gallium/util: remove unused util_memmove()
[mesa.git] / src / gallium / auxiliary / draw / draw_cliptest_tmp.h
index 09e1fd713341ca7dd23e8a46f37ce3e120119ce6..dd57c5678e0343e552a22c2096d0f4928a203437 100644 (file)
  * 
  **************************************************************************/
 
-
+#include "util/u_bitcast.h"
 
 static boolean TAG(do_cliptest)( struct pt_post_vs *pvs,
-                                 struct draw_vertex_info *info )
+                                 struct draw_vertex_info *info,
+                                 const struct draw_prim_info *prim_info )
 {
    struct vertex_header *out = info->verts;
    /* const */ float (*plane)[4] = pvs->draw->plane;
@@ -36,29 +37,49 @@ static boolean TAG(do_cliptest)( struct pt_post_vs *pvs,
    const unsigned cv = draw_current_shader_clipvertex_output(pvs->draw);
    unsigned cd[2];
    const unsigned ef = pvs->draw->vs.edgeflag_output;
-   const unsigned ucp_enable = pvs->draw->rasterizer->clip_plane_enable;
-   const unsigned flags = (FLAGS);
+   unsigned ucp_enable = pvs->draw->rasterizer->clip_plane_enable;
+   unsigned flags = (FLAGS);
    unsigned need_pipeline = 0;
    unsigned j;
    unsigned i;
    bool have_cd = false;
    unsigned viewport_index_output =
       draw_current_shader_viewport_index_output(pvs->draw);
-      
-   cd[0] = draw_current_shader_clipdistance_output(pvs->draw, 0);
-   cd[1] = draw_current_shader_clipdistance_output(pvs->draw, 1);
-  
+   int viewport_index = 
+      draw_current_shader_uses_viewport_index(pvs->draw) ?
+      u_bitcast_f2u(out->data[viewport_index_output][0]): 0;
+   int num_written_clipdistance =
+      draw_current_shader_num_written_clipdistances(pvs->draw);
+
+   cd[0] = draw_current_shader_ccdistance_output(pvs->draw, 0);
+   cd[1] = draw_current_shader_ccdistance_output(pvs->draw, 1);
+
    if (cd[0] != pos || cd[1] != pos)
-     have_cd = true;
+      have_cd = true;
+
+   /* If clipdistance semantic has been written by the shader
+    * that means we're expected to do 'user plane clipping' */
+   if (num_written_clipdistance && !(flags & DO_CLIP_USER)) {
+      flags |= DO_CLIP_USER;
+      ucp_enable = (1 << num_written_clipdistance) - 1;
+   }
 
+   assert(pos != -1);
    for (j = 0; j < info->count; j++) {
       float *position = out->data[pos];
-      int viewport_index = 
-         draw_current_shader_uses_viewport_index(pvs->draw) ?
-         *((unsigned*)out->data[viewport_index_output]): 0;
       unsigned mask = 0x0;
-      const float *scale = pvs->draw->viewports[viewport_index].scale;
-      const float *trans = pvs->draw->viewports[viewport_index].translate;
+      float *scale = pvs->draw->viewports[0].scale;
+      float *trans = pvs->draw->viewports[0].translate;
+      if (draw_current_shader_uses_viewport_index(pvs->draw)) {
+         unsigned verts_per_prim = u_vertices_per_prim(prim_info->prim);
+         /* only change the viewport_index for the leading vertex */
+         if (!(j % verts_per_prim)) {
+            viewport_index = u_bitcast_f2u(out->data[viewport_index_output][0]);
+            viewport_index = draw_clamp_viewport_idx(viewport_index);
+         }
+         scale = pvs->draw->viewports[viewport_index].scale;
+         trans = pvs->draw->viewports[viewport_index].translate;
+      }
   
       initialize_vertex_header(out);
 
@@ -66,43 +87,45 @@ static boolean TAG(do_cliptest)( struct pt_post_vs *pvs,
                    DO_CLIP_FULL_Z | DO_CLIP_HALF_Z | DO_CLIP_USER)) {
          float *clipvertex = position;
 
