turnip: remove duplicated stage2opcode and stage2shaderdb
[mesa.git] / src / freedreno / vulkan / tu_cmd_buffer.c
index 3682139b4a0e50fd86323fe04e584729bb719ec5..5276140bd27927ab73f5f684eb85a0c384129693 100644 (file)
@@ -316,43 +316,130 @@ tu6_index_size(VkIndexType type)
    }
 }
 
-unsigned
+void
 tu6_emit_event_write(struct tu_cmd_buffer *cmd,
                      struct tu_cs *cs,
-                     enum vgt_event_type event,
-                     bool need_seqno)
+                     enum vgt_event_type event)
 {
-   unsigned seqno = 0;
+   bool need_seqno = false;
+   switch (event) {
+   case CACHE_FLUSH_TS:
+   case WT_DONE_TS:
+   case RB_DONE_TS:
+   case PC_CCU_FLUSH_DEPTH_TS:
+   case PC_CCU_FLUSH_COLOR_TS:
+   case PC_CCU_RESOLVE_TS:
+      need_seqno = true;
+      break;
+   default:
+      break;
+   }
 
    tu_cs_emit_pkt7(cs, CP_EVENT_WRITE, need_seqno ? 4 : 1);
    tu_cs_emit(cs, CP_EVENT_WRITE_0_EVENT(event));
    if (need_seqno) {
       tu_cs_emit_qw(cs, cmd->scratch_bo.iova);
-      seqno = ++cmd->scratch_seqno;
-      tu_cs_emit(cs, seqno);
+      tu_cs_emit(cs, 0);
    }
-
-   return seqno;
 }
 
 static void
-tu6_emit_cache_flush(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
+tu6_emit_flushes(struct tu_cmd_buffer *cmd_buffer,
+                 struct tu_cs *cs,
+                 enum tu_cmd_flush_bits flushes)
 {
-   tu6_emit_event_write(cmd, cs, 0x31, false);
+   /* Experiments show that invalidating CCU while it still has data in it
+    * doesn't work, so make sure to always flush before invalidating in case
+    * any data remains that hasn't yet been made available through a barrier.
+    * However it does seem to work for UCHE.
+    */
+   if (flushes & (TU_CMD_FLAG_CCU_FLUSH_COLOR |
+                  TU_CMD_FLAG_CCU_INVALIDATE_COLOR))
+      tu6_emit_event_write(cmd_buffer, cs, PC_CCU_FLUSH_COLOR_TS);
+   if (flushes & (TU_CMD_FLAG_CCU_FLUSH_DEPTH |
+                  TU_CMD_FLAG_CCU_INVALIDATE_DEPTH))
+      tu6_emit_event_write(cmd_buffer, cs, PC_CCU_FLUSH_DEPTH_TS);
+   if (flushes & TU_CMD_FLAG_CCU_INVALIDATE_COLOR)
+      tu6_emit_event_write(cmd_buffer, cs, PC_CCU_INVALIDATE_COLOR);
+   if (flushes & TU_CMD_FLAG_CCU_INVALIDATE_DEPTH)
+      tu6_emit_event_write(cmd_buffer, cs, PC_CCU_INVALIDATE_DEPTH);
+   if (flushes & TU_CMD_FLAG_CACHE_FLUSH)
+      tu6_emit_event_write(cmd_buffer, cs, CACHE_FLUSH_TS);
+   if (flushes & TU_CMD_FLAG_CACHE_INVALIDATE)
+      tu6_emit_event_write(cmd_buffer, cs, CACHE_INVALIDATE);
+   if (flushes & TU_CMD_FLAG_WFI)
+      tu_cs_emit_wfi(cs);
 }
 
+/* "Normal" cache flushes, that don't require any special handling */
+
 static void
-tu6_emit_lrz_flush(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
+tu_emit_cache_flush(struct tu_cmd_buffer *cmd_buffer,
+                    struct tu_cs *cs)
 {
-   tu6_emit_event_write(cmd, cs, LRZ_FLUSH, false);
+   tu6_emit_flushes(cmd_buffer, cs, cmd_buffer->state.cache.flush_bits);
+   cmd_buffer->state.cache.flush_bits = 0;
 }
 
-static void
-tu6_emit_wfi(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
+/* Renderpass cache flushes */
+
+void
+tu_emit_cache_flush_renderpass(struct tu_cmd_buffer *cmd_buffer,
+                               struct tu_cs *cs)
 {
-   if (cmd->wait_for_idle) {
-      tu_cs_emit_wfi(cs);
-      cmd->wait_for_idle = false;
+   tu6_emit_flushes(cmd_buffer, cs, cmd_buffer->state.renderpass_cache.flush_bits);
+   cmd_buffer->state.renderpass_cache.flush_bits = 0;
+}
+
+/* Cache flushes for things that use the color/depth read/write path (i.e.
+ * blits and draws). This deals with changing CCU state as well as the usual
+ * cache flushing.
+ */
+
+void
+tu_emit_cache_flush_ccu(struct tu_cmd_buffer *cmd_buffer,
+                        struct tu_cs *cs,
+                        enum tu_cmd_ccu_state ccu_state)
+{
+   enum tu_cmd_flush_bits flushes = cmd_buffer->state.cache.flush_bits;
+
+   assert(ccu_state != TU_CMD_CCU_UNKNOWN);
+
+   /* Changing CCU state must involve invalidating the CCU. In sysmem mode,
+    * the CCU may also contain data that we haven't flushed out yet, so we
+    * also need to flush. Also, in order to program RB_CCU_CNTL, we need to
+    * emit a WFI as it isn't pipelined.
+    */
+   if (ccu_state != cmd_buffer->state.ccu_state) {
+      if (cmd_buffer->state.ccu_state != TU_CMD_CCU_GMEM) {
+         flushes |=
+            TU_CMD_FLAG_CCU_FLUSH_COLOR |
+            TU_CMD_FLAG_CCU_FLUSH_DEPTH;
+         cmd_buffer->state.cache.pending_flush_bits &= ~(
+            TU_CMD_FLAG_CCU_FLUSH_COLOR |
+            TU_CMD_FLAG_CCU_FLUSH_DEPTH);
+      }
+      flushes |=
+         TU_CMD_FLAG_CCU_INVALIDATE_COLOR |
+         TU_CMD_FLAG_CCU_INVALIDATE_DEPTH |
+         TU_CMD_FLAG_WFI;
+      cmd_buffer->state.cache.pending_flush_bits &= ~(
+         TU_CMD_FLAG_CCU_INVALIDATE_COLOR |
+         TU_CMD_FLAG_CCU_INVALIDATE_DEPTH);
+   }
+
+   tu6_emit_flushes(cmd_buffer, cs, flushes);
+   cmd_buffer->state.cache.flush_bits = 0;
+
+   if (ccu_state != cmd_buffer->state.ccu_state) {
+      struct tu_physical_device *phys_dev = cmd_buffer->device->physical_device;
+      tu_cs_emit_regs(cs,
+                      A6XX_RB_CCU_CNTL(.offset =
+                                          ccu_state == TU_CMD_CCU_GMEM ?
+                                          phys_dev->ccu_offset_gmem :
+                                          phys_dev->ccu_offset_bypass,
+                                       .gmem = ccu_state == TU_CMD_CCU_GMEM));
+      cmd_buffer->state.ccu_state = ccu_state;
    }
 }
 
@@ -448,11 +535,6 @@ tu6_emit_mrt(struct tu_cmd_buffer *cmd,
    tu_cs_emit_regs(cs,
                    A6XX_SP_SRGB_CNTL(.dword = subpass->srgb_cntl));
 
-   tu_cs_emit_regs(cs,
-                   A6XX_RB_RENDER_COMPONENTS(.dword = subpass->render_components));
-   tu_cs_emit_regs(cs,
-                   A6XX_SP_FS_RENDER_COMPONENTS(.dword = subpass->render_components));
-
    tu_cs_emit_regs(cs, A6XX_GRAS_MAX_LAYER_INDEX(fb->layers - 1));
 }
 
@@ -675,9 +757,9 @@ tu6_emit_tile_select(struct tu_cmd_buffer *cmd,
          tu_cs_emit_pkt7(cs, CP_SET_BIN_DATA5, 7);
          tu_cs_emit(cs, cmd->state.tiling_config.pipe_sizes[tile->pipe] |
                         CP_SET_BIN_DATA5_0_VSC_N(tile->slot));
-         tu_cs_emit_qw(cs, cmd->vsc_data.iova + tile->pipe * cmd->vsc_data_pitch);
-         tu_cs_emit_qw(cs, cmd->vsc_data.iova + (tile->pipe * 4) + (32 * cmd->vsc_data_pitch));
-         tu_cs_emit_qw(cs, cmd->vsc_data2.iova + (tile->pipe * cmd->vsc_data2_pitch));
+         tu_cs_emit_qw(cs, cmd->vsc_draw_strm.iova + tile->pipe * cmd->vsc_draw_strm_pitch);
+         tu_cs_emit_qw(cs, cmd->vsc_draw_strm.iova + (tile->pipe * 4) + (32 * cmd->vsc_draw_strm_pitch));
+         tu_cs_emit_qw(cs, cmd->vsc_prim_strm.iova + (tile->pipe * cmd->vsc_prim_strm_pitch));
 
          tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
          tu_cs_emit(cs, 0x0);
@@ -713,6 +795,49 @@ tu6_emit_sysmem_resolve(struct tu_cmd_buffer *cmd,
    tu_resolve_sysmem(cmd, cs, src, dst, fb->layers, &cmd->state.tiling_config.render_area);
 }
 
