struct tgsi_shader_info *
draw_get_shader_info(const struct draw_context *draw);
+void
+draw_prepare_shader_outputs(struct draw_context *draw);
+
int
draw_find_shader_output(const struct draw_context *draw,
uint semantic_name, uint semantic_index);
+boolean
+draw_will_inject_frontface(const struct draw_context *draw);
+
uint
draw_num_shader_outputs(const struct draw_context *draw);
+uint
+draw_total_vs_outputs(const struct draw_context *draw);
+
+uint
+draw_total_gs_outputs(const struct draw_context *draw);
void
draw_texture_sampler(struct draw_context *draw,