-         if ((flags & DO_CLIP_USER) && cv != pos)
+         if ((flags & DO_CLIP_USER) && cv != pos) {
+            assert(cv != -1);
             clipvertex = out->data[cv];
+         }
 
          for (i = 0; i < 4; i++) {
-            out->clip[i] = clipvertex[i];
-            out->pre_clip_pos[i] = position[i];
+            out->clip_pos[i] = position[i];
          }
 
+         /* Be careful with NaNs. Comparisons must be true for them. */
          /* Do the hardwired planes first:
           */
          if (flags & DO_CLIP_XY_GUARD_BAND) {
-            if (-0.50 * position[0] + position[3] < 0) mask |= (1<<0);
-            if ( 0.50 * position[0] + position[3] < 0) mask |= (1<<1);
-            if (-0.50 * position[1] + position[3] < 0) mask |= (1<<2);
-            if ( 0.50 * position[1] + position[3] < 0) mask |= (1<<3);
+            if (!(-0.50 * position[0] + position[3] >= 0)) mask |= (1<<0);
+            if (!( 0.50 * position[0] + position[3] >= 0)) mask |= (1<<1);
+            if (!(-0.50 * position[1] + position[3] >= 0)) mask |= (1<<2);
+            if (!( 0.50 * position[1] + position[3] >= 0)) mask |= (1<<3);
          }
          else if (flags & DO_CLIP_XY) {
-            if (-position[0] + position[3] < 0) mask |= (1<<0);
-            if ( position[0] + position[3] < 0) mask |= (1<<1);
-            if (-position[1] + position[3] < 0) mask |= (1<<2);
-            if ( position[1] + position[3] < 0) mask |= (1<<3);
+            if (!(-position[0] + position[3] >= 0)) mask |= (1<<0);
+            if (!( position[0] + position[3] >= 0)) mask |= (1<<1);
+            if (!(-position[1] + position[3] >= 0)) mask |= (1<<2);
+            if (!( position[1] + position[3] >= 0)) mask |= (1<<3);
          }
 
          /* Clip Z planes according to full cube, half cube or none.
           */
          if (flags & DO_CLIP_FULL_Z) {
-            if ( position[2] + position[3] < 0) mask |= (1<<4);
-            if (-position[2] + position[3] < 0) mask |= (1<<5);
+            if (!( position[2] + position[3] >= 0)) mask |= (1<<4);
+            if (!(-position[2] + position[3] >= 0)) mask |= (1<<5);
          }
          else if (flags & DO_CLIP_HALF_Z) {
-            if ( position[2]               < 0) mask |= (1<<4);
-            if (-position[2] + position[3] < 0) mask |= (1<<5);
+            if (!( position[2]               >= 0)) mask |= (1<<4);
+            if (!(-position[2] + position[3] >= 0)) mask |= (1<<5);
          }
 
          if (flags & DO_CLIP_USER) {
             unsigned ucp_mask = ucp_enable;
-            int num_written_clipdistance = pvs->draw->vs.vertex_shader->info.num_written_clipdistance;
+
             while (ucp_mask) {
                unsigned plane_idx = ffs(ucp_mask)-1;
                ucp_mask &= ~(1 << plane_idx);
@@ -116,16 +139,15 @@ static boolean TAG(do_cliptest)( struct pt_post_vs *pvs,
                if (have_cd && num_written_clipdistance) {
                   float clipdist;
                   i = plane_idx - 6;
-                  out->have_clipdist = 1;
                   /* first four clip distance in first vector etc. */
                   if (i < 4)
                      clipdist = out->data[cd[0]][i];
                   else
                      clipdist = out->data[cd[1]][i-4];
-                  if (clipdist < 0)
+                  if (clipdist < 0 || util_is_inf_or_nan(clipdist))
                      mask |= 1 << plane_idx;
                } else {
-                  if (dot4(clipvertex, plane[plane_idx]) < 0)
+                  if (!(dot4(clipvertex, plane[plane_idx]) >= 0))
                      mask |= 1 << plane_idx;
                }
             }
@@ -171,7 +193,6 @@ static boolean TAG(do_cliptest)( struct pt_post_vs *pvs,
 
       out = (struct vertex_header *)( (char *)out + info->stride );
    }
-
    return need_pipeline != 0;
 }