+static void
+tu6_emit_sysmem_resolves(struct tu_cmd_buffer *cmd,
+                         struct tu_cs *cs,
+                         const struct tu_subpass *subpass)
+{
+   if (subpass->resolve_attachments) {
+      /* From the documentation for vkCmdNextSubpass, section 7.4 "Render Pass
+       * Commands":
+       *
+       *    End-of-subpass multisample resolves are treated as color
+       *    attachment writes for the purposes of synchronization. That is,
+       *    they are considered to execute in the
+       *    VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT pipeline stage and
+       *    their writes are synchronized with
+       *    VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT. Synchronization between
+       *    rendering within a subpass and any resolve operations at the end
+       *    of the subpass occurs automatically, without need for explicit
+       *    dependencies or pipeline barriers. However, if the resolve
+       *    attachment is also used in a different subpass, an explicit
+       *    dependency is needed.
+       *
+       * We use the CP_BLIT path for sysmem resolves, which is really a
+       * transfer command, so we have to manually flush similar to the gmem
+       * resolve case. However, a flush afterwards isn't needed because of the
+       * last sentence and the fact that we're in sysmem mode.
+       */
+      tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_COLOR_TS);
+      tu6_emit_event_write(cmd, cs, CACHE_INVALIDATE);
+
+      /* Wait for the flushes to land before using the 2D engine */
+      tu_cs_emit_wfi(cs);
+
+      for (unsigned i = 0; i < subpass->color_count; i++) {
+         uint32_t a = subpass->resolve_attachments[i].attachment;
+         if (a == VK_ATTACHMENT_UNUSED)
+            continue;
+
+         tu6_emit_sysmem_resolve(cmd, cs, a,
+                                 subpass->color_attachments[i].attachment);
+      }
+   }
+}
+
 static void
 tu6_emit_tile_store(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
 {
@@ -761,12 +886,13 @@ tu6_init_hw(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
 {
    const struct tu_physical_device *phys_dev = cmd->device->physical_device;
 
-   tu6_emit_cache_flush(cmd, cs);
+   tu6_emit_event_write(cmd, cs, CACHE_INVALIDATE);
 
    tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UPDATE_CNTL, 0xfffff);
 
    tu_cs_emit_regs(cs,
                    A6XX_RB_CCU_CNTL(.offset = phys_dev->ccu_offset_bypass));
+   cmd->state.ccu_state = TU_CMD_CCU_SYSMEM;
    tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8E04, 0x00100000);
    tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE04, 0x8);
    tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE00, 0);
@@ -814,7 +940,8 @@ tu6_init_hw(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
    tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9101, 0xffff00);
    tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9107, 0);
 
-   tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9236, 1);
+   tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9236,
+                        A6XX_VPC_UNKNOWN_9236_POINT_COORD_INVERT(0));
    tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9300, 0);
 
    tu_cs_emit_write_reg(cs, REG_A6XX_VPC_SO_OVERRIDE,
@@ -887,29 +1014,6 @@ tu6_init_hw(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
    tu_cs_sanity_check(cs);
 }
 
-static void
-tu6_cache_flush(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
-{
-   unsigned seqno;
-
-   seqno = tu6_emit_event_write(cmd, cs, RB_DONE_TS, true);
-
-   tu_cs_emit_pkt7(cs, CP_WAIT_REG_MEM, 6);
-   tu_cs_emit(cs, CP_WAIT_REG_MEM_0_FUNCTION(WRITE_EQ) |
-                  CP_WAIT_REG_MEM_0_POLL_MEMORY);
-   tu_cs_emit_qw(cs, cmd->scratch_bo.iova);
-   tu_cs_emit(cs, CP_WAIT_REG_MEM_3_REF(seqno));
-   tu_cs_emit(cs, CP_WAIT_REG_MEM_4_MASK(~0));
-   tu_cs_emit(cs, CP_WAIT_REG_MEM_5_DELAY_LOOP_CYCLES(16));
-
-   seqno = tu6_emit_event_write(cmd, cs, CACHE_FLUSH_TS, true);
-
-   tu_cs_emit_pkt7(cs, CP_WAIT_MEM_GTE, 4);
-   tu_cs_emit(cs, CP_WAIT_MEM_GTE_0_RESERVED(0));
-   tu_cs_emit_qw(cs, cmd->scratch_bo.iova);
-   tu_cs_emit(cs, CP_WAIT_MEM_GTE_3_REF(seqno));
-}
-
 static void
 update_vsc_pipe(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
 {
@@ -918,8 +1022,8 @@ update_vsc_pipe(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
    tu_cs_emit_regs(cs,
                    A6XX_VSC_BIN_SIZE(.width = tiling->tile0.extent.width,
                                      .height = tiling->tile0.extent.height),
-                   A6XX_VSC_SIZE_ADDRESS(.bo = &cmd->vsc_data,
-                                         .bo_offset = 32 * cmd->vsc_data_pitch));
+                   A6XX_VSC_DRAW_STRM_SIZE_ADDRESS(.bo = &cmd->vsc_draw_strm,
+                                                   .bo_offset = 32 * cmd->vsc_draw_strm_pitch));
 
    tu_cs_emit_regs(cs,
                    A6XX_VSC_BIN_COUNT(.nx = tiling->tile_count.width,
@@ -930,14 +1034,14 @@ update_vsc_pipe(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
       tu_cs_emit(cs, tiling->pipe_config[i]);
 
    tu_cs_emit_regs(cs,
-                   A6XX_VSC_PIPE_DATA2_ADDRESS(.bo = &cmd->vsc_data2),
-                   A6XX_VSC_PIPE_DATA2_PITCH(cmd->vsc_data2_pitch),
-                   A6XX_VSC_PIPE_DATA2_ARRAY_PITCH(cmd->vsc_data2.size));
+                   A6XX_VSC_PRIM_STRM_ADDRESS(.bo = &cmd->vsc_prim_strm),
+                   A6XX_VSC_PRIM_STRM_PITCH(cmd->vsc_prim_strm_pitch),
+                   A6XX_VSC_PRIM_STRM_ARRAY_PITCH(cmd->vsc_prim_strm.size));
 
    tu_cs_emit_regs(cs,
-                   A6XX_VSC_PIPE_DATA_ADDRESS(.bo = &cmd->vsc_data),
-                   A6XX_VSC_PIPE_DATA_PITCH(cmd->vsc_data_pitch),
-                   A6XX_VSC_PIPE_DATA_ARRAY_PITCH(cmd->vsc_data.size));
+                   A6XX_VSC_DRAW_STRM_ADDRESS(.bo = &cmd->vsc_draw_strm),
+                   A6XX_VSC_DRAW_STRM_PITCH(cmd->vsc_draw_strm_pitch),
+                   A6XX_VSC_DRAW_STRM_ARRAY_PITCH(cmd->vsc_draw_strm.size));
 }
 
 static void
@@ -957,22 +1061,22 @@ emit_vsc_overflow_test(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
       tu_cs_emit_pkt7(cs, CP_COND_WRITE5, 8);
       tu_cs_emit(cs, CP_COND_WRITE5_0_FUNCTION(WRITE_GE) |
             CP_COND_WRITE5_0_WRITE_MEMORY);
-      tu_cs_emit(cs, CP_COND_WRITE5_1_POLL_ADDR_LO(REG_A6XX_VSC_SIZE_REG(i)));
+      tu_cs_emit(cs, CP_COND_WRITE5_1_POLL_ADDR_LO(REG_A6XX_VSC_DRAW_STRM_SIZE_REG(i)));
       tu_cs_emit(cs, CP_COND_WRITE5_2_POLL_ADDR_HI(0));
-      tu_cs_emit(cs, CP_COND_WRITE5_3_REF(cmd->vsc_data_pitch));
+      tu_cs_emit(cs, CP_COND_WRITE5_3_REF(cmd->vsc_draw_strm_pitch));
       tu_cs_emit(cs, CP_COND_WRITE5_4_MASK(~0));
       tu_cs_emit_qw(cs, cmd->scratch_bo.iova + ctrl_offset(vsc_scratch));
-      tu_cs_emit(cs, CP_COND_WRITE5_7_WRITE_DATA(1 + cmd->vsc_data_pitch));
+      tu_cs_emit(cs, CP_COND_WRITE5_7_WRITE_DATA(1 + cmd->vsc_draw_strm_pitch));
 
