#include "tu_private.h"
-#include "registers/adreno_pm4.xml.h"
-#include "registers/adreno_common.xml.h"
+#include "adreno_pm4.xml.h"
+#include "adreno_common.xml.h"
#include "vk_format.h"
+#include "vk_util.h"
#include "tu_cs.h"
A6XX_GRAS_LRZ_BUFFER_PITCH(0),
A6XX_GRAS_LRZ_FAST_CLEAR_BUFFER_BASE(0));
- if (attachment->format == VK_FORMAT_S8_UINT) {
+ if (attachment->format == VK_FORMAT_D32_SFLOAT_S8_UINT ||
+ attachment->format == VK_FORMAT_S8_UINT) {
+
tu_cs_emit_pkt4(cs, REG_A6XX_RB_STENCIL_INFO, 6);
tu_cs_emit(cs, A6XX_RB_STENCIL_INFO(.separate_stencil = true).value);
- tu_cs_image_ref(cs, iview, 0);
- tu_cs_emit(cs, attachment->gmem_offset);
+ if (attachment->format == VK_FORMAT_D32_SFLOAT_S8_UINT) {
+ tu_cs_image_stencil_ref(cs, iview, 0);
+ tu_cs_emit(cs, attachment->gmem_offset_stencil);
+ } else {
+ tu_cs_image_ref(cs, iview, 0);
+ tu_cs_emit(cs, attachment->gmem_offset);
+ }
} else {
tu_cs_emit_regs(cs,
A6XX_RB_STENCIL_INFO(0));
static void
tu6_emit_blit_scissor(struct tu_cmd_buffer *cmd, struct tu_cs *cs, bool align)
{
+
const VkRect2D *render_area = &cmd->state.render_area;
+
+ /* Avoid assertion fails with an empty render area at (0, 0) where the
+ * subtraction below wraps around. Empty render areas should be forced to
+ * the sysmem path by use_sysmem_rendering(). It's not even clear whether
+ * an empty scissor here works, and the blob seems to force sysmem too as
+ * it sets something wrong (non-empty) for the scissor.
+ */
+ if (render_area->extent.width == 0 ||
+ render_area->extent.height == 0)
+ return;
+
uint32_t x1 = render_area->offset.x;
uint32_t y1 = render_area->offset.y;
uint32_t x2 = x1 + render_area->extent.width - 1;
if (cmd->state.xfb_used)
return true;
+ /* Some devices have a newer a630_sqe.fw in which, only in CP_DRAW_INDX and
+ * CP_DRAW_INDX_OFFSET, visibility-based skipping happens *before*
+ * predication-based skipping. It seems this breaks predication, because
+ * draws skipped by predication will not be executed in the binning phase,
+ * and therefore won't have an entry in the draw stream, but the
+ * visibility-based skipping will expect it to have an entry. The result is
+ * a GPU hang when actually executing the first non-predicated draw.
+ * However, it seems that things still work if the whole renderpass is
+ * predicated. Affected tests are
+ * dEQP-VK.conditional_rendering.draw_clear.draw.case_2 as well as a few
+ * other case_N.
+ *
+ * Broken FW version: 016ee181
+ * linux-firmware (working) FW version: 016ee176
+ *
+ * All known a650_sqe.fw versions don't have this bug.
+ *
+ * TODO: we should do version detection of the FW so that devices using the
+ * linux-firmware version of a630_sqe.fw don't need this workaround.
+ */
+ if (cmd->state.has_subpass_predication && cmd->device->physical_device->gpu_id != 650)
+ return false;
+
if (unlikely(cmd->device->physical_device->instance->debug_flags & TU_DEBUG_NOBIN))
return false;
if (unlikely(cmd->device->physical_device->instance->debug_flags & TU_DEBUG_SYSMEM))
return true;
+ /* If hw binning is required because of XFB but doesn't work because of the
+ * conditional rendering bug, fallback to sysmem.
