draw: don't crash if GS doesn't emit anything
[mesa.git] / src / gallium / auxiliary / cso_cache / cso_context.c
index 3f6fd8cbb76bb725f5107f5cf03c3ccfe6956d84..e46f2abf6328c476b58f50a5ce99076202a9c929 100644 (file)
@@ -90,6 +90,9 @@ struct cso_context {
    struct pipe_vertex_buffer aux_vertex_buffer_saved;
    unsigned aux_vertex_buffer_index;
 
+   struct pipe_constant_buffer aux_constbuf_current[PIPE_SHADER_TYPES];
+   struct pipe_constant_buffer aux_constbuf_saved[PIPE_SHADER_TYPES];
+
    unsigned nr_so_targets;
    struct pipe_stream_output_target *so_targets[PIPE_MAX_SO_BUFFERS];
 
@@ -329,6 +332,11 @@ void cso_release_all( struct cso_context *ctx )
    pipe_resource_reference(&ctx->aux_vertex_buffer_current.buffer, NULL);
    pipe_resource_reference(&ctx->aux_vertex_buffer_saved.buffer, NULL);
 
+   for (i = 0; i < PIPE_SHADER_TYPES; i++) {
+      pipe_resource_reference(&ctx->aux_constbuf_current[i].buffer, NULL);
+      pipe_resource_reference(&ctx->aux_constbuf_saved[i].buffer, NULL);
+   }
+
    for (i = 0; i < PIPE_MAX_SO_BUFFERS; i++) {
       pipe_so_target_reference(&ctx->so_targets[i], NULL);
       pipe_so_target_reference(&ctx->so_targets_saved[i], NULL);
@@ -1318,6 +1326,57 @@ cso_restore_stream_outputs(struct cso_context *ctx)
    ctx->nr_so_targets_saved = 0;
 }
 
+/* constant buffers */
+
+void
+cso_set_constant_buffer(struct cso_context *cso, unsigned shader_stage,
+                        unsigned index, struct pipe_constant_buffer *cb)
+{
+   struct pipe_context *pipe = cso->pipe;
+
+   pipe->set_constant_buffer(pipe, shader_stage, index, cb);
+
+   if (index == 0) {
+      util_copy_constant_buffer(&cso->aux_constbuf_current[shader_stage], cb);
+   }
+}
+
+void
+cso_set_constant_buffer_resource(struct cso_context *cso,
+                                 unsigned shader_stage,
+                                 unsigned index,
+                                 struct pipe_resource *buffer)
+{
+   if (buffer) {
+      struct pipe_constant_buffer cb;
+      cb.buffer = buffer;
+      cb.buffer_offset = 0;
+      cb.buffer_size = buffer->width0;
+      cb.user_buffer = NULL;
+      cso_set_constant_buffer(cso, shader_stage, index, &cb);
+   } else {
+      cso_set_constant_buffer(cso, shader_stage, index, NULL);
+   }
+}
+
+void
+cso_save_constant_buffer_slot0(struct cso_context *cso,
+                                  unsigned shader_stage)
+{
+   util_copy_constant_buffer(&cso->aux_constbuf_saved[shader_stage],
+                             &cso->aux_constbuf_current[shader_stage]);
+}
+
+void
+cso_restore_constant_buffer_slot0(struct cso_context *cso,
+                                     unsigned shader_stage)
+{
+   cso_set_constant_buffer(cso, shader_stage, 0,
+                           &cso->aux_constbuf_saved[shader_stage]);
+   pipe_resource_reference(&cso->aux_constbuf_saved[shader_stage].buffer,
+                           NULL);
+}
+
 /* drawing */
 
 void