       tu_cs_emit_pkt7(cs, CP_COND_WRITE5, 8);
       tu_cs_emit(cs, CP_COND_WRITE5_0_FUNCTION(WRITE_GE) |
             CP_COND_WRITE5_0_WRITE_MEMORY);
-      tu_cs_emit(cs, CP_COND_WRITE5_1_POLL_ADDR_LO(REG_A6XX_VSC_SIZE2_REG(i)));
+      tu_cs_emit(cs, CP_COND_WRITE5_1_POLL_ADDR_LO(REG_A6XX_VSC_PRIM_STRM_SIZE_REG(i)));
       tu_cs_emit(cs, CP_COND_WRITE5_2_POLL_ADDR_HI(0));
-      tu_cs_emit(cs, CP_COND_WRITE5_3_REF(cmd->vsc_data2_pitch));
+      tu_cs_emit(cs, CP_COND_WRITE5_3_REF(cmd->vsc_prim_strm_pitch));
       tu_cs_emit(cs, CP_COND_WRITE5_4_MASK(~0));
       tu_cs_emit_qw(cs, cmd->scratch_bo.iova + ctrl_offset(vsc_scratch));
-      tu_cs_emit(cs, CP_COND_WRITE5_7_WRITE_DATA(3 + cmd->vsc_data2_pitch));
+      tu_cs_emit(cs, CP_COND_WRITE5_7_WRITE_DATA(3 + cmd->vsc_prim_strm_pitch));
    }
 
    tu_cs_emit_pkt7(cs, CP_WAIT_MEM_WRITES, 0);
@@ -994,7 +1098,7 @@ emit_vsc_overflow_test(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
     * if (b0 set)..
     */
 
-   /* b0 will be set if VSC_DATA or VSC_DATA2 overflow: */
+   /* b0 will be set if VSC_DRAW_STRM or VSC_PRIM_STRM overflow: */
    tu_cs_emit_pkt7(cs, CP_REG_TEST, 1);
    tu_cs_emit(cs, A6XX_CP_REG_TEST_0_REG(OVERFLOW_FLAG_REG) |
          A6XX_CP_REG_TEST_0_BIT(0) |
@@ -1083,8 +1187,15 @@ tu6_emit_binning_pass(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
    tu_cs_emit_pkt7(cs, CP_EVENT_WRITE, 1);
    tu_cs_emit(cs, UNK_2D);
 
-   tu6_emit_event_write(cmd, cs, CACHE_INVALIDATE, false);
-   tu6_cache_flush(cmd, cs);
+   /* This flush is probably required because the VSC, which produces the
+    * visibility stream, is a client of UCHE, whereas the CP needs to read the
+    * visibility stream (without caching) to do draw skipping. The
+    * WFI+WAIT_FOR_ME combination guarantees that the binning commands
+    * submitted are finished before reading the VSC regs (in
+    * emit_vsc_overflow_test) or the VSC_DATA buffer directly (implicitly as
+    * part of draws).
+    */
+   tu6_emit_event_write(cmd, cs, CACHE_FLUSH_TS);
 
    tu_cs_emit_wfi(cs);
 
@@ -1097,8 +1208,6 @@ tu6_emit_binning_pass(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
 
    tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
    tu_cs_emit(cs, 0x0);
-
-   cmd->wait_for_idle = false;
 }
 
 static void
@@ -1133,7 +1242,6 @@ static void
 tu6_sysmem_render_begin(struct tu_cmd_buffer *cmd, struct tu_cs *cs,
                         const struct VkRect2D *renderArea)
 {
-   const struct tu_physical_device *phys_dev = cmd->device->physical_device;
    const struct tu_framebuffer *fb = cmd->state.framebuffer;
 
    assert(fb->width > 0 && fb->height > 0);
@@ -1142,7 +1250,7 @@ tu6_sysmem_render_begin(struct tu_cmd_buffer *cmd, struct tu_cs *cs,
 
    tu6_emit_bin_size(cs, 0, 0, 0xc00000); /* 0xc00000 = BYPASS? */
 
-   tu6_emit_lrz_flush(cmd, cs);
+   tu6_emit_event_write(cmd, cs, LRZ_FLUSH);
 
    tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
    tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_BYPASS));
@@ -1150,13 +1258,7 @@ tu6_sysmem_render_begin(struct tu_cmd_buffer *cmd, struct tu_cs *cs,
    tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
    tu_cs_emit(cs, 0x0);
 
-   tu6_emit_event_write(cmd, cs, PC_CCU_INVALIDATE_COLOR, false);
-   tu6_emit_event_write(cmd, cs, PC_CCU_INVALIDATE_DEPTH, false);
-   tu6_emit_event_write(cmd, cs, CACHE_INVALIDATE, false);
-
-   tu6_emit_wfi(cmd, cs);
-   tu_cs_emit_regs(cs,
-                   A6XX_RB_CCU_CNTL(.offset = phys_dev->ccu_offset_bypass));
+   tu_emit_cache_flush_ccu(cmd, cs, TU_CMD_CCU_SYSMEM);
 
    /* enable stream-out, with sysmem there is only one pass: */
    tu_cs_emit_regs(cs,
@@ -1177,25 +1279,14 @@ tu6_sysmem_render_end(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
    /* Do any resolves of the last subpass. These are handled in the
     * tile_store_ib in the gmem path.
     */
-   const struct tu_subpass *subpass = cmd->state.subpass;
-   if (subpass->resolve_attachments) {
-      for (unsigned i = 0; i < subpass->color_count; i++) {
-         uint32_t a = subpass->resolve_attachments[i].attachment;
-         if (a != VK_ATTACHMENT_UNUSED)
-            tu6_emit_sysmem_resolve(cmd, cs, a,
-                                    subpass->color_attachments[i].attachment);
-      }
-   }
+   tu6_emit_sysmem_resolves(cmd, cs, cmd->state.subpass);
 
    tu_cs_emit_call(cs, &cmd->draw_epilogue_cs);
 
    tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
    tu_cs_emit(cs, 0x0);
 
-   tu6_emit_lrz_flush(cmd, cs);
-
-   tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_COLOR_TS, true);
-   tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_DEPTH_TS, true);
+   tu6_emit_event_write(cmd, cs, LRZ_FLUSH);
 
    tu_cs_sanity_check(cs);
 }
@@ -1206,24 +1297,14 @@ tu6_tile_render_begin(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
 {
    struct tu_physical_device *phys_dev = cmd->device->physical_device;
 
-   tu6_emit_lrz_flush(cmd, cs);
+   tu6_emit_event_write(cmd, cs, LRZ_FLUSH);
 
    /* lrz clear? */
 
-   tu6_emit_cache_flush(cmd, cs);
-
    tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
    tu_cs_emit(cs, 0x0);
 
-   /* TODO: flushing with barriers instead of blindly always flushing */
-   tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_COLOR_TS, true);
-   tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_DEPTH_TS, true);
-   tu6_emit_event_write(cmd, cs, PC_CCU_INVALIDATE_COLOR, false);
-   tu6_emit_event_write(cmd, cs, PC_CCU_INVALIDATE_DEPTH, false);
-
-   tu_cs_emit_wfi(cs);
-   tu_cs_emit_regs(cs,
-                   A6XX_RB_CCU_CNTL(.offset = phys_dev->ccu_offset_gmem, .gmem = 1));
+   tu_emit_cache_flush_ccu(cmd, cs, TU_CMD_CCU_GMEM);
 
    const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
    if (use_hw_binning(cmd)) {
@@ -1277,7 +1358,6 @@ tu6_render_tile(struct tu_cmd_buffer *cmd,
    tu6_emit_tile_select(cmd, cs, tile);
 
    tu_cs_emit_call(cs, &cmd->draw_cs);
-   cmd->wait_for_idle = true;
 
    if (use_hw_binning(cmd)) {
       tu_cs_emit_pkt7(cs, CP_REG_TEST, 1);
@@ -1309,9 +1389,9 @@ tu6_tile_render_end(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
    tu_cs_emit_regs(cs,
                    A6XX_GRAS_LRZ_CNTL(0));
 
-   tu6_emit_lrz_flush(cmd, cs);
+   tu6_emit_event_write(cmd, cs, LRZ_FLUSH);
 
-   tu6_emit_event_write(cmd, cs, PC_CCU_RESOLVE_TS, true);
+   tu6_emit_event_write(cmd, cs, PC_CCU_RESOLVE_TS);
 
    tu_cs_sanity_check(cs);
 }
@@ -1342,7 +1422,6 @@ tu_cmd_render_sysmem(struct tu_cmd_buffer *cmd)
    tu6_sysmem_render_begin(cmd, &cmd->cs, &tiling->render_area);
 
    tu_cs_emit_call(&cmd->cs, &cmd->draw_cs);
-   cmd->wait_for_idle = true;
 
    tu6_sysmem_render_end(cmd, &cmd->cs);
 }
@@ -1566,10 +1645,10 @@ tu_create_cmd_buffer(struct tu_device *device,
       goto fail_scratch_bo;
 