+ */
+ if (cmd->state.xfb_used && cmd->state.has_subpass_predication &&
+ cmd->device->physical_device->gpu_id != 650)
+ return true;
+
/* can't fit attachments into gmem */
if (!cmd->state.pass->gmem_pixels)
return true;
if (cmd->state.framebuffer->layers > 1)
return true;
- if (cmd->has_tess)
+ /* Use sysmem for empty render areas */
+ if (cmd->state.render_area.extent.width == 0 ||
+ cmd->state.render_area.extent.height == 0)
+ return true;
+
+ if (cmd->state.has_tess)
return true;
return false;
.gfx_bindless = 0x1f,
.cs_bindless = 0x1f));
+ tu_cs_emit_wfi(cs);
+
+ cmd->state.cache.pending_flush_bits &=
+ ~(TU_CMD_FLAG_WAIT_FOR_IDLE | TU_CMD_FLAG_CACHE_INVALIDATE);
+
tu_cs_emit_regs(cs,
A6XX_RB_CCU_CNTL(.offset = phys_dev->ccu_offset_bypass));
cmd->state.ccu_state = TU_CMD_CCU_SYSMEM;
tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8E01, 0x0);
tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_A982, 0);
tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_A9A8, 0);
- tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AB00, 0x5);
+ tu_cs_emit_write_reg(cs, REG_A6XX_SP_MODE_CONTROL,
+ A6XX_SP_MODE_CONTROL_CONSTANT_DEMOTION_ENABLE | 4);
/* TODO: set A6XX_VFD_ADD_OFFSET_INSTANCE and fix ir3 to avoid adding base instance */
tu_cs_emit_write_reg(cs, REG_A6XX_VFD_ADD_OFFSET, A6XX_VFD_ADD_OFFSET_VERTEX);
tu_cs_emit_regs(cs, A6XX_VPC_SO_DISABLE(true));
- tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9801, 0);
tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9980, 0);
tu_cs_emit_write_reg(cs, REG_A6XX_PC_PRIMITIVE_CNTL_6, 0);
- tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9B07, 0);
+ tu_cs_emit_write_reg(cs, REG_A6XX_PC_MULTIVIEW_CNTL, 0);
tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_A81B, 0);
tu_cs_emit_write_reg(cs, REG_A6XX_VFD_MODE_CNTL, 0x00000000);
- tu_cs_emit_write_reg(cs, REG_A6XX_VFD_UNKNOWN_A008, 0);
+ tu_cs_emit_write_reg(cs, REG_A6XX_VFD_MULTIVIEW_CNTL, 0);
tu_cs_emit_write_reg(cs, REG_A6XX_PC_MODE_CNTL, 0x0000001f);
tu_cs_emit_regs(cs,
A6XX_SP_TP_BORDER_COLOR_BASE_ADDR(.bo = &dev->global_bo,
- .bo_offset = gb_offset(border_color)));
+ .bo_offset = gb_offset(bcolor_builtin)));
tu_cs_emit_regs(cs,
A6XX_SP_PS_TP_BORDER_COLOR_BASE_ADDR(.bo = &dev->global_bo,
- .bo_offset = gb_offset(border_color)));
+ .bo_offset = gb_offset(bcolor_builtin)));
/* VSC buffers:
* use vsc pitches from the largest values used so far with this device
*
* if overflow is detected, the stream size is increased by 2x
*/
- mtx_lock(&dev->vsc_pitch_mtx);
+ mtx_lock(&dev->mutex);
struct tu6_global *global = dev->global_bo.map;
cmd->vsc_prim_strm_pitch = dev->vsc_prim_strm_pitch;
cmd->vsc_draw_strm_pitch = dev->vsc_draw_strm_pitch;
- mtx_unlock(&dev->vsc_pitch_mtx);
+ mtx_unlock(&dev->mutex);
struct tu_bo *vsc_bo;
uint32_t size0 = cmd->vsc_prim_strm_pitch * MAX_VSC_PIPES +
* renderpass, this would avoid emitting both sysmem/gmem versions
*
* emit two texture descriptors for each input, as a workaround for
- * d24s8, which can be sampled as both float (depth) and integer (stencil)
+ * d24s8/d32s8, which can be sampled as both float (depth) and integer (stencil)
* tu_shader lowers uint input attachment loads to use the 2nd descriptor
* in the pair
* TODO: a smarter workaround
const struct tu_render_pass_attachment *att =
&cmd->state.pass->attachments[a];
uint32_t *dst = &texture.map[A6XX_TEX_CONST_DWORDS * i];
