llvmpipe: Take the sampler view's first_level into account when sampling.
[mesa.git] / src / gallium / auxiliary / draw / draw_context.h
index a0b217e4d33b4c05a5d6a81e4c5cbfb741673d54..7db75b71b43879d33b67269a9eead68c7eb42b5e 100644 (file)
@@ -123,7 +123,7 @@ void
 draw_set_mapped_texture(struct draw_context *draw,
                         unsigned sampler_idx,
                         uint32_t width, uint32_t height, uint32_t depth,
-                        uint32_t last_level,
+                        uint32_t first_level, uint32_t last_level,
                         uint32_t row_stride[PIPE_MAX_TEXTURE_LEVELS],
                         uint32_t img_stride[PIPE_MAX_TEXTURE_LEVELS],
                         const void *data[PIPE_MAX_TEXTURE_LEVELS]);