    /* TODO: resize on overflow */
-   cmd_buffer->vsc_data_pitch = device->vsc_data_pitch;
-   cmd_buffer->vsc_data2_pitch = device->vsc_data2_pitch;
-   cmd_buffer->vsc_data = device->vsc_data;
-   cmd_buffer->vsc_data2 = device->vsc_data2;
+   cmd_buffer->vsc_draw_strm_pitch = device->vsc_draw_strm_pitch;
+   cmd_buffer->vsc_prim_strm_pitch = device->vsc_prim_strm_pitch;
+   cmd_buffer->vsc_draw_strm = device->vsc_draw_strm;
+   cmd_buffer->vsc_prim_strm = device->vsc_prim_strm;
 
    return VK_SUCCESS;
 
@@ -1585,7 +1664,7 @@ tu_cmd_buffer_destroy(struct tu_cmd_buffer *cmd_buffer)
 
    list_del(&cmd_buffer->pool_link);
 
-   for (unsigned i = 0; i < VK_PIPELINE_BIND_POINT_RANGE_SIZE; i++)
+   for (unsigned i = 0; i < MAX_BIND_POINTS; i++)
       free(cmd_buffer->descriptors[i].push_set.set.mapped_ptr);
 
    tu_cs_finish(&cmd_buffer->cs);
@@ -1600,8 +1679,6 @@ tu_cmd_buffer_destroy(struct tu_cmd_buffer *cmd_buffer)
 static VkResult
 tu_reset_cmd_buffer(struct tu_cmd_buffer *cmd_buffer)
 {
-   cmd_buffer->wait_for_idle = true;
-
    cmd_buffer->record_result = VK_SUCCESS;
 
    tu_bo_list_reset(&cmd_buffer->bo_list);
@@ -1610,7 +1687,7 @@ tu_reset_cmd_buffer(struct tu_cmd_buffer *cmd_buffer)
    tu_cs_reset(&cmd_buffer->draw_epilogue_cs);
    tu_cs_reset(&cmd_buffer->sub_cs);
 
-   for (unsigned i = 0; i < VK_PIPELINE_BIND_POINT_RANGE_SIZE; i++) {
+   for (unsigned i = 0; i < MAX_BIND_POINTS; i++) {
       cmd_buffer->descriptors[i].valid = 0;
       cmd_buffer->descriptors[i].push_dirty = false;
    }
@@ -1701,6 +1778,16 @@ tu_ResetCommandBuffer(VkCommandBuffer commandBuffer,
    return tu_reset_cmd_buffer(cmd_buffer);
 }
 
+/* Initialize the cache, assuming all necessary flushes have happened but *not*
+ * invalidations.
+ */
+static void
+tu_cache_init(struct tu_cache_state *cache)
+{
+   cache->flush_bits = 0;
+   cache->pending_flush_bits = TU_CMD_FLAG_ALL_INVALIDATE;
+}
+
 VkResult
 tu_BeginCommandBuffer(VkCommandBuffer commandBuffer,
                       const VkCommandBufferBeginInfo *pBeginInfo)
@@ -1718,14 +1805,14 @@ tu_BeginCommandBuffer(VkCommandBuffer commandBuffer,
    }
 
    memset(&cmd_buffer->state, 0, sizeof(cmd_buffer->state));
+   tu_cache_init(&cmd_buffer->state.cache);
+   tu_cache_init(&cmd_buffer->state.renderpass_cache);
    cmd_buffer->usage_flags = pBeginInfo->flags;
 
    tu_cs_begin(&cmd_buffer->cs);
    tu_cs_begin(&cmd_buffer->draw_cs);
    tu_cs_begin(&cmd_buffer->draw_epilogue_cs);
 
-   cmd_buffer->scratch_seqno = 0;
-
    /* setup initial configuration into command buffer */
    if (cmd_buffer->level == VK_COMMAND_BUFFER_LEVEL_PRIMARY) {
       switch (cmd_buffer->queue_family_index) {
@@ -1735,11 +1822,18 @@ tu_BeginCommandBuffer(VkCommandBuffer commandBuffer,
       default:
          break;
       }
-   } else if (cmd_buffer->level == VK_COMMAND_BUFFER_LEVEL_SECONDARY &&
-              (pBeginInfo->flags & VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT)) {
-      assert(pBeginInfo->pInheritanceInfo);
-      cmd_buffer->state.pass = tu_render_pass_from_handle(pBeginInfo->pInheritanceInfo->renderPass);
-      cmd_buffer->state.subpass = &cmd_buffer->state.pass->subpasses[pBeginInfo->pInheritanceInfo->subpass];
+   } else if (cmd_buffer->level == VK_COMMAND_BUFFER_LEVEL_SECONDARY) {
+      if (pBeginInfo->flags & VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT) {
+         assert(pBeginInfo->pInheritanceInfo);
+         cmd_buffer->state.pass = tu_render_pass_from_handle(pBeginInfo->pInheritanceInfo->renderPass);
+         cmd_buffer->state.subpass =
+            &cmd_buffer->state.pass->subpasses[pBeginInfo->pInheritanceInfo->subpass];
+      } else {
+         /* When executing in the middle of another command buffer, the CCU
+          * state is unknown.
+          */
+         cmd_buffer->state.ccu_state = TU_CMD_CCU_UNKNOWN;
+      }
    }
 
    cmd_buffer->status = TU_CMD_BUFFER_STATUS_RECORDING;
@@ -1747,6 +1841,10 @@ tu_BeginCommandBuffer(VkCommandBuffer commandBuffer,
    return VK_SUCCESS;
 }
 
+/* Sets vertex buffers to HW binding points.  We emit VBs in SDS (so that bin
+ * rendering can skip over unused state), so we need to collect all the
+ * bindings together into a single state emit at draw time.
+ */
 void
 tu_CmdBindVertexBuffers(VkCommandBuffer commandBuffer,
                         uint32_t firstBinding,
@@ -1759,12 +1857,14 @@ tu_CmdBindVertexBuffers(VkCommandBuffer commandBuffer,
    assert(firstBinding + bindingCount <= MAX_VBS);
 
    for (uint32_t i = 0; i < bindingCount; i++) {
-      cmd->state.vb.buffers[firstBinding + i] =
-         tu_buffer_from_handle(pBuffers[i]);
+      struct tu_buffer *buf = tu_buffer_from_handle(pBuffers[i]);
+
+      cmd->state.vb.buffers[firstBinding + i] = buf;
       cmd->state.vb.offsets[firstBinding + i] = pOffsets[i];
+
+      tu_bo_list_add(&cmd->bo_list, buf->bo, MSM_SUBMIT_BO_READ);
    }
 
-   /* VB states depend on VkPipelineVertexInputStateCreateInfo */
    cmd->state.dirty |= TU_CMD_DIRTY_VERTEX_BUFFERS;
 }
 
@@ -1941,20 +2041,51 @@ tu_CmdPushConstants(VkCommandBuffer commandBuffer,
    cmd->state.dirty |= TU_CMD_DIRTY_PUSH_CONSTANTS;
 }
 
+/* Flush everything which has been made available but we haven't actually
+ * flushed yet.
+ */
+static void
+tu_flush_all_pending(struct tu_cache_state *cache)
+{
+   cache->flush_bits |= cache->pending_flush_bits & TU_CMD_FLAG_ALL_FLUSH;
+   cache->pending_flush_bits &= ~TU_CMD_FLAG_ALL_FLUSH;
+}
+
 VkResult
 tu_EndCommandBuffer(VkCommandBuffer commandBuffer)
 {
    TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
 
-   if (cmd_buffer->scratch_seqno) {
-      tu_bo_list_add(&cmd_buffer->bo_list, &cmd_buffer->scratch_bo,
-                     MSM_SUBMIT_BO_WRITE);
+   /* We currently flush CCU at the end of the command buffer, like
+    * what the blob does. There's implicit synchronization around every
+    * vkQueueSubmit, but the kernel only flushes the UCHE, and we don't
+    * know yet if this command buffer will be the last in the submit so we
+    * have to defensively flush everything else.
+    *
+    * TODO: We could definitely do better than this, since these flushes
+    * aren't required by Vulkan, but we'd need kernel support to do that.
+    * Ideally, we'd like the kernel to flush everything afterwards, so that we
+    * wouldn't have to do any flushes here, and when submitting multiple
+    * command buffers there wouldn't be any unnecessary flushes in between.
+    */
+   if (cmd_buffer->state.pass) {
+      tu_flush_all_pending(&cmd_buffer->state.renderpass_cache);
+      tu_emit_cache_flush_renderpass(cmd_buffer, &cmd_buffer->draw_cs);
+   } else {
+      tu_flush_all_pending(&cmd_buffer->state.cache);
+      cmd_buffer->state.cache.flush_bits |=
+         TU_CMD_FLAG_CCU_FLUSH_COLOR |
+         TU_CMD_FLAG_CCU_FLUSH_DEPTH;
+      tu_emit_cache_flush(cmd_buffer, &cmd_buffer->cs);
    }
 