+ uint32_t gmem_offset = att->gmem_offset;
+ uint32_t cpp = att->cpp;
memcpy(dst, iview->descriptor, A6XX_TEX_CONST_DWORDS * 4);
dst[0] &= ~(A6XX_TEX_CONST_0_FMT__MASK |
A6XX_TEX_CONST_0_SWIZ_X__MASK | A6XX_TEX_CONST_0_SWIZ_Y__MASK |
A6XX_TEX_CONST_0_SWIZ_Z__MASK | A6XX_TEX_CONST_0_SWIZ_W__MASK);
- dst[0] |= A6XX_TEX_CONST_0_FMT(FMT6_S8Z24_UINT) |
- A6XX_TEX_CONST_0_SWIZ_X(A6XX_TEX_Y) |
- A6XX_TEX_CONST_0_SWIZ_Y(A6XX_TEX_ZERO) |
- A6XX_TEX_CONST_0_SWIZ_Z(A6XX_TEX_ZERO) |
- A6XX_TEX_CONST_0_SWIZ_W(A6XX_TEX_ONE);
+ if (cmd->device->physical_device->limited_z24s8) {
+ dst[0] |= A6XX_TEX_CONST_0_FMT(FMT6_8_8_8_8_UINT) |
+ A6XX_TEX_CONST_0_SWIZ_X(A6XX_TEX_W) |
+ A6XX_TEX_CONST_0_SWIZ_Y(A6XX_TEX_ZERO) |
+ A6XX_TEX_CONST_0_SWIZ_Z(A6XX_TEX_ZERO) |
+ A6XX_TEX_CONST_0_SWIZ_W(A6XX_TEX_ONE);
+ } else {
+ dst[0] |= A6XX_TEX_CONST_0_FMT(FMT6_Z24_UINT_S8_UINT) |
+ A6XX_TEX_CONST_0_SWIZ_X(A6XX_TEX_Y) |
+ A6XX_TEX_CONST_0_SWIZ_Y(A6XX_TEX_ZERO) |
+ A6XX_TEX_CONST_0_SWIZ_Z(A6XX_TEX_ZERO) |
+ A6XX_TEX_CONST_0_SWIZ_W(A6XX_TEX_ONE);
+ }
+ }
+
+ if (i % 2 == 1 && att->format == VK_FORMAT_D32_SFLOAT_S8_UINT) {
+ dst[0] &= ~A6XX_TEX_CONST_0_FMT__MASK;
+ dst[0] |= A6XX_TEX_CONST_0_FMT(FMT6_8_UINT);
+ dst[2] &= ~(A6XX_TEX_CONST_2_PITCHALIGN__MASK | A6XX_TEX_CONST_2_PITCH__MASK);
+ dst[2] |= A6XX_TEX_CONST_2_PITCH(iview->stencil_PITCH << 6);
+ dst[3] = 0;
+ dst[4] = iview->stencil_base_addr;
+ dst[5] = (dst[5] & 0xffff) | iview->stencil_base_addr >> 32;
+
+ cpp = att->samples;
+ gmem_offset = att->gmem_offset_stencil;
}
if (!gmem)
dst[0] |= A6XX_TEX_CONST_0_TILE_MODE(TILE6_2);
dst[2] =
A6XX_TEX_CONST_2_TYPE(A6XX_TEX_2D) |
- A6XX_TEX_CONST_2_PITCH(cmd->state.framebuffer->tile0.width * att->cpp);
+ A6XX_TEX_CONST_2_PITCH(cmd->state.framebuffer->tile0.width * cpp);
dst[3] = 0;
- dst[4] = cmd->device->physical_device->gmem_base + att->gmem_offset;
+ dst[4] = cmd->device->physical_device->gmem_base + gmem_offset;
dst[5] = A6XX_TEX_CONST_5_DEPTH(1);
for (unsigned i = 6; i < A6XX_TEX_CONST_DWORDS; i++)
dst[i] = 0;
break;
}
} else if (cmd_buffer->level == VK_COMMAND_BUFFER_LEVEL_SECONDARY) {
+ assert(pBeginInfo->pInheritanceInfo);
+
+ vk_foreach_struct(ext, pBeginInfo->pInheritanceInfo) {
+ switch (ext->sType) {
+ case VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_CONDITIONAL_RENDERING_INFO_EXT: {
+ const VkCommandBufferInheritanceConditionalRenderingInfoEXT *cond_rend = (void *) ext;
+ cmd_buffer->state.predication_active = cond_rend->conditionalRenderingEnable;
+ break;
+ default:
+ break;
+ }
+ }
+ }
+
if (pBeginInfo->flags & VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT) {
- assert(pBeginInfo->pInheritanceInfo);
cmd_buffer->state.pass = tu_render_pass_from_handle(pBeginInfo->pInheritanceInfo->renderPass);
cmd_buffer->state.subpass =
&cmd_buffer->state.pass->subpasses[pBeginInfo->pInheritanceInfo->subpass];
#undef DST_FLUSH
#define DST_INCOHERENT_FLUSH(domain, flush, invalidate) \
- if (dst_mask & (TU_ACCESS_##domain##_READ | \
- TU_ACCESS_##domain##_WRITE)) { \
+ if (dst_mask & (TU_ACCESS_##domain##_INCOHERENT_READ | \
+ TU_ACCESS_##domain##_INCOHERENT_WRITE)) { \
flush_bits |= TU_CMD_FLAG_##invalidate | \
(cache->pending_flush_bits & \
(TU_CMD_FLAG_ALL_FLUSH & ~TU_CMD_FLAG_##flush)); \
*
* Transform feedback counters are read via CP_MEM_TO_REG, which implicitly
* does CP_WAIT_FOR_ME, but we still need a WFI if the GPU writes it.
