num_spec = spec_info->mapEntryCount;
}
- nir_function *entry_point =
+ nir_shader *nir =
spirv_to_nir(words, word_count, spec, num_spec, stage, entry_point_name,
&spirv_options, nir_options);
free(spec);
- assert(entry_point->shader->info.stage == stage);
- nir_validate_shader(entry_point->shader, "after spirv_to_nir");
+ assert(nir->info.stage == stage);
+ nir_validate_shader(nir, "after spirv_to_nir");
- return entry_point->shader;
+ return nir;
}
static void