+   tu_bo_list_add(&cmd_buffer->bo_list, &cmd_buffer->scratch_bo,
+                  MSM_SUBMIT_BO_WRITE);
+
    if (cmd_buffer->use_vsc_data) {
-      tu_bo_list_add(&cmd_buffer->bo_list, &cmd_buffer->vsc_data,
+      tu_bo_list_add(&cmd_buffer->bo_list, &cmd_buffer->vsc_draw_strm,
                      MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
-      tu_bo_list_add(&cmd_buffer->bo_list, &cmd_buffer->vsc_data2,
+      tu_bo_list_add(&cmd_buffer->bo_list, &cmd_buffer->vsc_prim_strm,
                      MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
    }
 
@@ -2007,6 +2138,13 @@ tu_CmdBindPipeline(VkCommandBuffer commandBuffer,
       break;
    }
 
+   /* If the new pipeline requires more VBs than we had previously set up, we
+    * need to re-emit them in SDS.  If it requires the same set or fewer, we
+    * can just re-use the old SDS.
+    */
+   if (pipeline->vi.bindings_used & ~cmd->vertex_bindings_set)
+      cmd->state.dirty |= TU_CMD_DIRTY_VERTEX_BUFFERS;
+
    tu_bo_list_add(&cmd->bo_list, &pipeline->program.binary_bo,
                   MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
    for (uint32_t i = 0; i < pipeline->cs.bo_count; i++) {
@@ -2143,6 +2281,206 @@ tu_CmdSetSampleLocationsEXT(VkCommandBuffer commandBuffer,
    tu6_emit_sample_locations(&cmd->draw_cs, pSampleLocationsInfo);
 }
 
+static void
+tu_flush_for_access(struct tu_cache_state *cache,
+                    enum tu_cmd_access_mask src_mask,
+                    enum tu_cmd_access_mask dst_mask)
+{
+   enum tu_cmd_flush_bits flush_bits = 0;
+
+   if (src_mask & TU_ACCESS_SYSMEM_WRITE) {
+      cache->pending_flush_bits |= TU_CMD_FLAG_ALL_INVALIDATE;
+   }
+
+#define SRC_FLUSH(domain, flush, invalidate) \
+   if (src_mask & TU_ACCESS_##domain##_WRITE) {                      \
+      cache->pending_flush_bits |= TU_CMD_FLAG_##flush |             \
+         (TU_CMD_FLAG_ALL_INVALIDATE & ~TU_CMD_FLAG_##invalidate);   \
+   }
+
+   SRC_FLUSH(UCHE, CACHE_FLUSH, CACHE_INVALIDATE)
+   SRC_FLUSH(CCU_COLOR, CCU_FLUSH_COLOR, CCU_INVALIDATE_COLOR)
+   SRC_FLUSH(CCU_DEPTH, CCU_FLUSH_DEPTH, CCU_INVALIDATE_DEPTH)
+
+#undef SRC_FLUSH
+
+#define SRC_INCOHERENT_FLUSH(domain, flush, invalidate)              \
+   if (src_mask & TU_ACCESS_##domain##_INCOHERENT_WRITE) {           \
+      flush_bits |= TU_CMD_FLAG_##flush;                             \
+      cache->pending_flush_bits |=                                   \
+         (TU_CMD_FLAG_ALL_INVALIDATE & ~TU_CMD_FLAG_##invalidate);   \
+   }
+
+   SRC_INCOHERENT_FLUSH(CCU_COLOR, CCU_FLUSH_COLOR, CCU_INVALIDATE_COLOR)
+   SRC_INCOHERENT_FLUSH(CCU_DEPTH, CCU_FLUSH_DEPTH, CCU_INVALIDATE_DEPTH)
+
+#undef SRC_INCOHERENT_FLUSH
+
+   if (dst_mask & (TU_ACCESS_SYSMEM_READ | TU_ACCESS_SYSMEM_WRITE)) {
+      flush_bits |= cache->pending_flush_bits & TU_CMD_FLAG_ALL_FLUSH;
+   }
+
+#define DST_FLUSH(domain, flush, invalidate) \
+   if (dst_mask & (TU_ACCESS_##domain##_READ |                 \
+                   TU_ACCESS_##domain##_WRITE)) {              \
+      flush_bits |= cache->pending_flush_bits &                \
+         (TU_CMD_FLAG_##invalidate |                           \
+          (TU_CMD_FLAG_ALL_FLUSH & ~TU_CMD_FLAG_##flush));     \
+   }
+
+   DST_FLUSH(UCHE, CACHE_FLUSH, CACHE_INVALIDATE)
+   DST_FLUSH(CCU_COLOR, CCU_FLUSH_COLOR, CCU_INVALIDATE_COLOR)
+   DST_FLUSH(CCU_DEPTH, CCU_FLUSH_DEPTH, CCU_INVALIDATE_DEPTH)
+
+#undef DST_FLUSH
+
+#define DST_INCOHERENT_FLUSH(domain, flush, invalidate) \
+   if (dst_mask & (TU_ACCESS_##domain##_READ |                 \
+                   TU_ACCESS_##domain##_WRITE)) {              \
+      flush_bits |= TU_CMD_FLAG_##invalidate |                 \
+          (cache->pending_flush_bits &                         \
+           (TU_CMD_FLAG_ALL_FLUSH & ~TU_CMD_FLAG_##flush));    \
+   }
+
+   DST_INCOHERENT_FLUSH(CCU_COLOR, CCU_FLUSH_COLOR, CCU_INVALIDATE_COLOR)
+   DST_INCOHERENT_FLUSH(CCU_DEPTH, CCU_FLUSH_DEPTH, CCU_INVALIDATE_DEPTH)
+
+#undef DST_INCOHERENT_FLUSH
+
+   if (dst_mask & TU_ACCESS_WFI_READ) {
+      flush_bits |= TU_CMD_FLAG_WFI;
+   }
+
+   cache->flush_bits |= flush_bits;
+   cache->pending_flush_bits &= ~flush_bits;
+}
+
+static enum tu_cmd_access_mask
+vk2tu_access(VkAccessFlags flags, bool gmem)
+{
+   enum tu_cmd_access_mask mask = 0;
+
+   /* If the GPU writes a buffer that is then read by an indirect draw
+    * command, we theoretically need a WFI + WAIT_FOR_ME combination to
+    * wait for the writes to complete. The WAIT_FOR_ME is performed as part
+    * of the draw by the firmware, so we just need to execute a WFI.
+    */
+   if (flags &
+       (VK_ACCESS_INDIRECT_COMMAND_READ_BIT |
+        VK_ACCESS_MEMORY_READ_BIT)) {
+      mask |= TU_ACCESS_WFI_READ;
+   }
+
+   if (flags &
+       (VK_ACCESS_INDIRECT_COMMAND_READ_BIT | /* Read performed by CP */
+        VK_ACCESS_TRANSFORM_FEEDBACK_COUNTER_READ_BIT_EXT | /* Read performed by CP, I think */
+        VK_ACCESS_CONDITIONAL_RENDERING_READ_BIT_EXT | /* Read performed by CP */
+        VK_ACCESS_HOST_READ_BIT | /* sysmem by definition */
+        VK_ACCESS_MEMORY_READ_BIT)) {
+      mask |= TU_ACCESS_SYSMEM_READ;
+   }
+
+   if (flags &
+       (VK_ACCESS_HOST_WRITE_BIT |
+        VK_ACCESS_TRANSFORM_FEEDBACK_COUNTER_WRITE_BIT_EXT | /* Write performed by CP, I think */
+        VK_ACCESS_MEMORY_WRITE_BIT)) {
+      mask |= TU_ACCESS_SYSMEM_WRITE;
+   }
+
+   if (flags &
+       (VK_ACCESS_INDEX_READ_BIT | /* Read performed by PC, I think */
+        VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT | /* Read performed by VFD */
+        VK_ACCESS_UNIFORM_READ_BIT | /* Read performed by SP */
+        /* TODO: Is there a no-cache bit for textures so that we can ignore
+         * these?
+         */
+        VK_ACCESS_INPUT_ATTACHMENT_READ_BIT | /* Read performed by TP */
+        VK_ACCESS_SHADER_READ_BIT | /* Read perfomed by SP/TP */
+        VK_ACCESS_MEMORY_READ_BIT)) {
+      mask |= TU_ACCESS_UCHE_READ;
+   }
+
+   if (flags &
+       (VK_ACCESS_SHADER_WRITE_BIT | /* Write performed by SP */
+        VK_ACCESS_TRANSFORM_FEEDBACK_WRITE_BIT_EXT | /* Write performed by VPC */
+        VK_ACCESS_MEMORY_WRITE_BIT)) {
+      mask |= TU_ACCESS_UCHE_WRITE;
+   }
+
+   /* When using GMEM, the CCU is always flushed automatically to GMEM, and
+    * then GMEM is flushed to sysmem. Furthermore, we already had to flush any
+    * previous writes in sysmem mode when transitioning to GMEM. Therefore we
+    * can ignore CCU and pretend that color attachments and transfers use
+    * sysmem directly.
+    */
+
+   if (flags &
+       (VK_ACCESS_COLOR_ATTACHMENT_READ_BIT |
+        VK_ACCESS_COLOR_ATTACHMENT_READ_NONCOHERENT_BIT_EXT |
+        VK_ACCESS_MEMORY_READ_BIT)) {
+      if (gmem)
+         mask |= TU_ACCESS_SYSMEM_READ;
+      else
+         mask |= TU_ACCESS_CCU_COLOR_INCOHERENT_READ;
+   }
+
+   if (flags &
+       (VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT |
+        VK_ACCESS_MEMORY_READ_BIT)) {
+      if (gmem)
+         mask |= TU_ACCESS_SYSMEM_READ;
+      else
+         mask |= TU_ACCESS_CCU_DEPTH_INCOHERENT_READ;
+   }
+
+   if (flags &
+       (VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT |
+        VK_ACCESS_MEMORY_WRITE_BIT)) {
+      if (gmem) {
+         mask |= TU_ACCESS_SYSMEM_WRITE;
+      } else {
+         mask |= TU_ACCESS_CCU_COLOR_INCOHERENT_WRITE;
+      }
+   }
+
+   if (flags &
+       (VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT |
+        VK_ACCESS_MEMORY_WRITE_BIT)) {
+      if (gmem) {
+         mask |= TU_ACCESS_SYSMEM_WRITE;
+      } else {
+         mask |= TU_ACCESS_CCU_DEPTH_INCOHERENT_WRITE;
+      }
+   }
+
+   /* When the dst access is a transfer read/write, it seems we sometimes need
+    * to insert a WFI after any flushes, to guarantee that the flushes finish
+    * before the 2D engine starts. However the opposite (i.e. a WFI after
+    * CP_BLIT and before any subsequent flush) does not seem to be needed, and
+    * the blob doesn't emit such a WFI.
+    */
+
+   if (flags &
+       (VK_ACCESS_TRANSFER_WRITE_BIT |
+        VK_ACCESS_MEMORY_WRITE_BIT)) {
+      if (gmem) {
+         mask |= TU_ACCESS_SYSMEM_WRITE;
+      } else {
+         mask |= TU_ACCESS_CCU_COLOR_WRITE;
+      }
+      mask |= TU_ACCESS_WFI_READ;
+   }
+
+   if (flags &
+       (VK_ACCESS_TRANSFER_READ_BIT | /* Access performed by TP */
+        VK_ACCESS_MEMORY_READ_BIT)) {
+      mask |= TU_ACCESS_UCHE_READ | TU_ACCESS_WFI_READ;
+   }
+
+   return mask;
+}
+
+
 void
 tu_CmdExecuteCommands(VkCommandBuffer commandBuffer,
                       uint32_t commandBufferCount,
@@ -2153,6 +2491,15 @@ tu_CmdExecuteCommands(VkCommandBuffer commandBuffer,
 
