draw llvm: fix constructor mess
[mesa.git] / src / gallium / auxiliary / Makefile
index 5beda9267ea59d31f978ba9132f2543cbd8fa145..38ce14df6b68a3c1ee532941be0a4371f791e71b 100644 (file)
@@ -106,10 +106,13 @@ C_SOURCES = \
        util/u_dl.c \
        util/u_draw_quad.c \
        util/u_format.c \
+       util/u_format_other.c \
        util/u_format_s3tc.c \
        util/u_format_srgb.c \
        util/u_format_table.c \
        util/u_format_tests.c \
+       util/u_format_yuv.c \
+       util/u_format_zs.c \
        util/u_gen_mipmap.c \
        util/u_half.c \
        util/u_handle_table.c \
@@ -126,11 +129,12 @@ C_SOURCES = \
        util/u_simple_shaders.c \
        util/u_snprintf.c \
        util/u_surface.c \
+       util/u_surfaces.c \
        util/u_texture.c \
        util/u_tile.c \
-       util/u_timed_winsys.c \
+       util/u_transfer.c \
+       util/u_resource.c \
        util/u_upload_mgr.c \
-       util/u_simple_screen.c \
        target-helpers/wrap_screen.c
 
        # Disabling until pipe-video branch gets merged in
@@ -141,19 +145,13 @@ C_SOURCES = \
        #vl/vl_shader_build.c \
 
 GALLIVM_SOURCES = \
-        gallivm/lp_bld_alpha.c \
         gallivm/lp_bld_arit.c \
-        gallivm/lp_bld_blend_aos.c \
-        gallivm/lp_bld_blend_logicop.c \
-        gallivm/lp_bld_blend_soa.c \
         gallivm/lp_bld_const.c \
         gallivm/lp_bld_conv.c \
         gallivm/lp_bld_debug.c \
-        gallivm/lp_bld_depth.c \
         gallivm/lp_bld_flow.c \
         gallivm/lp_bld_format_soa.c \
         gallivm/lp_bld_init.c \
-        gallivm/lp_bld_interp.c \
         gallivm/lp_bld_intr.c \
         gallivm/lp_bld_logic.c \
         gallivm/lp_bld_pack.c \
@@ -163,7 +161,10 @@ GALLIVM_SOURCES = \
         gallivm/lp_bld_struct.c \
         gallivm/lp_bld_swizzle.c \
         gallivm/lp_bld_tgsi_soa.c \
-        gallivm/lp_bld_type.c
+        gallivm/lp_bld_type.c \
+        draw/draw_llvm.c \
+        draw/draw_pt_fetch_shade_pipeline_llvm.c \
+        draw/draw_llvm_translate.c
 
 GALLIVM_CPP_SOURCES =