+ *
+ * Currently we read the draw predicate using CP_MEM_TO_MEM, which
+ * also implicitly does CP_WAIT_FOR_ME. However CP_DRAW_PRED_SET does *not*
+ * implicitly do CP_WAIT_FOR_ME, it seems to only wait for counters to
+ * complete since it's written for DX11 where you can only predicate on the
+ * result of a query object. So if we implement 64-bit comparisons in the
+ * future, or if CP_DRAW_PRED_SET grows the capability to do 32-bit
+ * comparisons, then this will have to be dealt with.
*/
if (flags &
(VK_ACCESS_INDIRECT_COMMAND_READ_BIT |
VK_ACCESS_TRANSFORM_FEEDBACK_COUNTER_READ_BIT_EXT |
+ VK_ACCESS_CONDITIONAL_RENDERING_READ_BIT_EXT |
VK_ACCESS_MEMORY_READ_BIT)) {
mask |= TU_ACCESS_WFI_READ;
}
break;
}
- if (secondary->has_tess)
- cmd->has_tess = true;
+ if (secondary->state.has_tess)
+ cmd->state.has_tess = true;
+ if (secondary->state.has_subpass_predication)
+ cmd->state.has_subpass_predication = true;
} else {
assert(tu_cs_is_empty(&secondary->draw_cs));
assert(tu_cs_is_empty(&secondary->draw_epilogue_cs));
tu6_emit_tess_consts(struct tu_cmd_buffer *cmd,
uint32_t draw_count,
const struct tu_pipeline *pipeline,
- struct tu_draw_state *state)
+ struct tu_draw_state *state,
+ uint64_t *factor_iova)
{
struct tu_cs cs;
- VkResult result = tu_cs_begin_sub_stream(&cmd->sub_cs, 20, &cs);
+ VkResult result = tu_cs_begin_sub_stream(&cmd->sub_cs, 16, &cs);
if (result != VK_SUCCESS)
return result;
tu_cs_emit_qw(&cs, tess_param_iova);
tu_cs_emit_qw(&cs, tess_factor_iova);
- tu_cs_emit_pkt4(&cs, REG_A6XX_PC_TESSFACTOR_ADDR_LO, 2);
- tu_cs_emit_qw(&cs, tess_factor_iova);
-
- /* TODO: Without this WFI here, the hardware seems unable to read these
- * addresses we just emitted. Freedreno emits these consts as part of
- * IB1 instead of in a draw state which might make this WFI unnecessary,
- * but it requires a bit more indirection (SS6_INDIRECT for consts). */
- tu_cs_emit_wfi(&cs);
+ *factor_iova = tess_factor_iova;
}
*state = tu_cs_end_draw_state(&cmd->sub_cs, &cs);
return VK_SUCCESS;
pipeline->active_stages & VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT;
struct tu_draw_state tess_consts = {};
if (has_tess) {
- cmd->has_tess = true;
- result = tu6_emit_tess_consts(cmd, draw_count, pipeline, &tess_consts);
+ uint64_t tess_factor_iova = 0;
+
+ cmd->state.has_tess = true;
+ result = tu6_emit_tess_consts(cmd, draw_count, pipeline, &tess_consts, &tess_factor_iova);
if (result != VK_SUCCESS)
return result;
+
+ /* this sequence matches what the blob does before every tess draw
+ * PC_TESSFACTOR_ADDR_LO is a non-context register and needs a wfi
+ * before writing to it
+ */
+ tu_cs_emit_wfi(cs);
+
+ tu_cs_emit_pkt4(cs, REG_A6XX_PC_TESSFACTOR_ADDR_LO, 2);
+ tu_cs_emit_qw(cs, tess_factor_iova);
+
+ tu_cs_emit_pkt7(cs, CP_SET_SUBDRAW_SIZE, 1);
