cso_restore_sampler_views(struct cso_context *cso, unsigned shader_stage);
+/* constant buffers */
+
+void cso_set_constant_buffer(struct cso_context *cso, unsigned shader_stage,
+ unsigned index, struct pipe_constant_buffer *cb);
+void cso_set_constant_buffer_resource(struct cso_context *cso,
+ unsigned shader_stage,
+ unsigned index,
+ struct pipe_resource *buffer);
+void cso_save_constant_buffer_slot0(struct cso_context *cso,
+ unsigned shader_stage);
+void cso_restore_constant_buffer_slot0(struct cso_context *cso,
+ unsigned shader_stage);
+
/* drawing */