                       struct ir3_instruction *jmp;
+
+                       jmp = ir3_JUMP(block);
+                       jmp->cat0.target = block->successors[0];
+               }
+       }
+}
+
+/* Here we workaround the fact that kill doesn't actually kill the thread as
+ * GL expects. The last instruction always needs to be an end instruction,
+ * which means that if we're stuck in a loop where kill is the only way out,
+ * then we may have to jump out to the end. kill may also have the d3d
+ * semantics of converting the thread to a helper thread, rather than setting
+ * the exec mask to 0, in which case the helper thread could get stuck in an
+ * infinite loop.
+ *
+ * We do this late, both to give the scheduler the opportunity to reschedule
+ * kill instructions earlier and to avoid having to create a separate basic
+ * block.
+ *
+ * TODO: Assuming that the wavefront doesn't stop as soon as all threads are
+ * killed, we might benefit by doing this more aggressively when the remaining
+ * part of the program after the kill is large, since that would let us
+ * skip over the instructions when there are no non-killed threads left.
+ */
+static void
+kill_sched(struct ir3 *ir, struct ir3_shader_variant *so)
+{
+       /* True if we know that this block will always eventually lead to the end
+        * block:
+        */
+       bool always_ends = true;
+       bool added = false;
+       struct ir3_block *last_block =
+               list_last_entry(&ir->block_list, struct ir3_block, node);
+
+       foreach_block_rev (block, &ir->block_list) {
+               for (unsigned i = 0; i < 2 && block->successors[i]; i++) {
+                       if (block->successors[i]->start_ip <= block->end_ip)
+                               always_ends = false;
+               }
+
+               if (always_ends)
+                       continue;
+
+               foreach_instr_safe (instr, &block->instr_list) {
+                       if (instr->opc != OPC_KILL)
+                               continue;
+
+                       struct ir3_instruction *br = ir3_instr_create(block, OPC_B);
+                       br->regs[1] = instr->regs[1];
+                       br->cat0.target =
+                               list_last_entry(&ir->block_list, struct ir3_block, node);
+
+                       list_del(&br->node);
+                       list_add(&br->node, &instr->node);
+
+                       added = true;
+               }
+       }
+
+       if (added) {
+               /* I'm not entirely sure how the branchstack works, but we probably
+                * need to add at least one entry for the divergence which is resolved
+                * at the end:
+                */
+               so->branchstack++;
+
+               /* We don't update predecessors/successors, so we have to do this
+                * manually:
+                */
+               mark_jp(last_block);
+       }
+}
+
+/* Insert nop's required to make this a legal/valid shader program: */
+static void
+nop_sched(struct ir3 *ir)
 {
-       list_for_each_entry (struct ir3_block, block, &ir->block_list, node) {
-               list_for_each_entry (struct ir3_instruction, instr, &block->instr_list, node) {
-                       if (is_flow(instr) && instr->cat0.target) {
-                               struct ir3_instruction *target =
-                                       list_first_entry(&instr->cat0.target->instr_list,
-                                                       struct ir3_instruction, node);
-                               target->flags |= IR3_INSTR_JP;
+       foreach_block (block, &ir->block_list) {
+               struct ir3_instruction *last = NULL;
+               struct list_head instr_list;
+
+               /* remove all the instructions from the list, we'll be adding
+                * them back in as we go
+                */
+               list_replace(&block->instr_list, &instr_list);
+               list_inithead(&block->instr_list);
+
+               foreach_instr_safe (instr, &instr_list) {
+                       unsigned delay = ir3_delay_calc(block, instr, false, true);
+
+                       /* NOTE: I think the nopN encoding works for a5xx and
+                        * probably a4xx, but not a3xx.  So far only tested on
+                        * a6xx.
+                        */
+
+                       if ((delay > 0) && (ir->compiler->gpu_id >= 600) && last &&
+                                       ((opc_cat(last->opc) == 2) || (opc_cat(last->opc) == 3)) &&
+                                       (last->repeat == 0)) {
+                               /* the previous cat2/cat3 instruction can encode at most 3 nop's: */
+                               unsigned transfer = MIN2(delay, 3 - last->nop);
+                               last->nop += transfer;
+                               delay -= transfer;
+                       }
+
+                       if ((delay > 0) && last && (last->opc == OPC_NOP)) {
+                               /* the previous nop can encode at most 5 repeats: */
+                               unsigned transfer = MIN2(delay, 5 - last->repeat);
+                               last->repeat += transfer;
+                               delay -= transfer;
                        }
+
+                       if (delay > 0) {
+                               debug_assert(delay <= 6);
+                               ir3_NOP(block)->repeat = delay - 1;
+                       }
+
+                       list_addtail(&instr->node, &block->instr_list);
+                       last = instr;
                }
        }
 }
 
-void
-ir3_legalize(struct ir3 *ir, bool *has_ssbo, bool *need_pixlod, int *max_bary)
+bool
+ir3_legalize(struct ir3 *ir, struct ir3_shader_variant *so, int *max_bary)
 {
        struct ir3_legalize_ctx *ctx = rzalloc(ir, struct ir3_legalize_ctx);
+       bool mergedregs = so->mergedregs;
        bool progress;
 
+       ctx->so = so;
        ctx->max_bary = -1;
        ctx->compiler = ir->compiler;
        ctx->type = ir->type;
 
        /* allocate per-block data: */
-       list_for_each_entry (struct ir3_block, block, &ir->block_list, node) {
-               block->data = rzalloc(ctx, struct ir3_legalize_block_data);
+       foreach_block (block, &ir->block_list) {
+               struct ir3_legalize_block_data *bd =
+                               rzalloc(ctx, struct ir3_legalize_block_data);
+
+               regmask_init(&bd->state.needs_ss_war, mergedregs);
+               regmask_init(&bd->state.needs_ss, mergedregs);
+               regmask_init(&bd->state.needs_sy, mergedregs);
+
+               block->data = bd;
        }
 
+       ir3_remove_nops(ir);
+
        /* process each block: */
        do {
                progress = false;
-               list_for_each_entry (struct ir3_block, block, &ir->block_list, node) {
+               foreach_block (block, &ir->block_list) {
                        progress |= legalize_block(ctx, block);
                }
        } while (progress);
 
-       *has_ssbo = ctx->has_ssbo;
-       *need_pixlod = ctx->need_pixlod;
        *max_bary = ctx->max_bary;
 
+       block_sched(ir);
+       if (so->type == MESA_SHADER_FRAGMENT)
+               kill_sched(ir, so);
+
+       foreach_block (block, &ir->block_list) {
+               progress |= apply_fine_deriv_macro(ctx, block);
+       }
+
+       nop_sched(ir);
+
        do {
                ir3_count_instructions(ir);
        } while(resolve_jumps(ir));
 
-       mark_convergence_points(ir);
+       mark_xvergence_points(ir);
 
        ralloc_free(ctx);
+
+       return true;
 }