    assert(commandBufferCount > 0);
 
+   /* Emit any pending flushes. */
+   if (cmd->state.pass) {
+      tu_flush_all_pending(&cmd->state.renderpass_cache);
+      tu_emit_cache_flush_renderpass(cmd, &cmd->draw_cs);
+   } else {
+      tu_flush_all_pending(&cmd->state.cache);
+      tu_emit_cache_flush(cmd, &cmd->cs);
+   }
+
    for (uint32_t i = 0; i < commandBufferCount; i++) {
       TU_FROM_HANDLE(tu_cmd_buffer, secondary, pCmdBuffers[i]);
 
@@ -2191,6 +2538,17 @@ tu_CmdExecuteCommands(VkCommandBuffer commandBuffer,
       }
    }
    cmd->state.dirty = ~0u; /* TODO: set dirty only what needs to be */
+
+   /* After executing secondary command buffers, there may have been arbitrary
+    * flushes executed, so when we encounter a pipeline barrier with a
+    * srcMask, we have to assume that we need to invalidate. Therefore we need
+    * to re-initialize the cache with all pending invalidate bits set.
+    */
+   if (cmd->state.pass) {
+      tu_cache_init(&cmd->state.renderpass_cache);
+   } else {
+      tu_cache_init(&cmd->state.cache);
+   }
 }
 
 VkResult
@@ -2284,6 +2642,29 @@ tu_TrimCommandPool(VkDevice device,
    }
 }
 
+static void
+tu_subpass_barrier(struct tu_cmd_buffer *cmd_buffer,
+                   const struct tu_subpass_barrier *barrier,
+                   bool external)
+{
+   /* Note: we don't know until the end of the subpass whether we'll use
+    * sysmem, so assume sysmem here to be safe.
+    */
+   struct tu_cache_state *cache =
+      external ? &cmd_buffer->state.cache : &cmd_buffer->state.renderpass_cache;
+   enum tu_cmd_access_mask src_flags =
+      vk2tu_access(barrier->src_access_mask, false);
+   enum tu_cmd_access_mask dst_flags =
+      vk2tu_access(barrier->dst_access_mask, false);
+
+   if (barrier->incoherent_ccu_color)
+      src_flags |= TU_ACCESS_CCU_COLOR_INCOHERENT_WRITE;
+   if (barrier->incoherent_ccu_depth)
+      src_flags |= TU_ACCESS_CCU_DEPTH_INCOHERENT_WRITE;
+
+   tu_flush_for_access(cache, src_flags, dst_flags);
+}
+
 void
 tu_CmdBeginRenderPass(VkCommandBuffer commandBuffer,
                       const VkRenderPassBeginInfo *pRenderPassBegin,
@@ -2300,6 +2681,15 @@ tu_CmdBeginRenderPass(VkCommandBuffer commandBuffer,
    tu_cmd_update_tiling_config(cmd, &pRenderPassBegin->renderArea);
    tu_cmd_prepare_tile_store_ib(cmd);
 
+   /* Note: because this is external, any flushes will happen before draw_cs
+    * gets called. However deferred flushes could have to happen later as part
+    * of the subpass.
+    */
+   tu_subpass_barrier(cmd, &pass->subpasses[0].start_barrier, true);
+   cmd->state.renderpass_cache.pending_flush_bits =
+      cmd->state.cache.pending_flush_bits;
+   cmd->state.renderpass_cache.flush_bits = 0;
+
    tu_emit_load_clear(cmd, pRenderPassBegin);
 
    tu6_emit_zs(cmd, cmd->state.subpass, &cmd->draw_cs);
@@ -2368,32 +2758,12 @@ tu_CmdNextSubpass(VkCommandBuffer commandBuffer, VkSubpassContents contents)
 
    tu_cond_exec_start(cs, CP_COND_EXEC_0_RENDER_MODE_SYSMEM);
 
-   /* Emit flushes so that input attachments will read the correct value.
-    * TODO: use subpass dependencies to flush or not
-    */
-   tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_COLOR_TS, true);
-   tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_DEPTH_TS, true);
-
-   if (subpass->resolve_attachments) {
-      tu6_emit_event_write(cmd, cs, CACHE_INVALIDATE, false);
-
-      for (unsigned i = 0; i < subpass->color_count; i++) {
-         uint32_t a = subpass->resolve_attachments[i].attachment;
-         if (a == VK_ATTACHMENT_UNUSED)
-            continue;
-
-         tu6_emit_sysmem_resolve(cmd, cs, a,
-                                 subpass->color_attachments[i].attachment);
-      }
-
-      tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_COLOR_TS, true);
-   }
+   tu6_emit_sysmem_resolves(cmd, cs, subpass);
 
    tu_cond_exec_end(cs);
 
-   /* subpass->input_count > 0 then texture cache invalidate is likely to be needed */
-   if (cmd->state.subpass->input_count)
-      tu6_emit_event_write(cmd, cs, CACHE_INVALIDATE, false);
+   /* Handle dependencies for the next subpass */
+   tu_subpass_barrier(cmd, &cmd->state.subpass->start_barrier, false);
 
    /* emit mrt/zs/msaa/ubwc state for the subpass that is starting */
    tu6_emit_zs(cmd, cmd->state.subpass, cs);
@@ -2473,6 +2843,7 @@ enum tu_draw_state_group_id
 {
    TU_DRAW_STATE_PROGRAM,
    TU_DRAW_STATE_PROGRAM_BINNING,
+   TU_DRAW_STATE_VB,
    TU_DRAW_STATE_VI,
    TU_DRAW_STATE_VI_BINNING,
    TU_DRAW_STATE_VP,
@@ -2497,43 +2868,6 @@ struct tu_draw_state_group
    struct tu_cs_entry ib;
 };
 