+ tu_cs_emit(cs, draw_count);
}
/* for the first draw in a renderpass, re-emit all the draw states
tu_cs_emit_qw(cs, buf->bo->iova + buf->bo_offset + offset);
tu_cs_emit(cs, stride);
- tu_bo_list_add(&cmd->bo_list, buf->bo, MSM_SUBMIT_BO_READ);
+ tu_bo_list_add(&cmd->bo_list, buf->bo, MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
}
void
tu_cs_emit_qw(cs, buf->bo->iova + buf->bo_offset + offset);
tu_cs_emit(cs, stride);
- tu_bo_list_add(&cmd->bo_list, buf->bo, MSM_SUBMIT_BO_READ);
+ tu_bo_list_add(&cmd->bo_list, buf->bo, MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
+}
+
+void
+tu_CmdDrawIndirectCount(VkCommandBuffer commandBuffer,
+ VkBuffer _buffer,
+ VkDeviceSize offset,
+ VkBuffer countBuffer,
+ VkDeviceSize countBufferOffset,
+ uint32_t drawCount,
+ uint32_t stride)
+{
+ TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
+ TU_FROM_HANDLE(tu_buffer, buf, _buffer);
+ TU_FROM_HANDLE(tu_buffer, count_buf, countBuffer);
+ struct tu_cs *cs = &cmd->draw_cs;
+
+ cmd->state.vs_params = (struct tu_draw_state) {};
+
+ /* It turns out that the firmware we have for a650 only partially fixed the
+ * problem with CP_DRAW_INDIRECT_MULTI not waiting for WFI's to complete
+ * before reading indirect parameters. It waits for WFI's before reading
+ * the draw parameters, but after reading the indirect count :(.
+ */
+ draw_wfm(cmd);
+
+ tu6_draw_common(cmd, cs, false, 0);
+
+ tu_cs_emit_pkt7(cs, CP_DRAW_INDIRECT_MULTI, 8);
+ tu_cs_emit(cs, tu_draw_initiator(cmd, DI_SRC_SEL_AUTO_INDEX));
+ tu_cs_emit(cs, A6XX_CP_DRAW_INDIRECT_MULTI_1_OPCODE(INDIRECT_OP_INDIRECT_COUNT) |
+ A6XX_CP_DRAW_INDIRECT_MULTI_1_DST_OFF(vs_params_offset(cmd)));
+ tu_cs_emit(cs, drawCount);
+ tu_cs_emit_qw(cs, buf->bo->iova + buf->bo_offset + offset);
+ tu_cs_emit_qw(cs, count_buf->bo->iova + count_buf->bo_offset + countBufferOffset);
+ tu_cs_emit(cs, stride);
+
+ tu_bo_list_add(&cmd->bo_list, buf->bo, MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
+ tu_bo_list_add(&cmd->bo_list, count_buf->bo, MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
+}
+
+void
+tu_CmdDrawIndexedIndirectCount(VkCommandBuffer commandBuffer,
+ VkBuffer _buffer,
+ VkDeviceSize offset,
+ VkBuffer countBuffer,
+ VkDeviceSize countBufferOffset,
+ uint32_t drawCount,
+ uint32_t stride)
+{
+ TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
+ TU_FROM_HANDLE(tu_buffer, buf, _buffer);
+ TU_FROM_HANDLE(tu_buffer, count_buf, countBuffer);
+ struct tu_cs *cs = &cmd->draw_cs;
+
+ cmd->state.vs_params = (struct tu_draw_state) {};
+
+ draw_wfm(cmd);
+
+ tu6_draw_common(cmd, cs, true, 0);
+
+ tu_cs_emit_pkt7(cs, CP_DRAW_INDIRECT_MULTI, 11);
+ tu_cs_emit(cs, tu_draw_initiator(cmd, DI_SRC_SEL_DMA));
+ tu_cs_emit(cs, A6XX_CP_DRAW_INDIRECT_MULTI_1_OPCODE(INDIRECT_OP_INDIRECT_COUNT_INDEXED) |
