freedreno/ir3: small cleanup and comments
[mesa.git] / src / freedreno / ir3 / ir3_nir_analyze_ubo_ranges.c
index 136ec9a65e40e28ed27f4d1672c5645dc71827b9..702341734119217dd56ec2d01c111adce1b138f4 100644 (file)
@@ -214,10 +214,10 @@ ir3_nir_analyze_ubo_ranges(nir_shader *nir, struct ir3_shader *shader)
 
        memset(state, 0, sizeof(*state));
 
-       nir_foreach_function(function, nir) {
+       nir_foreach_function (function, nir) {
                if (function->impl) {
-                       nir_foreach_block(block, function->impl) {
-                               nir_foreach_instr(instr, block) {
+                       nir_foreach_block (block, function->impl) {
+                               nir_foreach_instr (instr, block) {
                                        if (instr->type == nir_instr_type_intrinsic &&
                                                nir_instr_as_intrinsic(instr)->intrinsic == nir_intrinsic_load_ubo)
                                                gather_ubo_ranges(nir, nir_instr_as_intrinsic(instr), state);
@@ -252,12 +252,12 @@ ir3_nir_analyze_ubo_ranges(nir_shader *nir, struct ir3_shader *shader)
        }
        state->size = offset;
 
-       nir_foreach_function(function, nir) {
+       nir_foreach_function (function, nir) {
                if (function->impl) {
                        nir_builder builder;
                        nir_builder_init(&builder, function->impl);
-                       nir_foreach_block(block, function->impl) {
-                               nir_foreach_instr_safe(instr, block) {
+                       nir_foreach_block (block, function->impl) {
+                               nir_foreach_instr_safe (instr, block) {
                                        if (instr->type == nir_instr_type_intrinsic &&
                                                nir_instr_as_intrinsic(instr)->intrinsic == nir_intrinsic_load_ubo)
                                                lower_ubo_load_to_uniform(nir_instr_as_intrinsic(instr), &builder, state);