-static inline uint32_t
-tu6_stage2opcode(gl_shader_stage type)
-{
-   switch (type) {
-   case MESA_SHADER_VERTEX:
-   case MESA_SHADER_TESS_CTRL:
-   case MESA_SHADER_TESS_EVAL:
-   case MESA_SHADER_GEOMETRY:
-      return CP_LOAD_STATE6_GEOM;
-   case MESA_SHADER_FRAGMENT:
-   case MESA_SHADER_COMPUTE:
-   case MESA_SHADER_KERNEL:
-      return CP_LOAD_STATE6_FRAG;
-   default:
-      unreachable("bad shader type");
-   }
-}
-
-static inline enum a6xx_state_block
-tu6_stage2shadersb(gl_shader_stage type)
-{
-   switch (type) {
-   case MESA_SHADER_VERTEX:
-      return SB6_VS_SHADER;
-   case MESA_SHADER_GEOMETRY:
-      return SB6_GS_SHADER;
-   case MESA_SHADER_FRAGMENT:
-      return SB6_FS_SHADER;
-   case MESA_SHADER_COMPUTE:
-   case MESA_SHADER_KERNEL:
-      return SB6_CS_SHADER;
-   default:
-      unreachable("bad shader type");
-      return ~0;
-   }
-}
-
 static void
 tu6_emit_user_consts(struct tu_cs *cs, const struct tu_pipeline *pipeline,
                      struct tu_descriptor_state *descriptors_state,
@@ -2660,6 +2994,30 @@ tu6_emit_vs_params(struct tu_cmd_buffer *cmd,
    return VK_SUCCESS;
 }
 
+static struct tu_cs_entry
+tu6_emit_vertex_buffers(struct tu_cmd_buffer *cmd,
+                        const struct tu_pipeline *pipeline)
+{
+   struct tu_cs cs;
+   tu_cs_begin_sub_stream(&cmd->sub_cs, 4 * MAX_VBS, &cs);
+
+   int binding;
+   for_each_bit(binding, pipeline->vi.bindings_used) {
+      const struct tu_buffer *buf = cmd->state.vb.buffers[binding];
+      const VkDeviceSize offset = buf->bo_offset +
+         cmd->state.vb.offsets[binding];
+
+      tu_cs_emit_regs(&cs,
+                      A6XX_VFD_FETCH_BASE(binding, .bo = buf->bo, .bo_offset = offset),
+                      A6XX_VFD_FETCH_SIZE(binding, buf->size - offset));
+
+   }
+
+   cmd->vertex_bindings_set = pipeline->vi.bindings_used;
+
+   return tu_cs_end_sub_stream(&cmd->sub_cs, &cs);
+}
+
 static VkResult
 tu6_emit_descriptor_sets(struct tu_cmd_buffer *cmd,
                          const struct tu_pipeline *pipeline,
@@ -2913,22 +3271,6 @@ tu6_bind_draw_states(struct tu_cmd_buffer *cmd,
       tu6_emit_scissor(cs, &cmd->state.dynamic.scissor.scissors[0]);
    }
 
-   if (cmd->state.dirty &
-       (TU_CMD_DIRTY_PIPELINE | TU_CMD_DIRTY_VERTEX_BUFFERS)) {
-      for (uint32_t i = 0; i < pipeline->vi.count; i++) {
-         const uint32_t binding = pipeline->vi.bindings[i];
-         const struct tu_buffer *buf = cmd->state.vb.buffers[binding];
-         const VkDeviceSize offset = buf->bo_offset +
-                                     cmd->state.vb.offsets[binding];
-         const VkDeviceSize size =
-            offset < buf->size ? buf->size - offset : 0;
-
-         tu_cs_emit_regs(cs,
-                         A6XX_VFD_FETCH_BASE(i, .bo = buf->bo, .bo_offset = offset),
-                         A6XX_VFD_FETCH_SIZE(i, size));
-      }
-   }
-
    if (cmd->state.dirty & TU_CMD_DIRTY_PIPELINE) {
       draw_state_groups[draw_state_group_count++] =
          (struct tu_draw_state_group) {
@@ -3002,6 +3344,15 @@ tu6_bind_draw_states(struct tu_cmd_buffer *cmd,
          };
    }
 
+   if (cmd->state.dirty & TU_CMD_DIRTY_VERTEX_BUFFERS) {
+      draw_state_groups[draw_state_group_count++] =
+         (struct tu_draw_state_group) {
+            .id = TU_DRAW_STATE_VB,
+            .enable_mask = ENABLE_ALL,
+            .ib = tu6_emit_vertex_buffers(cmd, pipeline)
+         };
+   }
+
    if (cmd->state.dirty & TU_CMD_DIRTY_STREAMOUT_BUFFERS)
       tu6_emit_streamout(cmd, cs);
 
@@ -3126,13 +3477,6 @@ tu6_bind_draw_states(struct tu_cmd_buffer *cmd,
    tu_cs_sanity_check(cs);
 
    /* track BOs */
-   if (cmd->state.dirty & TU_CMD_DIRTY_VERTEX_BUFFERS) {
-      for (uint32_t i = 0; i < MAX_VBS; i++) {
-         const struct tu_buffer *buf = cmd->state.vb.buffers[i];
-         if (buf)
-            tu_bo_list_add(&cmd->bo_list, buf->bo, MSM_SUBMIT_BO_READ);
-      }
-   }
    if (cmd->state.dirty & TU_CMD_DIRTY_DESCRIPTOR_SETS) {
       unsigned i;
       for_each_bit(i, descriptors_state->valid) {
@@ -3280,6 +3624,8 @@ tu_draw(struct tu_cmd_buffer *cmd, const struct tu_draw_info *draw)
    struct tu_cs *cs = &cmd->draw_cs;
    VkResult result;
 
+   tu_emit_cache_flush_renderpass(cmd, cs);
+
    result = tu6_bind_draw_states(cmd, cs, draw);
    if (result != VK_SUCCESS) {
       cmd->record_result = result;
@@ -3294,12 +3640,10 @@ tu_draw(struct tu_cmd_buffer *cmd, const struct tu_draw_info *draw)
    if (cmd->state.streamout_enabled) {
       for (unsigned i = 0; i < IR3_MAX_SO_BUFFERS; i++) {
          if (cmd->state.streamout_enabled & (1 << i))
-            tu6_emit_event_write(cmd, cs, FLUSH_SO_0 + i, false);
+            tu6_emit_event_write(cmd, cs, FLUSH_SO_0 + i);
       }
    }
 
-   cmd->wait_for_idle = true;
-
    tu_cs_sanity_check(cs);
 }
 
@@ -3479,6 +3823,11 @@ tu_dispatch(struct tu_cmd_buffer *cmd,
       &cmd->descriptors[VK_PIPELINE_BIND_POINT_COMPUTE];
    VkResult result;
 
+   /* TODO: We could probably flush less if we add a compute_flush_bits
+    * bitfield.
+    */
+   tu_emit_cache_flush(cmd, cs);
+
    if (cmd->state.dirty & TU_CMD_DIRTY_COMPUTE_PIPELINE)
       tu_cs_emit_ib(cs, &pipeline->program.state_ib);
 
@@ -3520,8 +3869,10 @@ tu_dispatch(struct tu_cmd_buffer *cmd,
    if (ib.size)
       tu_cs_emit_ib(cs, &ib);
 
-   if (cmd->state.dirty & TU_CMD_DIRTY_COMPUTE_DESCRIPTOR_SETS)
+   if ((cmd->state.dirty & TU_CMD_DIRTY_COMPUTE_DESCRIPTOR_SETS) &&
+       pipeline->load_state.state_ib.size > 0) {
       tu_cs_emit_ib(cs, &pipeline->load_state.state_ib);
+   }
 
    cmd->state.dirty &=
       ~(TU_CMD_DIRTY_COMPUTE_DESCRIPTOR_SETS | TU_CMD_DIRTY_COMPUTE_PIPELINE);
@@ -3575,8 +3926,6 @@ tu_dispatch(struct tu_cmd_buffer *cmd,
    }
 
    tu_cs_emit_wfi(cs);
-
-   tu6_emit_cache_flush(cmd, cs);
 }
 
 void
@@ -3645,6 +3994,10 @@ tu_CmdEndRenderPass(VkCommandBuffer commandBuffer)
    tu_cs_discard_entries(&cmd_buffer->draw_epilogue_cs);
    tu_cs_begin(&cmd_buffer->draw_epilogue_cs);
 
