draw/draw_vs_aos_io.c \
draw/draw_vs_aos_machine.c \
draw/draw_vs_exec.c \
- draw/draw_vs_llvm.c \
draw/draw_vs_ppc.c \
draw/draw_vs_sse.c \
indices/u_indices_gen.c \
util/u_simple_shaders.c \
util/u_snprintf.c \
util/u_surface.c \
+ util/u_surfaces.c \
util/u_texture.c \
util/u_tile.c \
util/u_transfer.c \
#vl/vl_shader_build.c \
GALLIVM_SOURCES = \
- gallivm/lp_bld_alpha.c \
gallivm/lp_bld_arit.c \
- gallivm/lp_bld_blend_aos.c \
- gallivm/lp_bld_blend_logicop.c \
- gallivm/lp_bld_blend_soa.c \
gallivm/lp_bld_const.c \
gallivm/lp_bld_conv.c \
gallivm/lp_bld_debug.c \
- gallivm/lp_bld_depth.c \
gallivm/lp_bld_flow.c \
+ gallivm/lp_bld_format_aos.c \
gallivm/lp_bld_format_soa.c \
gallivm/lp_bld_init.c \
gallivm/lp_bld_intr.c \