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gallium/ureg: Set the next shader stage from the shader info.
[mesa.git]
/
src
/
gallium
/
auxiliary
/
SConscript
diff --git
a/src/gallium/auxiliary/SConscript
b/src/gallium/auxiliary/SConscript
index 56134da03ee708b1e70db4f253eda1a5cc005d43..cba4e3f7a7158ccc02ea857d5f2068586f4e905b 100644
(file)
--- a/
src/gallium/auxiliary/SConscript
+++ b/
src/gallium/auxiliary/SConscript
@@
-6,6
+6,8
@@
env.Append(CPPPATH = [
'#src',
'indices',
'util',
+ '#src/compiler/nir',
+ '../../compiler/nir',
])
env = env.Clone()
@@
-34,6
+36,7
@@
source = env.ParseSourceList('Makefile.sources', [
if env['llvm']:
source += env.ParseSourceList('Makefile.sources', [
+ 'NIR_SOURCES',
'GALLIVM_SOURCES',
])