+   cmd_buffer->state.cache.pending_flush_bits |=
+      cmd_buffer->state.renderpass_cache.pending_flush_bits;
+   tu_subpass_barrier(cmd_buffer, &cmd_buffer->state.pass->end_barrier, true);
+
    cmd_buffer->state.pass = NULL;
    cmd_buffer->state.subpass = NULL;
    cmd_buffer->state.framebuffer = NULL;
@@ -3674,16 +4027,67 @@ tu_barrier(struct tu_cmd_buffer *cmd,
            const VkImageMemoryBarrier *pImageMemoryBarriers,
            const struct tu_barrier_info *info)
 {
-   /* renderpass case is only for subpass self-dependencies
-    * which means syncing the render output with texture cache
-    * note: only the CACHE_INVALIDATE is needed in GMEM mode
-    * and in sysmem mode we might not need either color/depth flush
+   struct tu_cs *cs = cmd->state.pass ? &cmd->draw_cs : &cmd->cs;
+   VkAccessFlags srcAccessMask = 0;
+   VkAccessFlags dstAccessMask = 0;
+
+   for (uint32_t i = 0; i < memoryBarrierCount; i++) {
+      srcAccessMask |= pMemoryBarriers[i].srcAccessMask;
+      dstAccessMask |= pMemoryBarriers[i].dstAccessMask;
+   }
+
+   for (uint32_t i = 0; i < bufferMemoryBarrierCount; i++) {
+      srcAccessMask |= pBufferMemoryBarriers[i].srcAccessMask;
+      dstAccessMask |= pBufferMemoryBarriers[i].dstAccessMask;
+   }
+
+   enum tu_cmd_access_mask src_flags = 0;
+   enum tu_cmd_access_mask dst_flags = 0;
+
+   for (uint32_t i = 0; i < imageMemoryBarrierCount; i++) {
+      TU_FROM_HANDLE(tu_image, image, pImageMemoryBarriers[i].image);
+      VkImageLayout old_layout = pImageMemoryBarriers[i].oldLayout;
+      /* For non-linear images, PREINITIALIZED is the same as UNDEFINED */
+      if (old_layout == VK_IMAGE_LAYOUT_UNDEFINED ||
+          (image->tiling != VK_IMAGE_TILING_LINEAR &&
+           old_layout == VK_IMAGE_LAYOUT_PREINITIALIZED)) {
+         /* The underlying memory for this image may have been used earlier
+          * within the same queue submission for a different image, which
+          * means that there may be old, stale cache entries which are in the
+          * "wrong" location, which could cause problems later after writing
+          * to the image. We don't want these entries being flushed later and
+          * overwriting the actual image, so we need to flush the CCU.
+          */
+         src_flags |= TU_ACCESS_CCU_COLOR_INCOHERENT_WRITE;
+      }
+      srcAccessMask |= pImageMemoryBarriers[i].srcAccessMask;
+      dstAccessMask |= pImageMemoryBarriers[i].dstAccessMask;
+   }
+
+   /* Inside a renderpass, we don't know yet whether we'll be using sysmem
+    * so we have to use the sysmem flushes.
     */
-   if (cmd->state.pass) {
-      tu6_emit_event_write(cmd, &cmd->draw_cs, PC_CCU_FLUSH_COLOR_TS, true);
-      tu6_emit_event_write(cmd, &cmd->draw_cs, PC_CCU_FLUSH_DEPTH_TS, true);
-      tu6_emit_event_write(cmd, &cmd->draw_cs, CACHE_INVALIDATE, false);
-      return;
+   bool gmem = cmd->state.ccu_state == TU_CMD_CCU_GMEM &&
+      !cmd->state.pass;
+   src_flags |= vk2tu_access(srcAccessMask, gmem);
+   dst_flags |= vk2tu_access(dstAccessMask, gmem);
+
+   struct tu_cache_state *cache =
+      cmd->state.pass  ? &cmd->state.renderpass_cache : &cmd->state.cache;
+   tu_flush_for_access(cache, src_flags, dst_flags);
+
+   for (uint32_t i = 0; i < info->eventCount; i++) {
+      TU_FROM_HANDLE(tu_event, event, info->pEvents[i]);
+
+      tu_bo_list_add(&cmd->bo_list, &event->bo, MSM_SUBMIT_BO_READ);
+
+      tu_cs_emit_pkt7(cs, CP_WAIT_REG_MEM, 6);
+      tu_cs_emit(cs, CP_WAIT_REG_MEM_0_FUNCTION(WRITE_EQ) |
+                     CP_WAIT_REG_MEM_0_POLL_MEMORY);
+      tu_cs_emit_qw(cs, event->bo.iova); /* POLL_ADDR_LO/HI */
+      tu_cs_emit(cs, CP_WAIT_REG_MEM_3_REF(1));
+      tu_cs_emit(cs, CP_WAIT_REG_MEM_4_MASK(~0u));
+      tu_cs_emit(cs, CP_WAIT_REG_MEM_5_DELAY_LOOP_CYCLES(20));
    }
 }
 
@@ -3712,17 +4116,36 @@ tu_CmdPipelineBarrier(VkCommandBuffer commandBuffer,
 }
 
 static void
-write_event(struct tu_cmd_buffer *cmd, struct tu_event *event, unsigned value)
+write_event(struct tu_cmd_buffer *cmd, struct tu_event *event,
+            VkPipelineStageFlags stageMask, unsigned value)
 {
    struct tu_cs *cs = &cmd->cs;
 
-   tu_bo_list_add(&cmd->bo_list, &event->bo, MSM_SUBMIT_BO_WRITE);
+   /* vkCmdSetEvent/vkCmdResetEvent cannot be called inside a render pass */
+   assert(!cmd->state.pass);
 
-   /* TODO: any flush required before/after ? */
+   tu_emit_cache_flush(cmd, cs);
 
-   tu_cs_emit_pkt7(cs, CP_MEM_WRITE, 3);
-   tu_cs_emit_qw(cs, event->bo.iova); /* ADDR_LO/HI */
-   tu_cs_emit(cs, value);
+   tu_bo_list_add(&cmd->bo_list, &event->bo, MSM_SUBMIT_BO_WRITE);
+
+   /* Flags that only require a top-of-pipe event. DrawIndirect parameters are
+    * read by the CP, so the draw indirect stage counts as top-of-pipe too.
+    */
+   VkPipelineStageFlags top_of_pipe_flags =
+      VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT |
+      VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT;
+
+   if (!(stageMask & ~top_of_pipe_flags)) {
+      tu_cs_emit_pkt7(cs, CP_MEM_WRITE, 3);
+      tu_cs_emit_qw(cs, event->bo.iova); /* ADDR_LO/HI */
+      tu_cs_emit(cs, value);
+   } else {
+      /* Use a RB_DONE_TS event to wait for everything to complete. */
+      tu_cs_emit_pkt7(cs, CP_EVENT_WRITE, 4);
+      tu_cs_emit(cs, CP_EVENT_WRITE_0_EVENT(RB_DONE_TS));
+      tu_cs_emit_qw(cs, event->bo.iova);
+      tu_cs_emit(cs, value);
+   }
 }
 
 void
@@ -3733,7 +4156,7 @@ tu_CmdSetEvent(VkCommandBuffer commandBuffer,
    TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
    TU_FROM_HANDLE(tu_event, event, _event);
 
-   write_event(cmd, event, 1);
+   write_event(cmd, event, stageMask, 1);
 }
 
 void
@@ -3744,7 +4167,7 @@ tu_CmdResetEvent(VkCommandBuffer commandBuffer,
    TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
    TU_FROM_HANDLE(tu_event, event, _event);
 
-   write_event(cmd, event, 0);
+   write_event(cmd, event, stageMask, 0);
 }
 
 void
@@ -3761,23 +4184,15 @@ tu_CmdWaitEvents(VkCommandBuffer commandBuffer,
                  const VkImageMemoryBarrier *pImageMemoryBarriers)
 {
    TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
-   struct tu_cs *cs = &cmd->cs;
-
-   /* TODO: any flush required before/after? (CP_WAIT_FOR_ME?) */
-
-   for (uint32_t i = 0; i < eventCount; i++) {
-      TU_FROM_HANDLE(tu_event, event, pEvents[i]);
+   struct tu_barrier_info info;
 
-      tu_bo_list_add(&cmd->bo_list, &event->bo, MSM_SUBMIT_BO_READ);
+   info.eventCount = eventCount;
+   info.pEvents = pEvents;
+   info.srcStageMask = 0;
 
-      tu_cs_emit_pkt7(cs, CP_WAIT_REG_MEM, 6);
-      tu_cs_emit(cs, CP_WAIT_REG_MEM_0_FUNCTION(WRITE_EQ) |
-                     CP_WAIT_REG_MEM_0_POLL_MEMORY);
-      tu_cs_emit_qw(cs, event->bo.iova); /* POLL_ADDR_LO/HI */
-      tu_cs_emit(cs, CP_WAIT_REG_MEM_3_REF(1));
-      tu_cs_emit(cs, CP_WAIT_REG_MEM_4_MASK(~0u));
-      tu_cs_emit(cs, CP_WAIT_REG_MEM_5_DELAY_LOOP_CYCLES(20));
-   }
+   tu_barrier(cmd, memoryBarrierCount, pMemoryBarriers,
+              bufferMemoryBarrierCount, pBufferMemoryBarriers,
+              imageMemoryBarrierCount, pImageMemoryBarriers, &info);
 }
 
 void