+ A6XX_CP_DRAW_INDIRECT_MULTI_1_DST_OFF(vs_params_offset(cmd)));
+ tu_cs_emit(cs, drawCount);
+ tu_cs_emit_qw(cs, cmd->state.index_va);
+ tu_cs_emit(cs, cmd->state.max_index_count);
+ tu_cs_emit_qw(cs, buf->bo->iova + buf->bo_offset + offset);
+ tu_cs_emit_qw(cs, count_buf->bo->iova + count_buf->bo_offset + countBufferOffset);
+ tu_cs_emit(cs, stride);
+
+ tu_bo_list_add(&cmd->bo_list, buf->bo, MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
+ tu_bo_list_add(&cmd->bo_list, count_buf->bo, MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
}
void tu_CmdDrawIndirectByteCountEXT(VkCommandBuffer commandBuffer,
cmd_buffer->state.pass = NULL;
cmd_buffer->state.subpass = NULL;
cmd_buffer->state.framebuffer = NULL;
+ cmd_buffer->state.has_tess = false;
+ cmd_buffer->state.has_subpass_predication = false;
}
void
{
/* No-op */
}
+
+
+void
+tu_CmdBeginConditionalRenderingEXT(VkCommandBuffer commandBuffer,
+ const VkConditionalRenderingBeginInfoEXT *pConditionalRenderingBegin)
+{
+ TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
+
+ cmd->state.predication_active = true;
+ if (cmd->state.pass)
+ cmd->state.has_subpass_predication = true;
+
+ struct tu_cs *cs = cmd->state.pass ? &cmd->draw_cs : &cmd->cs;
+
+ tu_cs_emit_pkt7(cs, CP_DRAW_PRED_ENABLE_GLOBAL, 1);
+ tu_cs_emit(cs, 1);
+
+ /* Wait for any writes to the predicate to land */
+ if (cmd->state.pass)
+ tu_emit_cache_flush_renderpass(cmd, cs);
+ else
+ tu_emit_cache_flush(cmd, cs);
+
+ TU_FROM_HANDLE(tu_buffer, buf, pConditionalRenderingBegin->buffer);
+ uint64_t iova = tu_buffer_iova(buf) + pConditionalRenderingBegin->offset;
+
+ /* qcom doesn't support 32-bit reference values, only 64-bit, but Vulkan
+ * mandates 32-bit comparisons. Our workaround is to copy the the reference
+ * value to the low 32-bits of a location where the high 32 bits are known
+ * to be 0 and then compare that.
+ */
+ tu_cs_emit_pkt7(cs, CP_MEM_TO_MEM, 5);
+ tu_cs_emit(cs, 0);
+ tu_cs_emit_qw(cs, global_iova(cmd, predicate));
+ tu_cs_emit_qw(cs, iova);
+
+ tu_cs_emit_pkt7(cs, CP_WAIT_MEM_WRITES, 0);
+ tu_cs_emit_pkt7(cs, CP_WAIT_FOR_ME, 0);
+
+ bool inv = pConditionalRenderingBegin->flags & VK_CONDITIONAL_RENDERING_INVERTED_BIT_EXT;
+ tu_cs_emit_pkt7(cs, CP_DRAW_PRED_SET, 3);
+ tu_cs_emit(cs, CP_DRAW_PRED_SET_0_SRC(PRED_SRC_MEM) |
+ CP_DRAW_PRED_SET_0_TEST(inv ? EQ_0_PASS : NE_0_PASS));
+ tu_cs_emit_qw(cs, global_iova(cmd, predicate));
+
+ tu_bo_list_add(&cmd->bo_list, buf->bo, MSM_SUBMIT_BO_READ);
+}
+
+void
+tu_CmdEndConditionalRenderingEXT(VkCommandBuffer commandBuffer)
+{
+ TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
+
+ cmd->state.predication_active = false;
+
+ struct tu_cs *cs = cmd->state.pass ? &cmd->draw_cs : &cmd->cs;
+
+ tu_cs_emit_pkt7(cs, CP_DRAW_PRED_ENABLE_GLOBAL, 1);
+ tu_cs_emit(cs, 0);
+}
+